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Wolfenstein: Enemy Territory Maps for Downloads.

1043 files

  1. Casino Run V1.2 - casinorun_v12.pk3 and waypoints

    Download pk3 name: casinorun_v12.pk3
    Map name: casinorun.bsp
    Author(s): von Sternschubser
     
    --------------------------------------------------------------------------
     
    Description:
    the objective of this map is to Steal the Gold and run!
    casinorun waypoints.rar

    336 downloads

       (0 reviews)

    Updated

  2. Neuschwaben Final 2 - neuschwaben_final2.pk3 and waypoints

    Download pk3 name: neuschwaben_final2.pk3
    Map name: neuschwaben_final2.bsp
    Author(s): FischCommand
     
    --------------------------------------------------------------------------
     
    Description:
    1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former
    coworkers Werner von Braun's to North Norway and built an enormous,
    self-sufficient underground aircraft factory.
     
    The purpose was to manufacture newly developed "Reichsflugscheiben"
    which placed every other fighter or other missile equipped with
    completely new technology into the "shade". The new fuel of this
    so-called "Reichsflugscheibe", contained an up to then unknown
    chemical-toxic substance, those the missile on the 5-fold Speed of
    sound brought (Mach 5).
     
    A goal of the Allierten is it to infiltrate the SS-basis and that just
    finished and successfully tested prototypes of the "Reichsflugscheibe".
    Destroy both Reichsflugscheiben and STEAL the Secret Documents!
    The code name for this secret action reads "silver penguin".
     
    --------------------------------------------------------------------------
     
    map: neuschwaben_final
    longname: Neuschwaben Final
     
    ------------------------------------------------------
    Author : FischCommand
    Location : Germany
    E-mail : neuschwaben(_AT_)k-fisch.de
    Game : Wolfenstein - Enemy Territory (Multiplayer Map - {obj})
    Screenshots : http://www.k-fisch.de/et/neuschwaben.html
    ------------------------------------------------------
     
     
    1. English Language:
    ------------------------------------------------------
    STATUS: Final2
    ------------------------------------------------------
    BUG: Game balance: If Allies conquered the flag in stockroom/warehouse the
    Allies spawn forever in Cafeteria (Cantina) now. But Allies must defense
    the flag for one minute! Now somewhat more easily for the Allies Team.
     
    chg: Guard fence into air duct now destroyable made (only func_explosive)
    chg: Access rights for team doors (in both main spawns) changed.
    chg: The standard poison basins were strengthened in its effect something
    (before: -5 health points, now: -10 health points)
     
    ------------------------------------------------------
     
    Briefing:
    1946, North Norway:
    Briefly after end of war, a secret SS-Command fled consisting of former
    coworkers Werner von Braun's to North Norway and built an enormous,
    self-sufficient underground aircraft factory.
     
    The purpose was to manufacture newly developed "Reichsflugscheiben"
    which placed every other fighter or other missile equipped with
    completely new technology into the "shade". The new fuel of this
    so-called "Reichsflugscheibe", contained an up to then unknown
    chemical-toxic substance, those the missile on the 5-fold Speed of
    sound brought (Mach 5).
     
    A goal of the Allierten is it to infiltrate the SS-basis and that just
    finished and successfully tested prototypes of the "Reichsflugscheibe".
    Destroy both Reichsflugscheiben and STEAL the Secret Documents!
    The code name for this secret action reads "silver penguin".
     
     
    Axis:
     
    Primary objective:
    - Don't let the Allies destroy both Reichsflugscheiben!
    - Don't let the Allies steal the Secret Documents
     
    Secondary Objective:
    - Defend the Forward Spawn in stockroom/warehouse
    - Don't let the Allies destroy the Guard Wall for air duct
    - Don't let the Allies construct a Ladder/Elevator to Ground Zero
    - Construct a Guard Door for the lower Entry
    - Construct a Safe Door for Secret Documents
    - Don't let the Allies build a command post
    - Turn the valve to enable toxic water and destroy ladder to objective
     
     
    Allies:
     
    Primary objective:
    - Destroy both Reichsflugscheiben of the Axis
    - Steal the Secret Documents of Reichsflugscheibe
     
    Secondary Objective:
    - Capture the Forward Spawn in stockroom/warehouse
    - Destroy the Guard Wall for air duct
    - Construct a Ladder/Elevator to Ground Zero
    - Destroy the Guard Door for the lower Entry
    - Destroy the Safe Door for Secret Documents
    - Construct a Command Post
    - Turn the valve to disable toxic water and build a ladder to objective
    neuschwaben_final2 waypoints.rar
    neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm

