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Wolfenstein: Enemy Territory Maps for Downloads.

1011 files

  1. Apennines Research Beta 2 - apennines_b2.pk3 and waypoints

    Download pk3 name: apennines_b2.pk3
    Map name: apennines_b2.bsp
    Author(s): Jacques "Mlehliw" Kvam
     
    ***DESCRIPTION***
     
    1944. In the Apennines Mountains, located in central Italy, the axis have constructed a remote secret research laboratory. Through covert operations allied forces have gotten wind of this operation. They have inserted troops in the immediate vicinity of the facility. Carnage ensues.
    apennines_b2 waypoints.rar
    apennines_b2.gm apennines_b2.way apennines_b2_goals.gm

    169 downloads

       (0 reviews)

    Updated

  2. Battery Winter - battery_winter.pk3 and waypoints

    Download pk3 name: battery_winter.pk3
    Map name: battery_winter.bsp
    Author(s): Molotov
     
    ***DESCRIPTION***
     
    The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage.
     
    based on
    - battery_eu_b2 map
    - Berzerkr (GER)'s Winterkrieg mod textures
    - Ragnar's Battery script
    - antman's location file
    battery_winter waypoints.rar
    battery_winter.gm battery_winter.way battery_winter_goals.gm

    216 downloads

       (0 reviews)

    Updated

  3. Baserace Winter Beta 3c - baserace_b3c.pk3 and waypoints

    Download pk3 name: baserace_b3c.pk3
    Map name: baserace_b3c.bsp
     
    ***DESCRIPTION***
     
    Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins!
     
    ***CHANGES***
     
    -FPS Increase
    -Winter Theme
    -Atmosphere Effects
     
    Note: Small missing texture.
    baserace_b3c waypoints.rar
    baserace_b3c.gm baserace_b3c.way baserace_b3c_goals.gm

    437 downloads

       (0 reviews)

    Updated

  4. UJE Volcano Escape Beta 7 - UJE_vulcano_escape_b7.pk3 and waypoints

    Download pk3 name: UJE_vulcano_escape_b7.pk3
    Map name: UJE_vulcano_escape.bsp
    Author(s): [UJE]Happy
     
    ***DESCRIPTION***
     
    The Axis are stuck between two volcano's that are about to erupt, they need to get away from there before they do! Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time! Allies must prevent all of this!
    uje_vulcano_escape waypoints.rar
    uje_vulcano_escape.gm uje_vulcano_escape.way uje_vulcano_escape_goals.gm

    177 downloads

       (0 reviews)

    Updated

  5. Valhalla TE ESWC - te_valhalla_eswc.pk3 and waypoints

    Download pk3 name: te_valhalla_eswc.pk3
    Map name: te_valhalla_eswc.bsp
    Author(s): Igloo, Mlyn3k, VoYtHas
     
    Electronic Sports World Cup version of the classic 1o1 map te_valhalla.
     
    Made for the Electronic Sports World Cup in Poznan, Poland 2006
    te_valhalla waypoints.rar
    te_valhalla.gm te_valhalla.way te_valhalla_goals.gm

    188 downloads

       (0 reviews)

    Updated

  6. Supply Depot Pro - supply_pro.pk3 and waypoints

    Download pk3 name: supply_pro.pk3
    Map name: supply_pro.bsp
    Author(s): Ginc, eTTp`Igloo
     
    Allied intelligence has discovered that the Axis forces are temporarily storing a large shipment of gold at a supply depot near the German border. The Allies have to drive a truck into the supply depot to steal the big ass crate of gold using a crane. The Axis have to defend the Depot and protect the gold till the end of aggression.
     
    (night version)
    supply_pro waypoints.rar
    supply_pro.gm supply_pro.way supply_pro_goals.gm

    378 downloads

       (0 reviews)

    Updated

  7. Pure Frag - purefrag.pk3 and waypoints

    Download pk3 name: purefrag.pk3
    Map name: purefrag.bsp
     
    Frag all you can!
    purefrag waypoints.rar
    purefrag.gm purefrag.way

    488 downloads

       (1 review)

    Updated

  8. Erdenberg Beta 2 - erdenberg_b2.pk3 and waypoints

    Download pk3 name: erdenberg_b2.pk3
    Map name: erdenberg_b2.bsp
    Author(s): sani, Hukk
     
     
     
    erdenberg_b2 waypoints.rar
    erdenberg_b2.gm erdenberg_b2.way erdenberg_b2_goals.gm

    311 downloads

       (0 reviews)

