Maps
Wolfenstein: Enemy Territory Maps for Downloads.
1000 files
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Steel Plant 2 - steelplant2.pk3 and waypoints
By stabak
Download pk3 name: steelplant2.pk3
Map name: steelplant2.bsp
Author(s): Rikard "Drakir" Lindgren
The mission is to steal and defend the Axis developed Prototype in the Steelplant.
OBJECTIVES
ALLIES:
- blow up tunnel grid
- steal Prototype
- escape with Prototype
- build command post
AXIS
- defend tunnel grid
- protect Prototype
- prevent escape
- build command post
steelplant2 waypoints.rar
steelplant2.gm steelplant2.way steelplant2_goals.gm
331 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Secret Bay - secret_bay_et.pk3 and waypoints
By stabak
Download pk3 name: secret_bay_et.pk3
Map name: etsbay.bsp
Author(s): [EGN]Ron-007
January 1943.
The Allies land at a secret submarine base of the Axis.
They penetrate the heavily guarded bunker. Inside, the Axis stored their gold.
The Allies steal two gold boxes and carry them to a submarine.
OBJECTIVES (ALLIES):
- build a bridge to the rear U-boat
- building water pump
- construct the East and West AssaultRamp
- destroy the main entrance
- destroy the side entrance
- secure the spawn in the Forward Bunker
- Setting up the Command Post
- blasting the Bank Door
- theft of the gold boxes 2x
- Back up the gold crates on the U-boat
OBJECTIVES (AXIS):
- destroy the Bridge to the rear U-boat
- destroy/prevent water pump
- dont let them build the East and West AssaultRamp
- dont let them destroy the main entrance
- dont let them destroy the side entrance
- dont let them capture the forward Bunker
- Setting up the Command Post
- Securing the Bank Door
- guarding the gold crates 2x
- prevent the transport of the gold boxes for the U-boat
etsbay.gm etsbay.way etsbay_goals.gm
383 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Necrology Final - necrology_final.pk3 and waypoints
By stabak
Download pk3 name: necrology_final.pk3
Map name: necrology_final.bsp
August 1945
End of second world war is near, but Axis and Allies need to fight for the last time.
This last combat is to hold dead teammate lost in combat and transport bones in sanctuary to resurrect soul.
Axis and Allies need to secure bones in sanctuary, in total of 8. When time finished the team have secure more bones as the other team win.
In the abbey zone you have for healing blood fountain and for ammo poison fountain.
Objective
Axis
- Construct resurrector (in axis spawn zone)
- Construct command post (in the abbey zone) for opening crypt door (in crypt zone)
- Take bones in crypt zone and secure in sanctuary zone
Allies
- Construct resurrector (in allies spawn zone)
- Construct command post (in the abbey zone) for opening door (in crypt zone)
- Take bones in crypt zone ans secure in sanctuary zone
necrology_final waypoints.rar
321 downloads
- CTF Map
- Medium Map Size
- (and 5 more)
Updated
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Nachteinbruch - Nachteinbruch.pk3 and waypoints
By stabak
Download pk3 name: Nachteinbruch.pk3
Map name: nachteinbruch.bsp
Author(s): Yves "evillair" Allaire
Axis have received some prototype ammo to be used by their PAK Cannon. Allies want to destroy both of them.
Axis:
1. Defend the forward spawn
2. Defend the main door
3. Defend Side Gate
4. Stop allies from build a command post
5. Build ammo Gate
6. Repair PAK Cannon
7. Defend ammo suplies
Allies
1. Capture the forward spawn
2. Dynamite main door
3. Destroy Side Gate
4. Build command Post
5. Destroy PAK Cannon
6. Destroy the ammo Gate
7. Dynamite ammo suplies
nachteinbruch waypoints.rar
257 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Cortex Who Beta - cortexbeta_who.pk3 and waypoints
By stabak
Download pk3 name: cortexbeta_who.pk3
Map name: cortex_who.bsp
Author(s): cortex
MISSION:
There are 4 CDs hidden in that house.
