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357 downloads
Download pk3 name: wolken6_b1.pk3 Map name: wolken6_b1.bsp Author(s): Chris Turner (chr1s) Battle of Wolken 6: Portal Background Allied forces are preparing to launch a major attack on one of the 3 Portal sites that are located within Wolken, currently under Axis occupance. In order to succeed they must first knock out the reinforced anti-tank gun. Under the cover of darkness Allied engineers were able to construct a special explosive device in order to do this, but the Axis managed to stop them arming it. Now Allies must find a way of getting the deivce operatioal again and blow the antitank gun in order to gain control of the site. Objectives Capture the Forward Spawn Destroy the Main Entrance Destroy the Side Entrance Build the Command Post Deliver the special dynamite to the explosive device Arm the explosive device with the key card wolken6_b1.gm wolken6_b1.way wolken6_b1_goals.gm-
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667 downloads
Download pk3 name: normandy_final.pk3 Map name: normandy_final.bsp Description: Description : In 1944 Allied troops have arrived at Normandy Beach. Their mission, to defeat all Axis forces on the beach and infiltrate the German base. The Allies must capture and transmit the Axis top secret documents in the inner bunker. Axis Objectives: * Primary Objective: Defend the Top Secret Documents. * Secondary Objective: Defend the sea wall. * Secondary Objective: Defend the bunker door. Allied Objectives: * Primary Objective: Construct the Constructible Transmitter and transmit the Top Secret Documents. * Secondary Objective: Destroy the sea wall. * Secondary Objective: Destroy the bunker door. * Bug Fixes * * Fixed from BETA 1 * * -Added constructable transmitter on the beach. * -Fixed many lighting issues. * -Fixed many model issues. * -Added a ladder to the back side of the forward bunker to give Axis easy access to the beach. * -Fixed a bug that made health cabinets only give one health. * -Fixed many overlapping brushes. * -Added more detail to many rooms. * -Fixed a texture problem in some rooms. normandy_final waypoints.rar normandy_final.gm normandy_final.way normandy_final_goals.gm- 1 review
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361 downloads
Download pk3 name: adlerhorst.pk3 Map name: adlerhorst.bsp The Allies are attacking the Adlerhorst and must escort their Sherman M4A3 Tank as it blasts through the defenses. The Axis can disable and delay the Tank with Panzerfausts, grenades, mines or explosives. adlerhorst.gm adlerhorst.way adlerhorst_goals.gm-
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344 downloads
Download pk3 name: neuschwaben_final.pk3 Map name: neuschwaben_final.bsp Author(s): FischCommand MISSION: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". OBJECTIVES (AXIS): Primary objective: - Don't let the Allies destroy both Reichsflugscheiben! - Don't let the Allies steal the Secret Documents Secondary Objective: - Defend the Forward Spawn in stockroom/warehouse - Don't let the Allies destroy the Guard Wall for air duct - Don't let the Allies construct a Ladder/Elevator to Ground Zero - Construct a Guard Door for the lower Entry - Construct a Safe Door for Secret Documents - Don't let the Allies build a command post - Turn the valve to enable toxic water and destroy ladder to objective OBJECTIVES (ALLIES): Primary objective: - Destroy both Reichsflugscheiben of the Axis - Steal the Secret Documents of Reichsflugscheibe Secondary Objective: - Capture the Forward Spawn in stockroom/warehouse - Destroy the Guard Wall for air duct - Construct a Ladder/Elevator to Ground Zero - Destroy the Guard Door for the lower Entry - Destroy the Safe Door for Secret Documents - Construct a Command Post - Turn the valve to disable toxic water and build a ladder to objective neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm-
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957 downloads
