Maps
Wolfenstein: Enemy Territory Maps for Downloads.
1043 files
-
UJE_superhero_sniper_b3 + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_superhero_Sniper_b3--
This snipermap is set in a comicbook style map. It looks like a comic because of the cel shading. 2 city's competing against eachother for business Let's see who wins
xtra features in this map are:
* Celshading
* Lot's of sounds
* Some girl models walking and dancing in the map
* You can undress them by pushing the button
* 1 way crossing ability
Hope everyone likes the map and that it wil bring great fun
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
-----------------------------------------------------------------
378 downloads
(0 reviews)Updated
-
UJE_flat_sniper_2020 + waypoints
By papywolf
Map made by [UJE]Niek
Well another map is done. UJE_flat_sniper i named it , this map is made pure for fun. 2 high and i mean super high buildings standing against eachother . Again its a snipermap there's a way to cross again for fun play , you can jump from a 100 stores building and try to land in the water or you can try to jump on de trampoline. The way up or down can be done by a elevator who was made by [UJE]C he made the elevator in i think an hour hahah. Fine tuning took al little bit longer , the elevator makes the map i think. I'The map is now Final .a darker sky is added and some stuff is ajusted for making the map nicer. Well the map is the most played of all snipermaps on our server so it must be good. I hope with all the improvements the map is better. Here are some screenshots.
Well ,you see some helicopters on top of the roof you can sniper off and you see how high the building is Here are some screenshots of the down level were you can cross. There can be lot's of fun fights down there hihi. that was the intension . Lots of nice fights were down here.
-----------------------------------------------------------------
More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
372 downloads
(0 reviews)Updated
-
[UJE]Vulcano Escape + waypoints
By papywolf
Map made by [UJE]HappY
--NEW [UJE] MAP-- --[UJE]Vulcano Escape --
[UJE]Vulcano escape
The Axis are stuck between two vulcanos that are about to erupt, they need to get away from there before they do!
Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time!
Allies must prefent all of this!
Mapmaker: [UJE]HappY
Special thanks for helping a lot with scripting to [UJE]C.
-----------------------------------------------------------------
More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
394 downloads
(0 reviews)Updated
-
UJE trainstation b4 + waypoints
By papywolf
Map made by [UJE]Niek
--UJE trainstation b4 --
The Allies must blow up the entrance of a large Building
to get acces to the Trainstation.
In the Trainstation are 2 anti tank guns ready for transport to
Siwa Oasis where the axis can use it for theire fortress.
Axis have to prevent the Allies for blowing up the guns.
Allies objective:
*Destroy the main entrance
*Destroy both Anti Tank Guns.
Axis objective
*Defend the main entrance
*Defend the Anti Tank Guns
*Build the 2 Barricades
Here some screenshots how the map looks
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
-----------------------------------------------------------------
405 downloads
(0 reviews)Updated
-
UJE the lab b5 + waypoints
By papywolf
Map made by [UJE]Niek
--UJE the lab b5 --
Intel found a secret base in the French Alps ,
Allies have to destroy the Rocket stationed there then
they have to gain acces to the Secret base and search
some trainparts to fix the train and escape
Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train
Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train
Here some screenshots how the map looks
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
-----------------------------------------------------------------
363 downloads
(0 reviews)Updated
-
UJE_attic_Panzer + waypoints
By papywolf
Map made by [UJE]Niek
Panzerwar on the attic what more do you want ?
-----------------------------------------------------------------
More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
365 downloads
(0 reviews)Updated
-
UJE_toyshop_sniper + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_toyshop_sniper --
Pretend yourself in a toyshop but this time you may use
the guns for real.
The only thing is that you are very little like a mouse.
There is a way to cross but it's not easy ,you have to use the stairs.
Have alot of fun.
-----------------------------------------------------------------
More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
335 downloads
(0 reviews)Updated
-
UJE_cathedral + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_cathedral --
This is an axis attack map,
The axis want a rematch so they are trying to recapture the church
They will use a tank to scare the allied forces off
Hope in this version of cathedral the church grounds will be played more
Axis Objective
* Escort the tank
* Destroy the bariers
Allied Objective
* Stop the tank
* Prevent the axis from destroying the bariers
Here some screenshots how the map looks
-----------------------------------------------------------------
More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
377 downloads
(0 reviews)Updated
-
UJE_xmas_warehouse + waypoints
By papywolf
Map made by [UJE]Niek
Don't let axis fight their way across the battlefield.
They must not get away with blowing up the rocket !!!!!