Second floor at the shelf
First floor in the stereo system. Press the remote control to open the CD bay
In the room \"Minus\" in the CD player
In the room \"Cortex\" in the portable CD player
OBJECTIVES (AXIS):
Axis must pick up this CDs and bring them to the computer (put the CD's in the drive). At the computer there's also the flag. Axis should conquer this flag which makes it easier for them.
At the monitor you see the current status which CD's are still missing. When Axis took the flag they are able to use the remote control (in this room in the bin) to move the helicopter which is floating on the table next to the flag. This helicopter will pick up the fourth CD in the Cortex room.
OBJECTIVES (ALLIES):
Allies have to defense the four CD's. Best way is to take care that Axis are not able to capture the flag.
cortex_who waypoints.rar
451 downloads
- Objective Map
- Large Map Size
- (and 4 more)
Updated
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Industry 2 Final - industry2_final.pk3 and waypoints
By Txok0
Download pk3 name: industry2_final.pk3
Map name: industry2.bsp
Author(s): cyburk
Changes from industry1 map
- game time is set to 30 Minutes
- tank barrier 1 has to be build from the start
- no allied team door
- health and ammo cabinet
- little bit more cover here and there
- second spawns for allies and axis
- more ways
- sounds for tank damage/repair
Main:
Escort the Tank to the Bunker and blow the Doors. Dynamite the Safe and steal the Secret Documents.
Build the Fieldradio to transmit the Secret Orders.
In this Mission the Command Post is very important cause it activates Spawnpoints near the Bunker.
+Axis
- Destroy Tank Barrier #1
- Destroy Tank Barrier #2
- Escort the Tank to the Bunker and Destroy the Doors.
- Dynamite the Safe Door.
- Steal the Secret Documents.
- Build the Fieldradio and Transmit the Secret Order.
- Build the neutral Command Post to enable the CP Spawn near the Bunker.
+Allies
- Build/Defend Tank Barrier #1
- Build/Defend Tank Barrier #2
- Dont let the Axis blow the Bunker Door.
- Defend the Safe Door.
- Destroy the Fieldradio.
- Build the neutral Command Post to enable the CP Spawn near the Bunker.
industry2 waypoints.rar
562 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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El Kef Greater Access - GA_El_Kef.pk3 and waypoints
By Txok0
Download pk3 name: GA_El_Kef.pk3
Map name: ga_el_kef.bsp
El Kef is a city taken over by the Axis forces in order backup and cover the Tunisian coast.
An allied squad is sent over to El Kef to rob a radio transmitter so Axis forces can receive the
crypted messages of Axis defense points.
The map is split in 2 main sections:
- A first section where the aim is to rush for a forward spawn flag and destroy a main entrance
gate. This section is similar to the first part of oasis because the flag and objective are close
and a team door allows an attacking team covert ops to open a direct access to the final objective
- A second section where the aim is to steal an objective and return it to a truck. There are several
ways of reaching this objective, and an important one is a command post which provides an advanced spawn
for the team that sets it up.
ga_el_kef waypoints.rar
242 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Goldendunk Alpha 2 - goldendunk_a2.pk3 and waypoints
By Txok0
Download pk3 name: goldendunk_a2.pk3
Map name: goldendunk_a2.bsp
You can play basket while you play wolfenstein enemy territory.
Its other fun map
goldendunk_a2 waypoints.rar
664 downloads
- CTF Map
- Medium Map Size
- (and 4 more)
Updated
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Inverted Goldrush Beta 1 - invertedgoldrush_b1.pk3 and waypoints
By Txok0
Download pk3 name: invertedgoldrush_b1.pk3
Map name: invertedgoldrush_b1.bsp
Its the same map like original gold rush but inverted like a mirror.
It has many bugs but its a funny map to play sometimes.
invertedgoldrush_b1 waypoints.rar
232 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Halloween KOTH Beta 2 - tm_halloween1_b2.pk3 and waypoints
By stabak
Download pk3 name: tm_halloween1_b2.pk3
Map name: tm_halloween1.bsp
Halloween map.