    566 downloads

       (0 reviews)

    Updated

  3. UJE Valley Escort v1 - UJE_valley_escort_v1.pk3 and waypoints

    Download pk3 name: UJE_valley_escort_v1.pk3
    Map name: UJE_valley_escort_v1.bsp
    Author(s): [UJE]Niek
     
    --------------------------------------------------------------------------
     
    Description:
     
    The axis went into an ambush by the allies and the only vehicle left is the tank. So the Axis have to escort the tank into the allied base. Then the tank will blow up the main gate and the axis can destroy the generators.
    Axis have to take a mine car for access to the generator room. Take notice that only an axis engineer can ride the car.
    Allies have to prevent this all.
     
    -----------------------------------------------------------------
    [uJE] Valley escort 2 v1 26-5-2009
    -----------------------------------------------------------------
     
    you can start this map by typing
     
    /rcon map UJE_valley_escort
     
    -----------------------------------------------------------------
     
    Map by [uJE]Niek
     
    -----------------------------------------------------------------
     
    Allies Objective:
     
    * Build the command post
    * Hold the middle spawn as long as you can
    * Defend the barricade
    * Defend the generators doors
    * Defend the generators
     
    Axis objective
     
    * build the command post for new spawn
    * Escort the tank to the fort.
    * Make the mine car to get access the first generator room
    * Destroy the 1st generator door
    * Destroy the 1st generator
    * Destroy the 2st generator door
    * Destroy the 2st generator
     
    -----------------------------------------------------------------
     
    Changed stuff:
     
    * Allies start in the middle of the map
    * When axis make the command post they will start there
    * When the tank is past the barrier, the middle spawn stays of axis
    * Added a new path to objective for allies
    * Added Arty protection in small paths
    * Added some more stuff
     
    -----------------------------------------------------------------
     
    Changed stuff version 2
     
    * Axis have a tunnel way into the base
    * Allies have a new exit of the spawn
    * More cover
    * More clipping
    * Artillery protection at spawns
    * Mg at second axis spawn and some more protection
     
    -----------------------------------------------------------------
     
    You can see all maps we've made at our site clicking UJE mapInfo
     
    -----------------------------------------------------------------
    uje_valley_escort waypoints.rar

    343 downloads

       (0 reviews)

    Updated

  4. Uran Project Beta 3 - uranproject_b3.pk3

    Download pk3 name: uranproject_b3.pk3
    Map name: uranproject_b3.bsp
    Author(s): ischbinzz
     
    --------------------------------------------------------------------------
     
    Description:
    axis try to build their own nuclear weapon and they do it in a laboratory in the "alpen-festung" (alps-fortress) they had built a small atomic reactor to get some plutonium.
     
    allies have to enter the bunker areas and destroy the cooling system of the reactor core to stop the axis experiments and destroy the lab-complex. to do that, allies must hold the destroyed reactor core for about 1 or two minutes until the reactor is overheated. but the axis can repair the cooling system - and stop the overheating...
     
    --------------------------------------------------------------------------
     
    Uranproject
     
    Beta 3
     
     
    learning mapping, making this map took over 350 hours - hope you have fun with it!
     
    if you found some bugs or have some suggestions post it in www-dark-alchemy.com forums or e-mail: ischbinzz@hotmail.com
     
     
    known issues:
    1. i need a command map
    2. 2 command map markers of axis must fixed
    3. i need a elavator
    i must add 2 commandpost (ilduda send me an allied one - i must implement it)
    4. i need a real skybox - but first i must learn how Smile
    5. i must fix some little problems with 3 doors and few textures
     
     
    release 03.02.2007 fixed:
    1. command map - no picasso, but a commandmap
    2. axis command map markers
    3. no elavator + no commandpost
    4. no skybox
    5. some fixes which ilduca told me(glass got now glass sounds:)
     
    release 04.02.2007 fixed:
    1. tree models added to pk3 ---> thx seaman
    2. new terrain shader removed ---> graphics now ok, but no lms :9 (thx seaman)
    3. command map marker pumps added
    4. elavator added
    5. more light near the ladder ---> thx seaman
    6. added some clip textures, remoced "hurt" in the upper crater area (hope this stops trickjumpers too) ---> the bananeflambee
     