Axis Objective
* Blow up the gate
* Destroy the missile
Allied Objective
* Prevent the axis from opening destroying the missile
Here some screenshots how the map looks
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
-----------------------------------------------------------------
345 downloads
(0 reviews)Updated
-
UJE_final_battle + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_final_battle --
The Axis have lost the war! Stop the final battalion of axis soldiers that are trying to get through the Alps.
Prevent them from refueling and constructing bridges to get to their final destination.
Axis Objective
* Escort the tank to the boat
* Steal the fuel
* Destroy the bariers
* Build the bridges
Allied Objective
* Prevent the axis to flee with the tank
Here some screenshots how the map looks
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
-----------------------------------------------------------------
377 downloads
(0 reviews)Updated
-
UJE_watten + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_watten --
Allies took control of the area and have to keep the missiles and documents under control.
Axis will try to destroy a V2 in order to get access to the documents.
Axis Objective
* Steal the objective and bring it to the truck
Allied Objective
* Prevent the axis from stealing the objective
Here some screenshots how the map looks
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
-----------------------------------------------------------------
349 downloads
(0 reviews)Updated
-
UJE_villa + waypoints
By papywolf
Map made by [UJE]Niek
About This File
Allies have to steal the objectives and bring them to the truck
Allied Objective
* Steal the objectives
Axis Objective
* Stop the allies from stealing the objectives
Here some screenshots how the map looks
-----------------------------------------------------------------
More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
359 downloads
(0 reviews)Updated
-
UJE promenade sniper b1 - UJE_promenade_sniper_b1.pk3 and waypoints
By papywolf
Map made by [UJE]Niek
Holliday feeling time.
Always want to feel how it is on some kind of robinson eiland ?
this is you're chance.
Promenade sniper is a No Crossing map so you can lean back and enjoy the good weather
You can also try and get some kills because there is another eiland with some enemies.
Here some screenshots how the map looks
uje_promenade_sniper Waypoints.rar
1704 downloads
(0 reviews)Updated
-
sub_base_final and waypoints
By papywolf
About This File
OBJECTIVES (AXIS):
- Steal The Enigma Machine.
- Destroy the Sub Pen Door.
- Construct a Command Post.
- Destroy the bunker defenses.
- Capture the Bunker Flag.
- Destroy the Road Entrance.
- Transmit the Decoder Information.
OBJECTIVES (ALLIES):
- Don't let the axis steal back the Enigma Machine.
- Don't let the axis destroy the Sub Pen Door.
- Construct the Command Post.
- Build the Bunker Defenses.
- Defend the bunker flag.
- Defend the road entrance.
- Don't let the axis escape with the decoder.
393 downloads
(0 reviews)Updated
-
praetoria_m3 and waypoints
By papywolf
Description:
(the readme file)
-------------------------------------------------------------------------------------
MISSION DETAILS
-------------------------------------------------------------------------------------
Mission Time: 25 Minutes
Spawn Times: Axis 20 Seconds
Allies 20 Seconds
-----------------
Overview:
-----------------
Mission Three: "The Allies must steal a prototype jet engine from the Praetoria Research Facility.
The Axis must protect their military secrets and repel the invaders at all costs."
Map Objectives:
// Axis Objective Descriptions
1 "Primary Objective:**Don't let the Allies steal the Command Card from the Drunk Officer."
2 "Primary Objective:**Don't let the Allies Load the Engine onto the Tug at the North Crane."
3 "Primary Objective:**Stop the Allies from Returning the Tug to the Depot Yard."
4 "Primary Objective:**Stop the Allies from breaching the First Truck Barrier."
5 "Primary Objective:**Stop the Allies from breaching the Second Truck Barrier."
6 "Secondary Objective:**CHECK YOUR FIRE! Don't kill your own commander!"
7 "Secondary Objective:**Build a Command Post"
8 "Secondary Objective:**Defend the East Courtyard."
// Allied Objective Descriptions
1 "Primary Objective:**Steal the Command Card from the Drunk Officer and take it to the Track Switch Console."
2 "Primary Objective:**Get the tug to the North Crane to Steal the Supersonic Engine."
3 "Primary Objective:**Return the Tug to the Depot Yard to Load the Engine onto the Truck."
4 "Primary Objective:**Escort Truck past the First Truck Barrier."
5 "Primary Objective:**Escort Truck past the Second Truck Barrier."
6 "Secondary Objective:**CHECK YOUR FIRE! Don't make a martyr out of a drunk officer!"