Download pk3 name: saberpeak_final.pk3 Map name: saberpeak_final.bsp Author(s): NOP A small secluded beach resort proved to be the ideal place for the axis to establish a secret docking station for their u-boats. Surrounded by very tall cliffs, the small Saberpeak gulf is well hidden from prying eyes and unwelcome visitors. A small group of allied forces were sent on a mission along the coast to find the secret base and destroy any u-boats in its hangar. This will prove quite difficult since the axis have heavily fortified the resort turning it into an impenetrable fortress. To make things even worse an ammo shipment sent to supply the allies assault boat was intercepted by the axis leaving the allies severely weakened. Objectives: Allies: Primary: 1)Escort the assault boat to the old dock. 2)Steal the ammo from the truck and load it onto the boat. 3)Escort the boat to the resort gates and use the boat cannons to destroy the entrance. 4)Destroy the submarine. Secondary: 1)Destroy the side wall 2)Construct the command post Axis: 1)Don't let the allies steal the ammo. 2)Stop the boat from destroying the resort gates. 3)Protect the submarine. Secondary 4)Construct the command post. saberpeak_final.gm saberpeak_final.way saberpeak_final_goals.gm- 1 review
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794 downloads
Download pk3 name: sw_battery.pk3 Map name: sw_battery.bsp Author(s): eiM Description: The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage. sw_battery.gm sw_battery.way sw_battery_goals.gm- 1 review
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175 downloads
Download pk3 name: ExhumedDay.pk3 Map name: Exhumed.bsp ------------------------------------------------------------ Description: Have you ever wanted to do something, but didn't how? This was Hitler's problem. His fascination with the occult led him to the conclusion that the Egyptians were on the right track with their burial techniques...and he wanted to be on that train! What was the dilemma that he faced? He didn't have a ticket stubb...or more to the point, the mummification technique was a mystery to the Third Reiht. With this thought in mind, the German dictator sent his army to Egypt with orders to procur a mommy and transport it back to the Fatherland for research. The problem with secret plans is, they don't stay secret for very long...the Allies get wind of this expedition, and send their own forces to stop the Axis aggressor. The Germans have no idea the Allies are on their way to stop them, will this fact make a difference in the grand scheme of things? With Exhumed Day v1.0, you can expect: New Textures New Sounds New Models Refer to the readme for more information. ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : Exhumed Day Version 1.0 Filename : ExhumedDay.pk3 Map name for campaign : Exhumed Release date : 18.04.2007 ========================== Translated by Quebecois french: ========================== When Hitler dies he wants to be mummified. But the German Nazis don't know the mummification techniques. That's why Hitler sends his brigade ( Vehrmacht) in Egypt in order to steal a mummy and conduct research on it. The Allies are informed of this and have to stop Hitler from stealing the mummy. Only the "Vehrmacht" are not expecting to see the allies in Egypt in the middle of the desert. Will you be able outsmart the Egypt surprises? You have to take the mummy in the heart of the pyramid. ========= Original ========= Decription : - Berlin 1943 - Hitler pour sa mort veut se faire mommifier. Seulement les chercheurs du Reich ne conaissent pas les techniques de mommifications. C'est pour cela que le Führer décide d'envoyer une troupe de la Vehrmacht en Egypte afin d'y dérobé une mommie pour y faire des expériences sur celle-ci. Les alliés informé de cette opération du Reich, doivent impérativement empécher le vol de la mommie. Seulement la Vehrmacht ne s'attend pas à voir les alliés dans la même citée Egyptienne perdue au millieu du desert. Serez-vous capable de déjouez les surprises de la citée Egyptienne, vous devez prendre la mommie au coeur du tombeau sous la pyramide. Program : SD Radiant 1.4.0 Build time : 5 Mois Compile time : 10 Minutes Compile machine : AMD Athlon 64 FX-55 , 4 GO Ram Specific : Mettre hunkmegs 128 New Textures : Yes New Sounds : Yes New Models : Yes exhumed.gm exhumed.way exhumed_goals.gm-
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420 downloads
Download pk3 name: forteresse_sado_final.pk3 Map name: forteresse_sado.bsp -------------------------------------------------------------------------- Description: The allies have to destroy the radio and the fuel depot. Axis have to prevent this. ----------------------- Forteresse Sado (Final) ----------------------- The allies have to destroy the radio and the fuel depot. Axis have to prevent this. Changes from Beta 1: -------------------- + Added missing textures + Added missing shaders + Reduced filesize + Translated description + Reworked command map forteresse_sado.gm forteresse_sado.way forteresse_sado_goals.gm-
