Maps
Wolfenstein: Enemy Territory Maps for Downloads.
1043 files
-
Alchemy Castle Beta 2a - alchemycastle_b2a.pk3 and waypoints
By BlackBull
Download pk3 name: alchemycastle_b2a.pk3
Map name: alchemycastle_b2.bsp
--------------------------------------------------------------------------
Description:
The Allies moved in on a position close to Axis HQ and have to steal the Axis secret War Documents.
alchemycastle_b2 waypoints.rar
318 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
Maccu Piccu Beta 2 - maccupiccu_b2.pk3 and waypoints
By BlackBull
Download pk3 name: maccupiccu_b2.pk3
Map name: maccupiccu_b2.bsp
Author(s): Necrom@ncer FR
--------------------------------------------------------------------------
Description:
Allies need to steal the two symbols (sun and moon) and secure it on the truck stationed on the allies spawn.
-------------------------------------------------
Basic Information
-------------------------------------------------
Author : Necrom@ncer FR
-------------------------------------------------
Map Information
-------------------------------------------------
Game : Return to Castle Wolfenstein: Enemy Territory
Title : maccupiccu_beta2
Filename : maccupiccu_b2.pk3
Map name for campaign : maccupiccu_b2
Release date : 08.02.2009
Objective :
Allies need to steal the two symbols (sun and moon) and secure it on the truck stationed on the allies spawn.
History of the map :
Maccupiccu is based on real photo for constructing house, pyramid, temple. And the anime film Mysterious City Of Gold.
What change on the beta2 :
- Reduced the area left and right from the city for direct gameplay.
- Deleted the Sewers access way.
- Alies spawn transfered in mountain two way for attacking the city, main door from alies spawn and one way for accessing on valley.
- Axis spawn and access simplified.
- Alies spawn door is locked for axis team include covop.
- Axis spawn door are locked for alies team include covop. (include on the beta1)
- Fixed heavy FPS loose on some zone from map.
- Secret way are modified.
Program : SD Radiant 1.4.0
Compiled on : q3map2.17
Build time : 7 month
Compile time : Under 2 minutes
Compile machine : Intel Quad Core Q9550, 4 Go Ram DDR2 800 MHz and 8800 GTX 768 Mb Ram. Win XP Pro SP1a
Specific : This map launch on Hunkmegs 56 !
New Textures : Yes
New Models : Yes
maccupiccu_b2 waypoints.rar
361 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
Mt. Whoverest Beta 1 - mt_whoverest_beta1.pk3
By BlackBull
Download pk3 name: mt_whoverest_beta1.pk3
Map name: mt_whoverest_beta1.bsp
--------------------------------------------------------------------------
Description:
-------------------------------------------------
Map Information
-------------------------------------------------
Game : Return to Castle Wolfenstein: Enemy Territory
Title : Mt Whoverest
Filename : mt_whoverest_beta1.pk3
Version : Beta 1
Installation : Place the mt_whoverest_beta1.pk3 to your etmain folder
---------------------------------------------------------------------------------------------------------------------------
Objectives
---------------------------------------------------------------------------------------------------------------------------
High in the alps a remote allied base,
craftily hidden in the mountainside the
allies attempt to decipher the contents
of stolen axis documents.
324 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
Flakstuff RC - flakstuff_rc.pk3
By BlackBull
Download pk3 name: flakstuff_rc.pk3
Map name: flakstuff_rc.bsp
Author(s): FischCommand
--------------------------------------------------------------------------
Description:
Switzerland, 1943. The Allies have stolen four new Flak Ammo for their Big Flak Gun.
The Axis must steal the new Flak Ammo and escape with them to their Big Flak Gun.
------------------------------------------------------
STATUS: Release Candidate
------------------------------------------------------
Bugs/Changes/New against previous Version:
BUG: The Error: "loadlocations:warning: no location found for map ..."
probably its cause in an incorrect flakstuff_b2.arena. Thx macbeth
bug: The long windows front on Axis- and Allies spawn was weapon-permeable.
Not true clipped!
bug: The delivery place of Flak ammo was sometimes bulky (little ladder).