7 "Secondary Objective:**Build a Command Post"
8 "Secondary Objective:**Capture the East Courtyard."
418 downloads
(0 reviews)Updated
-
UJE_castle_xmas_b1 and waypoints
By Buckwild
UJE_castle_xmas_b1 Enemy Territory map
map "UJE_castle_xmas"
longname "[UJE]Castle Xmas"
type "wolfmp wolfsw wolflms"
timelimit 25
axisRespawnTime 3
alliedRespawnTime 3
lmsbriefing "[UJE]^3Castle Xmas: The Axis are intruding Santa's Castle
to steal his Magic crown and
escape with his sledge
Map made by [UJE]Niek www.ujeclan.com"
wm_axis_respawntime 15
wm_allied_respawntime 25
wm_number_of_objectives 7
wm_set_round_timelimit 25
// Objectives
// 1: Forward Spawn (Old Town)
// 2: Command Post
// 3: Side Wall
// 4: Assault Ramp
// 5: Broken Mirror
// 6: Basement Wall
// 7: Gold
uje_castle_xmas.gm uje_castle_xmas.way uje_castle_xmas_goals.gm
405 downloads
(0 reviews)Updated
-
UJE_xmas_factory_b1
By Buckwild
"UJE_xmas_factory"
Briefing: Axis forces are planning an assasination on Santa
while he is sleeping ,They have to steal a special Dagger for it to make it work ,
The allied forces have to protect Santa at all cost"
axiswintext "Santa is dead what will happen to xmas now ?!"
alliedwintext "The Axis Forces have been defeated and Santa is safe!"
// Game rules
wm_axis_respawntime 15
wm_allied_respawntime 25
wm_number_of_objectives 8
wm_set_round_timelimit 30
476 downloads
(0 reviews)Submitted
-
UJE carentan b1 - UJE_carentan_b1.pk3 and waypoints
By papywolf
About This File
Map made by [UJE]Niek
Changed to uje version
16-9-2020 added commandpost spawn for allies only TABLE OF CONTENT
I. A brief history
II. Creation
III. Map & objectives
IV. Credit
V. Thanks
VI. Contact
VII. Further links
VIII. Extra and known issues
IX. Copyright I. A brief history
This et_carentan was originally conceived as a complete and perfect reconstruction of Carentan, in order to pay tribute to this celebrated Call of Duty multiplayer map. In the mapping process, and with the consent of VS, the idea got adapted in honor of the alliance between SLUT and VS.
The map was to be subject to a complete transformation, ultimately attempting to give the map a Vietnamese war atmosphere. Hence, the map's name became a mere "vietnamization" of Carentan: "Kha Ran Than". Evidently, the map featured the VS Vietnam mod textures and sounds. Also, beside the original Carentan setting, the map was enlarged with a beach landing and a town plaza to better suit the 40 slot VS server.
In an initial phase, Kha Ran Than was to be provided exclusively to the VS clan to use on their VETERAN SOLDIERS-VIETNAM server. Later on it would, independently of the VS Vietnam mod, be made public for others when adapted to the original CoD Carentan setting, preserving the said enlargments.
This et_carentan was originally conceived as a complete and perfect reconstruction of Carentan, in order to pay tribute to this celebrated Call of Duty multiplayer map. In the mapping process, and with the consent of VS, the idea got adapted in honor of the alliance between SLUT and VS.
The map was to be subject to a complete transformation, ultimately attempting to give the map a Vietnamese war atmosphere. Hence, the map's name became a mere "vietnamization" of Carentan: "Kha Ran Than". Evidently, the map featured the VS Vietnam mod textures and sounds. Also, beside the original Carentan setting, the map was enlarged with a beach landing and a town plaza to better suit the 40 slot VS server.
In an initial phase, Kha Ran Than was to be provided exclusively to the VS clan to use on their VETERAN SOLDIERS-VIETNAM server. Later on it would, independently of the VS Vietnam mod, be made public for others when adapted to the original CoD Carentan setting, preserving the said enlargments.
------------------------------
II. Creation
------------------------------
In the process, they received a great deal of help from other distinguished mappers, who will be thanked and credited later on in this readme.
The entire concept took about a year of weekend work to become reality, from somewhere in September 2008 to September 2009.
IMPORTANT NOTE: It must be emphasized the final result was achieved without ever decompiling anything from the original CoD map or any other map from any other game. Also, out of respect of the original creation, the map is provided with completely different textures than the CoD version.
