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Enemy Territory

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Maps, Mod, Skins, etc related to game Enemy Territory.

2 files

  1. omnibot 0.93

    === BOT ===
    Removed GoalType and TagName from goals.gm files (incompatible with older omni-bot versions !)
    Added SaveGroups=0 and SaveRoles=0 in the Map disables writing groups and roles to goals.gm file
    Added System.CopyToClipboard (only on Windows), used in commands trigger_bounds, trigger_aimpos, saveplayerpos, saveusepoint
    Added File.WriteLine
    Added connections in table returned by GetWaypointByGUID and GetAllWaypoints
    Fixed bots don't shoot players that are invulnerable after revive or spawn
    Fixed bots don't shoot a tank that is mounted by a teammate
    Fixed Wp.Disconnect crashed on blockable connections
    Fixed crash if there was %s in waypoint name, DrawText3d or EchoToScreen
    Fixed don't add multiple waypoints at the same position
    Fixed 2 seconds blinking when drawing some goals or routes
    Removed table indexes from DumpTableInfo
    Removed writing newly added waypoints to logged.gm file
    Removed Activator from debug triggers messages
    Removed TriggerShape.UpdateDelay
    Improved functions Min,Max can have parameters (int,float) or (float,int)
    Improved text of error messages if param is table of wrong type
    Changed reloading is disabled near some goals even if bot has zero velocity
    Changed debug fpinfo target distance and waypoint radius are displayed as integers
    Changed debug fpinfo desired weapon is shown only if it's not same as current weapon
    === MOD ===
    Added cvar g_followAlive - spectator does not follow dead players
    Added cvar cg_hideSpectatorInfo - bitmask: 1=hide SPECTATOR text at the bottom of the screen, 2=hide messages You killed...
    Changed spectator can always see both teams on the map if cheats are enabled
    === GOALS ===
    Added SaveCampTime=0 in the Map disables writing camp times to _goals.gm file
    Added delay before voice chat response "You're welcome", "I'm an engineer/medic/covertops"
    Added REPAIRMG42 stance prone
    Added MOUNT property ignoretarget
    Removed MOVER and EXPLODE goals from goals.gm files
    Changed revive in NoQuarter enabled for engineer, shotgun, heavy and sniper weapons
    Changed MOBILEMORTAR does not interrupt HEALTHCAB
    Changed soldier randomly selects mortar or mobile_mg42 if both goals are enabled
    Changed REPAIRMG42 is limited to 1 bot
    Changed default camp times of CAMP and MOUNTMG42
    Improved REPAIRMG42 to move backward if it's not repairing, but it works only if charge is full
    Fixed medics used syringe instead of medkits in omnibot mod if g_misc cvar was in config
    Fixed probabilities of combat movement left/right
    Fixed random moveskill
    Fixed MOBILEMORTAR could not be upgraded from old waypoint format
    === SCRIPTS ===
    Improved Util.SetMaxUsers parameter can be a table of goals
    Removed ETUtil.SetCabinets, Util.AddRouteTo, Util.AddGoalRoute
    === COMMANDS ===
    Changed cleargoalflags also clears axis and allies
    Changed trigger_bounds without parameters creates DisableCombatMovement trigger
    Improved autosave 0 can be used to disable waypoints autosave
    Improved waypoint_autoradius
    Fixed moveskill 0 did not change anything
    Removed waypoint_autoflag

    8 downloads

    Submitted

  2. Main Menu Fearless Assassins (for mod nQ)

    If you want to check the mainmenu download it and upload it to 'etmain'. Then fire up the game in select hostgame.
     
    MainMenu created by FILIPE
     
     

    286 downloads

    Updated


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