One could quite get stuck in the hurry..
chg: Around the line of sight connection between the MG the destroyed bunker
and the exit of the main bunker to limit still two trees was set.
The reason was no direct spawnkilling with MG possible more
chg: Interior fittings for Axis spawn and Flak-Tower (some more details..)
chg: Somewhat more "meaningful" place for the first aid house
chg: Tunnel between main bunker and antenna changed (textures, signs)
chg: Beside/above the roof of the MG42 bunker the 2 climbingable trees were
re-activated again
chg: On a propaganda poster a Nazi symbol was contained.
It made unrecognizable and/or removed
chg: Tracemap with flakstuff_rc_cc.tga (command map) updated
new: Global background sound added. For installation and use see the file:
flakstuff-sound.txt in the pk3 package!
new: Above the stone house with the tunnel entrance a antenna built
new: House with attic beside the old bunker and before the main bunker
new: Many narrow ways between the important buildings provides
new: Status indication in the small stone house visibly
new: 4 old advertisement posters of the earlier time added (thx ASW)
NEW: New big Factory as second escape route for Axis. Entry is in the Room
before/after Flak room over a long ladder (including MG42 wall hole).
------------------------------------------------------
316 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
(0 reviews)Updated
-
AXS Assault Beta 1 - axs_assault_b1.pk3
By BlackBull
Download pk3 name: axs_assault_b1.pk3
Map name: axs_assault_b1.bsp
--------------------------------------------------------------------------
Description:
Allies:
Destroy main door
Destroy side door
Construct the command post
Destroy depot door 1 & 2
Destroy the gun control
Axis:
Defend at all cost!
324 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
C2 Missle Beta 2 - missile_b2.pk3
By BlackBull
Download pk3 name: missile_b2.pk3
Map name: missile_b2.bsp
Author(s): eiM & xeoxis
--------------------------------------------------------------------------
Description:
A C2 Missile is about to be launched by the axis forces. The allies are trying to break into their base and try to prevent the rocket from launching.
=====================
=General information=
=====================
Wolfenstein: Enemy Territory
Custom multiplayer map
Name: C2 Missile B2
Version: Beta
Shortname: missile_b2
Release date: 29.6.2009
Teamsize: 6 vs 6
Map by: eiM & xeoxis
============
=Tools Used=
============
GTK Radiant 1.5RC1 & GTK Radiant 1.4
Q3Map2 2.5.16
Q3Map2 GUI
Notepad
Adobe Photoshop CS
Enemy Territory
===========
=Changelog=
===========
b1 -> b2
- Y-axis shift of allies spawn
- remodeling of allies-hall-entrance
- construction added into halls-hole
- added "new" usual voices
- shortened & smallered the 2nd stage ways and courtyard
- removed 3-4 corridors
- axis teamdoor at rocket controls now opens with button push
- way from 2nd to 3rd stage shortened
- remodeled the rocket area, which now is outside and more compact
- removed the acid-water sound
- fixed various map & texture bugs
a6 -> b1
- too lazy to list all changes tbh
a5 -> a6
- deleted outside part in 3rd stage (escape truck area)
- added new side way into 3rd stage from gates (by cave)
- put the escape truck next to the rocket
- added forward allies spawn near door controls
- auto spawnselection now works for allies all stages
- added some lights
- fixxed some bugs/leaks
a4 -> a5
- shifted whole parts & smallered them
- removed autospawn @ Commandpost
- added corridors in 3rd stage
- added door at Gate Control Spawn
- added some ambient/objective sounds
- movable cranes in 3rd rocket hall
- door controls now in a seperate room
- decreased ambient value / highered light values
- changed snowy-rock texture
a3 -> a4
- stairs at 2nd gate controls
- landmines + snowsteps on terrain
- clips for terrain and door controls
- fixxed reported leaks
- fixxed unaligned textures
- added signs for newbies
- added missing gate opening near CP
- moved allies gate controls spawn forward
- delayed gate opening after button push
- added some tiny details
322 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
CTF Poola (CTF Poland) - ctf_poola.pk3 and waypoints
By BlackBull
Download pk3 name: ctf_poola.pk3
Map name: ctf_poola.bsp
Author(s): Saigo
--------------------------------------------------------------------------
Description:
This map is for CTF game type lovers. I created this one, because of the lack of CTF maps in Enemy Territory community. CTF game type let's you get the maximum fun out of it when you are playing with your friends, because it's doesn't need superior tax and is easy to learn even for people, who are not that familiar with enemy territory. Best to play 2on2 and 3on3 but I would say that 1on1 is a lot of fun too, because give a little bit more juice to the fragging flavor. If you liked Silly CTF or CTF well, you probably enjoy this map too.