------------------------------
III. Map & objectives
------------------------------
1. Setting:
As said, the map's setting is based on the Call of Duty map, which in turn based itself on the prestigious "Band of Brothers" series. The liberation of Carentan took place on June 12, 1944. It is this framework this map is relying on as well. In order to insert a worthy objective, we decided upon the stealing of a tank, escorting it to German head quarters, stealing documents there and securing those in a Huey helicopter.
The map features the original CoD town of Carentan, together with a small beach and a town plaza.
2. Objectives
- Attacking team: US Easy Company
Objective: Stealing top secret documents which could gravily endanger the planned liberation of Europe from the German terror.
- Defending team: Germany
Objective: the Germans are in the middle of transmitting the secret intel and must prevent the documents from getting stolen.
3. Map and spawn times
Time limit: 30 minutes
Allied spawn time: 12 seconds
Axis spawn time: 15 seconds
------------------------------
IV. Credit
------------------------------
Credit goes to:
- Sage for the -vis improvements, misc editing and great support
- Menzel for his car model
- Pegazus for his helicopter model and great support
- Necromancer for his skybox pack
- VS Monkey
- UJE Niek for, amongst others, his great blending and, together with UJE C, more -vis improving
- Official 6-maps source (for crates, radar house: allies first spawn (edited by us) and other
models that come default with the game)
- the original CoD Carentan creators
- Rayban for the treeline texture and shader
------------------------------
V. Thanks
------------------------------
Our thanks goes to:
- Monkey for testing the first versions of the map and the helpful feedback
- a particular, very kind inhabitant of a place called The Delta Quadrant
- the VS clan for its great server, home of its celebrated Vietnam 0.0.2 mod as well as the Vietnamized version of this map, Kha Ran Than
- Pegazus and Sage from S&M mapping
- UJE Niek and C
- all mappers, in particular on the splashdamage forums, who helped us in any way
- everyone who tested this map or brought an added value to the map
- you who are reading this and will (hopefully) play et_carentan
- our Nintendo Wii for entertaining us during compiling times (... long times it were)
- our PC for hangin' on
------------------------------
VII. Further links
------------------------------
http://www.ujeclan.com409 downloads
(0 reviews)Updated
-
Chartow Final
By FILIPE
---------------------------------------
Informacje o tym pliku:
---------------------------------------
Nazwa mapy: Chartow_Final
Nazwa pliku: Chartow_Final.pk3 (Chartow_Final.bsp)
Druga nazwa: ^hChartow ^1Final
Typ mapy: wolfmp wolfsw wolfcp
Wersja: Wersja finalna (utworzona 23 lutego 2018, edytowana 29 listopada 2020)
Limit czasu mapy: 20 minut
Czas odrodzenia Allies: 18 sekund
Czas odrodzenia Axis: 22 sekundy
Liczba celów: 8 celów
Mapa została wykonana przez FILIPE
---------------------------------------
Opis misji:
---------------------------------------
Neutralny opis mapy:
W mieście Chartów pośród ciasno ułożonych fabryk położony jest bank. Za jego progiem znajduję się sejf. Trzeba go zniszczyć, a zawartość dostarczyć do nadajnika radiowego.
To zadanie leży na barkach Alliesów. Ale przedtem muszą przejąć wrogi czołg i eskortować go pod drzwi banku. Po zakończonej misji Alliesi mają się wycofać z miasta.
Opis mapy Alliesów:
W pomieszczeniach banku znajduję się sejf. Musicie go zniszczyć, a jego zawartość dostarczyć do nadajnika radiowego. Ale wpierw musicie przejąć wrogi czołg i eskortować go do drzwi banku.
Po zakończonej misji wycofajcie się z miasta.
Opis mapy Axis:
Postawiono Wam najważniejsze zadanie w całej rzeszy. Chrońcie zawartości banku przed wykradnięciem go przez wroga. Żeby to wykonać musicie odeprzeć nieprzyjacielski atak i uniemożliwić im przejęcie naszego czołgu.
---------------------------------------
Opisy celów Alliesów:
---------------------------------------
1) Przejmij wrogi czołg i eskortuj go pod drzwi banku!
2) Ochroń czołg przed nieprzyjacielskim ostrzałem i podprowadź go pod drzwi banku!
3) Przejęty czołg wroga doprowadź pod drzwi banku. Niszczycielskim strzałem udostępnij pomieszczenia skarbca!
4) Zniszcz sejf i zdobądź jego zawartość, po czym dostarcz go do nadajnika radiowego!