    Updated

  9. Airstrip 2 - low_airstrip2.pk3 and waypoints

    Download pk3 name: low.airstrip2.pk3
    Map name: low_airstrip2.bsp
    Author(s): LowLife, Bob le roux, Rummie
     
    Map type: OBJ
    Map size: Large
    Attacker: Allies
     
    ***DESCRIPTION***
     
    Objective:
    The Axis must defend the tower controls and the 2 AA guns.
    low_airstrip2 waypoints.rar
    low_airstrip2.gm low_airstrip2.way low_airstrip2_goals.gm
    low_airstrip2.gm low_airstrip2.way low_airstrip2_goals.gm

    183 downloads

       (0 reviews)

    Updated

  10. Reactor Final - reactor_final.pk3 and waypoints

    Download pk3 name: reactor_final.pk3
    Map name: reactor_final.bsp
     
     
    Good old competition map, better for smaller servers.
    reactor_final waypoints.rar
    reactor_final.gm reactor_final.way reactor_final_goals.gm

    429 downloads

       (0 reviews)

    Updated

  11. Antarctica Final - AntarcticaFinal.pk3 and waypoints

    Download pk3 name: AntarcticaFinal.pk3
    Map name: Antarctica.bsp
    Author(s): <|PCM|>Toiletman
     
    ***Description***
     
    Map Info =>
    Type: KOTH
    Timelimit: 30
    AxisSpawnTime:10
    AlliesSpawnTime:10
     
     
    ***Changes***
    -Added 2 cablecars
    -Brushwork
    -Ice Fixed
    -Replaced Flag
    -Added ladders
    -Wallsign Changed to 'Pleeclan'
     
    Objective => Capture and hold 5 flags to win
    antarctica waypoints.rar
    antarctica.gm antarctica.way

    235 downloads

       (0 reviews)

    Updated

  12. Supply Depot - supply.pk3 and waypoints

    Download pk3 name: supply.pk3
    Map name: supply.bsp
     
     
    Competition version of supplydepot2.pk3
    supply waypoints.rar
    supply.gm supply.way supply_goals.gm

    967 downloads

       (0 reviews)

    Updated

  13. 0815 CTF - 0815_ctf.pk3

    Download pk3 name: 0815_ctf.pk3
    Map name: 0815_ctf.bsp
    Author(s): Qualmi
     
    ***DESCRIPTION***
     
    Small CTF Map for max 8 players.
    The dev is not very forthcoming with his description but as he says it is a small 4 vs 4 ctf map with a simple layout.
    This looks like it is a first map for the dev and it is important to leave feedback so they can develop there skills.

    127 downloads

       (0 reviews)

    Updated

  14. Special Delivery TE - sp_delivery_te.pk3 and waypoints

    Download pk3 name: sp_delivery_te.pk3
    Map name: sp_delivery_te.bsp
    Author(s): Apple & GW
    Modified by: jump3r & eiM & Snake
     
    sp_delivery_te waypoints.rar
    sp_delivery_te.gm sp_delivery_te.way sp_delivery_te_goals.gm

    766 downloads

       (0 reviews)

    Updated

  15. 2 Tanks 1.7.1 - 2tanks_171.pk3 and waypoints

    Download pk3 name: 2tanks_171.pk3
    Map name: 2tanks.bsp
    Author(s): 2Bit
     
    ***Description***
     
    Both teams have the same objective:
    Get your tank to the Fuel Dump before the enemy gets his there
     
    In this version there are no fuel cans to be delivered.
     
    If the time limit expires the winning team is the one which has made the most
    progress with their tank.
     
    Game features The ambulance truck dispenses first aid when it stops by the rail track. Once a
    tank starts moving the ambulance will return to the Fuel Dump and stay there. At this
    time it becomes possible to build the tank barriers, which are located just outside
    the Fuel Dump.
     
    Don't enter the rooftop V-1 launch hangar, the residual fumes are poisonous.
     
