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  1. 154 downloads

    Download pk3 name: pha_horus.pk3 Map name: pha_horus.bsp Author(s): FIESLING/RiFFLeR Allied Objectives : 1- Capture the Forward Spawn. 2- Construct the Command Post. 3- Destroy the Pyramid Entrances. 4- Destroy the Tunnel Sealing and Entrance. 5- Steal the Obelisk and Secure it in the truck 6- Escort the Truck. Axis Objective : Prevent Allied from doing all this. MAPPER'S NOTE : This map is FPS Efficient everywhere. It has been heavily tested during 2 months on a 24 slots server. The gameplay is very balanced and the map is a lot of fun. you will not have time to get bored. Engineers and Covert ops are the most useful classes. Try it and you will not be disappointed. pha_horus waypoints.rar pha_horus.gm pha_horus.way pha_horus_goals.gm
  2. Version Beta 2 + waypoints

    178 downloads

    Download pk3 name: axs_elsenheim_b2.pk3 Map name: axs_elsenheim_b2.bsp Map by: AlLexis Objectives : Destroy house wall , Rrepair the tank , Escort the tank , Steal the gold , Escort the truck ::Thank you bob_le_roux for your textures from your map bergheim :: axs_elsenheim_b2_waypoints.zip axs_elsenheim_b2.gm axs_elsenheim_b2.way axs_elsenheim_b2_goals.gm
  3. 214 downloads

    Download pk3 name: italyremake_tnt.pk3 Map name: italyremake_tnt.bsp Author(s): TNT|*Cinco Other issues: Can get out of bounds near Axis spawn by double jumping onto rock and over a wall. TNT|*Cinco has released a new version of the map Streets of Italy -New Spawn Allies - Acces to new areas spawn Allies -New Location of the CommandPost -Acces new areas spawn Axis Changing the final tour Jeep Thanks for the original map IndyJones, Pazur and Isbowhten. Italy Remake TNT changelog.txt italyremake_tnt waypoints.rar italyremake_tnt.gm italyremake_tnt.way italyremake_tnt_goals.gm
  4. 152 downloads

    Download pk3 name: dday_nw.pk3 Map name: dday_nw.bsp Author(s): NightWulf D-Day Assault Beta1 by NightWulf This enemy territory map is et beach invasion with 2 objectives, Instead of one. You take Them to truck near command Post added outside base. Inside is labyrinth of passages leading to objectives. Much harder than et_beach to win, Where You take objective up stairs to transmitter. Download and unzip(right-click and choose extract all), move pk3 file to etmain folder. Start Enemy Territory, Open ET console(Press ~), Type: /map dday_nw [Press Enter]. dday_nw waypoints.rar
  5. 266 downloads

    Download pk3 name: ge_temple_v2a.pk3 Map name: ge_temple_v2a.bsp Primary objective Axis: defend the Chimpokomon lunchbox (crate of gold) Secondary objectives Axis: defend the Tunnel Barrier build the command post defend the forward flag Primary objectives Allies: steal the Chimpokomon lunchbox (crate of gold) and return it to the Sarcophagus Secondary objectives Allies: destroy the Tunnel Barrier build a command post capture the forward flag ge_temple_v2a waypoints.rar ge_temple_v2a.gm ge_temple_v2a.way ge_temple_v2a_goals.gm
  6. 516 downloads

    Download pk3 name: low_tram.pk3 Map name: low_tram.bsp Author(s): LowLife - Lefty - Heirpie Description: Allied objectives: Break into the Outpost Supply Room Retrieve the Radio Codes Booklet Send message from Radio Transmitter using the Radio Codes Secure the Village Tram Tower Destroy the Lower Access Door to gain entry to the Outpost engine room Destroy the Castle Basement Door to gain entry to the Castle basement Build the Outpost Bridge Build the Castle Bridge Axis objectives: Defend the door to the Outpost Supply Room Prevent the Allies from retrieving the Radio Codes Booklet Stop the Allies before they use the Radio Transmitter Secure the Village Tram Tower Defend the Lower Outpost Access Door Defend the Castle Basement Door Dont let them build the Outpost Bridge Dont let them build the Castle Bridge low_tram waypoints.rar low_tram.gm low_tram.way low_tram_goals.gm
  7. 495 downloads