5) Zniszcz ścianę boczną by stworzyć krótszą drogę do czołgu.
6) Zniszcz ścianę dzielącą kanały i magazyn by stworzyć drogę na tyły czołgu.
7) Zniszcz bramę wjazdową i w ten sposób utoruj sobie krótszą drogę do ucieczki.
8 Ustaw stanowisko dowodzenia w barze Axis. Uniemożliw zniszczenia i przejęcia go przez nieprzyjaciela.
---------------------------------------
Opisy celów Axis:
---------------------------------------
1) Nie dopuść do przejęcia naszego czołgu przez wroga!
2) Nie pozwól by nieprzyjaciel podprowadził czołg do drzwi banku!
3) Nie pozwól na strzał z niszczyciela i zniszczenie drzwi banku!
4) Nie pozwól na zniszczenie sejfu i wykradnięcia jego zawartości!
5) Nie pozwól wrogowi na utworzenie sobie krótszej drogi. Chroń ścianę boczną.
6) Nie pozwól wrogowi na zakradanie się w tyłach magazynu. Chroń ścianę magazynu czołgu.
7) Nie pozwól wrogowi na stworzenie sobie krótszej drogi na ucieczkę. Chroń bramę wjazdową.
8 Ustaw stanowisko dowodzenia w barze Axis. Uniemożliw zniszczenia i przejęcia go przez nieprzyjaciela.
Podziękowania dla @Xiahou Dun za pomoc w przetłumaczeniu opisu celów.
Chartow_Final.gm Chartow_Final.way Chartow_Final_goals.gm
440 downloads
(0 reviews)Updated
-
UJE_wildwest_sniper_b3
By papywolf
MISSION:
Pretend youreself in the Wildwest.
Only this time no cowboys and indians but snipers. It's set in 2 towns both on the edge of a river. Go find some good spots and kill them all.
347 downloads
(0 reviews)Submitted
-
uje_warzone
By papywolf
Description:
(the readme file)
-----------------------------------------------------------------
[UJE] Warzone
-----------------------------------------------------------------
Map made by [UJE]Niek
Special effects made by [UJE]C
-----------------------------------------------------------------
welcome in the warzone.Alies are attacking a city that is
suppressed by alies attacks.Alies are searching for the last
hideout place of the axis.Alies have to escort the tank and
find the last hideout where they have to destroy axis
communication centre.Axis have to prevent this.
Only thing that is intact is the uje friends bar,have funn in there
-----------------------------------------------------------------
Special stuff:
* A Hammond in the church and sound when entering the church
* Planes bombing the place every 6 minutes.
* Firesupport is shooting the planes from the ground
* A big cafe Spawn with lots of efffects:
- A disco with lots of beats and a sampler
- Disco lights
- Laser show
- Smokemachine
- Free drinks
- dartboard
- Doctor.Who beaming telephonecell
- And lots of paintings from friendly clans of the [UJE]clan
* Semi bullet-proof cafe.
* Parachute drop
So lot's of funstuf in the bar,
a place where you can really relax and rest or even take a dance,
drink some beers or gamble a bit.
-----------------------------------------------------------------
More [UJE] maps are on our website if you like to check them out.
-----------------------------------------------------------------
Special thanks too all the friendly clans for sending in there pictures!
* =DM= - ODIN - of death milkman clan
* {BN} Powder puff of Battle Net clan
* [TSC]Yoda of The SniperClan
* )A( Old owl of Dark Alchemy
* (TOP) Rakker of The Orange Players clan
* [BOT]OKRedman of the BOTclan
(Unfortenetly he did not see this map cause he had an motorcycle accident
and lost his life by the crash.
I will always remember Donald Fair may he rest in peace
* {NB}Dr Ryan Of the Nuremberg clan
* DUTCHBAT RLN* if the dutchbat clan
* [TTW]Beowulf from the thunder storm warriors
* {TTS}Terrorsquad from the tiger town souls
All thanks for being friendly clans!
*And ofcourse i want to say special thanks to [UJE]C because he did it again.
He made lot's of nice shaders and adjusted lots of things.
Well I can't say it enough Thanks C for the help
---------------------------------------------------------------------
C says:
Models:
There are several models used in ths map, and ALL credit goes to the makers of these models.
Not every model was accompanied by shaders, so i had to make some myself..
Thanks to the (unknown) maker of the C47- & P40 airplanes..whoever You are..
I put in 1 model myself, it's a parachute from "DeGeneration".
