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Wolfenstein: Enemy Territory Maps for Downloads.

1043 files

  1. Helicopter Assault Mission 3 Beta 3 Fixed - heli_m3_b3_fixed.pk3 and waypoints

    Download pk3 name: heli_m3_b3_fixed.pk3
    Map name: heli_m3_b3.bsp
     
    Game: ENEMY TERRITORY
     
    Title: FalX Document Base
     
    Filename: heli_m3_b3.pk3
     
    Version: beta 3
     
    Release date: 26/08/2012
     
    Decription: Helicopter Assault M3 is the third and last campaign mission. Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap!
     
    Players: Map designed for 5-20 players
     
    -------------------------------------------------
    Objectives
    -------------------------------------------------
     
    Allies:
    Escort the truck!
    Capture the forward bunker!
    Destroy the entrances!
    Construct the command post!
    Construct the gate control!
    Secure the gold into the helicopter!
    Axis:
    Defend the flag!
    Defend the entrances!
    Construct the command post!
    Don't let them secure the gold into the helicopter!
     
    heli_m3_b3 waypoints.rar

    225 downloads

       (0 reviews)

    Updated

  2. Grave Robbery Beta 1 - graverob_b1.pk3 and waypoints

    Download pk3 name: graverob_b1.pk3
    Map name: graverob_b1.bsp
    Author(s): CptnTriscuit
     
    Overview:
    The Allies must force their way into the deepest chambers of an ancient tomb and extract the Ank of AmunRah, a legendary artifact of terrible power!
     
    Allies Objectives:
    - Steal the Ank.
    - Secure the Ank.
    - Breach the Tomb Wall.
    - Breach the Tomb Floor.
    - Breach the Tunnel Grate.
    - Construct the Escape Ladder.
    - Construct a Command Post.
     
    Axis Objectives:
    - Thwart the Allies at every turn!
     
    Things Worth Noting:
    - The Tomb Floor Door can be opened and closed by a nearby Wheel. The Axis will probably want this open, as the Tomb Floor will be easier to defend.
    - The Lower Crypt Door can be opened and closed by a nearby wheel. The Axis will probably want this door shut to keep the Allies focused on the main chambers. If the Allies claim the forward bunker, the Axis will probably want this door open, to allow easier access to the command post.
    - Each Team has a "Sneak Pad", which looks like the covert-ops class symbol. These can be used by a covert-ops once every 30 seconds to warp deep behind enemy lines. Use them carefully.
     
     
    (sourced from http://returntocastlewolfenstein.filefront.com/)
    graverob_b1 waypoints.rar

    243 downloads

       (1 review)

    Updated

  3. D-Rush Beta 1 - drush_b1.pk3 and waypoints

    Download pk3 name: drush_b1.pk3
    Map name: drush.bsp
     
    mmysc has released his new map called D-Rush_b1.
     
    Briefing: "The Axis are guarding two Gold Crates in separate builings behind the city wall. The Allies must gain access to the other side by destroying the City Gate, then steal both Gold Crates and secure them to the truck near the cave entrance."
    drush.gm drush.way drush_goals.gm

    247 downloads

       (0 reviews)

    Updated

  4. Helicopter Assault Mission 2 Beta 1 - heli_m2_b1.pk3 and waypoints

    Download pk3 name: heli_m2_b1.pk3
    Map name: heli_m2_b1.bsp
    Author(s): Predator and Bivif
     
    Helicopter Assault M2 is made by Predator and Bivif and is the second season from three seasons.
    It is 24:00 o' clock and the mission is:
    Allies have to repair a Gun to blow the gates and steal a tank to obtain access in the bunker. Allies must advance after that in territory and secure two gold crates using the gate control button.
    The next part plays in the top of the mountain with the bunker plans which are captured in the last mission.
     
    heli_m2_b1_Readme.txt
    heli_m2_b1 waypoints.zip

    212 downloads

       (0 reviews)

    Updated

  5. Penemuende Beta 1 - penemuende_b1.pk3

    Download pk3 name: penemuende_b1.pk3
    Map name: penemuende_b1.bsp
     
    Allies Objectives
     
    Primary Objectives:
    - Dynamite the Main Bunker Gate
    - Steal the secret enigma and bring it to the escape truck
    - Destroy the 88 mm Flak Gun
     
    Secondary Objectives
    - Destroy the Depot Defenses to get into the base
    - Build a Command Post and stop Axis from constructing it
     
