Maps
Wolfenstein: Enemy Territory Maps for Downloads.
1008 files
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UJE Mountain Attack Beta 1 - UJE_mountain_attack_b1.pk3 and waypoints
Download pk3 name: UJE_mountain_attack_b1.pk3
Map name: UJE_mountain_attack.bsp
Author(s): [UJE]Niek
[uJE] Mountain Attack beta 1 is an allies objective map made by [uJE]Niek - The war is in its Early days and Axis forces have occupied a small French village, where they are Building a new Radar System, the Wurzburg Radar.
Allied Forces have to sneak into the village and escape with the Radar Parts. This will be a lethal battle where only the Strongest will Survive.
Allies objective:
*Destroy the main entrance of the radar building
*Destroy steal the radarpart and bring it to the truck
*Escort the truck
*Build the commandpost to get a new spawn
uje_mountain_attack waypoints.rar
200 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Italy TNT Remake - italyremake_tnt.pk3 and waypoints
Download pk3 name: italyremake_tnt.pk3
Map name: italyremake_tnt.bsp
Author(s): TNT|*Cinco
Other issues: Can get out of bounds near Axis spawn by double jumping onto rock and over a wall.
TNT|*Cinco has released a new version of the map Streets of Italy
-New Spawn Allies
- Acces to new areas spawn Allies
-New Location of the CommandPost
-Acces new areas spawn Axis
Changing the final tour Jeep
Thanks for the original map IndyJones, Pazur and Isbowhten.
Italy Remake TNT changelog.txt
italyremake_tnt waypoints.rar
italyremake_tnt.gm italyremake_tnt.way italyremake_tnt_goals.gm
243 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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UJE Snowy Sniper Beta 3 - UJE_snowy_sniper_b3.pk3 and waypoints
Download pk3 name: UJE_snowy_sniper_b3.pk3
Map name: UJE_snowy_sniper.bsp
Author(s): [UJE]Niek
New Snipermap UJE Snowy Sniper beta 3 made by [uJE] Niek - It's winter again ,cold weeks with snow ,it's the best time to sniper a bit that's why this map is set in a snowy atmosphere. It's a crossable map but most entrances of the houses are safe.
uje_snowy_sniper_waypoints.zip
158 downloads
- Sniper Map
- Large Map Size
- (and 4 more)
Updated
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AXS Elsenheim Beta 2 - axs_elsenheim_b2.pk3 and waypoints
By BaRbWiRe*
Download pk3 name: axs_elsenheim_b2.pk3
Map name: axs_elsenheim_b2.bsp
Map by: AlLexis
Objectives :
Destroy house wall ,
Rrepair the tank ,
Escort the tank ,
Steal the gold ,
Escort the truck
::Thank you bob_le_roux for your textures from your map bergheim ::
axs_elsenheim_b2_waypoints.zip
axs_elsenheim_b2.gm axs_elsenheim_b2.way axs_elsenheim_b2_goals.gm
200 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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The Bad Place 4 Beta 8 - badplace4_beta8.pk3
Download pk3 name: badplace4_beta8.pk3
Map name: badplace4_beta8.bsp
Author(s): MaTeJ
We are proud to present the new duel map for ET (also possible to play 2on2) - Badplace4_beta8! Originally, The Bad Place was DM4 from Quake1 - "One of the three id Software maps included in the "big five" for 1on1 play, created by American McGee" - the version most known to us all is the RtCW remake badplace3 used to create the ET multi_huntplace.
This modified version of The Bad Place is brought to you by MaTeJ, who has worked on maps such as tjwar_a1_fixed and crypt_final_fixed - his remake of the multi_huntplace map is a better, more complex version with some minor bug fixes and generally attempted to make the map more fun to play and tactical.