    Download pk3 name: pirates.pk3 Map name: pirates.bsp Author(s): FireFly Background Story: The caribbean, June 1943 The Axis are guarding two gold crates inside an old pirate ship. The Allies must gain access to the seaport, Steal both crates from the pirate ship and secure them at the escape truck. Axis Objectives: The Old City: Defend our Spawn at the Old City. The Main Entrance: Defend the Main entrance from being breached. The Side Entrance: Defend the Side entrance from being breached. The Gold Crates: Stop the Allies from stealing both Gold Crates from the Pirate Ship. The Command Post: Prevent the Allies from establishing a Command Post. The Command Post: Establish a Command Post. Allied Objectives: The Old City: Capture the Old City. The Main Entrance: Destroy the Main entrance. The Side Entrance: Destroy the Side entrance. The Gold Crates: Steal Both Gold Crates from the Pirate Ship and secure them at the Escape Truck. The Command Post: Establish a Command Post. The Command Post: Prevent the Axis from establishing a Command Post. pirates waypoints.rar pirates.gm pirates.way pirates_goals.gm
  8. 394 downloads

    Download pk3 name: desertrats.pk3 Map name: desertrats.bsp Author(s): Sylar and Blowfish Description: The 7th Armoured Division was a British armoured division which saw service during the Second World War where its exploits made it famous as the Desert Rats. After the Munich Crisis, the division was formed in Egypt during 1938 as the Mobile Division (Egypt) and its first divisional commander was the acclaimed tank theorist Major-General Sir Percy Hobart. During January 1940, the name of the unit was changed to the 7th Armoured Division. It was during this period that the nickname "Desert Rats" was coined. The division fought in every major battle during the North African Campaign; later it would land and fight in Italy before being withdrawn to the United Kingdom where it prepared to fight in North West Europe. It began landing in Normandy during the afternoon of June 6 and fought its way across Europe ending the war in Kiel and Hamburg, Germany. The 7th Armoured Brigade was detached from the division during early 1942 and fought the Japanese during the fighting in Burma before it returned to the Mediterranean Theatre and fought in Italy. Although the division was disbanded during the 1950s, the history, name and the famous 'Desert Rat' flash is carried on by the 7th Armoured Brigade. Allies: Have to defend the water supply to the fort and the two 75 mm guns that protect it from the Axis navy. Axis: Have to cut of the water supply to the Allied fort and destroy the two 75mm guns, so that their navy can attack it from sea. desertrats waypoints.rar desertrats waypoints.rar desertrats.gm desertrats.way desertrats_goals.gm
  9. 244 downloads

    -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-=-Main info-=-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- Mapname: AL_Abbasi Version: 1.0.0 Gametype: Death match // Frag Mapmaker: 1869*_Flame a.k.a Dante Website: www.1869clan.tk NOTE: PLEASE DO NOT EDIT THIS MAP AND/OR PK3 WITHOUT PERMISSION!! - you can use any textures you like, most of them are from internet anyway -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-Installation.-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- -install on local machine: 1. Download the Al_Abbasi.pk3 file 2. Put the pk3 file into your "etmain" folder (usually can be found at: "C:\Program Files\Wolfenstein - Enemy Territory\etmain\") 3. start the game 4. open console with the ~ key (left from the 1 and up the TAB key) 5. type /g_gametype 2 (it will tell you it will be set on restart, DONT restart) 6. type /map Al_Abbasi 7. play! ==> NOTE: no bot support added. -install on a server: 1. Download the Al_Abbasi.pk3 file 2. Put the pk3 file into the "etmain" folder 3. if needed, add to your fastdownload server 4. add map "Al_Abbasi" to your maprotation.cfg (or other depending on mod) 6. (re)start server 7. play and have fun! -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-=-Objective-=-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- - none, becouse it is a Death match // Frag map just make loads of kills -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=Special Thanks!=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- 1. www.gs4you.de for my server -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-=-=-Other-=-=-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- - few new textures included - few models added - some sound also Frag map, no objectives. al_abbasi waypoints.rar
  10. 508 downloads

