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  1. 357 downloads

    Download pk3 name: wolken6_b1.pk3 Map name: wolken6_b1.bsp Author(s): Chris Turner (chr1s) Battle of Wolken 6: Portal Background Allied forces are preparing to launch a major attack on one of the 3 Portal sites that are located within Wolken, currently under Axis occupance. In order to succeed they must first knock out the reinforced anti-tank gun. Under the cover of darkness Allied engineers were able to construct a special explosive device in order to do this, but the Axis managed to stop them arming it. Now Allies must find a way of getting the deivce operatioal again and blow the antitank gun in order to gain control of the site. Objectives Capture the Forward Spawn Destroy the Main Entrance Destroy the Side Entrance Build the Command Post Deliver the special dynamite to the explosive device Arm the explosive device with the key card wolken6_b1.gm wolken6_b1.way wolken6_b1_goals.gm
  2. 667 downloads

    Download pk3 name: normandy_final.pk3 Map name: normandy_final.bsp Description: Description : In 1944 Allied troops have arrived at Normandy Beach. Their mission, to defeat all Axis forces on the beach and infiltrate the German base. The Allies must capture and transmit the Axis top secret documents in the inner bunker. Axis Objectives: * Primary Objective: Defend the Top Secret Documents. * Secondary Objective: Defend the sea wall. * Secondary Objective: Defend the bunker door. Allied Objectives: * Primary Objective: Construct the Constructible Transmitter and transmit the Top Secret Documents. * Secondary Objective: Destroy the sea wall. * Secondary Objective: Destroy the bunker door. * Bug Fixes * * Fixed from BETA 1 * * -Added constructable transmitter on the beach. * -Fixed many lighting issues. * -Fixed many model issues. * -Added a ladder to the back side of the forward bunker to give Axis easy access to the beach. * -Fixed a bug that made health cabinets only give one health. * -Fixed many overlapping brushes. * -Added more detail to many rooms. * -Fixed a texture problem in some rooms. normandy_final waypoints.rar normandy_final.gm normandy_final.way normandy_final_goals.gm
  3. 361 downloads

    Download pk3 name: adlerhorst.pk3 Map name: adlerhorst.bsp The Allies are attacking the Adlerhorst and must escort their Sherman M4A3 Tank as it blasts through the defenses. The Axis can disable and delay the Tank with Panzerfausts, grenades, mines or explosives. adlerhorst.gm adlerhorst.way adlerhorst_goals.gm
  4. 344 downloads

    Download pk3 name: neuschwaben_final.pk3 Map name: neuschwaben_final.bsp Author(s): FischCommand MISSION: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". OBJECTIVES (AXIS): Primary objective: - Don't let the Allies destroy both Reichsflugscheiben! - Don't let the Allies steal the Secret Documents Secondary Objective: - Defend the Forward Spawn in stockroom/warehouse - Don't let the Allies destroy the Guard Wall for air duct - Don't let the Allies construct a Ladder/Elevator to Ground Zero - Construct a Guard Door for the lower Entry - Construct a Safe Door for Secret Documents - Don't let the Allies build a command post - Turn the valve to enable toxic water and destroy ladder to objective OBJECTIVES (ALLIES): Primary objective: - Destroy both Reichsflugscheiben of the Axis - Steal the Secret Documents of Reichsflugscheibe Secondary Objective: - Capture the Forward Spawn in stockroom/warehouse - Destroy the Guard Wall for air duct - Construct a Ladder/Elevator to Ground Zero - Destroy the Guard Door for the lower Entry - Destroy the Safe Door for Secret Documents - Construct a Command Post - Turn the valve to disable toxic water and build a ladder to objective neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm
  5. Version BETA 2