Map Info
Genre: WAR (1on1&2on2)
Type: Frag
Gametype: SW
Timelimit: 5min
Global Map Rules
Class: FieldOps
Frag: Deathcounts
Grenades: Allowed
Artillery/Support: Disallowed
Selfkills: Allowed
Spawnkills: Allowed
No pauses: Due to bug (item respawn)
Settings
Recommended Mod: ETPro
Recommended Client Settings: r_fastsky 0 - tele-camera
Recommended Client Settings (4 Fireteam): /b_locationMode 0
Recommended Client Settings (4 Fireteam): /b_locationMaxChars 25
Additional Client Settings: /cg_wolfparticles 1 - steam of broken pipe
Spawn Settings
Default Random Spawn: /setspawnpt 0
Alternative Random Spawn: /setspawnpt 2
Items on Map
1x AMMO Resupply Spot 15sec Violet
9x 5HP Healing Spots 15sec Green
5x 20HP Healing Spots 20sec Yellow
3x 50HP Healing Spots 25sec R
Authors
Original Author (RtCW): Refuse
Remade Author (ET): MaTeJ
Version Idea (ET): LoCk
149 downloads
- Deathmatch Map
- Small Map Size
- (and 4 more)
Updated
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Killhouse V12 Christmas Edition
By The Dude
Map could be usefull for a Christmas Event maybe...
37 downloads
Submitted
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D-Rush Beta 3 - drush_b3.pk3 and waypoints
By Glyphz
Download pk3 name: drush_b3.pk3
Map name: drush_b3.bsp
Author(s): deep/mmysc
Objective:
The Axis are guarding two Gold Crates in separate builings behind the city wall.
The Allies must gain access to the other side by destroying the City Gate, then steal both Gold Crates and secure them to the truck near the cave entrance.
drush waypoints.rar
173 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Submarine - mp_sub_fal.pk3
By DFighter
Download pk3 name: mp_sub_fal.pk3
Map name: mp_sub_fal.bsp
nice big map with objective played it before didn't encounter problems with it.
Objective is to blow up few things.
173 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Maat Beta 2 - maat_b2.pk3 and waypoints
By DFighter
Download pk3 name: maat_b2.pk3
Map name: maat_b2.bsp
Author(s): CyburK
Mapname: maat_b2
Status: beta 2
Mapper: CyburK
released: beta1 07.02.2008
contact:
website:
beta2 fixes only some missing textures!
This is a dual Objective Map
Objectives for Allies/Axis
- Destroy the Enemys Safe.
- Steal the Secret Documents
- Build and Defend your Command Post
- Bring the Enemys Documents to your Command Post.
maat_b2 waypoints.rar
134 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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UJE The Beast Beta 3 - UJE_the_beast_b3.pk3
Download pk3 name: UJE_the_beast_b3.pk3
Map name: UJE_the_beast.bsp
Author(s): [UJE]Niek
This map is an outdated version of the following map:
Map UJE_the_beast b3 made by [uJE]Niek modelling of the beast by [uJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
166 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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The Moskee Beta 1 - the_moskeeb1.pk3 and waypoints
By Buckwild
Download pk3 name: the_moskeeb1.pk3
Map name: the_moskeeB1.bsp
Author(s): Masterkiller
the_moskeeB1 is rather large at 19.4 MB.
A medium-size enemy territory map that's OK with double-jump.
Allies begin at copter or fall from it into water.
It's a good map to play without knowing objective, Plenty of room to run around on outside.
There are tunnels everywhere!
/map the_moskeeB1
the_moskeeb1 waypoints.rar
160 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Communique Beta 1 - mp_communique_b1.pk3 and waypoints
Download pk3 name: mp_communique_b1.pk3
Map name: mp_communique.bsp
Author(s): StoerFaktoR
The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.
The main features of the changes from base to Communique:
- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new leaders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...
mp_communique_b1_readme.txt
mp_communique waypoints.rar
167 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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UJE Christmas Tank 2 - UJE_christmas_tank_2010.pk3 and waypoints
By Deathshead
Download pk3 name: UJE_christmas_tank_2010.pk3
Map name: UJE_christmas_tank.bsp
Author(s): [UJE]Niek
The Allies are rolling into Christmas land and must escort a tank to the Axis Presents building and destroy all of the Axis presents. The Axis must stop the, to keep the Allied advance out of Christmas land.