    Download pk3 name: marketgarden_et_r2.zip Map name: marketgarden_et_r2.bsp Author(s): Anxiety Fix by Jecoliah Objectives: Allied: "You must prevent the Axis from blowing up the bridge so that your reinforcements can cross the river." Axis: "You must try and destroy the Allied Command Center situated just outside the city walls to disrupt the Allied advance." Neutral: "The Allies have set up a command post on the mansion grounds to the south west. The Axis have rigged the bridge with dynamite. The allies must capture the detonator to complete their mission. The axis must destroy the radio at the command center to complete theirs." Fix included: The map should end in a Tie if objectives are not done by either team. marketgarden_et_r2_fix.pk3 marketgarden_et_r2_README.txt marketgarden_et_r2_readme-fix.txt marketgarden_et_r2 waypoints.rar marketgarden_et_r2.gm marketgarden_et_r2.way marketgarden_et_r2_goals.gm
  11. Version BETA 2

    317 downloads

    Download pk3 name: rfarm_b2.pk3 Map name: rfarm_b2.bsp Author(s): Antti "Seven_dc" Suuronen The axis forces are retreiving in Northern Finland and They have Their field office at the town called Rovaniemi. Finland freedom fighters are raiding the nearby farm and are trying to steal the Truck and Explosives that axis are keeping in the town. Axis will have their hands full defending the Explosives and the Truck. Allies must: 1. Steal the truck from axis farm 2. Escort the truck into and through the town 3. Steal the explosives into truck 4. Build command post rfarm_b2.way rfarm_b2.gm rfarm_b2.way rfarm_b2_goals.gm
  12. Version Castle Attack Beta 3.0

    122 downloads

    Download pk3 name: castleattack_b3.pk3 Map name: castleattack_b3.bsp Author(s): []v[] ************************************************ *********** Castle Attack Beta 3.0 *********** ************************************************ Enemy Territory Multiplayer Level Release Date: 17/March/06 ************************************************ file : castleattack_b3.pk3 author : []v[] email : castleattack@mannsreality.co.uk ************************************************ Construction : editor : GTK Radiant 1.4 and 1.5 programs : Terrain generator by Nem, easygen, Terragen build time : too long ************************************************ Installation : castleattack_b3.pk3 : goes in the "/etmain" folder ************************************************ Scenario : Axis forces have set up a secret base in a castle in the french region of Loire.Steal whatever documents you can find and steal the radio parts to enable you to transmit the documents. The radio is located in the village. A group of Allied soldiers have been air-dropped into the village, they will hope to gain the radio parts and documents, then repair the radio and transmit the documents from the damaged village radio.Defend the castle at all costs. And prevent the allies from transmitting the documents. ************************************************ Objectives : ALLIES : ****** - Destroy the first tank barrier. - Destroy the entrance to the castle. - Use the tank to destroy the memorial. - Capture the radio parts. - capture the secret documents. - capture the forward spawn. - Build the command Post. AXIS : **** - Build the first tank barrier. - Build the second tank barrier. - Defend the memorial in the castle. - Defend the radio parts. - Defend the secret documents. - Defend the forward spawn. - Build the command Post. ************************************************ Thanks : - Splash Damage for making ET and the SD forums and search button. - EB's spawn script and objective script, modified to suit. - MrFin and Loffy for feedback - gollums modified skeleton pack. - kamikazee,allanon,[Cerberus],Shaderman,Codename Ty,die die : feedback and support - plus anyone who's ever answered questions on splash damage forums. ************************************************ Changes since b2 : - new route from bunker spawn to cave - fixed bunker auto-spawn - new access from castle gate too sewer - increased lighting - removed sewer gate ************************************************** Copyright and permissions : This level may be electronically distributed only at NO CHARGE to the recipient in its current state, and MUST include this readme file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. You may not disassemble this map to form new maps. copyright for map design and layout belongs to the author ************************************************ castleattack_b3.way
  13. 120 downloads

    Download pk3 name: field_hq_b4.pk3 Map name: field_hq_b4.bsp Allies Objectives: Blow Main Door Blow Side Door Build Field HQ (transmitter) Build CP for forward spawn 1 Steal Key Card and Secure at door controls Capture Forward Bunker to gain forward spawn 2 Steal the Documents and return them to the Field HQ (transmitter). Axis can build CP but gain no spawn. Field HQ can bestroyed with Satchel and Dyno. There are 3 doors that require axis uniform to enter. field_hq_b4 waypoints.rar field_hq_b4 waypoints 0.9.rar
  14. 187 downloads