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Version Final
872 downloads
Download pk3 name: stnazaire_final.pk3 Map name: stnazaire.bsp The map is based on the real life scenario of the commando raid on the dry dock at St Nazaire (NW France), the dry dock was essential in the plans of the Axis forces to cut off the supply routes across the Atlantic. The sister ship of the Bismark the Tirpitz was the ship capable of doing this, but the only dry dock large enough to cope with the repairs of such a ship was St Nazaire. So in March 1942 the Allied forces came up with Operation Chariot a plan to disable the dry dock leaving the Tirpitz no safe haven. The Allied troops disguised the HMS Campbelltown as a German gun ship and sailed right up the estuary ramming the ship right into the front of the dry dock gates, the hull of the ship was filled with explosives on a delay fuse. Whilst the ship was firmly wedged into the "caisson" the troops raided the dock blowing up the winding equipment for the docks thus disabling it from use for some time. Allied Objectives. Spawn at either the Old Mole, the jetty or on board the HMS Campbelltown. Troops spawning at the Campbelltown should blow the harbour wall for easier access. The door to south winding house needs to be blown. The South winding equipment can then be blown. The forward spawn in the warehouse allows quicker route through. The north winding house door can be barricaded by the Axis troops (satchel destroyable). The north winding equipment can then be blown to win the game. The North dock gate is control by a lever on the Axis side of the dock, sneak across to open bridge allowing easier access to North winding house. Axis Objectives. Spawn at either the Harbour masters house, warehouse forward spawn point or Axis Garrison. Build the North winding house barricade. Defend the Winding equipment on both south and north. Defend the North dock gate controls. Defend the warehouse forward spawn point. There is a neutral command post for either team to control. stnazaire_final_readme.txt stnazaire waypoints.rar stnazaire.gm stnazaire.way stnazaire_goals.gm- 1 review
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563 downloads
Download pk3 name: neuschwaben_final2.pk3 Map name: neuschwaben_final2.bsp Author(s): FischCommand -------------------------------------------------------------------------- Description: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". -------------------------------------------------------------------------- map: neuschwaben_final longname: Neuschwaben Final ------------------------------------------------------ Author : FischCommand Location : Germany E-mail : neuschwaben(_AT_)k-fisch.de Game : Wolfenstein - Enemy Territory (Multiplayer Map - {obj}) Screenshots : http://www.k-fisch.de/et/neuschwaben.html ------------------------------------------------------ 1. English Language: ------------------------------------------------------ STATUS: Final2 ------------------------------------------------------ BUG: Game balance: If Allies conquered the flag in stockroom/warehouse the Allies spawn forever in Cafeteria (Cantina) now. But Allies must defense the flag for one minute! Now somewhat more easily for the Allies Team. chg: Guard fence into air duct now destroyable made (only func_explosive) chg: Access rights for team doors (in both main spawns) changed. chg: The standard poison basins were strengthened in its effect something (before: -5 health points, now: -10 health points) ------------------------------------------------------ Briefing: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". Axis: Primary objective: - Don't let the Allies destroy both Reichsflugscheiben! - Don't let the Allies steal the Secret Documents Secondary Objective: - Defend the Forward Spawn in stockroom/warehouse - Don't let the Allies destroy the Guard Wall for air duct - Don't let the Allies construct a Ladder/Elevator to Ground Zero - Construct a Guard Door for the lower Entry - Construct a Safe Door for Secret Documents - Don't let the Allies build a command post - Turn the valve to enable toxic water and destroy ladder to objective Allies: Primary objective: - Destroy both Reichsflugscheiben of the Axis - Steal the Secret Documents of Reichsflugscheibe Secondary Objective: - Capture the Forward Spawn in stockroom/warehouse - Destroy the Guard Wall for air duct - Construct a Ladder/Elevator to Ground Zero - Destroy the Guard Door for the lower Entry - Destroy the Safe Door for Secret Documents - Construct a Command Post - Turn the valve to disable toxic water and build a ladder to objective neuschwaben_final2 waypoints.rar neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm-