    release 08.02.2006 fixed
    1. removed much doors in the reactor area
    2. modified the clip brushes near the lake (think tj isn t working longer)
    3. added a green texture for the lake (brr - looks really ugly)
    4. added a long tunnel (not finished yet)
    5. added 2 buildings
    6. added some clip brushes, against ghost trees
    7. added a second tunnel to crater area
    8. windows of barracks now destroyable with the right sounds
    9. doors near reactor works now with triggers
     
    release 09.02.2007 fixed
    1. now you can enter and leave this one tunnel with out a jump
    2. no more trickjump in crater?
    3. and the türklinkes are changed too -
    4. added the right models now - this makes the map file much bigger Sad
    5. changed the mg42 with the glass/ added new circles, becaus you can crouch thought the walls near the mg42 Sad
    6. added a new tunnel inside axis outpost area and a "lift"
    7. got some trouble with this lift
    8. deleted nice faces
     
    release 10.02.2007
    1. the main bunker doors are now useable and destroyable
    2. use a other "water" shader in the crater (but it isn t animated yet)
    3. fixed the countdown timer - i stops now when pump is repaired, but i fight hard to get it count up - but it don t work in this version
    4. added allied command post + another spawn area for allied
    5. fixed the hiding doors in the upper barracs
    6. fixed the trickjumping over the fence
    7. fixed one trickjump in to the crater
     
    release 11.02.2007
    1. fixed some trickjumps
    2. added a working skybox
    3. added some spot lights
    4. emergency exit door destroyable
    5. most doors got sound now
    6. added door ammo health door trigger
     
    release 15.02.2007
    1. new terrain
    2. some custom sounds
    3. new paths
    4. some more trees
    5. spawn poins changed
     
    release 19.02.2007
    1. more custom sounds
    2. some things optimized
     
    release 20.02.2007
    1. found a name: uranproject - wikipedia.de
    2. added 2 new cm_markers
    3. new loading pics, and text
    4. little changes in the map
     
    release 28.02.2007
    1. some new light effects
    2. 1 smoker added
    3. few lights added
    4. bit water added
    5. a balustrade added
    6. 1 door added
    7. have you seen my cactus radio?)
    8. little modification on this huge elavtor
    9. some holes filled with invisible brushes
    10. a ladder added
     
    release 05.03.2007
    1. fixed some tiny issues
    2. ilducas script added
    3. new command map markers
    4. new commandmap
     
    release 12.03.2007
    1. little more light
    2. new house
    3. changed dynathings - funnel exit, old_bunker area
    4, elavator can only used after destroying the funnnel exit
    5. few other minor changes
     
    2nd beta version!
     
    release 20.03.2007
    1. changed lightmaps
    2. changed few textures
    3. added a new button for 1 door
    4. some dynathings only destroyables after it this button
    5. added some hint brushes, do some brushes into detail, to increase the compile time - now about 4 hours!!(before took about 85 hours on my a64 x² 4400@2500mhz)
     
    3rd beta

    292 downloads

       (0 reviews)

    Updated

  5. King of the Radio Beta 2 - kotr_te.pk3 and waypoints

    Download pk3 name: kotr_te.pk3
    Map name: kotr.bsp
    Author(s): B0n3g1b
     
    --------------------------------------------------------------------------
     
    Description:
    Missions:
     
    Axis/Allies:
     
    - Destroy Enemy Radio Controller
    - Protect your Radio Controller
     
    ===============
    Map: Kinf Of The Radio
    Author: B0n3g1b - bo-n@ukr.net
    Visit for update: http://wet.ho.com.ua
    ------------
    Instructions: Place "kotr.pk3" into your ET/etmain/
    ------------
    Tools: GtkRadiant 1.4.0-ET, Q3map2 2.5.7
    Build time: 8 days
    Last update: 12.01.06
    .pk3 Size: 3 MB
    ------------
     
     
    ------------
    Time Limit: 10 min
    Axis Respawn Time: 6 sec
    Allies Respawn Time: 6 sec
    ===============
    kotr_te.gm kotr_te.way

    395 downloads

       (0 reviews)

    Updated

  6. Document Base Beta 2 - doc_base_b2.pk3 and waypoints

    Download pk3 name: doc_base_b2.pk3
    Map name: doc_base_b2.bsp
    Author(s): FalX&Predator and FalX&Bivif
     
    --------------------------------------------------------------------------
     
    Description:
    Allies have to steal 2 secret documents from Axis base. To do that, they must advance in territory by securing the west bunker.
     