    394 downloads

    A big thank you to the UJE team in [UJE]Niek for the waypoint files Download pk3 name: et_powescape_b2.pk3 Map name: et_powescape_b2.bsp Author(s): Codey Description: Are you looking for a fun map to play with your friends, but still want the challenge to be there? Then this is definately the download for you! Not only do you have to complete the two main objectives (or stop them from being completed, depending on which team you're playing as) but these are randomly placed...which means, you cannot spawn, and make a bee line for the objective's location...you have to try to stay alive and search for them! If you think this offsets the balance in the game, don't despair, as the showers and taps will not just clean your hands and face, they will also give you health when turned on. There are some important features in this map to keep in mind: Random Objective Placement The two main objectives, Secret Documents and Soldier activation key, are placed randomly at the beginning of the match. To provide for more varied gameplay each match. Faucets give health All taps and showers in the map when turned on can give out health. Water supply pump destructible Either Axis or ally team can destroy the water pump with TNT located at the south-east of the camp. All taps in the facility will then not function for the remainder of the match. Alternate route out of the camp The General's car can be driven down the hill and crashed through the fence, providing an alternate route out. But you must find the key and start it up first. Each team has primary and seconday objectives, I think this adds to the challenge of the map, and if you're looking to have fun with the potential of some serious frag fests...then keep this in mind: the more, the merrier! The full potential of this map will be enjoyed if you have more rather then less players in the server. Some of your objectives are: Allies Primary 1. Steal the top secret axis documents from the reearch facility 2. Take the documents south to the train and escape with as many pow's as you can Secondary 1. Capture and hold the North supply room to aid escape 2. Capture and hold the Train station area to aid escape Axis Primary 1. Prevent Allies stealing the top secret documents from the research facility 2. Prevent Allies from escaping on the train with the documents Secondary 1. Capture and hold the North supply room 2. Capture and hold the Train station area et_powescape_b2.gm et_powescape_b2.way et_powescape_b2_goals.gm
  6. 424 downloads

    Download pk3 name: sw_el_kef.pk3 Map name: sw_el_kef.bsp El Kef is a city taken over by the Axis forces in order backup and cover the Tunisian coast. An allied squad is sent over to El Kef to rob a radio transmitter so Axis forces can receive the crypted messages of Axis defense points. The map is split in 2 main sections: - A first section where the aim is to rush for a forward spawn flag and destroy a main entrance gate. This section is similar to the first part of oasis because the flag and objective are close and a team door allows an attacking team covert ops to open a direct access to the final objective - A second section where the aim is to steal an objective and return it to a truck. There are several ways of reaching this objective, and an important one is a command post which provides an advanced spawn for the team that sets it up. Map Contents: ----------------- - 1 neutral command post - 3 different spawns for allies, 2 for axis - 1 objective to rob (radio transmitter) - 1 extraction point (truck) - 2 constructible defenses for the defending team (satchel breakable) - 2 health & ammo racks Changes since previous version: --------------------------------- - spawn times changed from 20/25 to 15/25 - new ammo rack for allies in the first section of the map - new side path to the objective courtyard. This should help split the defense - added crates around command post area to provide more shelter - woodden shelters around spawns to avoid artillery spamming - fixed texture bugs, texture alignments, and struture bugs - fixed the forward spawn flag issue - changed charge bar required for shatchel-breakable objectives (1.5 Charge Bar needed now) - removed the roof access abive the main gate courtyard to reduce defense camping sw_el_kef waypoints.rar sw_el_kef.gm sw_el_kef.way sw_el_kef_goals.gm
  7. 957 downloads

    Download pk3 name: saberpeak_final.pk3 Map name: saberpeak_final.bsp Author(s): NOP A small secluded beach resort proved to be the ideal place for the axis to establish a secret docking station for their u-boats. Surrounded by very tall cliffs, the small Saberpeak gulf is well hidden from prying eyes and unwelcome visitors. A small group of allied forces were sent on a mission along the coast to find the secret base and destroy any u-boats in its hangar. This will prove quite difficult since the axis have heavily fortified the resort turning it into an impenetrable fortress. To make things even worse an ammo shipment sent to supply the allies assault boat was intercepted by the axis leaving the allies severely weakened. Objectives: Allies: Primary: 1)Escort the assault boat to the old dock. 2)Steal the ammo from the truck and load it onto the boat. 3)Escort the boat to the resort gates and use the boat cannons to destroy the entrance. 4)Destroy the submarine. Secondary: 1)Destroy the side wall 2)Construct the command post Axis: 1)Don't let the allies steal the ammo. 2)Stop the boat from destroying the resort gates. 3)Protect the submarine. Secondary 4)Construct the command post. saberpeak_final.gm saberpeak_final.way saberpeak_final_goals.gm
  8. 794 downloads

    Download pk3 name: sw_battery.pk3 Map name: sw_battery.bsp Author(s): eiM Description: The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage. sw_battery.gm sw_battery.way sw_battery_goals.gm
  9. Version Final

