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Wolfenstein: Enemy Territory Maps for Downloads.

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  1. Fueldump Revenge - fueldump_revenge.pk3 and waypoints

    Download pk3 name: fueldump_revenge.pk3
    Map name: fueldump_revenge.bsp
    Author(s): Rod "Zer0"
     
    Changes from original map:
    Changed objectives from Allies to Axis Changed snow to summer Removed MG Nest and added a new Tower MG Allied Have an extra Spawn In The Fuel Dump Bunker Axis Command Post enable an Axis Spawn in the garage Axis MG Tower (near at axis command post changed position) New stuffs added  
    fueldump_revenge waypoints.rar

    356 downloads

       (2 reviews)

    Updated

  2. Eagles 2 Alpha 6 - eagles2_a6.pk3 and waypoints

    Download pk3 name: eagles2_a6.pk3
    Map name: eagles2_a6.bsp
    Author(s): Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus
     
    Map Info - Eagles 2
     
    10mb
    -------------------------------------------------
     
    This is a remake of Drakir's map Eagles1. It is based on the map source file release by Drakir in 2004.
    Some objectives have been changed from the original version and several have been added - please check objective list and command map for details.
    Architecture have been changed and some new strctures added, and game athmosphere is also changed by adjusting lightning and sound.
    Thanks to Drakir for releasing the map source for this map, I hope players will enjoy this remake but credits should still go Drakir for an excellent map idea and layout.
     
    -------------------------------------------------
    Map Details
    -------------------------------------------------
     
    Author : Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus
    Map Name : Eagles2 Alpha 6
    BSP Name : eagles2_a5
    Release date : 2007-03-11
    Release type : Alpha/Playtest
    Gametime : 40 minutes (20+10+10)
    Suggested teams : 6 vs 6
    Max players : 20 vs 20 (40 spawnslots)
    Gametypes : Objective,Campaign,Stopwatch
    Gameengine : Wolfenstein: Enemy Territory
     
    -------------------------------------------------
    Map Objectives
    -------------------------------------------------
     
    Allies:
    #. Destroy the Avalanche wall and the Side Tunnel to gain access to Werfen Village.
    #. Capture the Town Spawn Flag, this will force axis back to the castle.
    #. Dynamite the door to the tram station so allies can get access to the trams. This will also make the Town Spawn permanent.
    #. Take the trams up to Schloss Adler (Castle of eagles) and capture the Castle Spawn Flag.
    #. Steal the documents in the Castle main hall - first time allies steal them will make Castle Spawn permanent.
    #. Damage the Generator to open the library doors under the main hall, for alternative attack route.
    #. Bring the documents to the Bus Garage in the Werfen Village.
    #. Escort the bus to the airfield.
    #. Repair the bridge if the axis destroy it, so the bus can get into to the airfield.
    #. Destroy the airfield radio to secure the escape from the area - this is final objective.
     
    Axis:
    #. Delay the destruction of the Avalanche wall.
    #. Build the High guardtower to get better defence at the side tunnel.
    #. Make sure allies don't get the forward spawnflag in the village.
    #. Defend the forward spawn in the castle.
    #. Defend the documents in the main hall, make sure they dont bring them to the bus.
    #. Stop the allies from escorting the bus to the airfield - bus can be damaged with airstrikes and grenades.
    #. Destroy the bridge to prevent the bus from reaching the airfield.
    #. Defend the airfield radio at all cost - this is final objective.
     
    eagles2_a6_readme.txt
    eagles2_a6 waypoints.rar

    192 downloads

       (1 review)

    Updated

  3. Fort Paderborn Beta - ET_Fort_Paderborn_beta.pk3 and waypoints

    Download pk3 name: ET_Fort_Paderborn_beta.pk3
    Map name: fort_paderborn.bsp
    Author(s): StoerFaktoR
     
    Axis has stolen a highly secret blueprint of a new long-range rocket type called V1. Allied has to enter the fort of Paderborn and get it back.
     
    A small note:
    On etpro the secret docs are not displayed correctly on the limbomap (black+yellow square).
    In all other mods, they are displayed correctly.
     