    -------------------------------------------------
    Basic Information
    -------------------------------------------------
     
    Map Maker: FalX&Predator and FalX&Bivif
     
    Email Address: bogdan_florin74@yahoo.com
     
    ICQ/MSN/Yahoo: bogdan_florin74@yahoo.com
     
    Clan Site: http://etromania.forumotion.com
     
    -------------------------------------------------
    Map Information
    -------------------------------------------------
     
    Game: ENEMY TERRITORY
     
    Title: FalX Document Base
     
    Filename: doc_base_b2.pk3
     
    Version: beta 2
     
    Release date: 02/06/2010
    Players: This is a small map designed for 2-14 amount of players.
     
    Installation: Place the doc_base_b2.pk3 into your etmain folder,
    select it from the multiplayer->create server menu or
    bring down the console and type: map doc_base_b2
     
    Omnibot 0.66 support added
     
    -------------------------------------------------
    Objectives
    -------------------------------------------------
     
    Allies:
    Capture the forward bunker!
    Destroy the main entrance!
    Destroy the side entrance!
    Steal the documents!
    Axis:
    Defend the forward bunker!
    Defend the main entrance!
    Defend the side entrance!
    Defend the documents!
     
    doc_base_b2_readme.txt
    doc_base_b2 waypoints.rar

    352 downloads

       (0 reviews)

    Updated

  7. Base 55 Beta 2 - base55_b2.pk3

    Download pk3 name: base55_b2.pk3
    Map name: base55_b2.bsp
     
    --------------------------------------------------------------------------
     
    Description:
    August 1943. The allied troops have found a secret Axis Base. It seems that some prototypes of V2 are inside this base. The task today is to penetrate into the base, steal the secret architect's plans of the V2. and the V2 Control must be destroyed.
     
    --------------------------------------------------------------------------
     
    BASE 55
    ===================
     
    Base55_b2
     
    Base55 is an Enemy Territory Multiplayer Map.
     
    Supported Gametypes: Campaign, Objective, Stopwatch
     
    Mapname: base55_b2
     
     
    Betaversion 2
     
     
    Timelimit: 20 min
     
     
    Allies Target
     
    - Dynamite the Maingate.
    - Steal the secret docs.
    - Send the docs from the small radiostation
    - Destroy the V2 controlpanel with dynamite.
    - Destroy the Depot Defenses to get into the Control Bunker.
    - Dynamite the Sideentrance.
    - Destroy the Axis Command Post.
    - Build a Command Post.
     
     
     
    Axis Target
     
    - Defend the Maingate.
    - Defend the secret docs.
    - Stop the Allies before sending the docs
    - Prevent the Allies for destroying the V2 controlpanel.
    - Build the Depot Defenses to protect the Control Bunker.
    - Defend the Sideentrance.
    - Build a Command Post.
    - Destroy the Allied Command Post.
     
     
     
    Change to the previous version
     
    - Texturefitting
    - New V2 Model
    - more insurance coverage in axis base
    - vehicle depot spawn not longer secured by allies when maingate are destroy
    - changing some axis teamdoors to neutral doors
    - one more way out for the axis side
    - Ammo and Health Cabinet changed
    - New skybox
    - Hills are clipped
     
     
     
    To start the map on ET server put the line
     
    set d1 "set g_gametype 2; map base55_b2; set nextmap vstr d1"
     
    in your mapfile for obj mode
    base55.gm base55.way base55_goals.gm

    388 downloads

       (0 reviews)

    Updated

  8. Irmgard Complex Beta 3 - Irmgard_Complex_b3.pk3

    Download pk3 name: Irmgard_Complex_b3.pk3
    Map name: irmgard_complex_b3.bsp
    Author(s): Qualmi
     
    --------------------------------------------------------------------------
     
    Description:
    A small allied group is trying to gain access to the Irmgard Complex. They attempt to blow up Irmgard, a mighty
    Axis Sea Gun which only could be located through the radio waves it is emitting. All this troupe knows is that there
    somewhere is a gate. And by passing through this gate they will gain access to the base.
     
    =======================================================
    Briefing
    =======================================================
     
    Allies have to gain access to the base by passing the gate.
     