    Axis Objectives
     
    Primary Objectives:
    - Defend the Bunker Main Gate
    - Protect the secret Enigma
    - Don't let the allies destroy the 88 mm Flak Gun
     
    Secondary Objectives:
    - Build and defend the Depot Defenses
    - Defend the Bunker Side Entrance
    - Build a Command Post and prevent Allies from constructing it

    203 downloads

       (0 reviews)

    Updated

  6. Operation Resurrection - resurrection_final.pk3 and waypoints

    Download pk3 name: resurrection_final.pk3
    Map name: resurrection.bsp
     
    Allies Objectives
     
    Primary objectives:
    - Breach the Main Gate and Waterway door
    - Breach the catacomb door
    - Capture the forward room
    - Steal the Book of the Resurrection
    - Get to the raft and escape with the book
     
    Secondary objectives:
    - Establish a Command Post located in the Mansion
    - Prevent Axis from fortifying their position
     
    Axis Objectives
     
    Primary objectives
    - Defend the Main Gate and Waterway door
    - Prevent Allies from breaching the catacomb entrance
    - Prevent Allies from stealing the Book of the Resurrection
    - Stop the Allies before they escape with the book via raft
     
    Secondary objectives:
    - Prevent the Allies from establishing a Command Post inside the Mansion
    - Set up a Command Post in the Mansion
    resurrection waypoints.rar

    522 downloads

       (0 reviews)

    Updated

  7. Normandy Breakout Beta 2 - breakout_et_b2.pk3 and waypoints

    Download pk3 name: breakout_et_b2.pk3
    Map name: breakout_et_b2.bsp
    Author(s): Ifurita
     
    The Allies are pushing the Battle for Western Europe inland. American infantry forces must disable the remaining German 88 Artillery gun before Armored Divisions can proceed into St. Lo.
     
    Allies Objectives
    - Control the town and destroy your primary objective
    - Destroy the 88 mm gun
    - Defend the Allied Field HQ
    - Protect the Back Wall
    - Breach the Sewer Gate
    - Build the CP in the Hotel De Ville
     
    Axis Objectives
    - Control the town and destroy your primary objective
    - Defend the 88 mm gun
    - Breach the Back Wall
    - Protect the Sewer Gate
    - Build the CP in the Hotel De Ville
     
    breakout_et_b2 waypoints.rar

    237 downloads

       (0 reviews)

    Updated

  8. Heart of Gold Beta 12 - HoG_b12.pk3 and waypoints

    Download pk3 name: HoG_b12.pk3
    Map name: HoG_b12.bsp
    Author(s): Bob le Roux & Uchronic
     
    Allied objectives
     
    1. Primary objective:
    Escort the truck to the Gold and escape with the Gold
    2. Primary objective:
    Steal the Gold
     
     
    Axis objective
     
    1. Primary objective:
    Don't let the Allies escort the truck to the Gold
    and escape with it!
    2. Primary objective:
    Protect the Gold
     
     
    README_HoG_b12.txt
    hog_b12 waypoints.rar

    352 downloads

       (2 reviews)

    Updated

  9. Storehouse - storehouse.pk3 and waypoints

    Download pk3 name: storehouse.pk3
    Map name: storehouse.bsp
    Author(s): [G_M]3po
     
    1944: The west front between the allied armed forces and the German Wehrmacht has come to a dead stop.
    During a cross-fire, the Allies capture a supply truck. On the front seat: a map showing a huge secret storehouse...
     
    Axis Objective Descriptions
    1 Primary Objective: Keep the Allies from constructing their own transmitter.
    2 Primary Objective: Do not let the secret freight document fall into the hands of the enemy!
    3 Secondary Objective: Defend the main entrance! The Allies will try to use the tank against you, so stop the tank before they can reach the gate!
    4 Secondary Objective: Prevent the Allies from blowing up the side entrance of the storehouse. Once inside they will gain a tactical advantage!
    5 Secondary Objective: Construct the command post and defend it!
    6 Secondary Objective: Defend the lower bunker door! Once destroyed it will give the Allies a tactical advantage over you.
    7 Secondary Objective: Defend the flag with your lives!
    8 Secondary Objective: The generator opens and closes the bunker doors and windows, and operates the elevator. Defend it!
     