--------------------------------------------------------------------------
This map is created to create more fun for ET players and give something back to the community.
You may use the file as long as you wont publish it with your name and ask for the credit this way.
Best play of this map is 2on2 and 3on3 although 1on1 is fun as well.
Best spawntime is 15 seconds.
ctf_poola waypoints.rar
440 downloads
- CTF Map
- Small Map Size
- (and 4 more)
(0 reviews)Updated
-
CTF Metro Beta 1 - ctf_metro_b1.pk3
By BlackBull
Download pk3 name: ctf_metro_b1.pk3
Map name: ctf_metro_b1.bsp
Author(s): Qualmi
--------------------------------------------------------------------------
Description:
The Metro God is thirsty for a tremendous amount of Cola. The team which brings him 3 tubs of Cola first will gain his love and victory!
356 downloads
- Objective Map
- CTF Map
- (and 5 more)
(0 reviews)Updated
-
Fall Weiss - fall_weiss.pk3
By BlackBull
Download pk3 name: fall_weiss.pk3
Map name: fall_weiss.bsp
Author(s): dicon
Other Issues: While escorting tank it seems to go off track and ends up going underground and into the river. May be due to a higher mover speed, more testing needed. This map isn't good enough to bother with that though. I wouldn't recommend anyone play it.
--------------------------------------------------------------------------
Description: Map for Wolfenstein:Enemy Territory
Instructions: Place fall_weiss.pk3 into you "Wolfenstein - Enemy Territoryetmain" directory.
Gamemodes supported: Objective, stopwatch. LMS not supported
285 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
Outer Space - Outer_Space.pk3 and waypoints
By BlackBull
Download pk3 name: Outer_Space.pk3
Map name: outer_space.bsp
Author(s): 1869*_Flame a.k.a Dante
--------------------------------------------------------------------------
Description:
Allies have prepared a galactic weapon to destroy the Axis empire from out of space.
Axis will do everything to prevent the allied team from having success.
outer_space waypoints.rar
710 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(1 review)Updated
-
UJE CLV Beta 3 - UJE_CLV_b3.pk3 and waypoints
By BlackBull
Download pk3 name: UJE_CLV_b3.pk3
Map name: UJE_CLV.bsp
--------------------------------------------------------------------------
Description:
Axis must escort the tank and get the dynamite to blow up the gas controls, so they can reach their fuel. Bring the fuel to the other tank so it can blow up the first escorted tank and then the Axis need to steal the gold bar. The Allies must prevent this all.
uje_clv waypoints.rar
319 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
XF5U 3.0 - xf5u_3_0.pk3 and waypoints
By BlackBull
Download pk3 name: xf5u_3_0.pk3
Map name: xf5u_3_0.bsp
Author(s): Jecoliah
--------------------------------------------------------------------------
Description:
Axis Special Operations Units are striking the XF5U prototype secret Facility.
--------------------------------------------------------------------------
Version 3.0
NOTE:
This will be the Last Release unless there is a Major issue which i will fix.
---------------------------------------------
XF5U 3.0 Release
---------------------------------------------
I made holes in both the lifts so now Axis can drop down from the top into the lift.
Made a Forward Spawn in the Lab area for Axis Only, Allies can push the Axis back by capturing it but wont spawn there.
Moved the Transmitter building closer to Allied spawn.
Added some detail brushes like bushes, crates, pole lights, etc...