     
    =======================================================
    Objectives
    =======================================================
     
    The Objectives are ordered, means you wont be able to do Objective 2 if you have not yet finished Objective 1 f.i.
     
     
    Axis objectives
     
    - Defend the key
    - Defend the battery
    - Prevent the allies from placing dynamite at the gate
    - Prevent the allies from building the dynamite mover and switching it
    - Stop them from driving the elevator
     
    Allied objectives
     
    - Steal the key
    - Steal the battery
    - Place 2 dynamites against the gate
    - Build the dynamite mover and pull it down to toggle the dynamite
    - Drive the elevator to gain access to the base
     
     
    =======================================================
    Features
    =======================================================
     
    Spawnpoints can be toggled by pushing a button:
     
    Toggle 1: Axis spawn inside, Allies outside
    Toggle 2: Axis spawn outside, Allies inside

    339 downloads

       (0 reviews)

    Updated

  9. Trigmap - trigmap.pk3

    Download pk3 name: trigmap.pk3
    Map name: trigmap.bsp
    Author(s): 'FA|Tweekzor
     
    --------------------------------------------------------------------------
     
    Description:
    It is a small map made by 'FA|Tweekzor, first map i made so far.
    Destroy the iron gate, steal the documents, destroy the wired fence and transmit the documents.
    Beta 1?

    302 downloads

       (0 reviews)

    Updated

  10. Energie 1.1 - energie_v11.pk3 and waypoints

    Download pk3 name: energie_v11.pk3
    Map name: energie.bsp
    Author(s): von Sternschubser
     
    --------------------------------------------------------------------------
     
    Description:
    There are strange experiences with Crystals in a secret Lab. Find it and use them for your Team!
    energie waypoints.rar

    363 downloads

       (0 reviews)

    Updated

  11. Ulmen Beta 2 - Ulmen_b2.pk3 and waypoints

    Download pk3 name: Ulmen_b2.pk3
    Map name: Ulmen.bsp
    Author(s): destr!8r
     
    --------------------------------------------------------------------------
     
    Description:
    Axis took the village under their control and used it as their control center for upcoming missions. Surrounded by hills it is nearly impossible to reinforce the Axis power. Therefore axis send their best troop to this village in order to secure two boxes full of very important and top secret documents! Though, Allied Intelligence found this village and made several air attacks and send soldier to that place to gain the power of the secret documents!
     
    --------------------------
    Map information
    --------------------------
    Game: Return to Castle Wolfenstein - Enemy Territory
    Map time: 30 min
     
    --------------------------
    Installation
    --------------------------
    Place the ulmen.pk3 in your *instaldiretmain folder, select it from the multiplayer->create
    server menu or bring down the console and type: map ulmen_b1.
     
    --------------------------
    Map Description
    --------------------------
    This map is based on a real existing village in Germany. Any objective accurs in this map has not happen in that village ever!
    Axis took the village under their control and used it as their control center for upcoming missions.
    Surrounded by hills it is nearly impossible to reforce the Axis power. Therefore axis send their best troop to this village in order to secure 2 boxes full of very important and top secret documents!
    Though, Allied Intelligence found this village and made several air attacks and send soldier to that place to gain the power of the secret documents!
     
    --------------------------
    Map Objectives
    --------------------------
    Allied objectives:
    *Destroy the 2 walls
    *Steal the Documents + gold
    *Bring the Documents+ gold to the truck
    *Escort the truck
    Optional:
    *Destroy the barriers
    *Construct the Generator
    *Construct a Command Post
     
    Axis objectives:
    *Defend the 2 defense walls
    *Defend the Documents
    *Build the 2 barriers
    *Stop the Allies from escorting the truck
    Optional:
    *Destroy the Generator
    *Construct a Command Post
     
    --------------------------
    Changes since Beta1
    --------------------------
    *missing textures added
    *walls added
    *mines can be plant now
    *posters added
    *mapsounds added
    ulmen.gm ulmen.way

    302 downloads

       (0 reviews)

    Updated

  12. Darji 2 - darji2.pk3 and waypoints

    Download pk3 name: darji2.pk3
    Map name: darji2.bsp
    Author(s): Kent "Loffy" Lofgren
     