     
    Allied Objective Descriptions
    1 Primary Objective: Steal the secret freight document and take it to the transmitter.
    2 Primary Objective: Construct your own transmitter to broadcast the stolen document.
    3 Secondary Objective: Construct the command post and defend it!
    4 Secondary Objective: Blow up the side entrance of the storehouse. Once inside you will have a tactical advantage!
    5 Secondary Objective: Use the tank to destroy the main entrance!
    6 Secondary Objective: Destroy the lower bunker door! Once destroyed it will give you a tactical advantage.
    7 Secondary Objective: Capture the flag and defend it!
    8 Secondary Objective: The generator opens and closes the bunker doors and windows, and operates the elevator. Repair
    storehouse waypoints.rar

    257 downloads

       (0 reviews)

    Updated

  10. Bergen - bergen.pk3 and waypoints

    Download pk3 name: bergen.pk3
    Map name: bergen.bsp
    Author(s): The Wolfproject Mapping Team
     
    "The Unterseebootwaffe of the 11th flotilla is harassing Allied shipping in the North Sea. As Operation Arrow descends on the Bergen area of Norway the Axis must protect the base from Allied attempts at sabotage."
     
    Allied Objectives:
     
    1. Protect the Armour and escort it until the Front gate is destroyed.
    2. Gain a foothold in the Front Bunker.
    3. Construct bridge and distroy Back Door.
    4. Gain control of the Generator and repair so the base's doors can be used.
    5. Set up a Command Post inside the sub pen.
    6. Access the Transmitter area by opening doors.
    7. Destroy the Transmitter by placing explosives in Bunker below tower.
     
    Allied Constructions:
     
    A. MG nest over-looking the Axis Bunker and Back Door
    B. Repair Door control, if the Generator is running then this door can be opened.
     
    Axis Objective:
     
    1. Disable or obstruct the Allied Armour to prevent it destroying the Front gate.
    2. Prevent the Allies from gaining a foothold in the Front Bunker.
    3. Stop Allies building the bridge and defend the Back Door.
    4. Prevent the Allies from using the Generator.
    5. Set up a Command Post inside the sub pen.
    6. Prevent the Allies from accessing the Transmitter area.
    7. Stop the Allies from destroying the Transmitter.
     
    Axis Constructions:
    A. Build the Barricade to stop the Allied Armour.
    B. MG nest facing Front Bunker.
     
    Notes:
     
    The Generator is the key to this map. The team that controls the Generator, controls the doors.
    The doors are the only way into the Transmitter area.
    Each door and the pump in the Generator room have a pressure metter, if the arrow points to red then the Generator has been distroyed and the door can not be used, green indicates that the Generator is working and the doors can be used.
     
    Disguised Covert Op's can use the back door but not the team door at the Axis second spawn.
     
     
    bergen_goals.gm bergen.way bergen.gm

    268 downloads

       (0 reviews)

    Updated

  11. Ammo Bunker Beta 1 - ammo_bunker_b1.pk3 and waypoints

    Download pk3 name: ammo_bunker_b1.pk3
    Map name: ammo_bunker_b1.bsp
    Author(s): Antti "Seven_dc" Suuronen
     
    The axis forces are retreiving in hurry from north africa
    and are gathering the ammo storaged in a bunker.
    The allied forces are about to destroy this low guarded axis
    ammunition bunker.
     
     
    Objectives:
    ----------------
    1. Destroy / protect the Axis north bunker door
    2. Destroy / protect the Axis southbunker door
    3. Destroy / protect the Axis ammo storage
    4. Build command post
    ammo_bunker_b1 waypoints.rar

    248 downloads

       (0 reviews)

    Updated

  12. Alleys - alleys.pk3 and waypoints

    Download pk3 name: alleys.pk3
    Map name: alleys.bsp
    Author(s): Rikard "Drakir" Lindgren
     
    Game : Return to Castle Wolfenstein: Enemy Territory
    Title : Alleys
    Filename : alleys.pk3
    Release date : 2004-06-15
    Decription : A small town is the scenery for this battle, the team that takes control over the city will find itself in glory. Five territories must be held to secure the town.
     
    Program : SD Radiant 1.3.8
     
    Build time : 3 days, a total of 21 hours mapping time.
    Compile time : 8 mins
    Compile machine : AMD Athlon 2200, 512mb
     
    Installation : Place the alleys.pk3 to your etmain folder, select it from the multiplayer->create server menu or
    bring down the console and type: map alleys.
     