Game play will be much different due to the Axis forward spawn, Allies will Have to Defend the Transmitter or they will surely lose.
xf5u_3_0 waypoints.rar
333 downloads
- Objective Map
- Large Map Size
- (and 3 more)
(0 reviews)Updated
-
Burg Rabenhorst V1.5 - rabenhorst_v15.pk3 and waypoints
By BlackBull
Download pk3 name: rabenhorst_v15.pk3
Map name: rabenhorst.bsp
Author(s): von Sternschubser
--------------------------------------------------------------------------
Description:
The Allies attack Burg Rabenhorst (Castle Ravens Nest) to steal secret documents.
rabenhorst waypoints.rar
358 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
(0 reviews)Updated
-
Out Cold V2 - Out_Coldv2.pk3
By BlackBull
Download pk3 name: Out_Coldv2.pk3
Map name: Out_Coldv2.bsp
--------------------------------------------------------------------------
Description:
The Mission start on the top of the mountain where the weather isn't very good. The tempature is 30 below. So get your gloves and sweater, it will be breezy out there. The mission is to kill the other team and get them from the mountain. It's a deathmatch so if it breaths it die's. Good luck to us all, Soldier
329 downloads
- Frag Map
- Medium Map Size
- (and 5 more)
(0 reviews)Updated
-
Le Lac - le_lac.pk3 and waypoints
By BlackBull
Download pk3 name: le_lac.pk3
Map name: le_lac.bsp
Author(s): masterkiller
--------------------------------------------------------------------------
Description:
Allies need to steal the Axis boat first. Then escort the explosives to reach the prototype missile, then plant dynamite to blow it all up!
------------------------------------------------------
description Allied "Allies need to steal The Axis Ship then escort it to the Port Station with The Explosives. Allies Need to reach The Prototype Missile whit The Explosives then hold the countdown for 3 min before explosion."
// Axis Objective Descriptions
1 "Primary Objective:**Dont let Allies stealing and escorting the Big Boat to the Port Station. Destroy it!."
2 "Primary Objective:**Dont let Allies loading the 4 explosives drop by the Plane on the Lighthouse Port to the Big Boat."
3 "Primary Objective:**Dont let Allies stealing the Gaz Tank then reaching the Canal Boat to the Port Station."
4 "Primary Objective:**Dont let Allies escorting the Canal Boat to the Beach. Destroy the Canal Boat to make Allies restart the Canal Boat run."
5 "Primary Objective:**Dont let Allies planting the 4 Explosives to the Secret Launcher Missiles.."
6 "Primary Objective:**Dont let Allies activating The Explosives then destroyed The Secret Launcher Missiles.."
7 "Secondary Objective:**Build and use the Anti-Boat Gun to destroy the Big Boat."
8 "Secondary Objective:**Dont let Allies desroying the Backdoor and Sidedoor.You can rebuild it!!"
// Allied Objective Descriptions
1 "Primary Objective:**Steal and Escort the Big Boat to the Port Station."
2 "Primary Objective:**Load the 4 explosives drop by the Plane on to the Big Boat."
3 "Primary Objective:**Steal the Gaz Tank to start to build the Canal Boat on the Port Station."
4 "Primary Objective:**Contruct the Canal Boat. Escort and Protect the Canal Boat to the Beach!"
5 "Primary Objective:**Escort the 4 Explosives to the base of the Secret Launcher Missiles ."
6 "Primary Objective:**Activated The Explosives whit a small dyno to destroyed The Secret Launcher Missiles and finish your mission."
7 "Secondary Objective:**Destroy the Anti-Boat Gun.(you can use the rocket missile in the Copter)"
8 "Secondary Objective:**Destroy the BackDoor or Sidedoor side to open the Side Way to the Secret Launcher Missiles."
==========================================================
**Map Info
Title: Le Lac
Filename: le_lac.bsp
Game/mod: ET - wolfmp/wolfsw/wolflms
Author: masterkiller
Version: Beta 4
==========================================================
**Build Info
Editor(s) Used:
Wolf Radiant1.4 and 1.5,
photoshop,
MilkShape 3D 1.8.4,
Q3Map2Toolz,
audiocity,
ET_Model_Tool_v140 (5*)
easygen
Build time: 4 months.