    450 downloads

    Download pk3 name: rhineland_bridge_4.pk3 Map name: rhineland_bridge_4.bsp Author(s): Rikard "Drakir" Lindgren, Sid & Etch 1945, Southern Germany. Allied forces are trying to cross the Rhine river at the last functional bridge. Axis forces are struggling to keep them from crossing, if the Allied forces succeed it may be the turning point of the war. rhineland_bridge_4 waypoints.rar
  10. 420 downloads

    Download pk3 name: forteresse_sado_final.pk3 Map name: forteresse_sado.bsp -------------------------------------------------------------------------- Description: The allies have to destroy the radio and the fuel depot. Axis have to prevent this. ----------------------- Forteresse Sado (Final) ----------------------- The allies have to destroy the radio and the fuel depot. Axis have to prevent this. Changes from Beta 1: -------------------- + Added missing textures + Added missing shaders + Reduced filesize + Translated description + Reworked command map forteresse_sado.gm forteresse_sado.way forteresse_sado_goals.gm
  11. 496 downloads

    Download pk3 name: beerrun_b7a.pk3 Map name: beerrun_b7a.bsp Author(s): detox|TWL (TDFTI), Freak, Iffy, RivrStyx Allies must steal two kegs of beer and safely get them to the truck at the loading dock. beerrun_b7a waypoints.rar beerrun_b7a waypoints.zip beerrun_b7a.gm beerrun_b7a.way beerrun_b7a.zip
  12. 843 downloads

    Download pk3 name: SG_1945_final_fix_repacked.pk3 Map name: StarGate_1945.bsp Author(s): AKE, Fynbos The Axis have infiltrated the Stargate Center in the Rockies near the Colorado River to steal two boxes of high explosive Naquada which is supposed for an air strike over Hamburg (Germany). Axis have to hold the base till they can establish a wormhole to the other gate in the infiltrated Russia in order to escape. Allies must infiltrate the Stargate Center and secure the Naquada with a truck. **Changes** - It has taken the scriptfix of the original map and have overwritten the broken files, so the scriptfix will be included automaticaly now. - It has deleted the Campaignfile that was included. stargate_1945 waypoints.rar stargate_1945.gm stargate_1945.way stargate_1945_goals.gm
  13. 359 downloads

    Download pk3 name: canyonlake.pk3 Map name: canyonLake.bsp Description: Axis must protect the book from being telegraphed by the Allied forces. canyonlake_goals.gm canyonlake.gm canyonlake.way canyonLake.script
  14. Version Final

    872 downloads

    Download pk3 name: stnazaire_final.pk3 Map name: stnazaire.bsp The map is based on the real life scenario of the commando raid on the dry dock at St Nazaire (NW France), the dry dock was essential in the plans of the Axis forces to cut off the supply routes across the Atlantic. The sister ship of the Bismark the Tirpitz was the ship capable of doing this, but the only dry dock large enough to cope with the repairs of such a ship was St Nazaire. So in March 1942 the Allied forces came up with Operation Chariot a plan to disable the dry dock leaving the Tirpitz no safe haven. The Allied troops disguised the HMS Campbelltown as a German gun ship and sailed right up the estuary ramming the ship right into the front of the dry dock gates, the hull of the ship was filled with explosives on a delay fuse. Whilst the ship was firmly wedged into the "caisson" the troops raided the dock blowing up the winding equipment for the docks thus disabling it from use for some time. Allied Objectives. Spawn at either the Old Mole, the jetty or on board the HMS Campbelltown. Troops spawning at the Campbelltown should blow the harbour wall for easier access. The door to south winding house needs to be blown. The South winding equipment can then be blown. The forward spawn in the warehouse allows quicker route through. The north winding house door can be barricaded by the Axis troops (satchel destroyable). The north winding equipment can then be blown to win the game. The North dock gate is control by a lever on the Axis side of the dock, sneak across to open bridge allowing easier access to North winding house. Axis Objectives. Spawn at either the Harbour masters house, warehouse forward spawn point or Axis Garrison. Build the North winding house barricade. Defend the Winding equipment on both south and north. Defend the North dock gate controls. Defend the warehouse forward spawn point. There is a neutral command post for either team to control. stnazaire_final_readme.txt stnazaire waypoints.rar stnazaire.gm stnazaire.way stnazaire_goals.gm
  15. 356 downloads