    New Textures : 2
    New Sounds : Nope
    New Models : Nope
     
    alleys waypoints.rar

    224 downloads

       (0 reviews)

    Updated

  13. Prisoner of War - mp_pow.pk3

    Download pk3 name: mp_pow.pk3
    Map name: pow.bsp
    Author(s): asw
     
    // Allied Objective Descriptions
    - Serach for the Mircofilm and take it back
    - Construct the Wood Bridge
    - Construct the Steelbrigde
    - Construct the comandpost at the Tunnelbunker
    - Destroy the Main Entrance
    - Destroy the Camp Entrances ( there are 4)
    - Destroy the secreat Entrance
    - Capture the Spawn Flag of the Tunnelbunker
    - Escape with the Mircoflim to the broken Gun
     
    ------------------------------------------------------------------
    // Axis Objective Descriptions
    - Stop the Allies from seaching for the Microfilm
    - Stop the Allies from escaping with the microfilm to the broken gun
    - Prevent the Allies from constructing the Steel-Brigde
    - Prevent the Allies from constructing the Wood-Brigde
    - Defend the Main Entrance
    - Defend the camp Entrances ( 4 times)
    - Defend the secret Entraance
    - Capture the Spawn Flag at the Tunnelbunker
    - Stop the Allies from constructing a Command Post at the Tunnelbunker
    - Construct the watchtowers and repair the broken street at the mine-field
    - Prevent the Allies from establishing a Wood Bridge
    ------------------------------------------------------------------

    198 downloads

       (0 reviews)

    Updated

  14. Carentan Beta 2 - et_carentan_b2.pk3 and waypoints

    Download pk3 name: et_carentan_b2.pk3
    Map name: et_carentan.bsp
    Author(s): [SLUT] manwhore, [SLUT] Shagileo
     
    Objectives
    - Attacking team: US Easy Company
     
    Objective: Stealing top secret documents which could gravily endanger the planned liberation of Europe from the German terror.
     
     
    - Defending team: Germany
     
    Objective: the Germans are in the middle of transmitting the secret intel and must prevent the documents from getting stolen.
     
    et_carentan waypoints.rar

    214 downloads

       (0 reviews)

    Updated

  15. D-Day Assault Beta1 - dday_nw.pk3 and waypoints

    Download pk3 name: dday_nw.pk3
    Map name: dday_nw.bsp
    Author(s): NightWulf
     
    D-Day Assault Beta1 by NightWulf
     
    This enemy territory map is et beach invasion with 2 objectives, Instead of one.
     
    You take Them to truck near command Post added outside base.
     
    Inside is labyrinth of passages leading to objectives.
     
    Much harder than et_beach to win, Where You take objective up stairs to transmitter.
     
    Download and unzip(right-click and choose extract all), move pk3 file to etmain folder.
     
    Start Enemy Territory, Open ET console(Press ~), Type: /map dday_nw [Press Enter].
    dday_nw waypoints.rar

    255 downloads

       (0 reviews)

    Updated

  16. UJE Airport Sniper Beta 1 - UJE_airport_sniper_b1.pk3 and waypoints

    Download pk3 name: UJE_airport_sniper_b1.pk3
    Map name: UJE_airport_sniper.bsp
    Author(s): [UJE]Niek
     
    Snipermap UJE Airport Sniper beta 1 made by [uJE] Niek - This is an adjusted version of the objective map Airport. Always wanted to snipe on an airport ? This is you're chance.
    Airport sniper is a No Crossing map so you can lean back and relax and enjoy the view.
     
    uje_airport_sniper_b1_waypoints_0.8.zip

    209 downloads

       (0 reviews)

    Updated

  17. Operation Tower Night - op_tower_night.pk3 and waypoints

    Download pk3 name: op_tower_night.pk3
    Map name: op_tower_night.bsp
    Author(s): Old-Owl
     
    Old-Owl released a night version of his map Operation Tower.
     
    Changes :
     
    - Adjusted bug in the garden fences, where bulles pass only in one direction, now bullets
    pass through fences in both directions.
    - New sky (Thanks Avoc)
    - Removed the grass on the terrrain to improve the FPS (Lot of players asked me that)
    - Added windows in the tower, cool for snipers and other uses.
    Water around tower is less high, almost impossible for allies to jump down without crush.
    Added a new door (axis only) in the wall back to the tower.
    (Enogma suggestions)
    - Added a building and few details
    (Wutangh suggestion)
    - Fixed some lights around
    - Thanks to Lammert for his nice command map
    - Added columns in the tunnel underground, good to hide and escape.
    - Thanks to all members of Dark Alchemy for the help in searching bugs and giving advices.
     
    op_tower_night waypoints.rar

    220 downloads

       (0 reviews)

    Updated

  18. Helicopter Assault Mission 1 - heli_m1.pk3 and waypoints

    Download pk3 name: heli_m1.pk3
    Map name: heli_m1.bsp
    Author(s): FalX
     
    Other issues: No command map icons for the objective and no objectives in limbo menu.
     