    Download pk3 name: ROP_River4.pk3 Map name: ROP_River.bsp Objectives (Allies): - Escort the tank - Construct the bridge - Blow the gates with the tank and construct the Command Post - Escort the tank to the next gate and blow it - Capture the garage spawn - Steal the documents - Transmit the documents at the CP rop_river waypoints.rar rop_river waypoints 0.9.rar
  15. 226 downloads

    Download pk3 name: tankbuster_200.pk3 Map name: tankbuster.bsp Author(s): 2Bit Spring 1944, Italy. The Allies are finally advancing at the Gustav Line when an S.O.E. Intelligence report reveals a hidden reserve of Axis armour near Monte Cassino. The Allies must breach the depot heavy defences and destroy all the tanks stockpiled there before they can be used in an Axis counter offensive. The Allies must escort a truck laden with a massive bomb to the re-inforced main gate of the Axis tank depot. The bomb is detonated when the Allied Command Post is built. Once access has been obtained to the interior of the depot, the Allies must assault the tank garage and destroy the 8 jagdpanther tanks inside. Tanks destroyed cannot be repaired. tankbuster waypoints.rar tankbuster waypoints 0.9.rar
  16. 350 downloads

    Download pk3 name: steelplant2.pk3 Map name: steelplant2.bsp Author(s): Rikard "Drakir" Lindgren The mission is to steal and defend the Axis developed Prototype in the Steelplant. OBJECTIVES ALLIES: - blow up tunnel grid - steal Prototype - escape with Prototype - build command post AXIS - defend tunnel grid - protect Prototype - prevent escape - build command post steelplant2 waypoints.rar steelplant2.gm steelplant2.way steelplant2_goals.gm
  17. 252 downloads

    Download pk3 name: madbunker.pk3 Map name: madbunker.bsp Author(s): Cambo aka "M|A|D [Cambo]" The Madbunker. To win the map you have to be the team with most kills. Have fun! madbunker.way madbunker.way
  18. Version 1.0.1

    239 downloads

    Download pk3 name: chariot_101.pk3 Map name: chariot.bsp Author(s): 2Bit and Avoc Description: In 1942 the greatest threat to allied shipping was the mighty German battleship, Tirpitz. Her vast size meant that the only dock on the Atlantic seaboard that could accommodate her was at St Nazaire. So Operation Chariot was born, its mission to blow up the dock and neutralize the threat of the Tirpitz. The game commences with the allies having rammed the south gate with the destroyer HMS Campbeltown. They must now attempt to destroy as many of the 6 main dockyard facilities as possible. chariot waypoints.rar chariot.gm chariot.way chariot_goals.gm
  19. Version Beta 1

    159 downloads

    Download pk3 name: drush_b1.pk3 Map name: drush.bsp mmysc has released his new map called D-Rush_b1. Briefing: "The Axis are guarding two Gold Crates in separate builings behind the city wall. The Allies must gain access to the other side by destroying the City Gate, then steal both Gold Crates and secure them to the truck near the cave entrance." drush.gm drush.way drush_goals.gm
  20. 268 downloads

    Download pk3 name: crevasse_pe.pk3 Map name: crevasse_pe.bsp Author(s): Dersaidin Rating ENABLED for this map. Map Type: OBJ Map Size: Large Map Theme: Not Set Description: (the readme file) ======================================================= Crevasse PE (Public Edition) / Final ======================================================= Map for "Wolfenstein: Enemy Territory" ======================================================= Axis facility build into the rocky depths of a crevasse in Germany. Allies are attacking. Allied Objectives: ------------------ - Transmit the Axis Documents. - Steal the Keycard and use it to gain access to the Elevator Shafts. - Build the Command Post to gain a forward spawn. - Repair and fire the Anti-tank Gun to blow open the transmitter. Axis Objectives: ---------------- - Stop Allies from transmitting the Documents. - Defend the Keycard and stop the allies from using it to enter the Elevator Shafts. - Stop the Allies from repairing the Anti-Tank Gun and firing it. Spawntimes: ----------- Axis : 30 Allies: 20 ALSO LOOK IN PK3 FOR INCLUDED ETpro TRICKJUMPLINES !!! ------------------------------------------------------ Dersaidin included recored trickjumps (using ETpro trickjumplines) to show a couple of jumps, paths and things. Trickjumplines require a recent ETpro to use. See ETpro website or do /tjl_info for help. ======================================================= Changes compared to Crevasse Beta 3: ======================================================= + Added tracemap + Added missing textures + Removed all unnecessary files from the pk3 + Fixed spelling errors + Reworked command map + New levelshot + Anti-Tank Gun got a temperated skin (before: snow skin) + Better texture for Opel Blitz + Fake reflection for Opel Blitz windows + New textures and shader for water + Brighter texture for grass + More detailed texture for clouds + Other textures for camouflaged net, barrels, beds and trunk ======================================================= Credits: ======================================================= Dersaidin : Original author of Crevasse (Beta 3) Diego : Texture and shader for camouflaged net Sid & Etch : Finished this map for public gaming Wezelkrozum: Textures and shader for water ======================================================= Additional Information: ======================================================= Technically it's the same map as Crevasse Beta 3, we enhanced the map a few bricks for public servers. The bugged beta 3 is for "professional" wars, scrims, matches, etc... This fixed version is for public gaming. 🙂 HF & GG! BTW: If the original author of a map don't cares anymore about his work and lets his map in a bugged beta stage, then theres no reason for him to complain if others do his job. crevasse_pe waypoints.rar
  21. 137 downloads