    If your team has at least one Command Post built, it enables fire support
    from your tank: that is, your tank may fire at enemy troops in its path while
    on the move. The tank will try to avoid inflicting casualties on friendly troops
    but this cannot be guaranteed.
    2tanks waypoints.rar
    2tanks.gm 2tanks.way 2tanks_goals.gm

    226 downloads

       (0 reviews)

    Updated

  16. 110 Factory 2.0.0 - 110_factory_200.pk3 and waypoints

    Download pk3 name: 110_factory_200.pk3
    Map name: 110_factory.bsp
    Author(s): 2Bit
     
    ***Description***
     
    Allied raiders must get ashore from their stolen U-boat, storm the Me 110 factory and grab the secret radar components being fitted to aircraft on the production line. The Allies start inside the U-boat and must assault the forward bunker using high-speed dinghies and weather balloons. Destroying the main entrance to the airstrip will give the Allies access to the Me110 factory and the radar components within. Allies can enter the factory via the north doors or the side entrance and will need to fight their way along the production line to the south end where the radar components are kept. The radar components must be brought to the American halftrack outside the factory for an allied victory.
    110_factory waypoints.rar
    110_factory.gm 110_factory.way 110_factory_goals.gm

    174 downloads

       (0 reviews)

    Updated

  17. Cluedo 1.3.0 - cluedo_130.pk3 and waypoints

    Download pk3 name: cluedo_130.pk3
    Map name: cluedo.bsp
    Author(s): 2Bit
     
    Set in the country manor of the board game Cluedo (Clue in the U.S.), there is no real scenario - this is played just for laughs as a break between "proper" maps. Each game lasts about 10 minutes. Axis spawn in the Ballroom (centre top of the map) and Allies in the Hall (centre bottom).
     
    A flag then randomly spawns in one of the seven other rooms. The upper edge of the room's walls glow white when the flag is active inside.
     
    The flag can be captured by either team, giving the white glow an inner blue (allies) or red (axis) core to show the current possessor. When the flag is held for a total of 90 seconds by a team it is secured and removed from the map. The white glow is removed and the inner core remains to show that the room has been fought over and which team secured it.
     
    This process is repeated until one team has secured four flags and is victorious.
     
    Players can move freely between the rooms and enter the cellar. The doors are glass lined so that players are aware of anyone camping the other side, which is legitimate and likely to be the case.
     
    Each room can be entered or exited through its windows, and the four corner rooms have secret passages which link them. Players can also move around and over the building.
     
    Each of the seven flag rooms has a trap which is activated by the lever in the corridor outside the room. Once a trap is activated it cannot be re-used for 30 seconds.
     
    The traps make the interior of the room uncomfortable or downright dangerous for its occupants, which helps to shift players camping the flag. The player activating a trap is teleported to a location outside the room, so he can witness the carnage he has caused.
     
    To make things even more lively, the players will find there are all sorts of places that engineers can plant mines to surprise the unwary...
     
    The action is fast and frantic, with low respawn times to ensure all the players stay in the thick of it.
     
    Recommended for teams of between 2 and 12 per team.
    cluedo waypoints.rar
    cluedo.gm cluedo.way cluedo_goals.gm

    228 downloads

       (0 reviews)

    Updated

  18. Vesuvius - vesuvius_rev.pk3 and waypoints

    Download pk3 name: vesuvius_rev.pk3
    Map name: vesuvius_rev.bsp
     
     
    Objectives
    Axis
    1 Prevent the Allies from stealing the gold urn
    2 Prevent the Allies from stealing the truck
    3 Prevent the Allies from breaching the South gate
    4 Prevent the Allies from breaching the second South gate
    5 Prevent the Allies from building the bridge over the gorge
    6 Prevent the Allies from construction the ruins access rope
    7 Prevent the Allies from breaching the North ruins gate
    8 Capture the forward flag in the church
    Allied
    1 Steal the urn from the excavated ruins
    2 Get away with the truck
    3 Breach the South gate
    4 Breach the second South gate
    5 Construct the bridge over the gorge
    6 Construct the ruins access rope
    7 Breach the North ruins gate
    8 Capture the forward flag in the church
    vesuvius waypoints.rar
    vesuvius_rev.gm vesuvius_rev.way vesuvius_rev_goals.gm

    420 downloads

       (1 review)

    Updated

  19. Ruine Castle - ruine_castle.pk3

    Download PK3 Name: ruine_castle.pk3
    Map Name: ruine_castle.bsp
    Author(s): Wezelkrozum (Wessel Kroos)
     
     
    Southern France, 1942. The Axis found a ruine which can be used perfect as headquarter. The Allies noticed the movement of the Axis soldiers towards this ruine and try to prevent them from capturing this place. Kill the Enemy and you will have victory!
    Another real WWII map!
     
    GameTypes       : Objective
                             : Deathmatch
                             : LMS
                             : NOTICE! This map has no objectives and will run like a deathmatch gametype. Even if it's running in objective mode.
     
    Note: Very small map - not suitable for the main F|A servers.