    Greetings and thanks to:
    sl.Rippchen (splatterladder.com) for testing and suggestions
    d3Xter (rtcwmap.de) for testing and suggestions
    Schnoog (wolffiles.de) to provide a test server
     
    fort_paderborn waypoints.rar

    141 downloads

       (0 reviews)

    Updated

  4. Codename Lachs - codename_lachs.pk3 and waypoints

    Download pk3 name: codename_lachs.pk3
    Map name: codename_lachs.bsp
    Author(s): =BO= GanjaMan.
     
    -------------------------------------------------
     
    The map is based on a real plane production site from WWII - Codenamed "Lachs" (Salmon) - at Walpersberg. For those interested in history you can find informations here:
     
    http://www.walpersberg.de/ - English, French and German
    http://de.wikipedia.org/wiki/REIMAHG - German only
     
    -------------------------------------------------
     
    OBJECTIVES (ALLIES):
    1 "Primary Objective:Repair and Escort the Tank."
    2 "Primary Objective:Escort the Tank and Blow up the Main Gate for access to the Design Plans."
    3 "Primary Objective:Retrieve Design Plans and return it to the Truck."
    4 "Primary Objective:Escape with the truck to safety."
    5 "Secondary Objective:Blow up The Main Gate."
    6 "Secondary Objective:Capture the forward Flag for advanced spawn locations."
    7 "Secondary Objective:Construct and Prevent the Axis from fortifying their position with a Command Post."
     
    OBJECTIVES (AXIS):
    1 "Primary Objective:Prevent the Axis from Repairing and Escorting the Tank."
    2 "Primary Objective:Prevent the Axis from escorting the Tank and blowing up the Main Gate."
    3 "Primary Objective:Defend The Design Plans from the Allied Troops."
    4 "Primary Objective:Prevent the Allies escaping with the Truck."
    5 "Secondary Objective:Prevent the Allies from blowing up the Main Gate."
    6 "Secondary Objective:Defend the the forward Flag for advanced spawn locations."
    7 "Secondary Objective:Construct and Prevent the Allies from fortifying their position with a Command Post."
     
    -------------------------------------------------
     
    The map is pretty large and can be played with 16+ players pretty well.
    Snipers can have their fun as well as close range fighters, engineers are needed and the wide open parts will attract a lot of artillery and airstrikes.
    A little bit confusing are the doors, most of them are showing the axis team door logo but can be opened even by allies. Also there are a lot of doors that can't be opened but they don't look like that.
    The runway on top of the mountain is accessible by the axis side or disguised allied cov ops.
    A very important objective of this map is the neutral spawn point in the middle of the map (see command map screenshot). If not taken by allies the way to the line of skirmish really can be long. Same for the axis team when the blueprints are stolen and the allies are escaping with the truck.
    codename_lachs waypoints.rar

    141 downloads

       (0 reviews)

    Updated

  5. Greece - greece.pk3

    Download pk3 name: greece.pk3
    Map name: greece6.bsp
    Author(s): Lennybal
     
    //What to do when you are on Axis side:
     
    -Destroy the village gate
    -Destroy the villa doors (This let you capture the village)
    -Destroy the entrance barricade, so axis can get trough and attack
    allied soldiers from the back
     
    //What to do when you are on Allied side:
     
    -Defend the village gate
    -Defend the villa doors
    -Defend the entrance barricade
     
    Attached is a texture fix.
     
    Greece Readme.txt
    Texturefix.pk3
     

    136 downloads

       (0 reviews)

    Updated

  6. Operation Desert - op_desert.pk3 and waypoints

    Download pk3 name: op_desert.pk3
    Map name: op_desert.bsp
    Author(s): 'StoerFaktoR
     
    Operation Desert by 'StoerFaktoR
     
    The Germans have holed up in the desert after they have stolen the gold from the Americans.
    The allies need to find a switch.
    In order to open a door for a few seconds.
    The gold will be brought back to the American Truck.
     
    The Secured Door is open only for a few seconds.
    Then the door locked again
    and you have to press the button again.
     
    You can do it alone if you're fast.
    But a second team mate would be advisable
    he presses this button so the door opens again.
     
    opdesreadme.txt
    op_desert waypoints.rar

    114 downloads

       (0 reviews)

    Updated

  7. Wurttemburg Beta 2 - wurttemberg_b2.pk3

    Download pk3 name: wurttemberg_b2.pk3
    Map name: wurttemberg_b2.bsp
    Author(s): spaffdog
     
    - Allies spawn slightly further away from the tank than axis. it's a rush to either build or setup for a defense.
     