    ***DESCRIPTION***
     
    Darji is a capture-the-flag map. It has 2 bases: One Axis and one Allied. The bases are identical, with each having 7 flags and a goal-zone. The goal-zone is a truck.
    The objective for you and your team-members is simple: Run into the enemies base, steal one of their flags and bring it all the way back home to your goal-zone.
    Place it in your goal-zone by jumping into the Truck whilst holding the flag. Your team will get 1 point for each enemy flag it places into your truck.
    It is only possible to steal one enemy flag at a time. You and your team-members cannot steal 2 or more at the same time.
    Furthermore your truck will become
    ''invisible''whenever the enemy steals one of your flags, which means you cannot score points as long as the enemy has one of your flags.
    The team which has captured the most flags, when the time limit is hit, wins the game. The game is a draw if the score is equal (0-0, 1-1 etc.) at full time.
    If a team captures all 7 flags, before the time limit is hit, the game will stop and that team becomes the winner.
    darji2 waypoints.rar

    761 downloads

       (0 reviews)

    Updated

  13. Chateau Voilegarde Beta 2 - voilegarde_b2.pk3

    Download pk3 name: voilegarde_b2.pk3
    Map name: voilegarde_b2.bsp
    Author(s): Tasian
     
    ***DESCRIPTION***
     
    Allied intelligence recently discovered a research facility hidden in a secluded french castle called Chateau Voilegarde. They must break into the lab and steal the radar parts. Axis must hold off the attackers.
     
    Objective Data:
     
    **Allies (The Good Ol' American Boys)**
     
    - Gain Access to the Castle by Destroying the Main Entrance, Building the Assault Ramp on the East Side, and/or Destroying the Side Gate in the Basement Warehouse of the Chateau
     
    - Capture the Forward Spawn in the Castle Courtyard shed to make the assault that much easier.
     
    - Dynamite the Generator (located in the courtyard) to gain access to the research facility and to secure the Courtyard Spawn.
     
    - Disable the Electric Floor Controls to gain access to the radar part. Otherwise, anyone stepping into the radar room will get a "shocking" surprise.
     
    - Take the Radar Part and secure it to the truck outside the castle wall, near the main gate.
     
    - If constructed, dynamite the Truck Barrier, and escort that truck out of there to win the match.
     
    - Build a Command Post, located very close to the western wall on the first floor.
     
     
    **Axis (Those Jahahaa-ing Trench Coat Krauts)**
     
    - Defend the Castle's Walls by preventing the destruction of the Main Entrance, rebuilding the Side Gate if compromised, and destroying the Assault Ramp if constructed.
     
    - Defend the Forward Spawn in the Castle Courtyard shed to continue defending the castle walls.
     
    - Prevent the destruction of the generator (located in the courtyard) to keep the facility within the castle locked down and the Courtyard Spawn under Axis control (if captured, of course).
     
    - Maintain the Electric Floor Controls so the Allies can not take the Radar Part.
     
    - Don't let the Allies steal the Radar Part and take it to the truck outside the castle, near the main gate.
     
    - Disable the truck and build the truck barrier to prevent the Allies from escaping with the Radar Part.
     
    - Build a Command Post, located very close to the western wall on the first floor.

    286 downloads

       (0 reviews)

    Updated

  14. Berserk TE - berserk_te.pk3 and waypoints

    Download pk3 name: berserk_te.pk3
    Map name: berserk_te.bsp
    Author(s): Kent "Loffy" Lofgren, Savar
     
    Description:
     
    The Axis must steal the secret documents while the Allies will try to defend them.
    berserk_te waypoints.rar

    753 downloads

       (0 reviews)

    Updated

  15. Villa France Beta 1 - villa_france_beta1.pk3

    Download pk3 name: villa_france_beta1.pk3
    Map name: villa_france_beta1.bsp
    Author(s): Hitman007
     
    Description:
     
    Max Players : 60
    The allies need secret documents OSA.

    306 downloads

       (0 reviews)

    Updated

  16. Frost Final - frost_final.pk3 and waypoints

    Download pk3 name: frost_final.pk3
    Map name: frost_final.bsp
    Author(s): CyburK
     
    ------------------------------------------------
     
    Description:
    Objectives for Allies/Axis
     
     
    - Destroy/Defend the North Tower Wall!.
     
    - Destroy/Defend the South Tower Wall!.
     
    - Open the Castle Gate/ Prevent this!
     
    - Construct your Command Post!CP enables a forward Spawn in the Library.
     
    - Steal/Defend the Prototype!.
     
    - Steal/Protect the Prototype!.
     