Pause time: more 8 months.
Compile time: about 1 hour
==========================================================
**Installation
Extract le_lac.pk3 into your (wolfet)etmain directory.
Host a game whit le_lac map or le_lac_campaign
You can launch the game by tipping this command on the console game. map le_lac
le_lac waypoints.rar
421 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
Fliegerhorst 2 - fliegerhorst_2.pk3 and waypoints
By BlackBull
Download pk3 name: fliegerhorst_2.pk3
Map name: fliegerhorst_2.bsp
Author(s): Rikard "Drakir" Lindgren
--------------------------------------------------------------------------
Description:
1945, Southern Germany. Axis forces have developed a very poison gas that they plan on releasing over
the enemy by air. Allied forces have found the hiding place and secured the gas, but can they hold it.
Safest way to be sure is to destroy the airplane that the Axis forces are planing to use for the gas release.
-------------------------------------------------
Info!
-------------------------------------------------
#. This map has taken me forever to make, at least it feels that way. After 2 BETAs and what I thought was the FINAL release
and many helpful testers I am hoping this will be the last. The map has taking its course of redoing the objectives so many times
during the development that I almost forgot what I first thought of when starting on this map.
I am almost sad that i have to leave this baby and go on to making another map, I really enjoyed working on this map.
This is also the first time I do some Voice Over by myself for a map, and I'll think you'll enjoy the "News" where I am
talking a bit about the objectives. Have fun, cya next time it's time for a map to be tested!
-------------------------------------------------
Special thanks and Credits to:
-------------------------------------------------
Enra, for testing, server and hosting my website. Sock at SD forums for great info.
And offcourse everyone who gave me great feedback and testing, specially thanks to SmeTskE!
I would also like to say that most of the textures are made by me. There are 156 new textures provided in the .pk3 file.
In there´s 30 textures that I have borrowed from Iikka "Fingers" Keranen.
fliegerhorst_2.gm fliegerhorst_2.way fliegerhorst_2_goals.gm
401 downloads
- Objective Map
- Medium Map Size
- (and 2 more)
(0 reviews)Updated
-
Treetop Beta 2b - treetop_b2b.pk3
By BlackBull
Download pk3 name: treetop_b2b.pk3
Map name: treetop_b2b.bsp
--------------------------------------------------------------------------
Description:
The Axis have to assault the secret allied
missile base located deep within the forest. They must
make their way up into the treetop walkways then down into
the subterranean missile base. They will then have to open the
missile doors and launch the missile.
--------------------------------------------------------------------------
The map has been in development for almost a year.
A new update has just been released!!!
The many changes include:
a winter theme, spawns changed to prevent spawning in the wrong place,
voiceovers, and more!! Check it out!
355 downloads
- Objective Map
- Large Map Size
- (and 3 more)
(0 reviews)Updated
-
Castle Capture Beta 4 - castlecapture_b4f.pk3
By BlackBull
Download pk3 name: castlecapture_b4f.pk3
Map name: castlecapture_b4e.bsp
--------------------------------------------------------------------------
Description:
The Axis or Allies must capture and defend the castle!
objective: capture the castle
(blue is under the ground)
Description:
- The towers are constructible by all teams.
- If the castlespawn is owned by allies:
- gates are constructible by allies
- north and south doors are close for axis
- If the castlespawn is owned by axis:
- gates are constructible by axis
- north and southh doors are close for allies
- The bridgecontrols are constructible by all teams.
- If the westbridgecontrols are constructed the westbridge can open and
close. And it's the same by the eastbridgecontrols.
298 downloads
(0 reviews)Updated
-
Frost Summer Beta 4 - fr_summer_b4.pk3 and waypoints
By BlackBull
Download pk3 name: fr_summer_b4.pk3
Map name: fr_summer_b4.bsp
Author(s): CyburK
--------------------------------------------------------------------------
Description:
Allies have to steal the Radar Prototypes and escape with the Truck. Axis have to prevent this.
