Maps
Wolfenstein: Enemy Territory Maps for Downloads.
1001 files
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Submarine - mp_sub_fal.pk3
By DFighter
Download pk3 name: mp_sub_fal.pk3
Map name: mp_sub_fal.bsp
nice big map with objective played it before didn't encounter problems with it.
Objective is to blow up few things.
151 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Maat Beta 2 - maat_b2.pk3 and waypoints
By DFighter
Download pk3 name: maat_b2.pk3
Map name: maat_b2.bsp
Author(s): CyburK
Mapname: maat_b2
Status: beta 2
Mapper: CyburK
released: beta1 07.02.2008
contact:
website:
beta2 fixes only some missing textures!
This is a dual Objective Map
Objectives for Allies/Axis
- Destroy the Enemys Safe.
- Steal the Secret Documents
- Build and Defend your Command Post
- Bring the Enemys Documents to your Command Post.
maat_b2 waypoints.rar
118 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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UJE The Beast Beta 3 - UJE_the_beast_b3.pk3
Download pk3 name: UJE_the_beast_b3.pk3
Map name: UJE_the_beast.bsp
Author(s): [UJE]Niek
This map is an outdated version of the following map:
Map UJE_the_beast b3 made by [uJE]Niek modelling of the beast by [uJE]ischbinz.
Axis objective map - The war is almost lost for axis ,this will be one of the last tries to win the war. The axis will try to get access to the main base of the allied forces and try to free the zombies that helped the axis in the war against the allies.
Axis got the help of the Beast this time to get access to the base. If they make it to escort the beast to the gate ,then the beast will destroy it. Axis have to blow up two generators to free the zombies. Allies have to stop the beast en defend the generators.
151 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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The Moskee Beta 1 - the_moskeeb1.pk3 and waypoints
By Buckwild
Download pk3 name: the_moskeeb1.pk3
Map name: the_moskeeB1.bsp
Author(s): Masterkiller
the_moskeeB1 is rather large at 19.4 MB.
A medium-size enemy territory map that's OK with double-jump.
Allies begin at copter or fall from it into water.
It's a good map to play without knowing objective, Plenty of room to run around on outside.
There are tunnels everywhere!
/map the_moskeeB1
the_moskeeb1 waypoints.rar
139 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Communique Beta 1 - mp_communique_b1.pk3 and waypoints
Download pk3 name: mp_communique_b1.pk3
Map name: mp_communique.bsp
Author(s): StoerFaktoR
The new MP_Communique (beta 1) is converted from RtCW to ET and created by StoerFaktoR - MP_Communique heard on RTCW with the most famous and most played custom maps at all. In principle, the map is constructed as (MP/TC)_Base, but differs significantly from the original. Communique is a "better" base map and also ideal for TDM/DM.
The main features of the changes from base to Communique:
- A new short passage between radar 1 and 2
- Two spawn points on each side
- The roof of the axisspawn is now accessible
- A new way directly from axisspawn to radar 2 (compared to zone 3)
- Many, many new leaders and a few new doors
- A new way above the alliesspawn, from warehouse to stairwell
- Including waypoints and much more...
mp_communique_b1_readme.txt
mp_communique waypoints.rar
154 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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UJE Christmas Tank 2 - UJE_christmas_tank_2010.pk3 and waypoints
By Deathshead
Download pk3 name: UJE_christmas_tank_2010.pk3
Map name: UJE_christmas_tank.bsp
Author(s): [UJE]Niek
The Allies are rolling into Christmas land and must escort a tank to the Axis Presents building and destroy all of the Axis presents. The Axis must stop the, to keep the Allied advance out of Christmas land.
Allied Objectives
Primary objectives:
1. Escort the Tank to the House.
2. Protect the Tank and escort it to the Axis Presents Building.
3. Break into the Presents Building.
4. Destroy the presents.
Secondary objectives:
1. Establish a Command Post inside the House
2. Prevent the Axis from fortifying their position with a Command Post
Axis Objectives
Primary Objectives:
1. Stop the Allies from reaching the House.
2. Disable the Allied Tank to prevent it reaching the Presents Building.
3. Prevent the Allies from breaking into the Presents Building.
4. Stop the Allies from destroying our presents.
Secondary Objectives:
1. Prevent the Allies from establishing a Command Post inside the House.
2. Set up a Command Post across from the Presents Building.
Special stuff
* 2 moving trucks
* 1 funny car that flies to objective
* A carnaval train
* some christmas sounds
* a giant carnaval wheel
* a Carousel
uje_christmas_tank waypoints.rar
242 downloads
- Objective Map
- Medium Map Size
- (and 6 more)
Updated
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FalX CTF Village Beta 2 - falx_ctf_village_b2.pk3 and waypoints
Download pk3 name: falx_ctf_village_b2.pk3
Map name: falx_ctf_village_b2.bsp
Author(s): Predator and Bivif
pred4to5 published the Beta 2 version of his ET map FalX CTF Village
Capture the flag race, a supremacy race. Secure more flags than your enemy! Omnibot support included!