    - once the allies have repaired the tank the axis spawn now becomes the allies spawn and forces teh axis back to the factory.
     
    - The allies must continue to move the tank forward towards the factory gates
     
    - Allies must repair the bridge to advance to the factory gates
     
    - Blow the factory gates
     
    - Advance the tank to the side and blast through the wall
     
    - Allies CP spawn upon repair/construction
     
    - H/A crates available near teh allies cp to help with the push towards the gates and ultimately inside
     
    - Once the gate and the side wall have been blown it's time to steal teh docs and run them back to the transmitter (in an abandonded house near the intitial tank start.

    99 downloads

       (0 reviews)

    Updated

  8. Stukton - stukton.pk3 and waypoints

    Download pk3 name: stukton.pk3
    Map name: stukton.bsp
    Author(s): Melv "Stukatto" Miller
     
    Welcome to Stukton.The map is set in a small english village/town,it's taken a few months on and off to build. The map is primarily designed for In2tagib or Disintigration games, but accomodates all game modes except CTF. Theres new sounds,textures,shaders and contributed models and textures.
     
    stukton_waypoints.zip

    117 downloads

       (0 reviews)

    Updated

  9. Goldrush London - Goldrush_London.pk3 and waypoints

    Download pk3 name: Goldrush_London.pk3
    Map name: goldrush_london.bsp
    Author(s): StoerFaktoR
     
    Goldrush London puts the Map Goldrush into an a gloomy atmosphere - This map is only re-textured to an anno 1880 London Style. The gameplay is the same as the original map.
     
    Attention! This map uses a lot of FPS!!! Not suitable for slow computers or graphic cards!
     
    Goldrush_London_waypoints.zip

    163 downloads

       (0 reviews)

    Updated

  10. #gTh Frag Map - gth_fragmap.pk3 and waypoints

    Download pk3 name: gth_fragmap.pk3
    Map name: gth_fragmap.bsp
    Author(s): Diabolos
     
    Although the name suggests it, it´s not a pure Fragmap.
    Both teams are separated by a wall. One can this wall overcome little loop way or an activity about one, to come onto the enemy side. Also the engineer and cover ops are used on the map.
     
    gth_fragmap_ReadMe.txt
    gth_fragmap_waypoints.zip

    204 downloads

       (0 reviews)

    Updated

  11. Raw Castle TE Final - raw_te_final.pk3 and waypoints

    Download pk3 name: raw_te_final.pk3
    Map name: raw_te_final.bsp
    Author(s): Roger "redRum" Creus
     
    The allied army has taken a farm in East Anglia. There is a castle down the hill, the Axis are using it as their stronghold.
    The fortress is strongly defended by an old big wall which the Allies will have to pass through.
    Valuable documents are resting in a vault inside the castle. Will the Allies be able to steal and transmit them?
     
    Allies:
    1 .Primary : Steal the secret Documents.
    2 .Primary : Transmit the Documents.
    3 .Primary : Blow up the Main Wall and secure the Forward Spawn.
    4 .Primary : Destroy the Castle Main Door.
    5 .Primary : Blow up the Vault Door guarding the Documents.
    6 ..Secondary : Capture the Tower Spawn.
    7 ..Secondary : Destroy the Side Wall and get easier access to the Axis Castle.
    8 ..Secondary : Construct the Command Post.
     
    Axis:
    1 .Primary : Protect the Documents.
    2 .Primary : Prevent Allies from transmitting the Documents.
    3 .Primary : Defend the Main Wall.
     
    Included file fixes command map icons for ETPro servers.
    raw_te_ETPRO.pk3
    raw_te_final.gm raw_te_final.way raw_te_final_goals.gm

    155 downloads

       (0 reviews)

    Updated

  12. Supply Depot 2 Desert - supply_desert.pk3 and waypoints

    Download pk3 name: supply_desert.pk3
    Map name: supply_desert.bsp
    Author(s): 'StoerFaktoR
     
    This map is only re-textured to an desert version.
    The gameplay is the same as the original map.
     
    supply_desert_waypoints.zip

    132 downloads

       (0 reviews)

    Updated

  13. Love Duel - love_duel.pk3

    Download pk3 name: love_duel.pk3
    Map name: love_duel.bsp
    Author(s): {SSF}Sage
     
    Love duel is a small valley in desert. No objective! Just frag! Intended for 1 on 1, but suitable for small teams aswell.
    If you get bored of serious duels, you can just fool around, play hide and seek or just gather a few friends and play a game of riflenade war. You decide! Have fun!

