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    Found 24 results

    1. 36 downloads

      Download pk3 name : ctf_pool_v2.pk3 Map name ctf_pool_v2.bsp -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Basic Information -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Author : Red (J.Le' Vesconte) Email address : redeyed@ntlworld.com Webpage : http://www.clanaod.us/www.clanofidiots.com -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Map Information -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Game : Return to Castle Wolfenstein: Enemy Territory Title : Ctf_pool_v2 Filename : ctf_pool_v2.pk3 Release date : 2005-01-14 Decription : Changes to V2 are more exits from spawns, 2 more moving balls Pictures of the command maps snaffer done for me on the wall, a jack daniels pool lamp shaed over the table , and a plane on a bombing run to cut down on the sniper on the shelfs Set on a giant pool table the allies and axis are after that gold!. Program : SDRadiant 1.40 Build time : around on off around 2 weeks Compile time : a couple of minutes Compile options : -meta -vis -light -fast -filter -samples 2 Compile machine : P4 3.2ghz 2048 ddr400 Installation : Extract the pk3 to your etmain folder, select it from the hostgame menu or bring down the console and type: map ctf_pool -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Textures -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 28 new textures. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Special thanks to -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- big thanks to LOWLIFE!!!!!! for the scoreboard and script help thanks to lagging tom for more script help Thanks to heirpie for the idea, server testing and sourcing of textures Snaffer for his sweet command maps Turbo and pointy for the .roq video and me262 mdel Erik_tfn for his entity.def work aron for the taxi model And the idiot comunity where i live http://www.clanofidiots.com All the helpfull people @ SD forums Iffy, Redfella,surface gdconnect and many others for tuts etc.... Drakir for his prefabs And the mrs for putting up with me doing this shit all hours -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Copyright © 2005 John Le' Vesconte all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
    2. 104 downloads

      Download pk3 name : mml_minastirith_fp3.pk3 Map name : mml_minastirith_fp3.bsp Level info: Objectives are not marked properly in the limbo text, but Axis must fight their way to the top of the city, then steal the Palantir from the Tombs behind the city, and deliver it to the entrance of the Great Hall. First playable 3 changes: - Level 1 detail fleshed out - Level 2 gate area fleshed out - Certain choke points elsewhere have more cover / alternative routes - Allies can no longer get outside the city via dropping down the turrets. To make up for this... - The main City Gate starts open. This allows Allies to rush outside but only for the first few respawns - after this the gate closes. It should NOT be possible for Axis to run straight to the gate and run inside while it's still open - I have timed it to ensure this is not possible - More detail in the odd spot here and there (eg newer White Tower).
    3. 68 downloads

      Download pk3 name: baserace_b3c.pk3 Map name: baserace_b3c.bsp ***DESCRIPTION*** Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins! ***CHANGES*** -FPS Increase -Winter Theme -Atmosphere Effects Note: Small missing texture.
    4. 18 downloads

      Download pk3 name: UJE_vulcano_escape_b7.pk3 Map name: UJE_vulcano_escape.bsp ***DESCRIPTION*** The Axis are stuck between two volcano's that are about to erupt, they need to get away from there before they do! Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time! Allies must prevent all of this!
    5. Version N/A

      252 downloads

      Download pk3 name: purefrag.pk3 Map name: purefrag.bsp Frag all you can!
    6. 16 downloads

      Download pk3 name: AntarcticaFinal.pk3 Map name: Antarctica.bsp ***Description*** Map Info => Type: KOTH Timelimit: 30 AxisSpawnTime:10 AlliesSpawnTime:10 ***Changes*** -Added 2 cablecars -Brushwork -Ice Fixed -Replaced Flag -Added ladders -Wallsign Changed to 'Pleeclan' Objective => Capture and hold 5 flags to win
    7. 52 downloads

      Download pk3 name: 2tanks_171.pk3 Map name: 2tanks.bsp ***Description*** Both teams have the same objective: Get your tank to the Fuel Dump before the enemy gets his there In this version there are no fuel cans to be delivered. If the time limit expires the winning team is the one which has made the most progress with their tank. Game features The ambulance truck dispenses first aid when it stops by the rail track. Once a tank starts moving the ambulance will return to the Fuel Dump and stay there. At this time it becomes possible to build the tank barriers, which are located just outside the Fuel Dump. Don't enter the rooftop V-1 launch hangar, the residual fumes are poisonous. If your team has at least one Command Post built, it enables fire support from your tank: that is, your tank may fire at enemy troops in its path while on the move. The tank will try to avoid inflicting casualties on friendly troops but this cannot be guaranteed.
    8. 46 downloads