Allies:
Steal the enemy flag!
Defend your own flag!
Axis:
Steal the enemy flag!
Defend your own flag!
Round time: 20 minutes
falx_ctf_village_b2_Readme.txt
falx_ctf_village_b2 waypoints.zip
174 downloads
- CTF Map
- Small Map Size
- (and 3 more)
Updated
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1944 Huertgen Forest - 1944_Huertgen_Final2.pk3 and waypoints
Download pk3 name: 1944_Huertgen_Final2.pk3
Map name: 1944_huertgen_final2.bsp
Author(s): Mateos
Mateos published a new version of the 1944 Huertgen Forest called
1944 Huertgen Forest (Final 2)
Briefing:
1944: Huertgen Forest was thickly wooded, cut by steep defiles and trails.
The Axis built deep, artillery-proof bunkers, surrounded by fighting positions.
AXIS - The Allies are attempting to steal valuable supplies from the Axis Truckyard, stop them at all costs!
ALLIES - The Axis Truckyard contains valuable supplies. We must secure them to claim victory in the Forest!
1944_Huertgen_Final2 waypoints.zip
550 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Helicopter Assault Mission 3 Beta 3 Fixed - heli_m3_b3_fixed.pk3 and waypoints
By Deathshead
Download pk3 name: heli_m3_b3_fixed.pk3
Map name: heli_m3_b3.bsp
Game: ENEMY TERRITORY
Title: FalX Document Base
Filename: heli_m3_b3.pk3
Version: beta 3
Release date: 26/08/2012
Decription: Helicopter Assault M3 is the third and last campaign mission. Allies succesfully secured the gold and they try to find a way to escape. A solution for them is to cross the escape tunnel but Axis will reserve for them other plans. Atention, Axis prepared for them a trap!
Players: Map designed for 5-20 players
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Objectives
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Allies:
Escort the truck!
Capture the forward bunker!
Destroy the entrances!
Construct the command post!
Construct the gate control!
Secure the gold into the helicopter!
Axis:
Defend the flag!
Defend the entrances!
Construct the command post!
Don't let them secure the gold into the helicopter!
heli_m3_b3 waypoints.rar
172 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Grave Robbery Beta 1 - graverob_b1.pk3 and waypoints
By slenderman
Download pk3 name: graverob_b1.pk3
Map name: graverob_b1.bsp
Author(s): CptnTriscuit
Overview:
The Allies must force their way into the deepest chambers of an ancient tomb and extract the Ank of AmunRah, a legendary artifact of terrible power!
Allies Objectives:
- Steal the Ank.
- Secure the Ank.
- Breach the Tomb Wall.
- Breach the Tomb Floor.
- Breach the Tunnel Grate.
- Construct the Escape Ladder.
- Construct a Command Post.
Axis Objectives:
- Thwart the Allies at every turn!
Things Worth Noting:
- The Tomb Floor Door can be opened and closed by a nearby Wheel. The Axis will probably want this open, as the Tomb Floor will be easier to defend.
- The Lower Crypt Door can be opened and closed by a nearby wheel. The Axis will probably want this door shut to keep the Allies focused on the main chambers. If the Allies claim the forward bunker, the Axis will probably want this door open, to allow easier access to the command post.
- Each Team has a "Sneak Pad", which looks like the covert-ops class symbol. These can be used by a covert-ops once every 30 seconds to warp deep behind enemy lines. Use them carefully.
(sourced from http://returntocastlewolfenstein.filefront.com/)
graverob_b1 waypoints.rar
176 downloads
- Objective Map
- Large Map Size
- (and 3 more)
Updated
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D-Rush Beta 1 - drush_b1.pk3 and waypoints
Download pk3 name: drush_b1.pk3
Map name: drush.bsp
mmysc has released his new map called D-Rush_b1.
