Popular Post Cocanation Posted Friday at 09:02 PM Popular Post Posted Friday at 09:02 PM (edited) Starting this as per @Chuckun comments. - Add 8 extra maps to the rotation - g_minMapAge 7 -> g_minMapAge 9 or 11 (So we don't play the same 8 maps over and over). - Fix spawn times on maps where Axis attacks and Allies defends. (e.g. Warbell, etl_warbell, railgun, MLB_daybreak). - unhid railgun and fueldump. - Make railgun 15 minutes long. - Remove 1 bot per team. Bunch of tags for silent#1 admins and regulars. @dju@elcabron@DyDragon@Cross Marian@Masa_1964@stalker@Petrovski@CarbOn@knw@Lusciousdrunk@United Blood@noob1@Sparrow@Stryder@Gengis@Aftermath@Sleestak@Renegade Pig@ogeazy@T_Mort@Donald J Trump@a crack ho@Jesus @mario@Superjoto@Shoresy@RNGesus@80sDUDE@contrast@!MX@Peter-@EVIL BUTTERS@Dest!Ny@schNee@pajk0@Weezal@LazyHippo@LaJord@Mortemex@MosesIsComingLookBusy@Mobius@chtr@Federicrit@Magi@TulsaGeoff@taNsy@Intension(Pneuma), @Papito, @hyeNa@drunkman Sorry If I forgot someone. More suggestions please add them here. Thanks Edited Saturday at 10:57 PM by Cocanation adding more people 11 3 2 1 Quote
Shoresy Posted Friday at 09:37 PM Posted Friday at 09:37 PM Let's add splash damage to the flamethrower! 1 2 1 Quote
knw Posted Friday at 11:37 PM Posted Friday at 11:37 PM Still hoping the ISP stuff gets resolved. Miss you guys! I've been playing jay to pass the time. 5 1 Quote
MosesIsComingLookBusy Posted Saturday at 01:30 AM Posted Saturday at 01:30 AM Self-inflicted flamethrower damage. (or maybe that's splash dmg? got vacation brain atm). And Coca, when I come back, I will make you regret for forgetting me, I will annihilate you, I will make you quit the game! Mark my words! (hehe jk lol) 6 2 1 Quote
Cocanation Posted Saturday at 01:36 AM Author Posted Saturday at 01:36 AM 5 minutes ago, MosesIsComingLookBusy said: Self-inflicted flamethrower damage. (or maybe that's splash dmg? got vacation brain atm). And Coca, when I come back, I will make you regret for forgetting me, I will annihilate you, I will make you quit the game! Mark my words! (hehe jk lol) 1 6 Quote
Snake in the Grass Posted Saturday at 06:25 AM Posted Saturday at 06:25 AM 4 hours ago, MosesIsComingLookBusy said: Self-inflicted flamethrower damage. (or maybe that's splash dmg? got vacation brain atm). And Coca, when I come back, I will make you regret for forgetting me, I will annihilate you, I will make you quit the game! Mark my words! (hehe jk lol) 1 Quote
Shoresy Posted Saturday at 09:25 AM Posted Saturday at 09:25 AM Me and @MosesIsComingLookBusy are about to tag team you @Cocanation I hope your prepped. Hope you've been stretching! 4 Quote
80sDUDE Posted Saturday at 03:51 PM Posted Saturday at 03:51 PM That works for me. As far as I'm concerned, you can throw in adrenaline and Molotovs, and I'll be happy too! 1 1 Quote
Cross Marian Posted Saturday at 10:37 PM Posted Saturday at 10:37 PM (edited) Lots of great ideas, loving it. I'm sending my sympathies to Moses for being overlooked Also, adding some key people to the list: @chtr @Mobius @Federicrit @Magi @TulsaGeoff I might suggest also capping the maximum number of Mortars available per team. 2 max per team (and I'm being generous here). Anymore than that throws balance completely off. Rewriting all the above suggestions here too with my comment on a couple of them: - Add 8 extra maps to the rotation. --> I believe we are trying to keep a maximum of 25 maps at once (including the original hidden maps) to prevent server issues. - g_minMapAge 7 -> g_minMapAge 9 or 11 (So we don't play the same 8 maps over and over). ✅ --> I would suggest 9 (or 10 max) for the turnover. - Fix spawn times on maps where Axis attacks and Allies defends. (e.g. Warbell, etl_warbell, railgun, MLB_daybreak). ✅ - unhid railgun and fueldump. --> If so, railgun should be in the cap list based on # of players (like Beerrun). Can't play this one on 15v15. - Make railgun 15 minutes long. ✅ - Remove 1 bot per team. ✅✅ - Self-inflicted flamethrower damage. ✅✅ Edited Saturday at 10:38 PM by Cross Marian 3 1 3 Quote
Cocanation Posted Saturday at 10:50 PM Author Posted Saturday at 10:50 PM 11 minutes ago, Cross Marian said: I might suggest also capping the maximum number of Mortars available per team. 2 max per team (and I'm being generous here). Anymore than that throws balance completely off. We have this set up already! [players 0-19] set team_maxMortars 1 [players 19-27] set team_maxMortars 2 [players 27-*] set team_maxMortars 2 [/players] 2 Quote
knw Posted yesterday at 12:24 AM Posted yesterday at 12:24 AM 1 hour ago, Cocanation said: We have this set up already! [players 0-19] set team_maxMortars 0 [players 19-27] set team_maxMortars 0 [players 27-*] set team_maxMortars 0 [/players] Fixed your post @Cocanation. Did my 1 helpful thing for the day 😄. 3 1 Quote
Platinum VIP Aftermath Posted 23 hours ago Platinum VIP Posted 23 hours ago (edited) 2 hours ago, Cross Marian said: Lots of great ideas, loving it. I'm sending my sympathies to Moses for being overlooked Also, adding some key people to the list: @chtr @Mobius @Federicrit @Magi @TulsaGeoff I might suggest also capping the maximum number of Mortars available per team. 2 max per team (and I'm being generous here). Anymore than that throws balance completely off. Rewriting all the above suggestions here too with my comment on a couple of them: - Add 8 extra maps to the rotation. --> I believe we are trying to keep a maximum of 25 maps at once (including the original hidden maps) to prevent server issues. - g_minMapAge 7 -> g_minMapAge 9 or 11 (So we don't play the same 8 maps over and over). ✅ --> I would suggest 9 (or 10 max) for the turnover. - Fix spawn times on maps where Axis attacks and Allies defends. (e.g. Warbell, etl_warbell, railgun, MLB_daybreak). ✅ - unhid railgun and fueldump. --> If so, railgun should be in the cap list based on # of players (like Beerrun). Can't play this one on 15v15. - Make railgun 15 minutes long. ✅ - Remove 1 bot per team. ✅✅ - Self-inflicted flamethrower damage. ✅✅ the only appropriate cap is 0. EDIT: wank beat me to it, i just didnt scroll down far enough 🤣 Edited 23 hours ago by Aftermath wnk wins 1 Quote
Gengis Posted 22 hours ago Posted 22 hours ago 3 hours ago, Cross Marian said: Self-inflicted flamethrower damage. This please Quote
knw Posted 20 hours ago Posted 20 hours ago 3 hours ago, Aftermath said: the only appropriate cap is 0. EDIT: wank beat me to it, i just didnt scroll down far enough 🤣 Great minds! Quote
Platinum VIP Jesus Posted 6 hours ago Platinum VIP Posted 6 hours ago Would be nice to have anti rush Quote
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