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Lenovo

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721 I am just really nice

About Lenovo

  • Rank
    L6: Expert

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  • Youtube
    https://www.youtube.com/channel/UCbnFX4q0-bYVgAI7kZ7lNvA?view_as=subscriber

Profile Information

  • Alias
    San Tino 2
  • Server
    Jay1
  • Gender
    Male
  • TB
    user 15135
  • Location
    Italy

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  1. calm down Boss, I have not criticized the server, and I have not talked about the known problem of 30 seconds of total lag for all that was found in the past, I just said that when there are many players, and at some times of the day, do not enter the shots even if you shoot a player still, this problem also have other people, but I never said it is caused by the server, but probably by the players who have excessive ping, and maybe play while downloading or sending files on the internet, many have a high but stable ping, that does not create a problem, but when I'm a spectator and I see people that their latency oscillates, for example from 80ms, to 500ms, it's obvious that if there are 10 players in these conditions, when the server is full, can also cause problems for players who have a smooth line, but this problem is not only on jay1, for example, if I play from 06.00pm to 08.00pm Italian time on jay3, despite Italy is close to the server, and despite I have at a low latency, my accuracy drops dramatically, and do not enter the shots, but looking at the statistics of the other players I noticed that all have a lowering of the accuracy around 28-30%, instead at other times, the players I know how they play and their accuracy oscillates around 37-40%, what makes you think? this answer is obviously linked to the post of | PX | Rocket, the differences in accuracy between jay1 and jay2 https://fearless-assassins.com/topic/102630-jay1recruiting-vs-jay2-accuracy/#comment-849408
  2. I took them 10 minutes later, following another player
  3. I got distracted, I delayed a few minutes but I took screenshots
  4. in 7 minutes I will take screenshots
  5. I will record a demo at 11 PM EST today
  6. maybe it would be better to make a demo, for example I played now on jay1, at this time usually it is impossible to shoot anyone, strangely I killed everyone so simply that I was stunned, I was blindfolded and people died too easy
  7. I did not take the screenshot, the next time it happens, I'll take it
  8. in a whole year, I noticed that in the morning and all night my ping stable at 45ms- 47ms during the day it rose to 49ms and max 55ms this has always been the standard of my connection while in these months, worsening in the morning and all night my ping stable at 60ms- 62ms during the day rose to 68ms and 70ms max
  9. I am very happy with this surprise. Probably my ISP has solved my problem for me
  10. this, what I meant, when I said that it was months in jay3 that my latency had worsened from 45-50ms to 60-70ms, even though I restarted my router, while before for 1 year I always had low latency, (45- 50ms) today with much amazement, I noticed with happiness that things are back as they were before, it is surprising, something has changed in the routing from Italy to Germany, I do not know if the problem was in my ISP, or on the JAY3 server, because if I entered JAY1 my ping is always the same for 2 years, despite being in America, and the same applies to JAY2 I always had the same latency, so I was worried, because my accuracy had changed with 10-20ms more I hope that this problem does not come back now. I almost had the desire to play on JAY3, I think now I will do some personal tests, playing again on JAY3 I posted ms-dos result, and screenshots of my ping, to show DD, I'm not crazy, and this is proof. I can not find the post in here I had put the previous information, which proved that from ms-dos, my ping was about 40, and then in the server it was 60 look now how it has changed for the better without me doing anything, but I had to wait many months before my latency mysteriously returned to its origins. --------------------------------------------------------------------------------------------------------------- Microsoft Windows [Versione 10.0.17134.556] (c) 2018 Microsoft Corporation. Tutti i diritti sono riservati. C:\Windows\system32>ping jay3.clan-fa.com Esecuzione di Ping jay3.clan-fa.com [178.63.72.170] con 32 byte di dati: Risposta da 178.63.72.170: byte=32 durata=26ms TTL=116 Risposta da 178.63.72.170: byte=32 durata=25ms TTL=116 Risposta da 178.63.72.170: byte=32 durata=24ms TTL=116 Risposta da 178.63.72.170: byte=32 durata=24ms TTL=116 Statistiche Ping per 178.63.72.170: Pacchetti: Trasmessi = 4, Ricevuti = 4, Persi = 0 (0% persi), Tempo approssimativo percorsi andata/ritorno in millisecondi: Minimo = 24ms, Massimo = 26ms, Medio = 24ms C:\Windows\system32>tracert jay3.clan-fa.com Traccia instradamento verso jay3.clan-fa.com [178.63.72.170] su un massimo di 30 punti di passaggio: 1 4 ms 1 ms <1 ms modemtim.homenet.telecomitalia.it [192.168.1.1] 2 * * * Richiesta scaduta. 3 7 ms 6 ms 7 ms 172.17.176.192 4 7 ms 11 ms 11 ms 172.17.176.124 5 11 ms 10 ms 12 ms 172.19.184.104 6 * * 10 ms 172.19.177.10 7 11 ms 11 ms 11 ms etrunk49.milano50.mil.seabone.net [195.22.205.116] 8 49 ms 11 ms 11 ms ae20.milano51.mil.seabone.net [195.22.205.13] 9 12 ms 11 ms 11 ms ntt-verio.milano51.mil.seabone.net [93.186.128.157] 10 33 ms 32 ms 33 ms ae-1.r01.mlanit01.it.bb.gin.ntt.net [129.250.5.82] 11 25 ms 23 ms 23 ms ae-2.r24.frnkge08.de.bb.gin.ntt.net [129.250.3.183] 12 31 ms 31 ms 31 ms ae-13.r03.frnkge03.de.bb.gin.ntt.net [129.250.6.207] 13 32 ms 31 ms 30 ms 213.198.82.130 14 35 ms 35 ms 35 ms core22.fsn1.hetzner.com [213.239.252.34] 15 30 ms 27 ms 29 ms ex9k2.dc3.fsn1.hetzner.com [213.239.229.246] 16 25 ms 24 ms 24 ms static.170.72.63.178.clients.your-server.de [178.63.72.170] Traccia completata. C:\Windows\system32>
  11. they do not exist seta cl_netlimit "1" seta cl_125hz "1" seta r_CompressModels "1" seta r_detailtexture "0" seta r_loadbias "2" seta r_clear "1" is cheat protected I do not think a good player like you, use this cfg
  12. rightly a good player notices it by looking at his acc, even I usually have an acc that varies from 36 to 40 on jay 1, that's when I have these problems, drastically drops to 19% or 11% despite I played an excellent game I do not think I'm so incapable
  13. I know that sv_maxping is server-side, I'm just saying, that many people play, with an unstable ping, which fluctuates from low ping, and even up to 700, are those that create problems, sometimes it seems that some players, have some program that make others laggare, I'm not talking about the problem of the lag of 30-60 seconds that we all know, I'm talking about the speech started by PXRockET
  14. sv_maxping 0, it does not seem to me that helps maybe sv_maxping 400 makes things better it's just an opinion, please do not start attacking me like you always do by Lenovo the black sheep

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