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Version Final
452 downloads
Download pk3 name: the_station_final.pk3 Map name: the_station.bsp Author(s): Magic Also attached: _the_station_textures.pk3 Its "Capture The Flag" - but its small and short spawn time - and you can't deliver the objective if the enemy got yours, and you can't secure your own flag if you got the enemy flag. This map could also fit well for 2vs2. A real hardcore head to head CTF map! _the_station_textures.pk3 the_station.gm the_station.way the_station_goals.gm the_station_textures.pk3- 1 review
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216 downloads
Download pk3 name: coast_b1.pk3 Map name: coast_b1.bsp Author(s): eiM (the readme file) ===================== =General information= ===================== Wolfenstein: Enemy Territory Custom multiplayer map Name: Coast Version: Beta1 Shortname: coast_b1 Release date: 15.12.2009 Teamsize: 5 vs 5 Map by: eiM ============ =Tools Used= ============ GTK Radiant 1.5RC1 & GTK Radiant 1.4 Q3Map2 2.5.16 Q3Map2 GUI Notepad Adobe Photoshop CS Enemy Territory coast_b1 waypoints.rar- 1 review
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Version BETA 5
393 downloads
Download pk3 name: powcamp_b5.pk3 Map name: powcamp_b5.bsp Author(s): James "JAM" Meigs Description: The Allies have analyzed aerial recon photos and discovered the location of a notorious POW camp. A small Allied force is given the task of breaking into the camp to destroy it and liberate the prisoners from their captors. Objectives: Allies: 1: Fix and advance the tank to destroy the garison wall. 2: Build the Sola River bridge to move the tank across the river. 3: Steal the Main Camp Gate Key from the Commandant quarters 4: Take the key to the control tower to access the main POW camp. 5: Blow up the Execution Wall to gain access to the crematorium/Gas Chamber 6: Take the artillery shell from the gas chamber. 7: Throw the artillery shell into the oven to blow up the crematorium. Secondarily: A: Build the command post B: Capture the forward spawn flag in the main POW Camp. ? Build the assault ramp to have another way into the camp. ? Disable or destroy the gas controls E: Build the scaffold for another way into the crematorium F: Dyno the invasion barrier to have another path into crematorium Axis: 1: Prevent the Allies from escorting the Tank to the garrison wall. 2: Prevent the Sola river bridge from being built. 3: Protect the gate key from being stolen 4: Don not allow Allies to take the key to the control tower. 5: Protect the execution wall from being demolished. 6: Protect the artillery shell from being stolen. 7: Prevent allies from transporting the artillery shell to the crematorium oven. Secondarily: A: Build the command post B: Capture the forward spawn flag in the main POW Camp. ? Do not allow Allies to build the assault ramp. ? Build and maintain the gas controls E: Prevent the allies from building the scaffold F: Build and protect the invasion barrier to force allies south powcamp_b5 waypoints.rar- 1 review
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387 downloads
Download pk3 name: hkf1v1_3.pk3 Map name: hkf1.bsp Description: Allied objectives 1 "Destroy the wall to gain access to the city" 2 "Steal the tank from the axis garage" 3 "Use the tank to breach the axis armory" 4 "Plant explosives from the armory on the three main bridge supports Axis objectives 1 "Prevent the allies from breaching the wall and entering the city" 2 "Prevent the allies from stealing the tank" 3 "Prevent the tank from reaching the armory!" 4 "Prevent the allies from planting explosives on the bridge" hkf1.gm hkf1.way hkf1_goals.gm- 1 review
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218 downloads
Download pk3 name: stukton.pk3 Map name: stukton.bsp Author(s): Melv "Stukatto" Miller Welcome to Stukton.The map is set in a small english village/town,it's taken a few months on and off to build. The map is primarily designed for In2tagib or Disintigration games, but accomodates all game modes except CTF. Theres new sounds,textures,shaders and contributed models and textures. stukton_waypoints.zip-