Allied Objectives
Primary objectives:
1. Escort the Tank to the House.
2. Protect the Tank and escort it to the Axis Presents Building.
3. Break into the Presents Building.
4. Destroy the presents.
Secondary objectives:
1. Establish a Command Post inside the House
2. Prevent the Axis from fortifying their position with a Command Post
Axis Objectives
Primary Objectives:
1. Stop the Allies from reaching the House.
2. Disable the Allied Tank to prevent it reaching the Presents Building.
3. Prevent the Allies from breaking into the Presents Building.
4. Stop the Allies from destroying our presents.
Secondary Objectives:
1. Prevent the Allies from establishing a Command Post inside the House.
2. Set up a Command Post across from the Presents Building.
Special stuff
* 2 moving trucks
* 1 funny car that flies to objective
* A carnaval train
* some christmas sounds
* a giant carnaval wheel
* a Carousel
uje_christmas_tank waypoints.rar
257 downloads
- Objective Map
- Medium Map Size
- (and 6 more)
Updated
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FalX CTF Village Beta 2 - falx_ctf_village_b2.pk3 and waypoints
Download pk3 name: falx_ctf_village_b2.pk3
Map name: falx_ctf_village_b2.bsp
Author(s): Predator and Bivif
pred4to5 published the Beta 2 version of his ET map FalX CTF Village
Capture the flag race, a supremacy race. Secure more flags than your enemy! Omnibot support included!
Allies:
Steal the enemy flag!
Defend your own flag!
Axis:
Steal the enemy flag!
Defend your own flag!
Round time: 20 minutes
falx_ctf_village_b2_Readme.txt
falx_ctf_village_b2 waypoints.zip
196 downloads
- CTF Map
- Small Map Size
- (and 3 more)
Updated
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1944 Huertgen Forest - 1944_Huertgen_Final2.pk3 and waypoints
Download pk3 name: 1944_Huertgen_Final2.pk3
Map name: 1944_huertgen_final2.bsp
Author(s): Mateos
Mateos published a new version of the 1944 Huertgen Forest called
1944 Huertgen Forest (Final 2)
Briefing:
1944: Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
1944_Huertgen_Final2 waypoints.zip
580 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Helicopter Assault Mission 3 Beta 3 Fixed - heli_m3_b3_fixed.pk3 and waypoints
By Deathshead
Download pk3 name: heli_m3_b3_fixed.pk3
Map name: heli_m3_b3.bsp
Game: ENEMY TERRITORY
Title: FalX Document Base
Filename: heli_m3_b3.pk3
Version: beta 3
Release date: 26/08/2012
Decription: Helicopter Assault M3 is the third and last campaign mission. Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap!
Players: Map designed for 5-20 players
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Objectives
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Allies:
Escort the truck!
Capture the forward bunker!
Destroy the entrances!
Construct the command post!
Construct the gate control!
Secure the gold into the helicopter!
Axis:
Defend the flag!
Defend the entrances!
Construct the command post!
Don't let them secure the gold into the helicopter!
heli_m3_b3 waypoints.rar
184 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Grave Robbery Beta 1 - graverob_b1.pk3 and waypoints
By slenderman
Download pk3 name: graverob_b1.pk3
Map name: graverob_b1.bsp
Author(s): CptnTriscuit
Overview:
The Allies must force their way into the deepest chambers of an ancient tomb and extract the Ank of AmunRah, a legendary artifact of terrible power!
Allies Objectives:
- Steal the Ank.
- Secure the Ank.
- Breach the Tomb Wall.
- Breach the Tomb Floor.
- Breach the Tunnel Grate.
- Construct the Escape Ladder.
- Construct a Command Post.
Axis Objectives:
- Thwart the Allies at every turn!
Things Worth Noting:
- The Tomb Floor Door can be opened and closed by a nearby Wheel. The Axis will probably want this open, as the Tomb Floor will be easier to defend.
- The Lower Crypt Door can be opened and closed by a nearby wheel. The Axis will probably want this door shut to keep the Allies focused on the main chambers. If the Allies claim the forward bunker, the Axis will probably want this door open, to allow easier access to the command post.
- Each Team has a "Sneak Pad", which looks like the covert-ops class symbol. These can be used by a covert-ops once every 30 seconds to warp deep behind enemy lines. Use them carefully.