      Download pk3 name: cluedo_130.pk3 Map name: cluedo.bsp Set in the country manor of the board game Cluedo (Clue in the U.S.), there is no real scenario - this is played just for laughs as a break between "proper" maps. Each game lasts about 10 minutes. Axis spawn in the Ballroom (centre top of the map) and Allies in the Hall (centre bottom). A flag then randomly spawns in one of the seven other rooms. The upper edge of the room's walls glow white when the flag is active inside. The flag can be captured by either team, giving the white glow an inner blue (allies) or red (axis) core to show the current possessor. When the flag is held for a total of 90 seconds by a team it is secured and removed from the map. The white glow is removed and the inner core remains to show that the room has been fought over and which team secured it. This process is repeated until one team has secured four flags and is victorious. Players can move freely between the rooms and enter the cellar. The doors are glass lined so that players are aware of anyone camping the other side, which is legitimate and likely to be the case. Each room can be entered or exited through its windows, and the four corner rooms have secret passages which link them. Players can also move around and over the building. Each of the seven flag rooms has a trap which is activated by the lever in the corridor outside the room. Once a trap is activated it cannot be re-used for 30 seconds. The traps make the interior of the room uncomfortable or downright dangerous for its occupants, which helps to shift players camping the flag. The player activating a trap is teleported to a location outside the room, so he can witness the carnage he has caused. To make things even more lively, the players will find there are all sorts of places that engineers can plant mines to surprise the unwary... The action is fast and frantic, with low respawn times to ensure all the players stay in the thick of it. Recommended for teams of between 2 and 12 per team.
    9. 166 downloads

      Download pk3 name : baserace_desert.pk3 Map name : baserace_desert.bsp Desert version of the original baserace map. Features a secret room. Known issue: The mini-map glitches out if bba0-beta2.pk3 is in the server's ETMain.
    10. Version BETA 6

      17 downloads

      Download PK3 Name: UJE_the_ghetto_b6.pk3 Map Name: UJE_the_ghetto.bsp Also included: uje_the_ghetto_waypoints.zip The Allies have occupied the Ghetto and have set up a Ganghouse and The Axis must push the Allies back to the Ganghouse, get a tank there to break into the Ganghouse, and steal their Combat maps. All in all a fun map!
    11. Version BETA 2

      12 downloads

      Download PK3 name: UJE_cartoon_sniper_b2.pk3 Map name: UJE_cartoon_sniper.bsp Also included: uje_cartoon_sniper_waypoints.zip Description: A fun sniper map in a cartoon theme. Ever wanted to battle it out on the streets of the simpsons? Then this is the map for you! Fun, and different from other maps Intended as a sniper map!
    12. 654 downloads