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917 downloads
Download pk3 name: vio_grail.pk3 Map name: vio_grail.bsp Author(s): [TFA]Violator Based extremely vaguely on Monty Python and the Holy Grail (well its got a grail and a holy hand grenade in it). Allies on the attack, Axis defending. Docs style map (2 stages of docs). 1) Allies should blow (dyno) main entrance and/or cloister door to gain access to cathedral 2) Then they should blow casket in chapter house housing the holy hand grenade of Antioch (satchel) 3) Take said Grenade to tower door where it will explode in 3 seconds (that being the number between 2 and 4, 5 is right out!) 4) Allies should then grab the grail and return it to there base. Additionally, allies can build a bridge over the graveyard area to an axis teamdoor with a uni to gain access to the top level of the cathedral There is a fightable flag midway between the two doors (initially pwned by Axis) A simple obj map of medium size for around 6-12 players / side ideally. Fixed in this version: Much better lighting! More clutter in the alternate grail exit Fixed sun to be the right way round vio_grail waypoints.rar vio_grail.gm vio_grail.way vio_grail_goals.gm-
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443 downloads
Download pk3 name: vengeance_final.pk3 Map name: vengeance_final.bsp The Allies have captured a German V-2 base. So that the allies could not study the V2, the axis goal is to destroy the Rockets. Allies 1. Defend the main gate 2. secure Respawnflagge 3. build Command post 4. Protect codes 5. Prevent the use of the codes. 6. Protect the V2´s Axis 1. Destroy the main gate. 2. secure Respawnflagge 3. build Command post 4. steal Codes (2 x). 5. use the codes. 6. destroy V2 (2 x). vengeance_final waypoints.rar vengeance_final.gm vengeance_final.way vengeance_final_goals.gm-
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661 downloads
Download pk3 name: subway.pk3 Map name: subway.bsp Author(s): Rowan Drew aka 'aussieAllie' Objective: While on the retreat the Axis have planted dynamite in an key african city subway which threatens to destroy its foundations. The Allies have to remove the dynamite threat and detonate the explosives safely before valuable resources are detroyed. The dynamite planted contains tapped circuits and disarming them will only trigger the blast. subway waypoints.rar subway.gm subway.way subway_goals.gm- 1 review
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Download pk3 name: mlb_daybreak.pk3 Map name: mlb_daybreak.bsp Level info: Axis have to prevent Allies from launching the rocket. First they have to repair and escort the tank through 2 tank barriers to the main gates. Then they have to blow the generator, dam gates and rocket bay gates. They have to steal the pass card to unlock the armory, deliver 5 dynamites to the detonator and activate the detonator to destroy the rocket. Axis can build a spawn and CP once they have passed the main gates. Allies have to prevent Axis from completing their objective. They can build 2 tank barriers to slow Axis down, build the CP and destroy the spawn Axis built. Allies: Don't let axis fight their way across the battle field. They must not get away with blowing up the rocket. Primary: - Don't let axis repair & rob the tank - Don't let the tank blow the main gate - Stop Axis from building a forward spawn - Protect the storage gate generator - Protect the dam access gate - Defend the rocket base entrance gate - Don't let Axis get the keycard - Don't let Axis place charges at the rocket Axis: Get hold of a damaged tank, repair it as use it to blast the main entrance of the Allied Fortress. Then infiltrate, get the keycard and get the 5 charges to the rocket to blow it up. mlb_daybreak waypoints.rar mlb_daybreak.gm mlb_daybreak.way mlb_daybreak_goals.gm- 1 review
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375 downloads
Download pk3 name: bloody_omaha_b2.pk3 Map name: bloody_omaha_b2.bsp The Allies have landed on Omaha beach, the objective is to take over the area. By taking out the two Flak88 guns at the top of the beach they will be able to clear the path for armor. Another true WWII map bloody_omaha_b2 waypoints.rar bloody_omaha_b2.gm bloody_omaha_b2.way bloody_omaha_b2_goals.gm- 1 review