Briefing: "The Axis are guarding two Gold Crates in separate builings behind the city wall. The Allies must gain access to the other side by destroying the City Gate, then steal both Gold Crates and secure them to the truck near the cave entrance."
drush.gm drush.way drush_goals.gm
160 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Helicopter Assault Mission 2 Beta 1 - heli_m2_b1.pk3 and waypoints
Download pk3 name: heli_m2_b1.pk3
Map name: heli_m2_b1.bsp
Author(s): Predator and Bivif
Helicopter Assault M2 is made by Predator and Bivif and is the second season from three seasons.
It is 24:00 o' clock and the mission is:
Allies have to repair a Gun to blow the gates and steal a tank to obtain access in the bunker. Allies must advance after that in territory and secure two gold crates using the gate control button.
The next part plays in the top of the mountain with the bunker plans which are captured in the last mission.
heli_m2_b1_Readme.txt
heli_m2_b1 waypoints.zip
145 downloads
- Objective Map
- Small Map Size
- (and 4 more)
Updated
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Penemuende Beta 1 - penemuende_b1.pk3
By Deathshead
Download pk3 name: penemuende_b1.pk3
Map name: penemuende_b1.bsp
Allies Objectives
Primary Objectives:
- Dynamite the Main Bunker Gate
- Steal the secret enigma and bring it to the escape truck
- Destroy the 88 mm Flak Gun
Secondary Objectives
- Destroy the Depot Defenses to get into the base
- Build a Command Post and stop Axis from constructing it
Axis Objectives
Primary Objectives:
- Defend the Bunker Main Gate
- Protect the secret Enigma
- Don't let the allies destroy the 88 mm Flak Gun
Secondary Objectives:
- Build and defend the Depot Defenses
- Defend the Bunker Side Entrance
- Build a Command Post and prevent Allies from constructing it
118 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Operation Resurrection - resurrection_final.pk3 and waypoints
By Deathshead
Download pk3 name: resurrection_final.pk3
Map name: resurrection.bsp
Allies Objectives
Primary objectives:
- Breach the Main Gate and Waterway door
- Breach the catacomb door
- Capture the forward room
- Steal the Book of the Resurrection
- Get to the raft and escape with the book
Secondary objectives:
- Establish a Command Post located in the Mansion
- Prevent Axis from fortifying their position
Axis Objectives
Primary objectives
- Defend the Main Gate and Waterway door
- Prevent Allies from breaching the catacomb entrance
- Prevent Allies from stealing the Book of the Resurrection
- Stop the Allies before they escape with the book via raft
Secondary objectives:
- Prevent the Allies from establishing a Command Post inside the Mansion
- Set up a Command Post in the Mansion
resurrection waypoints.rar
410 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Normandy Breakout Beta 2 - breakout_et_b2.pk3 and waypoints
By Deathshead
Download pk3 name: breakout_et_b2.pk3
Map name: breakout_et_b2.bsp
Author(s): Ifurita
The Allies are pushing the Battle for Western Europe inland. American infantry forces must disable the remaining German 88 Artillery gun before Armored Divisions can proceed into St. Lo.
Allies Objectives
- Control the town and destroy your primary objective
- Destroy the 88 mm gun
- Defend the Allied Field HQ
- Protect the Back Wall
- Breach the Sewer Gate
- Build the CP in the Hotel De Ville
Axis Objectives
- Control the town and destroy your primary objective
- Defend the 88 mm gun
- Breach the Back Wall
- Protect the Sewer Gate
- Build the CP in the Hotel De Ville
breakout_et_b2 waypoints.rar
160 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Heart of Gold Beta 12 - HoG_b12.pk3 and waypoints
Download pk3 name: HoG_b12.pk3
Map name: HoG_b12.bsp
Author(s): Bob le Roux & Uchronic
Allied objectives
1. Primary objective:
Escort the truck to the Gold and escape with the Gold
2. Primary objective:
Steal the Gold
Axis objective
1. Primary objective:
Don't let the Allies escort the truck to the Gold
and escape with it!
2. Primary objective:
Protect the Gold
README_HoG_b12.txt
hog_b12 waypoints.rar
214 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Storehouse - storehouse.pk3 and waypoints
By Deathshead
Download pk3 name: storehouse.pk3
Map name: storehouse.bsp
Author(s): [G_M]3po
1944: The west front between the allied armed forces and the German Wehrmacht has come to a dead stop.
During a cross-fire, the Allies capture a supply truck. On the front seat: a map showing a huge secret storehouse...
Axis Objective Descriptions
1 Primary Objective: Keep the Allies from constructing their own transmitter.
2 Primary Objective: Do not let the secret freight document fall into the hands of the enemy!
3 Secondary Objective: Defend the main entrance! The Allies will try to use the tank against you, so stop the tank before they can reach the gate!