    Download pk3 name: Holy_Grail.pk3 Map name: Holy_Grail.bsp An Axis archeology team has according to Allied intelligence found the Grail in a hidden temple in Venezuela, as the Axis wait on proper transport for the Grail, the Allied has send a squad to steal the Grail! // Axis Objective Descriptions wm_objective_axis_desc 1 "Primary: Stop the Allies from breaching the Walls with dynamite." wm_objective_axis_desc 2 "Primary: Stop the Allies from stealing the treasure gold box." wm_objective_axis_desc 3 "Primary: Stop the Allies from securing the treasure in the truck." wm_objective_axis_desc 4 "Primary: Build a command post, and do not allow the allies to do the same." // Allied Objective Descriptions wm_objective_allied_desc 1 "Primary: Breach the Walls with dynamite." wm_objective_allied_desc 2 "Primary: Steal the treasure gold box witch containes the Holy Grail." wm_objective_allied_desc 3 "Primary: Secure the treasure in the truck." wm_objective_allied_desc 4 "Primary: Build a command post, and do not allow the axis to do the same." holy_grail.gm holy_grail.way holy_grail_goals.gm
  16. 563 downloads

    Download pk3 name: neuschwaben_final2.pk3 Map name: neuschwaben_final2.bsp Author(s): FischCommand -------------------------------------------------------------------------- Description: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". -------------------------------------------------------------------------- map: neuschwaben_final longname: Neuschwaben Final ------------------------------------------------------ Author : FischCommand Location : Germany E-mail : neuschwaben(_AT_)k-fisch.de Game : Wolfenstein - Enemy Territory (Multiplayer Map - {obj}) Screenshots : http://www.k-fisch.de/et/neuschwaben.html ------------------------------------------------------ 1. English Language: ------------------------------------------------------ STATUS: Final2 ------------------------------------------------------ BUG: Game balance: If Allies conquered the flag in stockroom/warehouse the Allies spawn forever in Cafeteria (Cantina) now. But Allies must defense the flag for one minute! Now somewhat more easily for the Allies Team. chg: Guard fence into air duct now destroyable made (only func_explosive) chg: Access rights for team doors (in both main spawns) changed. chg: The standard poison basins were strengthened in its effect something (before: -5 health points, now: -10 health points) ------------------------------------------------------ Briefing: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". Axis: Primary objective: - Don't let the Allies destroy both Reichsflugscheiben! - Don't let the Allies steal the Secret Documents Secondary Objective: - Defend the Forward Spawn in stockroom/warehouse - Don't let the Allies destroy the Guard Wall for air duct - Don't let the Allies construct a Ladder/Elevator to Ground Zero - Construct a Guard Door for the lower Entry - Construct a Safe Door for Secret Documents - Don't let the Allies build a command post - Turn the valve to enable toxic water and destroy ladder to objective Allies: Primary objective: - Destroy both Reichsflugscheiben of the Axis - Steal the Secret Documents of Reichsflugscheibe Secondary Objective: - Capture the Forward Spawn in stockroom/warehouse - Destroy the Guard Wall for air duct - Construct a Ladder/Elevator to Ground Zero - Destroy the Guard Door for the lower Entry - Destroy the Safe Door for Secret Documents - Construct a Command Post - Turn the valve to disable toxic water and build a ladder to objective neuschwaben_final2 waypoints.rar neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm
  17. Version BETA 2

    475 downloads

    Download pk3 name: rfarm_b2.pk3 Map name: rfarm_b2.bsp Author(s): Antti "Seven_dc" Suuronen The axis forces are retreiving in Northern Finland and They have Their field office at the town called Rovaniemi. Finland freedom fighters are raiding the nearby farm and are trying to steal the Truck and Explosives that axis are keeping in the town. Axis will have their hands full defending the Explosives and the Truck. Allies must: 1. Steal the truck from axis farm 2. Escort the truck into and through the town 3. Steal the explosives into truck 4. Build command post rfarm_2.way rfarm_b2.gm rfarm_b2.way rfarm_b2_goals.gm rfarm_b2.gm rfarm_b2.way rfarm_b2_goals.gm
  18. Version 1.1