(sourced from http://returntocastlewolfenstein.filefront.com/)
graverob_b1 waypoints.rar
195 downloads
- Objective Map
- Large Map Size
- (and 3 more)
Updated
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D-Rush Beta 1 - drush_b1.pk3 and waypoints
Download pk3 name: drush_b1.pk3
Map name: drush.bsp
mmysc has released his new map called D-Rush_b1.
Briefing: "The Axis are guarding two Gold Crates in separate builings behind the city wall. The Allies must gain access to the other side by destroying the City Gate, then steal both Gold Crates and secure them to the truck near the cave entrance."
drush.gm drush.way drush_goals.gm
184 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Helicopter Assault Mission 2 Beta 1 - heli_m2_b1.pk3 and waypoints
Download pk3 name: heli_m2_b1.pk3
Map name: heli_m2_b1.bsp
Author(s): Predator and Bivif
Helicopter Assault M2 is made by Predator and Bivif and is the second season from three seasons.
It is 24:00 o' clock and the mission is:
Allies have to repair a Gun to blow the gates and steal a tank to obtain access in the bunker. Allies must advance after that in territory and secure two gold crates using the gate control button.
The next part plays in the top of the mountain with the bunker plans which are captured in the last mission.
heli_m2_b1_Readme.txt
heli_m2_b1 waypoints.zip
160 downloads
- Objective Map
- Small Map Size
- (and 4 more)
Updated
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Penemuende Beta 1 - penemuende_b1.pk3
By Deathshead
Download pk3 name: penemuende_b1.pk3
Map name: penemuende_b1.bsp
Allies Objectives
Primary Objectives:
- Dynamite the Main Bunker Gate
- Steal the secret enigma and bring it to the escape truck
- Destroy the 88 mm Flak Gun
Secondary Objectives
- Destroy the Depot Defenses to get into the base
- Build a Command Post and stop Axis from constructing it
Axis Objectives
Primary Objectives:
- Defend the Bunker Main Gate
- Protect the secret Enigma
- Don't let the allies destroy the 88 mm Flak Gun
Secondary Objectives:
- Build and defend the Depot Defenses
- Defend the Bunker Side Entrance
- Build a Command Post and prevent Allies from constructing it
131 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Operation Resurrection - resurrection_final.pk3 and waypoints
By Deathshead
Download pk3 name: resurrection_final.pk3
Map name: resurrection.bsp
Allies Objectives
Primary objectives:
- Breach the Main Gate and Waterway door
- Breach the catacomb door
- Capture the forward room
- Steal the Book of the Resurrection
- Get to the raft and escape with the book
Secondary objectives:
- Establish a Command Post located in the Mansion
- Prevent Axis from fortifying their position
Axis Objectives
Primary objectives
- Defend the Main Gate and Waterway door
- Prevent Allies from breaching the catacomb entrance
- Prevent Allies from stealing the Book of the Resurrection
- Stop the Allies before they escape with the book via raft
Secondary objectives:
- Prevent the Allies from establishing a Command Post inside the Mansion
- Set up a Command Post in the Mansion
resurrection waypoints.rar
432 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Normandy Breakout Beta 2 - breakout_et_b2.pk3 and waypoints
By Deathshead
Download pk3 name: breakout_et_b2.pk3
Map name: breakout_et_b2.bsp
Author(s): Ifurita
The Allies are pushing the Battle for Western Europe inland. American infantry forces must disable the remaining German 88 Artillery gun before Armored Divisions can proceed into St. Lo.
Allies Objectives
- Control the town and destroy your primary objective
- Destroy the 88 mm gun
- Defend the Allied Field HQ
- Protect the Back Wall
- Breach the Sewer Gate
- Build the CP in the Hotel De Ville
Axis Objectives
- Control the town and destroy your primary objective
- Defend the 88 mm gun
- Breach the Back Wall
- Protect the Sewer Gate
- Build the CP in the Hotel De Ville
breakout_et_b2 waypoints.rar
173 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Heart of Gold Beta 12 - HoG_b12.pk3 and waypoints
Download pk3 name: HoG_b12.pk3
Map name: HoG_b12.bsp
Author(s): Bob le Roux & Uchronic
Allied objectives
1. Primary objective:
Escort the truck to the Gold and escape with the Gold
2. Primary objective:
Steal the Gold
Axis objective
1. Primary objective:
Don't let the Allies escort the truck to the Gold
and escape with it!