Objective:
King Of The Hill in a cemetery.
Hold the flag in the middle building for 5 minutes.
tm_halloween1.way
259 downloads
- KOTH Map
- Medium Map Size
- (and 4 more)
Updated
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The Holy Grail - vio_grail.pk3 and waypoints
By nani*
Download pk3 name: vio_grail.pk3
Map name: vio_grail.bsp
Author(s): [TFA]Violator
Based extremely vaguely on Monty Python and the Holy Grail (well its got a grail and a holy hand grenade in it). Allies on the attack, Axis defending. Docs style map (2 stages of docs).
1) Allies should blow (dyno) main entrance and/or cloister door to gain access to cathedral
2) Then they should blow casket in chapter house housing the holy hand grenade of Antioch (satchel)
3) Take said Grenade to tower door where it will explode in 3 seconds (that being the number between 2 and 4, 5 is right out!)
4) Allies should then grab the grail and return it to there base.
Additionally, allies can build a bridge over the graveyard area to an axis teamdoor with a uni to gain access to the top level of the cathedral
There is a fightable flag midway between the two doors (initially pwned by Axis)
A simple obj map of medium size for around 6-12 players / side ideally.
Fixed in this version:
Much better lighting!
More clutter in the alternate grail exit
Fixed sun to be the right way round
vio_grail waypoints.rar
619 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Stargate Center 1945 Final Fixed - SG_1945_final_fix_repacked.pk3 and waypoints
By nani*
Download pk3 name: SG_1945_final_fix_repacked.pk3
Map name: StarGate_1945.bsp
Author(s): AKE, Fynbos
The Axis have infiltrated the Stargate Center in the Rockies near the Colorado River to steal two boxes of high explosive Naquada which is supposed for an air strike over Hamburg (Germany). Axis have to hold the base till they can establish a wormhole to the other gate in the infiltrated Russia in order to escape. Allies must infiltrate the Stargate Center and secure the Naquada with a truck.
**Changes**
- It has taken the scriptfix of the original map and have overwritten the broken files, so the scriptfix will be included automaticaly now.
- It has deleted the Campaignfile that was included.
stargate_1945 waypoints.rar
379 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Madbunker v2.0 - madbunker_v20.pk3 and waypoints
By nani*
Download pk3 name: madbunker.pk3
Map name: madbunker.bsp
Author(s): Cambo aka "M|A|D [Cambo]"
The Madbunker. To win the map you have to be the team with most kills. Have fun!
madbunker.way
madbunker.way
239 downloads
- Frag Map
- Small Map Size
- (and 4 more)
Updated
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Holy Grail - Holy_Grail.pk3
By nani*
Download pk3 name: Holy_Grail.pk3
Map name: Holy_Grail.bsp
An Axis archeology team has according to Allied intelligence found the Grail in a hidden temple in Venezuela, as the Axis wait on proper transport for the Grail, the Allied has send a squad to steal the Grail!
// Axis Objective Descriptions
wm_objective_axis_desc 1 "Primary: Stop the Allies from breaching the Walls with dynamite."
wm_objective_axis_desc 2 "Primary: Stop the Allies from stealing the treasure gold box."
wm_objective_axis_desc 3 "Primary: Stop the Allies from securing the treasure in the truck."
wm_objective_axis_desc 4 "Primary: Build a command post, and do not allow the allies to do the same."
// Allied Objective Descriptions
wm_objective_allied_desc 1 "Primary: Breach the Walls with dynamite."
wm_objective_allied_desc 2 "Primary: Steal the treasure gold box witch containes the Holy Grail."
wm_objective_allied_desc 3 "Primary: Secure the treasure in the truck."
wm_objective_allied_desc 4 "Primary: Build a command post, and do not allow the axis to do the same."