    156 downloads

    Krobsdorf Castle, 1943. The Allies seek a set of secret documents hidden in the castle. To get them, they must repair the tram controls to advance up the mountain, break into the castle, and make it back to the village. Allied Objectives: Repair the Tram Controls Dynamite the Main Doors Dynamite the Side Door Escape with the Secret Documents Capture the Mountain Hut Construct the Command Post Axis Objectives: Stop the Allies from repairing the Tram Controls, or disable them Stop the Allies from dynamiting the Main Doors Stop the Allies from dynamiting the Side Door Stop the Allies from escaping with the Secret Documents Capture the Mountain Hut Construct the Command Post This map is a love-letter to the original mp_tram, with a new mechanic of the tram mechanism being constructable/destroyable. If the Axis can damage the controls while the Allies are on board, the only way is down... Full thanks and pre-amble in the readme. Designed for ET:Legacy, but works in vanilla ET. Supports all 64 plays, probably plays best with around 12 per team. Basic waypoint file included. PK3: v2_tram_01.pk3 BSP: v2_tram_01 Author: PPrefect (pprefect@proton.me, also lurking in the FA Discord) Version 1.0, Initial Release v2_tram_01.gm v2_tram_01.way v2_tram_01_goals.gm
  19. 200 downloads

    Download pk3 name: apennines_b2.pk3 Map name: apennines_b2.bsp Author(s): Jacques "Mlehliw" Kvam ***DESCRIPTION*** 1944. In the Apennines Mountains, located in central Italy, the axis have constructed a remote secret research laboratory. Through covert operations allied forces have gotten wind of this operation. They have inserted troops in the immediate vicinity of the facility. Carnage ensues. apennines_b2 waypoints.rar apennines_b2.gm apennines_b2.way apennines_b2_goals.gm apennines_b2.gm apennines_b2.way apennines_b2_goals.gm
  20. 216 downloads

    Download pk3 name: coast_b1.pk3 Map name: coast_b1.bsp Author(s): eiM (the readme file) ===================== =General information= ===================== Wolfenstein: Enemy Territory Custom multiplayer map Name: Coast Version: Beta1 Shortname: coast_b1 Release date: 15.12.2009 Teamsize: 5 vs 5 Map by: eiM ============ =Tools Used= ============ GTK Radiant 1.5RC1 & GTK Radiant 1.4 Q3Map2 2.5.16 Q3Map2 GUI Notepad Adobe Photoshop CS Enemy Territory coast_b1 waypoints.rar
  21. Version BETA 5

    393 downloads

    Download pk3 name: powcamp_b5.pk3 Map name: powcamp_b5.bsp Author(s): James "JAM" Meigs Description: The Allies have analyzed aerial recon photos and discovered the location of a notorious POW camp. A small Allied force is given the task of breaking into the camp to destroy it and liberate the prisoners from their captors. Objectives: Allies: 1: Fix and advance the tank to destroy the garison wall. 2: Build the Sola River bridge to move the tank across the river. 3: Steal the Main Camp Gate Key from the Commandant quarters 4: Take the key to the control tower to access the main POW camp. 5: Blow up the Execution Wall to gain access to the crematorium/Gas Chamber 6: Take the artillery shell from the gas chamber. 7: Throw the artillery shell into the oven to blow up the crematorium. Secondarily: A: Build the command post B: Capture the forward spawn flag in the main POW Camp. ? Build the assault ramp to have another way into the camp. ? Disable or destroy the gas controls E: Build the scaffold for another way into the crematorium F: Dyno the invasion barrier to have another path into crematorium Axis: 1: Prevent the Allies from escorting the Tank to the garrison wall. 2: Prevent the Sola river bridge from being built. 3: Protect the gate key from being stolen 4: Don not allow Allies to take the key to the control tower. 5: Protect the execution wall from being demolished. 6: Protect the artillery shell from being stolen. 7: Prevent allies from transporting the artillery shell to the crematorium oven. Secondarily: A: Build the command post B: Capture the forward spawn flag in the main POW Camp. ? Do not allow Allies to build the assault ramp. ? Build and maintain the gas controls E: Prevent the allies from building the scaffold F: Build and protect the invasion barrier to force allies south powcamp_b5 waypoints.rar
  22. 387 downloads