    148 downloads

       (1 review)

    Updated

  20. Karsiah TE 2 - karsiah_te2.pk3 and waypoints

    Download pk3 name: karsiah_te2.pk3
    Map name: Karsiah_te2.bsp
    Author(s): Henri 'Nenquel' Karhula
     
    Objective:
    The Axis Forces have built up a base in the Center of Karsiah. They also have their Main Base there. The Allied Forces have the Mission to steal all Secret Axis Documents and transmit them to overrun the Axis Forces in the South.
    karsiah_te2.rar
    karsiah_te2.gm karsiah_te2.way karsiah_te2_goals.gm

    510 downloads

       (1 review)

    Updated

  21. MLB Daybreak - mlb_daybreak.pk3 and waypoints

    Download pk3 name: mlb_daybreak.pk3
    Map name: mlb_daybreak.bsp
     
    Level info:
    Axis have to prevent Allies from launching the rocket. First they have to repair and escort the tank through 2 tank barriers to the main gates. Then they have to blow the generator, dam gates and rocket bay gates. They have to steal the pass card to unlock the armory, deliver 5 dynamites to the detonator and activate the detonator to destroy the rocket. Axis can build a spawn and CP once they have passed the main gates.
    Allies have to prevent Axis from completing their objective. They can build 2 tank barriers to slow Axis down, build the CP and destroy the spawn Axis built.
     
    Allies: Don't let axis fight their way across the battle field. They must not get away with blowing up the rocket. Primary: - Don't let axis repair & rob the tank - Don't let the tank blow the main gate - Stop Axis from building a forward spawn - Protect the storage gate generator - Protect the dam access gate - Defend the rocket base entrance gate - Don't let Axis get the keycard - Don't let Axis place charges at the rocket Axis: Get hold of a damaged tank, repair it as use it to blast the main entrance of the Allied Fortress. Then infiltrate, get the keycard and get the 5 charges to the rocket to blow it up. mlb_daybreak waypoints.rar
    mlb_daybreak.gm mlb_daybreak.way mlb_daybreak_goals.gm

    756 downloads

       (1 review)

    Updated

  22. MLB Carnage - mlb_carnage.pk3 and waypoints

    Download pk3 name: mlb_carnage.pk3
    Map name: mlb_carnage.bsp
     
    Level info:
    Allies have to blow the beach bunker door, capture the flag to enable second spawn, blow the main gates and the bunker doors, construct the radio to call in B-17 to gain access to the generator and battery, blow the generator and blow the battery, the final objective.
    Axis have to stop them by building MG nests and CP. Also landmines can be placed in trenches to slow down the Allies.
    mlb_carnage waypoints.rar
    mlb_carnage.gm mlb_carnage.way mlb_carnage_goals.gm

    205 downloads

       (0 reviews)

    Updated

  23. Desert Rats - desertrats.pk3 and waypoints

    Download pk3 name: desertrats.pk3
    Map name: desertrats.bsp
    Author(s): Sylar and Blowfish
     
    Description:
    The 7th Armoured Division was a British armoured division which saw service during the Second World War where its exploits made it famous as the Desert Rats.
     
    After the Munich Crisis, the division was formed in Egypt during 1938 as the Mobile Division (Egypt) and its first divisional commander was the acclaimed tank theorist Major-General Sir Percy Hobart. During January 1940, the name of the unit was changed to the 7th Armoured Division. It was during this period that the nickname "Desert Rats" was coined.
     
    The division fought in every major battle during the North African Campaign; later it would land and fight in Italy before being withdrawn to the United Kingdom where it prepared to fight in North West Europe. It began landing in Normandy during the afternoon of June 6 and fought its way across Europe ending the war in Kiel and Hamburg, Germany. The 7th Armoured Brigade was detached from the division during early 1942 and fought the Japanese during the fighting in Burma before it returned to the Mediterranean Theatre and fought in Italy.
     
    Although the division was disbanded during the 1950s, the history, name and the famous 'Desert Rat' flash is carried on by the 7th Armoured Brigade.
     
     
    Allies:
    Have to defend the water supply to the fort and the two 75 mm guns that protect it from the Axis navy.
     