205 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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El Kef Stopwatch - sw_el_kef.pk3 and waypoints
By nani*
Download pk3 name: sw_el_kef.pk3
Map name: sw_el_kef.bsp
El Kef is a city taken over by the Axis forces in order backup and cover the Tunisian coast.
An allied squad is sent over to El Kef to rob a radio transmitter so Axis forces can receive the
crypted messages of Axis defense points.
The map is split in 2 main sections:
- A first section where the aim is to rush for a forward spawn flag and destroy a main entrance
gate. This section is similar to the first part of oasis because the flag and objective are close
and a team door allows an attacking team covert ops to open a direct access to the final objective
- A second section where the aim is to steal an objective and return it to a truck. There are several
ways of reaching this objective, and an important one is a command post which provides an advanced spawn
for the team that sets it up.
Map Contents:
-----------------
- 1 neutral command post
- 3 different spawns for allies, 2 for axis
- 1 objective to rob (radio transmitter)
- 1 extraction point (truck)
- 2 constructible defenses for the defending team (satchel breakable)
- 2 health & ammo racks
Changes since previous version:
---------------------------------
- spawn times changed from 20/25 to 15/25
- new ammo rack for allies in the first section of the map
- new side path to the objective courtyard. This should help split the defense
- added crates around command post area to provide more shelter
- woodden shelters around spawns to avoid artillery spamming
- fixed texture bugs, texture alignments, and struture bugs
- fixed the forward spawn flag issue
- changed charge bar required for shatchel-breakable objectives (1.5 Charge Bar needed now)
- removed the roof access abive the main gate courtyard to reduce defense camping
sw_el_kef waypoints.rar
285 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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C2 Missile Beta 3 - missile_b3.pk3 and waypoints
By nani*
Download pk3 name: missile_b3.pk3
Map name: missile_b3.bsp
Author(s): eiM & xeoxis
A C2 Missile is about to be launched by the axis forces. The allies are trying to break into their base and try to prevent the rocket from launching.
missile_b3 waypoints.rar
600 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Negoshk Beta 1 - negoshk_b1.pk3 and waypoints
By Chuckun
Download pk3 name: negoshk_b1.pk3
Map name: negoshk_b1.bsp
Author(s): Henri 'Nenquel' Karhula
The town of Negoshk is the mainpoint of the Axis Supplement Routes in the North. Therefore the Allied Forces plan to destroy their ammo depots. To be successful the Allied Forces have to steal a tank right out of an Axis City Outpost to destroy the City Gates to enter the Inner City and destroy the Ammo Depots.
negoshk_b1 waypoints.rar
265 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Bloody Omaha Beta 2 - bloody_omaha_b2.pk3 and waypoints
By Chuckun
Download pk3 name: bloody_omaha_b2.pk3
Map name: bloody_omaha_b2.bsp
The Allies have landed on Omaha beach, the objective is to take over the area. By taking out the two Flak88 guns at the top of the beach they will be able to clear the path for armor.
Another true WWII map
bloody_omaha_b2 waypoints.rar
252 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Bridges - __BRIDGES__.pk3 and waypoints
By Chuckun
Download pk3 name: __BRIDGES__.pk3
Map name: __BRIDGES__.bsp
Author(s): mrfin
The Axis are attempting to escape Eastwards from Northern Italy with a train cargo of booty.
To do this they need to fix the train with spare parts on a truck.
Trouble is that the Allies are on to them!
The map is made up of 3 open areas connected by road and rail tunnels.
The objectives are the vehicles, the road tunnel barrier and 2 rail bridge barriers.
Axis have to get the spare truck to the train, fix the train, then get the train back across the bridges to the waiting cargo to win.
Bridges_readme.txt
__bridges__ waypoints.rar
__bridges__ waypoints.rar
933 downloads
- Objective Map
- Large Map Size
- (and 4 more)
Updated
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1944 Huertgen - 1944_huertgen.pk3 and waypoints
By Chuckun
Download pk3 name: 1944_huertgen.pk3
Map name: 1944_huertgen.bsp
The Huertgen Forest through which the Allies moved was thickly wooded, cut by steep defiles, fire breaks, and trails. The Germans built deep, artillery-proof log bunkers, surrounded by fighting positions.