      Download pk3 name: baserace.pk3 Map name: baserace.bsp Description: Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins!
    13. Baserace - baserace.pk3 View File Download pk3 name: baserace.pk3 Map name: baserace.bsp Description: Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins! Submitter (Snake) Submitted 12/09/10 Category Maps Map Type Objective CTF Map Size Medium Large Map Theme Night Fun Attacking Team Allies Waypoints Yes Known Issues None  
    14. MML Minas Tirith (fp3) - mml_minastirith_fp3.pk3 View File Download pk3 name : mml_minastirith_fp3.pk3 Map name : mml_minastirith_fp3.bsp Level info: Objectives are not marked properly in the limbo text, but Axis must fight their way to the top of the city, then steal the Palantir from the Tombs behind the city, and deliver it to the entrance of the Great Hall. First playable 3 changes: - Level 1 detail fleshed out - Level 2 gate area fleshed out - Certain choke points elsewhere have more cover / alternative routes - Allies can no longer get outside the city via dropping down the turrets. To make up for this... - The main City Gate starts open. This allows Allies to rush outside but only for the first few respawns - after this the gate closes. It should NOT be possible for Axis to run straight to the gate and run inside while it's still open - I have timed it to ensure this is not possible - More detail in the odd spot here and there (eg newer White Tower). Submitter Saizou Submitted 12/09/10 Category Maps Map Type Objective Map Size Large Map Theme Day Fun Attacking Team Axis Waypoints Yes Known Issues None  
    15. Baserace Desert - baserace_desert.pk3 View File Download pk3 name : baserace_desert.pk3 Map name : baserace_desert.bsp Desert version of the original baserace map. Features a secret room. Known issue: The mini-map glitches out if bba0-beta2.pk3 is in the server's ETMain. Submitter Pepperonipizza Submitted 12/10/10 Category Maps Map Type Objective CTF Map Size Medium Large Map Theme Day Fun Attacking Team Both Waypoints Yes Known Issues Other - More Info  
    16. Baserace Winter Beta 3c - baserace_b3c.pk3 View File Download pk3 name: baserace_b3c.pk3 Map name: baserace_b3c.bsp ***DESCRIPTION*** Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins! ***CHANGES*** -FPS Increase -Winter Theme -Atmosphere Effects Note: Small missing texture. Submitter Zuthus Submitted 12/12/10 Category Maps Map Type Objective CTF Map Size Medium Large Map Theme Winter Fun Attacking Team Both Waypoints Yes Known Issues Missing Textures  
    17. CTF Pool v2 - ctf_pool_v2.pk3 View File Download pk3 name : ctf_pool_v2.pk3 Map name ctf_pool_v2.bsp -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Basic Information -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Author : Red (J.Le' Vesconte) Email address : redeyed@ntlworld.com Webpage : http://www.clanaod.us/www.clanofidiots.com -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Map Information -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Game : Return to Castle Wolfenstein: Enemy Territory Title : Ctf_pool_v2 Filename : ctf_pool_v2.pk3 Release date : 2005-01-14 Decription : Changes to V2 are more exits from spawns, 2 more moving balls Pictures of the command maps snaffer done for me on the wall, a jack daniels pool lamp shaed over the table , and a plane on a bombing run to cut down on the sniper on the shelfs Set on a giant pool table the allies and axis are after that gold!. Program : SDRadiant 1.40 Build time : around on off around 2 weeks Compile time : a couple of minutes Compile options : -meta -vis -light -fast -filter -samples 2 Compile machine : P4 3.2ghz 2048 ddr400 Installation : Extract the pk3 to your etmain folder, select it from the hostgame menu or bring down the console and type: map ctf_pool -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Textures -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 28 new textures. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Special thanks to -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- big thanks to LOWLIFE!!!!!! for the scoreboard and script help thanks to lagging tom for more script help Thanks to heirpie for the idea, server testing and sourcing of textures Snaffer for his sweet command maps Turbo and pointy for the .roq video and me262 mdel Erik_tfn for his entity.def work aron for the taxi model And the idiot comunity where i live http://www.clanofidiots.com All the helpfull people @ SD forums Iffy, Redfella,surface gdconnect and many others for tuts etc.... Drakir for his prefabs And the mrs for putting up with me doing this shit all hours -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Copyright © 2005 John Le' Vesconte all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Submitter Pepperonipizza Submitted 12/12/10 Category Maps Map Type CTF Map Size Medium Large Map Theme Fun Attacking Team Both Waypoints Yes Known Issues None  
    18. UJE Volcano Escape Beta 7 - UJE_vulcano_escape_b7.pk3 View File Download pk3 name: UJE_vulcano_escape_b7.pk3 Map name: UJE_vulcano_escape.bsp ***DESCRIPTION*** The Axis are stuck between two volcano's that are about to erupt, they need to get away from there before they do! Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time! Allies must prevent all of this! Submitter Zuthus Submitted 12/12/10 Category Maps Map Type Objective Map Size Medium Large Map Theme Day Fun Attacking Team Axis Waypoints Yes Known Issues None  