Mapname: fr_summer_b4
Status: beta 4
released: 05.06.2009
beta2 changes
- improved performance
- new buildings
- messages
- sounds
- landmines can now be placed
- lots of small things
beta3 changes
- removed the bug where the yard doors stayed open oder stayed closed when the generator was build or destroyed while
the doors where opening or closing.
- the getaway is not that easy anymore
- some brushwork
- sounds and messages
- textures
beta4 changes
- clipping of areas players shouldnt be able to get
- better ways through the village
- texture changes
- some brushwork
fr_summer_b4 waypoints.rar
532 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(1 review)Updated
-
Target Spooky Beta 2 - t_spookyb2.pk3 and waypoints
By BlackBull
Download pk3 name: t_spookyb2.pk3
Map name: t_spookyb2.bsp
--------------------------------------------------------------------------
Description:
It's in the stormy dark hours of the night and evil is afoot. Both sides find themselves locked in mortal combat for the three rings of power. Three are for the good of all mankind and the other three are for its doom. The axis seek the three rings of doom to plunge the world into the abyss of evil. They already have stolen the three rings of good. Only the Allies stand in the way of the evil Axis thirst for evil. Will evil prevail?
--------------------------------------------------------------------------
Oct 23 04' BETA 2 RELEASE: HAPPY HALLOWEEN! Wow! Ok, so here it is! There are an enormous amount of changes that have taken place in this deathmatch map. Many new custom models and some new hidden suprises as well! Hence the size of the file has grown to 12 megs! No new screenshots are being released as they would be spoilers to the changes in this map. Download the map to see the changes- sheeesh! LOL
CHANGES: All new custom water texture. (I hated the original) This one I think is very cool. I'm proud of this one.
New custom textures.
Many new custom md3 models. I love to 3d model.
New custom mixed sound files added.
New atmosphere.
New buildings added.
New modifications to detail brushes and _gridsize to smooth out the flow.
Your average "better fix this stuff".
Please keep in mind that this is still a beta version of this map. So, if you see something- let me know. There are some minor scripting glitches that don't appear to be effecting anything in the map. This will be fixed later onto the next version after the Holiday.
Also, can someone give me a quick 101 class on animating md3 files in ET? Like the simple rotate function. I'm in the rounds of creating ase files, but I don't have the time to impliment these files yet.
Storyline: It's in the stormy dark hours of the night and evil is afoot. Both sides find themselves locked in mortal combat for the three rings of power. Three are for the good of all mankind and the other three are for its doom. The axis seek the three rings of doom to plunge the world into the abyss of evil. They already have stolen the three rings of good. Only the Allies stand in the way of the evil Axis thirst for evil. Will evil prevail?
Type of map: ENEMY TERRITORY--> Multiplayer three objective deathmatch map(Both sides) - Medium size
Whoever gets all three ring objectives first - wins. This is the objective of both sides
Objectives:
1. Secure your Stronghold
2. Construct your invasion bridge
3. Steel the three rings!
4. Secue your three rings first!
t_spookyb2 waypoints.rar
419 downloads
- CTF Map
- Medium Map Size
- (and 5 more)
(0 reviews)Updated
-
Ostra Brama - ostrabrama.pk3 and waypoints
By BlackBull
Download pk3 name: ostrabrama.pk3
Map name: ostrabrama.bsp
Author(s): Sylar and Blowfish
--------------------------------------------------------------------------
Description:
Operation Ostra Brama (lit. Operation Sharp Gate) was an armed conflict during World War II between the Polish Home Army and the Nazi German occupiers of Vilnius. It began on July 7, 1944, as part of a Polish national uprising, Operation Tempest, and lasted until July 14, 1944. The Germans were defeated. Victory !
Allies will start in the forest surrounding Vilnius, escorting the tank to the river and capture the Axis flag. Then cross the river to Vilnius where the Axis Ammo Supply documents are (in Gediminas Tower). Steal the document and get them back to the radio tent!
------------
Omnibot 0.66
------------
Included.