2. Primary objective:
Protect the Gold
README_HoG_b12.txt
hog_b12 waypoints.rar
272 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Storehouse - storehouse.pk3 and waypoints
By Deathshead
Download pk3 name: storehouse.pk3
Map name: storehouse.bsp
Author(s): [G_M]3po
1944: The west front between the allied armed forces and the German Wehrmacht has come to a dead stop.
During a cross-fire, the Allies capture a supply truck. On the front seat: a map showing a huge secret storehouse...
Axis Objective Descriptions
1 Primary Objective: Keep the Allies from constructing their own transmitter.
2 Primary Objective: Do not let the secret freight document fall into the hands of the enemy!
3 Secondary Objective: Defend the main entrance! The Allies will try to use the tank against you, so stop the tank before they can reach the gate!
4 Secondary Objective: Prevent the Allies from blowing up the side entrance of the storehouse. Once inside they will gain a tactical advantage!
5 Secondary Objective: Construct the command post and defend it!
6 Secondary Objective: Defend the lower bunker door! Once destroyed it will give the Allies a tactical advantage over you.
7 Secondary Objective: Defend the flag with your lives!
8 Secondary Objective: The generator opens and closes the bunker doors and windows, and operates the elevator. Defend it!
Allied Objective Descriptions
1 Primary Objective: Steal the secret freight document and take it to the transmitter.
2 Primary Objective: Construct your own transmitter to broadcast the stolen document.
3 Secondary Objective: Construct the command post and defend it!
4 Secondary Objective: Blow up the side entrance of the storehouse. Once inside you will have a tactical advantage!
5 Secondary Objective: Use the tank to destroy the main entrance!
6 Secondary Objective: Destroy the lower bunker door! Once destroyed it will give you a tactical advantage.
7 Secondary Objective: Capture the flag and defend it!
8 Secondary Objective: The generator opens and closes the bunker doors and windows, and operates the elevator. Repair
storehouse waypoints.rar
181 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Bergen - bergen.pk3 and waypoints
By Deathshead
Download pk3 name: bergen.pk3
Map name: bergen.bsp
Author(s): The Wolfproject Mapping Team
"The Unterseebootwaffe of the 11th flotilla is harassing Allied shipping in the North Sea. As Operation Arrow descends on the Bergen area of Norway the Axis must protect the base from Allied attempts at sabotage."
Allied Objectives:
1. Protect the Armour and escort it until the Front gate is destroyed.
2. Gain a foothold in the Front Bunker.
3. Construct bridge and distroy Back Door.
4. Gain control of the Generator and repair so the base's doors can be used.
5. Set up a Command Post inside the sub pen.
6. Access the Transmitter area by opening doors.
7. Destroy the Transmitter by placing explosives in Bunker below tower.
Allied Constructions:
A. MG nest over-looking the Axis Bunker and Back Door
B. Repair Door control, if the Generator is running then this door can be opened.
Axis Objective:
1. Disable or obstruct the Allied Armour to prevent it destroying the Front gate.
2. Prevent the Allies from gaining a foothold in the Front Bunker.
3. Stop Allies building the bridge and defend the Back Door.
4. Prevent the Allies from using the Generator.
5. Set up a Command Post inside the sub pen.
6. Prevent the Allies from accessing the Transmitter area.
7. Stop the Allies from destroying the Transmitter.
Axis Constructions:
A. Build the Barricade to stop the Allied Armour.
B. MG nest facing Front Bunker.
Notes:
The Generator is the key to this map. The team that controls the Generator, controls the doors.
The doors are the only way into the Transmitter area.
Each door and the pump in the Generator room have a pressure metter, if the arrow points to red then the Generator has been distroyed and the door can not be used, green indicates that the Generator is working and the doors can be used.
Disguised Covert Op's can use the back door but not the team door at the Axis second spawn.
bergen_goals.gm bergen.way bergen.gm
173 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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