    19. Pure Frag - purefrag.pk3 View File Download pk3 name: purefrag.pk3 Map name: purefrag.bsp Frag all you can! Submitter hobbit Submitted 12/12/10 Category Maps Map Type Frag Map Size Small Medium Map Theme Fun Attacking Team Both Waypoints Yes Known Issues None  
    20. Antarctica (Final) - AntarcticaFinal.pk3 View File Download pk3 name: AntarcticaFinal.pk3 Map name: Antarctica.bsp ***Description*** Map Info => Type: KOTH Timelimit: 30 AxisSpawnTime:10 AlliesSpawnTime:10 ***Changes*** -Added 2 cablecars -Brushwork -Ice Fixed -Replaced Flag -Added ladders -Wallsign Changed to 'Pleeclan' Objective => Capture and hold 5 flags to win Submitter Zuthus Submitted 12/11/10 Category Maps Map Type KOTH Map Size Medium Large Map Theme Winter Fun Attacking Team Both Waypoints Yes Known Issues None  
    21. 2 Tanks (Racer) (1.7.1) - 2tanks_171.pk3 View File Download pk3 name: 2tanks_171.pk3 Map name: 2tanks.bsp ***Description*** Both teams have the same objective: Get your tank to the Fuel Dump before the enemy gets his there In this version there are no fuel cans to be delivered. If the time limit expires the winning team is the one which has made the most progress with their tank. Game features The ambulance truck dispenses first aid when it stops by the rail track. Once a tank starts moving the ambulance will return to the Fuel Dump and stay there. At this time it becomes possible to build the tank barriers, which are located just outside the Fuel Dump. Don't enter the rooftop V-1 launch hangar, the residual fumes are poisonous. If your team has at least one Command Post built, it enables fire support from your tank: that is, your tank may fire at enemy troops in its path while on the move. The tank will try to avoid inflicting casualties on friendly troops but this cannot be guaranteed. Submitter Zuthus Submitted 12/11/10 Category Maps Map Type Objective Map Size Large Map Theme Day Fun Attacking Team Both Waypoints Yes Known Issues None  
    22. Cluedo 1.3.0 - cluedo_130.pk3 View File Download pk3 name: cluedo_130.pk3 Map name: cluedo.bsp Set in the country manor of the board game Cluedo (Clue in the U.S.), there is no real scenario - this is played just for laughs as a break between "proper" maps. Each game lasts about 10 minutes. Axis spawn in the Ballroom (centre top of the map) and Allies in the Hall (centre bottom). A flag then randomly spawns in one of the seven other rooms. The upper edge of the room's walls glow white when the flag is active inside. The flag can be captured by either team, giving the white glow an inner blue (allies) or red (axis) core to show the current possessor. When the flag is held for a total of 90 seconds by a team it is secured and removed from the map. The white glow is removed and the inner core remains to show that the room has been fought over and which team secured it. This process is repeated until one team has secured four flags and is victorious. Players can move freely between the rooms and enter the cellar. The doors are glass lined so that players are aware of anyone camping the other side, which is legitimate and likely to be the case. Each room can be entered or exited through its windows, and the four corner rooms have secret passages which link them. Players can also move around and over the building. Each of the seven flag rooms has a trap which is activated by the lever in the corridor outside the room. Once a trap is activated it cannot be re-used for 30 seconds. The traps make the interior of the room uncomfortable or downright dangerous for its occupants, which helps to shift players camping the flag. The player activating a trap is teleported to a location outside the room, so he can witness the carnage he has caused. To make things even more lively, the players will find there are all sorts of places that engineers can plant mines to surprise the unwary... The action is fast and frantic, with low respawn times to ensure all the players stay in the thick of it. Recommended for teams of between 2 and 12 per team. Submitter CSL Submitted 12/11/10 Category Maps Map Type KOTH Map Size Small Medium Map Theme Night Winter Fun Attacking Team Both Waypoints Yes Known Issues None  
    23. The Ghetto - UJE_the_ghetto_b6.pk3 View File Download PK3 Name: UJE_the_ghetto_b6.pk3 Map Name: UJE_the_ghetto.bsp Also included: uje_the_ghetto_waypoints.zip The Allies have occupied the Ghetto and have set up a Ganghouse and The Axis must push the Allies back to the Ganghouse, get a tank there to break into the Ganghouse, and steal their Combat maps. All in all a fun map! Submitter Chuckun Submitted 12/10/10 Category Maps Map Type Objective Map Size Medium Map Theme Night Fun Attacking Team Axis Waypoints Yes Known Issues None  
    24. Cartoon Sniper - UJE_cartoon_sniper_b2.pk3 View File Download PK3 name: UJE_cartoon_sniper_b2.pk3 Map name: UJE_cartoon_sniper.bsp Also included: uje_cartoon_sniper_waypoints.zip Description: A fun sniper map in a cartoon theme. Ever wanted to battle it out on the streets of the simpsons? Then this is the map for you! Fun, and different from other maps Intended as a sniper map! Submitter Chuckun Submitted 12/10/10 Category Maps Map Type Sniper Map Map Size Large Map Theme Day Fun Attacking Team Both Waypoints Yes Known Issues None  

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