==================================================================
== Map name : Operation Ostra Brama ==
== version : Final 1.0 ==
== Made by : Sylar and Blowfish ==
== website : Blackops Clan - http://www.enemyterritory.biz ==
== Date : 27-05-2009 ==
==================================================================
Operation Ostra Brama :
------------------------------------------------
Operation Ostra Brama (lit. Operation Sharp Gate) was an armed conflict during World War II between the Polish Home Army and the Nazi German occupiers of Vilnius. It began on July 7, 1944, as part of a Polish national uprising, Operation Tempest, and lasted until July 14, 1944. The Germans were defeated. Victory !
Allies will start in the forrest surrounding Vilnius, escorting the tank to the river and capture the Axis flag. Then cross the river to Vilnius where the Axis Ammo Supply documents are (in Gediminas Tower). Steal the document and get them back to the radio tent!
------------
Omnibot 0.66
------------
Included.
ostrabrama waypoints.rar
363 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
UJE Tank Escort Beta 2 - UJE_tank_escort_b2.pk3 and waypoints
By BlackBull
Download pk3 name: UJE_tank_escort_b2.pk3
Map name: UJE_tank_escort.bsp
Author(s): [UJE]Niek
--------------------------------------------------------------------------
Description:
The allies have to escort the tank to the office building and destroy the communication transmitter there, and the Axis have to stop the allies.
-----------------------------------------------------------------
[uJE] Tank escort_b2
-----------------------------------------------------------------
you can start this map by typing
/rcon map UJE_tank_escort
-----------------------------------------------------------------
Map made by [uJE]Niek
-----------------------------------------------------------------
More [uJE] maps:
UJE_00 made by [uJE]C (Jul 30 2006)
UJE_sniper made by [uJE]Niek (Dec 21 2006)
UJE_city_sniper made by [uJE]Niek (Jan 02 2007)
UJE_sniper_boot made by [uJE]Niek (Jan 11 2007)
UJE_flat_sniper made by [uJE]Niek (Feb 05 2007)
UJE_oldskool_sniper made by [uJE]Niek (Mar 28 2007)
UJE_oldskool_sniper_np made by [uJE]Niek (Apr 11 2007)
UJE_sniper_boot_np made by [uJE]Niek (May 24 2007)
UJE_warzone_sniper made by [uJE]Niek (Apr 21 2007)
UJE_hospital_sniper made by [uJE]Niek (Jun 16 2007)
UJE_jungle_sniper made by [uJE]Niek (Jun 24 2007)
UJE_space_panzer made by [uJE]Niek (july 22 2007)
UJE_space_sniper made by [uJE]Niek (july 23 2007)
UJE_jungle_panzer made by [uJE]Niek (august 15 2007)
UJE_lava_panzer made by [uJE]Niek (august 16 2007)
UJE_hospital_panzer made by [uJE]Niek (august 17 2007)
UJE_room_panzer made by [uJE]Niek (august 22 2007)
UJE_room_sniper made by [uJE]Niek (September 06 2007)
UJE_bunker_sniper made by [uJE]Niek (September 18 2007)
UJE_CLV made by [uJE]Happy(October 20 2007)
UJE_snow_sniper made by [uJE]Niek (October 27 2007)
UJE_mine_sniper made by [uJE]Niek (December 1 2007)
UJE_tank_escort made by [uJE]Niek (december 9 2007)
uje_tank_escort waypoints.rar
313 downloads
- Objective Map
- Large Map Size
- (and 3 more)
(0 reviews)Updated
-
Srefwat Beta 2 - srefwat_b2.pk3
By BlackBull
Download pk3 name: srefwat_b2.pk3
Map name: srefwat_b2.bsp
--------------------------------------------------------------------------
Other issues: Seems to delete certain limbo menu textures and both sniper weapon textures. Also has missing textures in the map. Considered broken.
Description:
The Krauts have occupied a small alpine village and it's vital
for the allied forces to capture the german warplans hidden
in one of the chateaus.
319 downloads
- Objective Map
- Day Map Theme
- (and 5 more)
(0 reviews)Updated
-
Pharaos Tomb Domination V1.2 - pharao_v12.pk3
By BlackBull
Download pk3 name: pharao_v12.pk3
Map name: pharao.bsp
Author(s): von Sternschubser
--------------------------------------------------------------------------
Description:
The team who captured the most (or all) flags, wins.