    Axis:
    Have to cut of the water supply to the Allied fort and destroy the two 75mm guns, so that their navy can attack it from sea.
    desertrats waypoints.rar
    desertrats waypoints.rar
    desertrats.gm desertrats.way desertrats_goals.gm

    525 downloads

       (3 reviews)

    Updated

  24. Snatch 3 - snatch3.pk3 and waypoints

    Download pk3 name: snatch3.pk3
    Map name: snatch3.bsp
    Author(s): SteelRat
     
    Story:
    June 1943: The Axis have a small but vital communication outpost, which controls the Blitzkrieg on all major frontlines. This outpost is equipped with the new radar technology and the Allies are planning an attack (codename: Snatch). The aim is to steal a radar part which in turn will give the Allies crucial electronical know-how.
     
    Will the Axis defend the outpost or will Operation Snatch be a success for the Allied Forces
    snatch3 waypoints.rar
    snatch3.gm snatch3.way snatch3_goals.gm

    474 downloads

       (1 review)

    Updated

  25. Glider 3.0.2 - glider_302.pk3 and waypoints

    Download pk3 name: glider_302.pk3
    Map name: glider.bsp
    Author(s): 2Bit
     
    Title Glider Assault
    File name glider_302.pk3
    Map name glider
    Version 3.0.2 (Created May, 2007)
    Nbr of players Any
    Author 2Bit (www.tibetclan.com)
    Major changes to spawning, including when the allies take the outpost, the axis paratroopers can try to get it back; new axis spawn at centre of map; new allied spawn in tank garage; and when the tank reaches the guardpost the allied spawn is set there.
    The parachute spawns are removed once the allied CP is built.
    The 2nd tank barrier has been moved to be closer to the outpost.
    Axis CP moved to the outpost.
    Axis compound spawn enlarged to give more shoulder room
     
     
    Other maps Breakout
    TankBuster
    British Bulldog
    2tanks
    6flags
    110 Factory
     
    Available from www.pythononline.co.uk/et or www.tibetclan.com
     
    Installation Put the pk3 file into the etmain folder.
     
    The Story Spring 1943, the Austrian Alps: Allied Intelligence has reported that the enemy are developing a
    powerful new tank in a secure research facility. It is vital that one of the prototype Jagdpanther
    models be photographed for assessment.
     
    Some Allied 'Horsa' gliders are in enemy hands and are crated in a nearby Axis outpost: capture the
    outpost and use the gliders to assist in the operation.
     
    Description The Allies are dropped in by parachute and must assault the Outpost in order to gain access to
    the gliders crated there. They must then fly at least one glider from the Outpost to a hilltop
    overlooking the research facility. From there they will be able to destroy the generator, which
    opens the sealed door of the tank storage building.
     
    They must steal the tank and transport it to the Outpost, where a Photo Reconnaissance Spitfire
    will be able to take photographs of it.
     
    Operation of Glider
    It is vital for the Allies to fly at least one glider to the hilltop overlooking the compound -
    the Generator cannot otherwise be destroyed (the Axis door to the Generator room is secure against
    Allied Covert Ops). Multiple soldiers can be transported in each glider.
     
    Gliders require steam power for launching, which is only available if the Hopper Pump is
    operational, so this must be repaired first.
     
    To fly a glider, any type of Allied soldier must go into the cockpit. Thereafter the glider will
    fly to the hilltop unless shot down. A glider can only be shot down using explosive weapons.
     
    A glider crash can be survivable by occupants depending on the angle of the crash and what the
    glider collides with. Baling out is often a safer option.
     
    Operation of Nebelwerfer (multiple rocket launcher)
    The Nebelwerfer can be loaded from the cart adjacent to it. A maximum of 6 rockets can be loaded,
    but it can be fired with less.
     
    The rockets are not 100% accurate, so the more rockets fired at one time, the greater the chance
    of a hit. 3 rocket/panzer hits will down a glider.
     
    The cart can be resupplied by an Axis Field Ops. When resupply is possible (the cart has less
    than 6 rockets in it) a red triangle illuminates showing where the Field Ops must stand to
    resupply the cart. The Field Ops can resupply one rocket every 3 seconds.
     
    Resupplying the cart is possible when the Nebelwerfer is firing, but otherwise only one action
    can be performed at a time.
     
    Spitfire The Spitfire will fly overhead when the tank passes the Guardpost, and then await its arrival
    at the Outpost.
     
    ME109s An Axis Field Op can call in ME109 airstrikes on the tank. To do this he must approach the radio
    in the Outpost any time after the tank has passed barrier #2, and before the tank reaches the
    Outpost. The ME109s will drop HE bombs, deadly to the tank and any escorting infantry.
     
    Gamemodes Objective, Stopwatch.
    glider waypoints.rar
    glider.gm glider.way glider_goals.gm

    403 downloads

       (1 review)

    Updated


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