They placed thousands of mines in the forest. In addition, they felled trees across the roads and wired, mined, and booby-trapped them; and registered their artillery, mortars, and machine guns on the roadblocks. Tree-high artillery bursts, spewing thousands of lethal splinters, made movement on the forest floor difficult. Armor had no room to maneuver. Two months of bloody, close-quarters fighting in mud, snow, and cold was devastating to morale. Parts of at least three U.S. divisions, pushed beyond all human limits, experienced breakdowns of cohesion and discipline.
1944_huertgen_readme.txt
1944_huertgen waypoints.rar
527 downloads
- Objective Map
- Medium Map Size
- (and 5 more)
Updated
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Subway - subway.pk3 and waypoints
By (Snake)
Download pk3 name: subway.pk3
Map name: subway.bsp
Author(s): Rowan Drew aka 'aussieAllie'
Objective:
While on the retreat the Axis have planted dynamite in an key african city subway which threatens to destroy its foundations. The Allies have to remove the dynamite threat and detonate the explosives safely before valuable resources are detroyed. The dynamite planted contains tapped circuits and disarming them will only trigger the blast.
subway waypoints.rar
433 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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1944 Siegfried - 1944_siegfried.pk3 and waypoints
By Chuckun
Download pk3 name: 1944_siegfried.pk3
Map name: 1944_siegfried.bsp
Author(s): +Kommando+
The Axis and the Allies are at a standoff! Both sides seek to capture the enemies secret documents and transmit them at the central Command Post!
This is a dual objective map.
Both sides seek to steal a set of documents from the other.
Each team should try to build the command post (located in the center of the map).
Whichever team controls the command post will be on offense.
In addition, whichever team controls the Com-Post will control the forward spawn.
The central "keep" has several access routes leading to the Com-Post. There is access through a tunnel system underneath the building that can be sealed by activating levers to close the gates, by default these gates are open. Aside from the lower gates there is the always-open bridge entances.
Defensively, each team has three obstacles to prevent the offensive team from gaining access to their documents. There is a constructable gate located inside the buildings, there is also a destructable main gate, and finally a set of team-only doors for coverts to sneak through.
1944_siegfried readme+pics.zip
1944_siegfried waypoints.rar
266 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Spear of Destiny Beta 1 - sod.b1.pk3 and waypoints
By stabak
Download pk3 name: sod.b1.pk3
Map name: sod.bsp
Author(s): -=AN=-Duke
Axis:
Get control of the catacombs and fight a way into the big pyramid to steal Dukes Knife, the spear of Destiny back from the Allies. Escape with the Truck
Allies:
Defend the spear of Destiny
sod.way
313 downloads
- Objective Map
- Medium Map Size
- (and 3 more)
Updated
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Rommel Final - rommel_final.pk3 and waypoints
By stabak
Download pk3 name: rommel_final.pk3
Map name: rommel_final.bsp
Allies: - Dynamite the West and East Gate
- Secure the Flag
- Enter the Generatorbuilding and steal the keycard
- Build commandpost
- Take the keycard to the Cistern Gate
- Destroy the Cistern Controls
Axis: - Dont let the allies destroy the cistern controls
rommel_final waypoints.rar
rommel_final waypoints.rar
595 downloads
- Objective Map
- Medium Map Size
- (and 4 more)
Updated
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Stonehenge - Stonehenge.pk3 and waypoints
By stabak
Download pk3 name: Stonehenge.pk3
Map name: Stonehenge_KOTH.bsp
Author(s): Rowye/Cyanure Ill Studios
Conquer the hill and kill all enemies you can. Hold the Objective for a total of 5 Minutes.
stonehenge_koth waypoints.rar
stonehenge_koth waypoints.rar
130 downloads
- KOTH Map
- Medium Map Size
- (and 2 more)
Updated
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