    106 downloads

       (0 reviews)

    Updated

  14. La Rochelle Beta 2 - rochelle_b2.pk3 and waypoints

    Download pk3 name: rochelle_b2.pk3
    Map name: rochelle_b2.bsp
     
    -------------------------------------------------
    Info from the readme:
     
    Author: Ifurita and Brevik
    Build Time: ~110 Hours
    Status: Beta 2
    Number of Players: 12+
     
    Credits
    Detoeni: Torpedo and submarine models:
    Midnight Oil and the rest of the WolfProject crew: Locomotive, coal car prefabs)
    Brevik: Submarine Pen, overall architechtural design
    Leno: Flak 37 model
    Chruker: Garage doors and tags for sub model
    Hummer and Shield: Command map icons for crane and hand, as well as scripting guidance for the crane
    ShitStorm and the numerous clans affiliated with www.et1337.net for extensive testing, scrimming, and feedback
     
    Scenario:
    "The US 8th Air Force has failed to take the heavily fortified U-Boat pens at La Rochelle out of the war so the Resistance has smuggled a strike team into the base to destroy the target from the inside.
     
    The team must take the crane control module from the loading docks to the control room on the middle platform, use the crane to transfer explosives from a munitions train to the submarine, and use them to destroy the two submarines inside."
     
    Objectives:
    Phase 1: (Starts completed if playing Stopwatch)
    - Activate the crane controls by taking code module from Loading Docks (1) to Railyard Control Building (2)
     
    Phase 2:
    - Control the switch in the Railyard Control Building (2) long enough to move the pallet of explosives from the munitions train (3) to the submarine pen (6)
     
    Phase 3:
    - Dynamite the two submarines docked inside the submarine pen
     
    Other Notes:
    - If the allies build the CP, they will gain access to the sub pen via the loading docks
    - If the axis build the CP, they will be able to spawn in the east pen barrack room
     
    Changelog:
     
    B1 to B2
    - Dyno lights sub properly
    - Reduce height of railings slightly, so that you can shoot over them easier
    - Move controls building a smidge closer to allied spawn
    - Move north supports by controls building a bit to block shots from the axis spawn
    - Added voice announcements "switch lowered' and "switch raised"
    - Rearranged some cover by the first platform
    - Added dyno side door to building 3 (the first one by allied spawn)
    - Changed arrangement of some train cars
    - Think any issues with dyno falling thru sub are fixed
    - Moved CP into a side room so that it cannot be dyno'd from the catwalk
    - Added ammo and health racks in Workshop 2, only available in Campaign and Objective
    - Moved North rail supports to partially block direct fire from Axis spawn into control bunker
    - Added target_locations
     
    A2 to B1
    - Added some sounds
    - Fixed crane path moving thru the wall
    - Made gameplay dependant on gametype; Phase 1 (cap) starts completed and timelimit goes to 15 for stopwatch only
     
    rochelle_b2 waypoints.rar

    199 downloads

       (0 reviews)

    Updated

  15. Spear of Destiny 2 Xmas - sod2_xmas.pk3 and waypoints

    Download pk3 name: sod2_xmas.pk3
    Map name: sod2_xmas.bsp
    Author(s): -=AN=-Duke
     
    It’s a Xmas Edition (with waypoints) of the old map Spear of Destiny II - Last time the Allies were success full in stealing The Spear of Destiny. The Axis HQ have learned where the Allies keep Duke´s knife and gone try to steal it back.
    The Axis need to repair the tank, take control over the city and use the tank to break into the bank. If the Axis are successful then the train stands ready to bring them to safety.
     
    sod2_xmas.way

    148 downloads

       (0 reviews)

    Updated

  16. CTF Maat Final - ctf_maat_final.pk3 and waypoints

    Download pk3 name: ctf_maat_final.pk3
    Map name: ctf_maat_final.bsp
    Author(s): cyburk
     
    Maat Final is a CTF (Capture The Flag) map - Both teams must take 4 flags to win. If the time should have passed, the team wins with most flags.
    Map type: Fun / Map time: 30 minutes / Respawn Time: 5 Seconds both teams.
     