    - Get away with the Truck!. Dont let the Allies get away with the Truck
    frost_final.way

    623 downloads

       (0 reviews)

    Updated

  17. Ennepe Dam Beta 3 - ennepedam_b3.pk3

    Download pk3 name: ennepedam_b3.pk3
    Map name: ennepedam_b3.bsp
    Author(s): Thrift(Dan Oliver)
     
    -------------------------------------------------
     
    Description:
    Allies must destroy the Axis Anti-Aircraft guns and radio in arial support to destroy the dam.
     
    -------------------------------------------------
     
    This map has been something I have been working on for quite a while. Originally I
    planned to release the map after I was sure it was close to perfect. This is pretty far
    from perfect. Real life, data loss, and a lack of experience has lead to the realization, that
    I'm not going to put out a perfect or even a good map until I'm the only one left playing ET.
     
    In an attempt to compromise and do something to contribute something back to ET, and in an
    attempt to not waste all those hours I took working on this map by never releasing, I've GPLed
    the whole damn thing. See COPYING.TXT and GPL.TXT for more details, but basically other people
    can change the map all they want in accordance with the license. So if the map is a good start,
    feel free to suggest changes, maybe I will implement them if I have time, maybe someone else will,
    maybe you can implement them yourself.
     
    The map is based on the idea that allies are trying to break an axis dam to flood down stream
    german industry. The allies need to use Airdropped bombs to break the damn, but the Axis have
    two powerfull antiaircraft guns preventing them from doing this. Allies need to attack from
    the bottom of the dam and dynamite both of the antiaircraft guns, then call in for air support.
    Yes, airstrikes work, it's some kind of paradox, I know.
     
    Allies have one spawn by default at the lower West of the dam. Axis have two available by default,
    one on top of the middle of the dam and another beside the East gun. If allies blow the West gun,
    Axis will lose the East gun spawn. Allies can hasten their way up the dam by building a command
    post on the western middle of the dam, this will lower drainage grates in the interior of the dam allowing
    quicker routes to the top. Allies have the option of grabbing a forward spawn flag in the middle west of the
    dam to capture the West Gun Spawn. Allies will automatically secure the West Gun Spawn by blowing the West Gun.
    Once both guns are destroyed allies have to use the radio above the Axis middle spawn to transmit the Code Words.
    The code words(documents) will spawn in the West Gun Spawn and must be run to the radio while it is enabled. Power to
    the radio can be cut or restored via a switch on the radio tower.

    319 downloads

       (0 reviews)

    Updated

  18. VS Radar Camp Beta 4 - vs_radar_camp_b4.1.pk3 and waypoints

    Download pk3 name: vs_radar_camp_b4.1.pk3
    Map name: vs_radar_camp_b4.bsp
     
    -------------------------------------------------
     
    Description:
    Marines need to steal the Vietcongs tank to assault their camp.
    Escort the tank over the barriers, blast the Radar gate and the base coordinates security room.
    Steal the coordinates and transmit it with the radar radio.
    Good Luck soldiers!
    vs_radar_camp_b4 waypoints.rar

    321 downloads

       (1 review)

    Updated

  19. Radar Lab Beta 1 - radarlab_b1.pk3 and waypoints

    Download pk3 name: radarlab_b1.pk3
    Map name: radarlab_b1.bsp
    Author(s): Marx
     
    ------------------------------------------------
    Installations:
    Please put radarlab_b1.pk3 on the your etmain folder.
     
    Objectives:
    Allies : Steal the East Radar Parts and West Radar Parts from Axis protection.
    Axis : Prevent the East Radar Parts and West Radar Parts from being stolen.
     
    radarlab_b1_readme.txt
    radarlab_b1 waypoints.rar

    368 downloads

       (0 reviews)

    Updated

  20. Canyon Lake - canyonlake.pk3 and waypoints +script

    Download pk3 name: canyonlake.pk3
    Map name: canyonLake.bsp
     
    Description:
    Axis must protect the book from being telegraphed by the Allied forces.
     
     
    canyonlake_goals.gm canyonlake.gm canyonlake.way
    canyonLake.script

    365 downloads

       (0 reviews)

    Updated

  21. Byzantine - byzantine.pk3 and waypoints

    Download pk3 name: byzantine.pk3
    Map name: byzantine.bsp
     
    ***DESCRIPTION***
     
    NOTICE: This version fixes some bugs in the latest released final version.
     