Good model work! thanks for displaying it in this map.
information & references:
Furthermore, i want to thank Chruker for providing me with lots of information on his website:
The scripting-reference and the "MD3 Tag The Dummy".
This is his site: http://games.chruker.dk/enemy_territory
And of course, i want to thank everyone who made the SplashDamage-forums to what they are now,
one big knowledge base.. Without it, i would've asked many questions myself..
Fortunately, there is an answer to allmost any problem. I rarely visit another mapping-forum.
Thanks Niek, for letting me script, shade and debug Your map.. ?
---------------------------------------------------------------------
[UJE]Clan site
http://www.ujeclan.com
you can get omnibot waypoint files of the snipermaps
from our site by clicking "[UJE]map info" in the main-menu.
-----------------------------------------------------------------
the real name of the map is UJE_warzone
322 downloads
(0 reviews)Submitted
-
UJE_warzone_sniper_final
By papywolf
--UJE_Warzone_Sniper_final--
Oke, this map is a special one. Lot's of special features in it. A town is split in 2 cause of a fight , now they are shooting at eachother from one side to the other. Between the shooting bombers bomb the place down , as you will see the houses are real shot down. In this map there are sniperplaces for all sorts of sniper technics , so i hope every sniper likes this map. For me this map was a real experience cause i had ask all our friendly clans to send in a picture for in this map. Well most of the clans did so i really want to thank them for sending in their picture.
Even if there is a lot of shooting in this map there is also a place where you can relax. Not everyone wanted the fight between both sides. For them there is a shelter bar under the map , with all kinds of special things. It's a no shooting area with free drinks free gamble play darts or even dance a bit. Here are all the paintings of our friendly clans . When you want to go back in fight , you can use the Dr Who telephonecel ,it will beem you up.
Ofcourse i want to thank C for adding his gamble machine and making all sorts of special thinks with his master skill shadering and scripting .Well done c you really give this map a special look.
352 downloads
(0 reviews)Submitted
-
uje_vulcano_escape
By papywolf
Download pk3 name: UJE_vulcano_escape_b7.pk3
Map name: UJE_vulcano_escape.bsp
***DESCRIPTION***
The Axis are stuck between two volcano's that are about to erupt, they need to get away from there before they do! Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time! Allies must prevent all of this!
335 downloads
(0 reviews)Updated
-
UJE_the_ghetto
By papywolf
Description:
(the readme file)
-----------------------------------------------------------------
[UJE]The Ghetto xmas
-----------------------------------------------------------------
Map made by [UJE]Niek
4-12-2014
-----------------------------------------------------------------
"The Allies have occupied the Ghetto and have set up a Ganghouse.
The Axis must push the Allies back to the Ganghouse,
get a tank there to break into the Ganghouse, and steal their Combatmaps."
-----------------------------------------------------------------
Axis: Take control of the Town disco spawn
Repair the tank and escort it to the ganghouse
Repair the road
sachel or dynamite the roadblock
Get the combat maps to the chopper on the roof
Alied: Hold the towndisco spawn
Prevent that the axis get into the ghetto
-----------------------------------------------------------------
Special stuff
* Moving girls added by C
* Funny sounds
* Chopper for getting to objective
* Alarm when there are axis on the roof
* New features check them
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
you can get omnibot waypoint files from our site by [UJE]map info
336 downloads
(0 reviews)Submitted
-
UJE_the_beast
By papywolf
Description:
(the readme file)
-----------------------------------------------------------------
[UJE]The Beast 04-12-2011
Made by [UJE]Niek
Beast stuff made by [UJE]ischbinz
-----------------------------------------------------------------
Axis objective map:
Axis are loosing the war bigtime so they had to come
up with a new idea.
This time they bring the almighty beast into war.
They have to escort the beast to the labs where
the allies took the zombies for testing.
once the beast destroyed the main gate the axis can
try to free the zombies by blowing up the Forcefields.
Allies have to prevent this all.
-----------------------------------------------------------------
Axis objective
* Escort the Beast till it destroys the Main entrance of the lab
* Destroy the 2 Generators that keep the Forcefield active.
* Fix the Commandpost
* Build the bridge
Allied objective
* Stop the Beast
* Prevent the Axis from blowing up the Generators
* Build commandpost
* Prevent the axis from building the Bridge
-----------------------------------------------------------------
More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
-----------------------------------------------------------------
345 downloads
(0 reviews)Updated
-
Top Downloads
Week
Month
Year
All Time
-