    ctf_maat_final waypoints.rar

    116 downloads

       (0 reviews)

    Updated

  17. UJE Amsterdam Xmas - UJE_amsterdam_xmas.pk3 and waypoints

    Download pk3 name: UJE_amsterdam_xmas.pk3
    Map name: UJE_amsterdam_xmas.bsp
    Author(s): [UJE]Niek
     
    Objectmap UJE Amsterdam Xmas version - The axis have to escort the tank through the streets of volendam to blow up the bankdoors and to get the secret documents to transmit them. It will not get easy for them because of the narrow streets and the buildings surrounded by water. There are alot of paths in this map also by boat some cruise ships will pass by for escort.
     
    uje_amsterdam_xmas_waypoints.zip

    164 downloads

       (0 reviews)

    Updated

  18. UJE Amsterdam Final - UJE_amsterdam_final.pk3 and waypoints

    Download pk3 name: UJE_amsterdam_final.pk3
    Map name: UJE_amsterdam_final.bsp
    Author(s): [UJE]Niek
     
    Objectmap UJE Amsterdam final - The axis have to escort the tank through the streets of volendam to blow up the bankdoors and to get the secret documents to transmit them. It will not get easy for them because of the narrow streets and the buildings surrounded by water. There are alot of paths in this map also by boat some cruise ships will pass by for escort.
     
    uje_amsterdam_final_waypoints.zip

    149 downloads

       (0 reviews)

    Updated

  19. UJE Xmas Town Sniper Beta 1 - UJE_xmastown_sniper_b1.pk3 and waypoints

    Download pk3 name: UJE_xmastown_sniper_b1.pk3
    Map name: UJE_xmastown_sniper.bsp
    Author(s): [UJE]Niek
     
    Snipermap UJE Xmas Town Sniper b1 - It's Christmas time. Just around christmas we all want to have a good time, so my present to everyone is this christmas spirit snipermap. It's just a funmap no realism in this one so have fun with it.
    I wanne wish everyone a merry christmas and a happy newyear!
     
    uje_xmas_town_sniper_b1_waypoints.zip

    129 downloads

       (0 reviews)

    Updated

  20. Adlernest 1 on 1 - adlernest1o1.pk3

    Download pk3 name: adlernest1o1.pk3
    Map name: adlernest1o1.bsp
     
    The fight is in the base, this one is closed on both sides.
     
    Missing textures should be easy to fix - on to-do list.

    122 downloads

       (0 reviews)

    Updated

  21. Gamma Mill Beta 4 - gamma_mill_b4.pk3

    Download pk3 name: gamma_mill_b4.pk3
    Map name: gamma_mill_b4.bsp
    Author(s): mlyn3k
     
    mlyn3k has made an update of his trickjump map Gamma Mill (beta4) - Almost all 'jumps' are from other mappers maps. Mine are just noob jumps.

    259 downloads

       (0 reviews)

    Updated

  22. UJE Snow Patrol Beta 1 - UJE_snow_patrol_b1.pk3 and waypoints

    Download pk3 name: UJE_snow_patrol_b1.pk3
    Map name: uje_snow_patrol.bsp
    Author(s): [UJE]Niek
     
    Axis objective map. The Axis have one big objective this Christmas , steal all the Xmas presents from the factory.
    First they have to escort the tank that will be followed by alot of trucks to load the presents in. On theire way to the Factory they will have to go over a frozen river and through a snowy Town. Allies have to try and stop them to safe Christmas this year.
     
    Axis objective:
    * Escort the trucks to the factory
    * Blow up 3 baricades
    * Sachel the side door
    * Fix commandpost
     
    Allied objective:
    * stop the trucks
    * Build baricades
    * Build the side door
    * Build commandpost
     
    uje_snow_patrol_b1_waypoints.zip

    139 downloads

       (0 reviews)

    Updated

  23. Praetoria Mission Two: Hell on Wheels - praetoria_m2.pk3 and waypoints

    Download pk3 name: praetoria_m2.pk3
    Map name: praetoria_m2.bsp
    Author(s): Diego
     
    Version 1.1
     
    -----------------
    Overview:
    -----------------
    Mission Two: "**The Allied Armor Forces are running low on fuel. They must use the tank
    to breach the Praetoria Depot Defenses, replenish their supplies, and escape to the tunnel
    that leads to the airfield"
     
    Map Objectives:
     