    General Info:
     
    Byzantine is a large, dual-objective, city-themed map. The map offers an extensive underground, 2-level command map and two returnable objectives for each side. The original inspiration was the city of Istanbul, but it has since changed to a point where it no longer bears any resemblance to that city, save for a couple of place names. It is intended for larger servers and crowds who liked Market Garden for RTCW.
     
     
    Overview:
    Dual objective
    City themed
    Built for 20+ players (minimum)
    Both sides must cap two objectives
    One objective is behind a dynamitable door, the second objective is behind a constructable wall/fence and must be disassembled (1.5 chargebar) first in order to uncover the returnable objective
    2 level command map
    Overview graphic is included in .zip file
     
     
    Recommended Player Load: 20+ players, large map. Has been tested on a 60-slot server and seems to hold up under a lot of people
    byzantine-final waypoints.rar

    576 downloads

       (0 reviews)

    Updated

  22. UJE Old Skool Sniper - uje_oldskool_sniper.pk3 and waypoints

    Download pk3 name: uje_oldskool_sniper.pk3
    Map name: UJE_oldskool_sniper.bsp
    Author(s): [UJE]Niek
     
    -------------------------------------------------
     
    This map is also beautiful all sniper fantastic!
     
    When posting comments, you must follow these rules:
     
    1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
    2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
    3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
    4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
    5. No Attacks / Retaliation of any kind against a member, or group of members.
    6. Please do not advertise for other sites or forums here.
    7. Maximum of 3 smileys per regular member.
     
    The high interactivity of this site should be considere
    uje_oldskool_sniper waypoints.rar

    378 downloads

       (0 reviews)

    Updated

  23. RoN Sniper Ruine Beta 1 - ron_sniper_ruine_b1.pk3 and waypoints

    Download pk3 name: ron_sniper_ruine_b1.pk3
    Map name: ron_sniper_ruine.bsp
    Author(s): [RoN]Conflict and [UJE]Niek
     
    -------------------------------------------------
    I think this is wonderful maps, all with sniper you can not go into the enemy base in midfield because there is an invisible wall. I recommend this map to anyone who wants to use the best sniper beautiful!
     
    When posting comments, you must follow these rules:
     
    1. No "Yay I got First Post!" posts, no exceptions and no matter what other content the post has!
    2. No Pornographic Material. Any sexually oriented imagery or links to such content will not be tolerated.
    3. No Warez or Illegal Software. This includes linking to software, posting about it, and suggesting to get it.
    4. No Cursing or Swear words. We encourage you to use our comment sections as a forum to debate files, news, etc., but please use proper adjectives to express yourself. We will not tolerate abuse upon another member or author.
    5. No Attacks / Retaliation of any kind against a member, or group of members.
    6. Please do not advertise for other sites or forums here.
    7. Maximum of 3 smileys per regular member.
     
    ron_sniper_ruine_b1_readme.txt
    ron_sniper_ruine.way

    353 downloads

       (0 reviews)

    Updated

  24. Netex Temple - ctf_temple_b1.pk3 and waypoints

    Download pk3 name: ctf_temple_b1.pk3
    Map name: ctf_temple_b1.bsp
     
     
    map made by: *.MB products*
    map Designer: RBN.MB
     
     
    Recommended for 32 players or less.
    ctf_temple_b1 waypoints.rar

    369 downloads

       (0 reviews)

    Updated

  25. Base 55 Beta 1 - base55_b1.pk3 and waypoints

    Download pk3 name: base55_b1.pk3
    Map name: base55_b1.bsp
     
    -------------------------------------------------
     
    Betaversion 1
     
     
    Timelimit: 15 min + 5 min
     
    Axis respawntime: 15 sec
    Allies respawntime: 10 sec
     
     
    Allies Target
     
    - Dynamite the Maingate.
    - Send the secret docs to the british headquarter.
    - Destroy the V2 controlpanel with dynamite.
    - Destroy the Depot Defenses to get into the Control Bunker.
    - Dynamite the Sideentrance.
    - Destroy the Axis Command Post.
    - Build a Command Post.
     
     
     
    Axis Target
     
    - Defend the Maingate.
    - Defend the secret docs before the Allies can send it.
    - Prevent the Allies for destroying the V2 controlpanel.
    - Build the Depot Defenses to protect the Control Bunker.
    - Defend the Sideentrance.
    - Build a Command Post.
    - Destroy the Allied Command Post.
    base55 waypoints.rar

    340 downloads

       (0 reviews)

    Updated


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