    Download pk3 name: hkf1v1_3.pk3 Map name: hkf1.bsp Description: Allied objectives 1 "Destroy the wall to gain access to the city" 2 "Steal the tank from the axis garage" 3 "Use the tank to breach the axis armory" 4 "Plant explosives from the armory on the three main bridge supports Axis objectives 1 "Prevent the allies from breaching the wall and entering the city" 2 "Prevent the allies from stealing the tank" 3 "Prevent the tank from reaching the armory!" 4 "Prevent the allies from planting explosives on the bridge" hkf1.gm hkf1.way hkf1_goals.gm
  23. Krobsdorf Tram Assault View File Krobsdorf Castle, 1943. The Allies seek a set of secret documents hidden in the castle. To get them, they must repair the tram controls to advance up the mountain, break into the castle, and make it back to the village. Allied Objectives: Repair the Tram Controls Dynamite the Main Doors Dynamite the Side Door Escape with the Secret Documents Capture the Mountain Hut Construct the Command Post Axis Objectives: Stop the Allies from repairing the Tram Controls, or disable them Stop the Allies from dynamiting the Main Doors Stop the Allies from dynamiting the Side Door Stop the Allies from escaping with the Secret Documents Capture the Mountain Hut Construct the Command Post This map is a love-letter to the original mp_tram, with a new mechanic of the tram mechanism being constructable/destroyable. If the Axis can damage the controls while the Allies are on board, the only way is down... Full thanks and pre-amble in the readme. Designed for ET:Legacy, but works in vanilla ET. Supports all 64 plays, probably plays best with around 12 per team. Basic waypoint file included. PK3: v2_tram_01.pk3 BSP: v2_tram_01 Author: PPrefect (pprefect@proton.me, also lurking in the FA Discord) Version 1.0, Initial Release v2_tram_01.gm v2_tram_01.way v2_tram_01_goals.gm Submitter PPrefect Submitted 04/22/25 Category Maps Map Type Objective Map Size Medium Large Map Theme Day Winter Attacking Team Allies Waypoints Yes Known Issues None  
  24. 917 downloads

    Download pk3 name: vio_grail.pk3 Map name: vio_grail.bsp Author(s): [TFA]Violator Based extremely vaguely on Monty Python and the Holy Grail (well its got a grail and a holy hand grenade in it). Allies on the attack, Axis defending. Docs style map (2 stages of docs). 1) Allies should blow (dyno) main entrance and/or cloister door to gain access to cathedral 2) Then they should blow casket in chapter house housing the holy hand grenade of Antioch (satchel) 3) Take said Grenade to tower door where it will explode in 3 seconds (that being the number between 2 and 4, 5 is right out!) 4) Allies should then grab the grail and return it to there base. Additionally, allies can build a bridge over the graveyard area to an axis teamdoor with a uni to gain access to the top level of the cathedral There is a fightable flag midway between the two doors (initially pwned by Axis) A simple obj map of medium size for around 6-12 players / side ideally. Fixed in this version: Much better lighting! More clutter in the alternate grail exit Fixed sun to be the right way round vio_grail waypoints.rar vio_grail.gm vio_grail.way vio_grail_goals.gm
  25. 766 downloads

    Download pk3 name: secret_bay_et.pk3 Map name: etsbay.bsp Author(s): [EGN]Ron-007 January 1943. The Allies land at a secret submarine base of the Axis. They penetrate the heavily guarded bunker. Inside, the Axis stored their gold. The Allies steal two gold boxes and carry them to a submarine. OBJECTIVES (ALLIES): - build a bridge to the rear U-boat - building water pump - construct the East and West AssaultRamp - destroy the main entrance - destroy the side entrance - secure the spawn in the Forward Bunker - Setting up the Command Post - blasting the Bank Door - theft of the gold boxes 2x - Back up the gold crates on the U-boat OBJECTIVES (AXIS): - destroy the Bridge to the rear U-boat - destroy/prevent water pump - dont let them build the East and West AssaultRamp - dont let them destroy the main entrance - dont let them destroy the side entrance - dont let them capture the forward Bunker - Setting up the Command Post - Securing the Bank Door - guarding the gold crates 2x - prevent the transport of the gold boxes for the U-boat etsbay.gm etsbay.way etsbay_goals.gm etsbay.gm etsbay.way etsbay_goals.gm
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