4 Secondary Objective: Prevent the Allies from blowing up the side entrance of the storehouse. Once inside they will gain a tactical advantage!
5 Secondary Objective: Construct the command post and defend it!
6 Secondary Objective: Defend the lower bunker door! Once destroyed it will give the Allies a tactical advantage over you.
7 Secondary Objective: Defend the flag with your lives!
8 Secondary Objective: The generator opens and closes the bunker doors and windows, and operates the elevator. Defend it!
Allied Objective Descriptions
1 Primary Objective: Steal the secret freight document and take it to the transmitter.
2 Primary Objective: Construct your own transmitter to broadcast the stolen document.
3 Secondary Objective: Construct the command post and defend it!
4 Secondary Objective: Blow up the side entrance of the storehouse. Once inside you will have a tactical advantage!
5 Secondary Objective: Use the tank to destroy the main entrance!
6 Secondary Objective: Destroy the lower bunker door! Once destroyed it will give you a tactical advantage.
7 Secondary Objective: Capture the flag and defend it!
8 Secondary Objective: The generator opens and closes the bunker doors and windows, and operates the elevator. Repair
storehouse waypoints.rar
162 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Bergen - bergen.pk3 and waypoints
By Deathshead
Download pk3 name: bergen.pk3
Map name: bergen.bsp
Author(s): The Wolfproject Mapping Team
"The Unterseebootwaffe of the 11th flotilla is harassing Allied shipping in the North Sea. As Operation Arrow descends on the Bergen area of Norway the Axis must protect the base from Allied attempts at sabotage."
Allied Objectives:
1. Protect the Armour and escort it until the Front gate is destroyed.
2. Gain a foothold in the Front Bunker.
3. Construct bridge and distroy Back Door.
4. Gain control of the Generator and repair so the base's doors can be used.
5. Set up a Command Post inside the sub pen.
6. Access the Transmitter area by opening doors.
7. Destroy the Transmitter by placing explosives in Bunker below tower.
Allied Constructions:
A. MG nest over-looking the Axis Bunker and Back Door
B. Repair Door control, if the Generator is running then this door can be opened.
Axis Objective:
1. Disable or obstruct the Allied Armour to prevent it destroying the Front gate.
2. Prevent the Allies from gaining a foothold in the Front Bunker.
3. Stop Allies building the bridge and defend the Back Door.
4. Prevent the Allies from using the Generator.
5. Set up a Command Post inside the sub pen.
6. Prevent the Allies from accessing the Transmitter area.
7. Stop the Allies from destroying the Transmitter.
Axis Constructions:
A. Build the Barricade to stop the Allied Armour.
B. MG nest facing Front Bunker.
Notes:
The Generator is the key to this map. The team that controls the Generator, controls the doors.
The doors are the only way into the Transmitter area.
Each door and the pump in the Generator room have a pressure metter, if the arrow points to red then the Generator has been distroyed and the door can not be used, green indicates that the Generator is working and the doors can be used.
Disguised Covert Op's can use the back door but not the team door at the Axis second spawn.
bergen_goals.gm bergen.way bergen.gm
156 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Ammo Bunker Beta 1 - ammo_bunker_b1.pk3 and waypoints
By Deathshead
Download pk3 name: ammo_bunker_b1.pk3
Map name: ammo_bunker_b1.bsp
Author(s): Antti "Seven_dc" Suuronen
The axis forces are retreiving in hurry from north africa
and are gathering the ammo storaged in a bunker.
The allied forces are about to destroy this low guarded axis
ammunition bunker.
Objectives:
----------------
1. Destroy / protect the Axis north bunker door
2. Destroy / protect the Axis southbunker door
3. Destroy / protect the Axis ammo storage
4. Build command post
ammo_bunker_b1 waypoints.rar
197 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Alleys - alleys.pk3 and waypoints
By Deathshead
Download pk3 name: alleys.pk3
Map name: alleys.bsp
Author(s): Rikard "Drakir" Lindgren
Game : Return to Castle Wolfenstein: Enemy Territory
Title : Alleys
Filename : alleys.pk3
Release date : 2004-06-15
Decription : A small town is the scenery for this battle, the team that takes control over the city will find itself in glory. Five territories must be held to secure the town.
Program : SD Radiant 1.3.8
Build time : 3 days, a total of 21 hours mapping time.
Compile time : 8 mins
Compile machine : AMD Athlon 2200, 512mb
Installation : Place the alleys.pk3 to your etmain folder, select it from the multiplayer->create server menu or
bring down the console and type: map alleys.