    -----------------
    Axis:
    -----------------
    1 "Primary Objective:**Stop the Allies from breaching the Depot Defenses."
    2 "Primary Objective:**Don't let the Allies reinforce the Tank at the Repair Depot."
    3 "Primary Objective:**Protect the Fuel."
    4 "Primary Objective:**Stop the Allies from escaping to the Tunnel that leads to the Airfield."
    5 "Secondary Objective:**Defend the Side Entrance."
    6 "Secondary Objective:**Protect the Side Wall."
    7 "Secondary Objective:**Protect the Gun Controls"
    8 "Secondary Objective:**Build a Command Post"
     
    -----------------
    Allies:
    -----------------
     
    1 "Primary Objective:**Use the Tank to breach the Depot Gates."
    2 "Primary Objective:**Reinforce the Tank at the Tank Repair Depot."
    3 "Primary Objective:**Steal the Fuel for the Tank.."
    4 "Primary Objective:**Escape to the Tunnel that leads to the Airfield."
    5 "Secondary Objective:**Destroy the Side Entrance."
    6 "Secondary Objective:**Destroy the Side Wall."
    7 "Secondary Objective:**Destroy the Gun Controls"
    8 "Secondary Objective:**Build a Command Post"
     
    praetoria_m2 waypoints.rar

    335 downloads

       (0 reviews)

    Updated

  24. Chateau Voilegarde Beta 3 - voilegarde_b3.pk3 and waypoints

    Download pk3 name: voilegarde_b3.pk3
    Map name: voilegarde_b3.bsp
    Author(s): Tasian
     
    Objectives:
    Allies
     
    - Gain Access to the Castle by Destroying the Main Entrance, Building the Assault Ramp on the East Side, and/or Destroying the Side Gate in the Basement Warehouse of the Chateau
     
    - Capture the Forward Spawn in the Castle Courtyard shed to make the assault that much easier.
     
    - Dynamite the Generator (located in the courtyard) to gain access to the research facility and to secure the Courtyard Spawn.
     
    - Disable the Electric Floor Controls to gain access to the radar part. Otherwise, anyone stepping into the radar room will get a "shocking" surprise.
     
    - Take the Radar Part and secure it to the truck outside the castle wall, near the main gate.
     
    - If constructed, dynamite the Truck Barrier, and escort that truck out of there to win the match.
     
    - Build a Command Post, located very close to the western wall on the first floor.
     
    Axis
     
    - Defend the Castle's Walls by preventing the destruction of the Main Entrance, rebuilding the Side Gate if compromised, and destroying the Assault Ramp if constructed.
     
    - Defend the Forward Spawn in the Castle Courtyard shed to continue defending the castle walls.
     
    - Prevent the destruction of the generator (located in the courtyard) to keep the facility within the castle locked down and the Courtyard Spawn under Axis control (if captured, of course).
     
    - Maintain the Electric Floor Controls so the Allies can not take the Radar Part.
     
    - Don't let the Allies steal the Radar Part and take it to the truck outside the castle, near the main gate.
     
    - Disable the truck and build the truck barrier to prevent the Allies from escaping with the Radar Part.
     
    - Build a Command Post, located very close to the western wall on the first floor.
     
    voilegarde_b3 waypoints.rar

    173 downloads

       (0 reviews)

    Updated

  25. Flak Cannon Beta 3 - flakcannon_b3.pk3 and waypoints

    Download pk3 name: flakcannon_b3.pk3
    Map name: flakcannon.bsp
    Author(s): evillair
     
    Allies:
    # The forward shack will be a permanent Allied spawn once the main door is blown.
    # The Command Post is linked to 2 spawns - One near the command post (where the truck is) and one at the south end of the map (near the axis entrence to the ammo supply)
    #
    # Axis:
    # Once the main door is blown by the Allies you will have 2 spawns.
    # One near the Pak Cannon (outside infront of one of the entrences to the ammo supply) and one in the middle of the map (south section)
     
    # I strongly urge you to check the command post and look where the spwn points are located.
     
    Northern Germany, 1943.
    The Axis have created a prototype Ammo that will be devastating to the Allied forces
    if used by their Pak Cannon.
    The Allies need to destroy the Ammo and the Pak Cannon to prevent the Axis from using it.
    flakcannon waypoints.rar

    179 downloads

       (0 reviews)

    Updated


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