    Helicopter Assault (mission 1) beta 1 made by FalX is an exclusive map with many details.
    The Allies must take and hold the flag for 18 seconds. After that the Allies must with unite of two helicopters or the lift over the mountains, attack the axis and steal the gold. Several gates and barriers must be blown up away. The gold must then be taken to the base with the lorry.
     
    heli_m1 waypoints.rar

    197 downloads

       (0 reviews)

    Updated

  19. UJE Promenade Sniper Beta 1 - UJE_promenade_sniper_b1.pk3 and waypoints

    Download pk3 name: UJE_promenade_sniper_b1.pk3
    Map name: UJE_promenade_sniper.bsp
    Author(s): [UJE]Niek
     
    Map UJE Promenade Sniper b1 made by [uJE] Niek - Holliday feeling time. Always want to feel how it is on some kind of robinson island? This is you're chance.
    Promenade sniper is a No Crossing map so you can lean back and enjoy the good weather. You can also try and get some kills because there is another island with some enemies.
     
    uje_promenade_sniper_b1_waypoints_0.8.zip

    187 downloads

       (0 reviews)

    Updated

  20. UJE Forest Sniper Beta 2 - UJE_forest_sniper_b2.pk3 and waypoints

    Download pk3 name: UJE_forest_sniper_b2.pk3
    Map name: UJE_forest_sniper.bsp
    Author(s): [UJE]Niek
     
    Deep down in the forest is a very nice spot. only.....
    Some crazy people wandering around and shoot everyone they see.
    The peaceful place has become a real war zone.
     
     
    Changed stuff
     
    * It's cross-able now
    * Made the map bigger
    * removed the tree models
    * Lots of more forest sounds
    * Animal textures
     
     
    * All the lights you see are the medic and ammo supplies
     
    uje_forest_sniper waypoints.rar

    277 downloads

       (0 reviews)

    Updated

  21. UJE Jungle Panzer Beta 1 - UJE_jungle_panzer_b1.pk3 and waypoints

    Download pk3 name: UJE_jungle_panzer_b1.pk3
    Map name: UJE_jungle_panzer.bsp
    Author(s): [UJE]Niek
     
     
    You can jump around whole map with a gravity of 200..
    Try to get all the people that are humping around.
    The trees and bush will also give you cover and some tree cabins
    are in the map where you can panzer from. Some funny sounds are in the jungle so go and check them out.
    uje_jungle_panzer waypoints.rar

    203 downloads

       (0 reviews)

    Updated

  22. UJE Bunker Sniper Beta 4 - UJE_bunker_sniper_b4.pk3 and waypoints

    Download pk3 name: UJE_bunker_sniper_b4.pk3
    Map name: UJE_bunker_sniper.bsp
    Author(s): [UJE]Niek
     
     
    2 Bunkers this time surrounded by a fence so it looks like a prison. The way to cross is there there is a nice looking terrain in the middle for nice crossing. A little river is made for a bit cover. Sometimes crossing is fun but it must go on a hard way. Lots of clip adjustments were made so you can only get IN the bunker through the gates, and it will trigger an alarm as usual haha.
    The map is a bit of an conversion of rtcw ufo map.
     
    uje_bunker_sniper waypoints.rar

    202 downloads

       (0 reviews)

    Updated

  23. Flame Guards Warzone - flame-guards.pk3 and waypoints

    Download pk3 name: flame-guards.pk3
    Map name: flame-guards.bsp
     
    The Axis are about to surrender to the invading Allies. Their only chance not to lose control of the last remaining rocket base is to neutralize it. Allies have to prevent Axis from taking over this strategical Factory Complex at all costs.
     
    The layout of this map reuses some of the best features in the MLB map packs, including time extension (the total round time increases when the attacking team completes an objective). So far, it's the biggest indoor map I've made without using terrain. The Enemy Territory entity limit has been reached, meaning I couldn't extend the map much more.
     