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248 downloads
Download pk3 name: pha_horus.pk3 Map name: pha_horus.bsp Author(s): FIESLING/RiFFLeR Allied Objectives : 1- Capture the Forward Spawn. 2- Construct the Command Post. 3- Destroy the Pyramid Entrances. 4- Destroy the Tunnel Sealing and Entrance. 5- Steal the Obelisk and Secure it in the truck 6- Escort the Truck. Axis Objective : Prevent Allied from doing all this. MAPPER'S NOTE : This map is FPS Efficient everywhere. It has been heavily tested during 2 months on a 24 slots server. The gameplay is very balanced and the map is a lot of fun. you will not have time to get bored. Engineers and Covert ops are the most useful classes. Try it and you will not be disappointed. pha_horus waypoints.rar pha_horus.gm pha_horus.way pha_horus_goals.gm-
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Version Beta 2 + waypoints
259 downloads
Download pk3 name: axs_elsenheim_b2.pk3 Map name: axs_elsenheim_b2.bsp Map by: AlLexis Objectives : Destroy house wall , Rrepair the tank , Escort the tank , Steal the gold , Escort the truck ::Thank you bob_le_roux for your textures from your map bergheim :: axs_elsenheim_b2_waypoints.zip axs_elsenheim_b2.gm axs_elsenheim_b2.way axs_elsenheim_b2_goals.gm-
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323 downloads
Download pk3 name: italyremake_tnt.pk3 Map name: italyremake_tnt.bsp Author(s): TNT|*Cinco Other issues: Can get out of bounds near Axis spawn by double jumping onto rock and over a wall. TNT|*Cinco has released a new version of the map Streets of Italy -New Spawn Allies - Acces to new areas spawn Allies -New Location of the CommandPost -Acces new areas spawn Axis Changing the final tour Jeep Thanks for the original map IndyJones, Pazur and Isbowhten. Italy Remake TNT changelog.txt italyremake_tnt waypoints.rar italyremake_tnt.gm italyremake_tnt.way italyremake_tnt_goals.gm-
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245 downloads
Download pk3 name: dday_nw.pk3 Map name: dday_nw.bsp Author(s): NightWulf D-Day Assault Beta1 by NightWulf This enemy territory map is et beach invasion with 2 objectives, Instead of one. You take Them to truck near command Post added outside base. Inside is labyrinth of passages leading to objectives. Much harder than et_beach to win, Where You take objective up stairs to transmitter. Download and unzip(right-click and choose extract all), move pk3 file to etmain folder. Start Enemy Territory, Open ET console(Press ~), Type: /map dday_nw [Press Enter]. dday_nw waypoints.rar-
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382 downloads
Download pk3 name: ge_temple_v2a.pk3 Map name: ge_temple_v2a.bsp Primary objective Axis: defend the Chimpokomon lunchbox (crate of gold) Secondary objectives Axis: defend the Tunnel Barrier build the command post defend the forward flag Primary objectives Allies: steal the Chimpokomon lunchbox (crate of gold) and return it to the Sarcophagus Secondary objectives Allies: destroy the Tunnel Barrier build a command post capture the forward flag ge_temple_v2a waypoints.rar ge_temple_v2a.gm ge_temple_v2a.way ge_temple_v2a_goals.gm- 1 review
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About Us
We are glad you decided to stop by our website and servers. At Fearless Assassins Gaming Community (=F|A=) we strive to bring you the best gaming experience possible. With helpful admins, custom maps and good server regulars your gaming experience should be grand! We love to have fun by playing online games especially W:ET, Call of Duty Series, Counter Strike: Series, Minecraft, Insurgency, DOI, Sandstorm, RUST, Team Fortress Series & Battlefield Series and if you like to do same then join us! Here, you can make worldwide friends while enjoying the game. Anyone from any race and country speaking any language can join our Discord and gaming servers. We have clan members from US, Canada, Europe, Sri Lanka, India, Japan, Australia, Brazil, UK, Austria, Poland, Finland, Turkey, Russia, Germany and many other countries. It doesn't matter how much good you are in the game or how much good English you speak. We believe in making new friends from all over the world. If you want to have fun and want to make new friends join up our gaming servers and our VoIP servers any day and at any time. At =F|A= we are all players first and then admins when someone needs our help or support on server.