323 downloads
- KOTH Map
- Large Map Size
- (and 2 more)
(0 reviews)Updated
-
Frost Competition Beta 4 - frost_comp_b4.pk3
By BlackBull
Download pk3 name: frost_comp_b4.pk3
Map name: frost_comp_b4.bsp
Author(s): CyburK
--------------------------------------------------------------------------
Description:
The Allies must steal 2 Radar Prototypes out of an Axis Castle and Escape with a Truck.
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
**mandatory info
this beta is public cause people didnt really test the map.
have fun PLAYING the map
greets cyburk
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
beta4 Changes:
- Command Post is now back in the Ground Floor in the North Tower
- Terrain Texture and other Terrain changes
- Yard Doors are now closed until the Allies destroy the Door Controls by Satchel Charge.
- Door Controls can be rebuild by Axis Team
- other more ore less small Changes to the Rooms/Lightning
- Castle Gate doesnt get stuck half way down. (people not discovering the bug shows they really havent played the map)
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
beta3 Changes:
**Spawns
- Allies Spawn behind the Hills
- Axis Spawn in the Library
- When the Allies have built their Command Post they Spawn in the Towers. North by default, South as an alternative.
- Axis have a second Spawn near their back Spawn.
** Objectives
- There are now 2 !!!! Radar Prototypes that have to be stolen.
- Second Radar Prototype is located under the Radar Station.
** Other
- Axis have a team Door near the South Tower
- The Castle Gate can be closed and opend now. Allies can only open it Axis only close.
- The Command Post is now in the first Floor of the North Tower.
- Truck is much faster now.
- Changed the Sky to Nightsky.
** Fixes
- Roofs in the Second Stage cant be accessed any more.
- Engis dont get crushed when fixing the Truck on the loading Area.
- Swastika Poster removed.
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
beta2 Changes where:
- Stair Bug fixed
- Allies can stand on the Roof of the Truck and it will still drive
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
beta 1 Changes where:
- North Tower destructible Wall is moved to the Front and some of the Rocks have been removed
- Allies Spawn closer to the Castle and have two different Spawns on the Hills
- Ladders at the Bridge Tower are now at the Back. More Cover for the Allies on the Bridge.
- Extra Walls in front of the Main Gate are removed less Cover for the Axis
- All 2 MG´s where removed
- Axis Spawn closer to the Command Post and Spawn at the Back if the Allies construct the Command POst.
- The Door at the Radar can now be opened by everyone. (teamdoor removed)
- The Truck is moved more left so the Objective Run takes little bit longer.
- Its now impossible to climb the hills and jump over the Roof into the Castleyard.
- It doesnt Snow anymore. ( 1337 PG´s will disable it anyway )
- Windows in both Towers are bigger so Axis can stop Allies from planting Dyno. ( yes its a small pro-Axis change but i honestly
think its good cause the Allies now Spawn really close to the Castle.)
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
Install:
put the frost_comp_b4.pk3 in your Wolfenstein - Enemy Territory/etmain folder and play.
If you have a ton of maps in your etmain folder its possible you cant run the map with the
ingame "host-game" option. In this case open the console and type "/g_gametype 2"
hit enter and then type "/map frost_comp_b4" hit enter again and check it out.
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
Story:
The Allies must steal 2 Radar Prototypes out of an Axis Castle and Escape with a Truck.
/////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////
Objectives for Allies
- Destroy the North Tower Wall!
- Destroy the South Tower Wall!
- Open the Castle Gate!
- Destroy the Door Controls!
- Construct your Command Post! CP enables a forward Spawn in the Towers.
- Steal the Prototypes!
- Get away with the Truck!
Objectives for Axis
- Defend the North Tower Wall!
- Defend the South Tower Wall!
- Keep the Castle Gate closed!
- Dont let the Allies destroy the Door Controls / build the Door Controls!
- Construct your Command Post! CP secures the forward Spawn in the Library.
- Defend the Prototypes!.
- Dont let the Allies get away with the Truck.
308 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
(0 reviews)Updated
-
Top Downloads
Week
Month
Year
All Time
-