New Textures : 2
New Sounds : Nope
New Models : Nope
alleys waypoints.rar
127 downloads
- KOTH Map
- Medium Map Size
- (and 3 more)
Updated
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Prisoner of War - mp_pow.pk3
By Deathshead
Download pk3 name: mp_pow.pk3
Map name: pow.bsp
Author(s): asw
// Allied Objective Descriptions
- Serach for the Mircofilm and take it back
- Construct the Wood Bridge
- Construct the Steelbrigde
- Construct the comandpost at the Tunnelbunker
- Destroy the Main Entrance
- Destroy the Camp Entrances ( there are 4)
- Destroy the secreat Entrance
- Capture the Spawn Flag of the Tunnelbunker
- Escape with the Mircoflim to the broken Gun
------------------------------------------------------------------
// Axis Objective Descriptions
- Stop the Allies from seaching for the Microfilm
- Stop the Allies from escaping with the microfilm to the broken gun
- Prevent the Allies from constructing the Steel-Brigde
- Prevent the Allies from constructing the Wood-Brigde
- Defend the Main Entrance
- Defend the camp Entrances ( 4 times)
- Defend the secret Entraance
- Capture the Spawn Flag at the Tunnelbunker
- Stop the Allies from constructing a Command Post at the Tunnelbunker
- Construct the watchtowers and repair the broken street at the mine-field
- Prevent the Allies from establishing a Wood Bridge
------------------------------------------------------------------
127 downloads
- Objective Map
- Large Map Size
- (and 4 more)
Updated
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Carentan Beta 2 - et_carentan_b2.pk3 and waypoints
By Deathshead
Download pk3 name: et_carentan_b2.pk3
Map name: et_carentan.bsp
Author(s): [SLUT] manwhore, [SLUT] Shagileo
Objectives
- Attacking team: US Easy Company
Objective: Stealing top secret documents which could gravily endanger the planned liberation of Europe from the German terror.
- Defending team: Germany
Objective: the Germans are in the middle of transmitting the secret intel and must prevent the documents from getting stolen.
et_carentan waypoints.rar
132 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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D-Day Assault Beta1 - dday_nw.pk3 and waypoints
By Buckwild
Download pk3 name: dday_nw.pk3
Map name: dday_nw.bsp
Author(s): NightWulf
D-Day Assault Beta1 by NightWulf
This enemy territory map is et beach invasion with 2 objectives, Instead of one.
You take Them to truck near command Post added outside base.
Inside is labyrinth of passages leading to objectives.
Much harder than et_beach to win, Where You take objective up stairs to transmitter.
Download and unzip(right-click and choose extract all), move pk3 file to etmain folder.
Start Enemy Territory, Open ET console(Press ~), Type: /map dday_nw [Press Enter].
dday_nw waypoints.rar
153 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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UJE Airport Sniper Beta 1 - UJE_airport_sniper_b1.pk3 and waypoints
Download pk3 name: UJE_airport_sniper_b1.pk3
Map name: UJE_airport_sniper.bsp
Author(s): [UJE]Niek
Snipermap UJE Airport Sniper beta 1 made by [uJE] Niek - This is an adjusted version of the objective map Airport. Always wanted to snipe on an airport ? This is you're chance.
Airport sniper is a No Crossing map so you can lean back and relax and enjoy the view.
uje_airport_sniper_b1_waypoints_0.8.zip
125 downloads
- Sniper Map
- Large Map Size
- (and 4 more)
Updated
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Operation Tower Night - op_tower_night.pk3 and waypoints
Download pk3 name: op_tower_night.pk3
Map name: op_tower_night.bsp
Author(s): Old-Owl
Old-Owl released a night version of his map Operation Tower.
Changes :
- Adjusted bug in the garden fences, where bulles pass only in one direction, now bullets
pass through fences in both directions.
- New sky (Thanks Avoc)
- Removed the grass on the terrrain to improve the FPS (Lot of players asked me that)
- Added windows in the tower, cool for snipers and other uses.
Water around tower is less high, almost impossible for allies to jump down without crush.
Added a new door (axis only) in the wall back to the tower.
(Enogma suggestions)
- Added a building and few details
(Wutangh suggestion)
- Fixed some lights around
- Thanks to Lammert for his nice command map
- Added columns in the tunnel underground, good to hide and escape.
- Thanks to all members of Dark Alchemy for the help in searching bugs and giving advices.
op_tower_night waypoints.rar
129 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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