    Map Features:
    6 different spawn locations for Axis
    5 different spawn locations for Allies
    Time Extensions upon objective completion. This avoid having a long lasting round and ends the round quickly if the Axis team can get past a specific objective
    1 Neutral command post
    6 MG42 gun nests
    6 dynamitable Axis objectives
    A time bomb on the last map section. This has been highly inspired from the MLB Daybreak map. The layout in the last section of FG Warzone makes this objective much more interesting
    3 secret rooms. Note that they are in now way like the MLB secret rooms. You don access them the same way, they don give any specific bonuses and are located in map sections that aren't strategic. They therefore only act as easter eggs
     
    A huge ET map of epic proportions! Very much like Daybreak. Axis must collect gun parts and gun ammo, Build and fire gun to advance or map ends.
     
    flame-guards waypoints.rar

    383 downloads

       (1 review)

    Updated

  24. Euro 2012 - euro2012.pk3

    Download pk3 name: euro2012.pk3
    Map name: euro2012.bsp
    Author(s): lordvirus
     
    Lordvirus published his newer version "Euro2012" of the map Euro2008 ( by master killer)
     
    Description:
     
    Euromap is a soccer game, 10 goals per team or higher scoreboard wins when times is up.
    Respawn is 5 sec +10 sec if opposite team construct CP.
    No airstrike on goal and antyspawnkilling.
    If a team reach 5 goals the underdog team have new respawn at goallines and other team too.
    Map got new graphics relased for this championship, new grass, barells and pictures on board

    289 downloads

       (0 reviews)

    Updated

  25. Tiger 1.1.0 - tiger_110.pk3 and waypoints

    Download pk3 name: tiger_110.pk3
    Map name: tiger.bsp
    Author(s): 2Bit
     
    File name tiger_110.pk3
    Map name tiger
    Version 1.1.0 (Created August 2006)
    Author 2Bit (www.tibetclan.com)
    Other 2Bit maps Breakout
    Glider Assault
    TankBuster
    British Bulldog
    6Flags
    110 Factory
    2Tanks
    Ludendorff Bridge
     
     
    Nbr of players Recommended 6-20 per team
     
    Installation Put the pk3 file into the etmain folder.
     
    Scenario Late June 1944, France. An Allied convoy must pass through a small french town as part of the push east.
    Their route takes them within range of ace tank commander SS-Obersturmfuehrer Michael Wittman in his Tiger tank.
     
    Allied infantry must attempt to neutralize the Tiger as the vehicles pass though the town.
     
    Axis infantry must support the Tiger as it tries to destroy the Allied motorized convoy.
     
    Allied Victory Allies win if they escort 3 of the 5 convoy trucks to safety.
     
    Axis Victory Axis win if the Tiger destroys 3 of the 5 convoy trucks.
     
    Gameplay The Allies must escort their convoy, one truck at a time, safely through the village to safety. The Tiger will
    not hunt for a truck until it first moves from the allied spawn.
     
    Only engineers can escort a truck (including Axis engineers, to prevent allies from playing a holdup
    game and letting the timer expire without bringing out the next truck).
     
    The Tiger tank moves independently, without player escort, and actively hunts the trucks. It is much
    stronger than normal tanks, and can fire its main cannon at allied soldiers if the opportunity arises.
     
    If the Tiger gets line of sight to a truck, is not at point-blank range and not prevented from firing (see below)
    it will fire at and destroy the truck. The Tiger cannot fire behind it. A truck may find safety at a corner
    because the Tiger may come across it at point-blank range and be forced to withhold fire and pass it by.
     
    Allied Field Ops can send false radio signals to the Tiger ordering it not to fire at trucks.
     
    Axis Field Ops can countermand the false radio signals.
     
    Allies can destroy the radio mast. The Tiger will return to base and no further orders can be
    issued to it until the mast is repaired. So it is an important allied tactic to first send the false orders.
     
    Axis can deploy fuel into depressions in the road in the path of the trucks. Once ignited this
    forms a temporary fire barrier to the trucks. But if they deliver the fuel too early to the roadside,
    the allies may ignite it so that it burns out harmlessly.
     
    When the truck advances sufficiently, an allied forward spawn flag becomes available. It is removed again
    when the truck escapes or is destroyed. Also at this time, for 30 seconds, fast routes are available for the
    allied players to get them back to the spawn (without having to self kill) ready for the next truck.
     
    Each truck picks the route to follow (one of two) which is furthest from the tank's current position.
     
    Gamemodes Objective, Stopwatch.
    tiger waypoints.rar

    269 downloads

       (1 review)

    Updated


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