    Download pk3 name: 6flags_110.pk3 Map name: 6flags.bsp Author(s): 2Bit ------------------------------------------------------------- Optimum number of players At least 12. Plays well with 24+. Installation Put the pk3 file into the etmain folder. Description For either team to win: Capture both base flags and hold them for 2 minutes == or == Control all 6 flags If the time limit expires the winning team is the one which controls the most flags. Gamemodes Objective, Stopwatch. Thanks to Splash Damage and Activision. Drakir and Iffy for various neat prefabs. Heckl3r and Marko/Lowlife/Bob Le Roux for some great textures and sound files. Amethyst7 for his great skybox. TibeT Clan for invaluable testing and feedback. 6flags.way
  22. 265 downloads

    Download pk3 name: le_lac.pk3 Map name: le_lac.bsp Author(s): masterkiller -------------------------------------------------------------------------- Description: Allies need to steal the Axis boat first. Then escort the explosives to reach the prototype missile, then plant dynamite to blow it all up! ------------------------------------------------------ description Allied "Allies need to steal The Axis Ship then escort it to the Port Station with The Explosives. Allies Need to reach The Prototype Missile whit The Explosives then hold the countdown for 3 min before explosion." // Axis Objective Descriptions 1 "Primary Objective:**Dont let Allies stealing and escorting the Big Boat to the Port Station. Destroy it!." 2 "Primary Objective:**Dont let Allies loading the 4 explosives drop by the Plane on the Lighthouse Port to the Big Boat." 3 "Primary Objective:**Dont let Allies stealing the Gaz Tank then reaching the Canal Boat to the Port Station." 4 "Primary Objective:**Dont let Allies escorting the Canal Boat to the Beach. Destroy the Canal Boat to make Allies restart the Canal Boat run." 5 "Primary Objective:**Dont let Allies planting the 4 Explosives to the Secret Launcher Missiles.." 6 "Primary Objective:**Dont let Allies activating The Explosives then destroyed The Secret Launcher Missiles.." 7 "Secondary Objective:**Build and use the Anti-Boat Gun to destroy the Big Boat." 8 "Secondary Objective:**Dont let Allies desroying the Backdoor and Sidedoor.You can rebuild it!!" // Allied Objective Descriptions 1 "Primary Objective:**Steal and Escort the Big Boat to the Port Station." 2 "Primary Objective:**Load the 4 explosives drop by the Plane on to the Big Boat." 3 "Primary Objective:**Steal the Gaz Tank to start to build the Canal Boat on the Port Station." 4 "Primary Objective:**Contruct the Canal Boat. Escort and Protect the Canal Boat to the Beach!" 5 "Primary Objective:**Escort the 4 Explosives to the base of the Secret Launcher Missiles ." 6 "Primary Objective:**Activated The Explosives whit a small dyno to destroyed The Secret Launcher Missiles and finish your mission." 7 "Secondary Objective:**Destroy the Anti-Boat Gun.(you can use the rocket missile in the Copter)" 8 "Secondary Objective:**Destroy the BackDoor or Sidedoor side to open the Side Way to the Secret Launcher Missiles." ========================================================== **Map Info Title: Le Lac Filename: le_lac.bsp Game/mod: ET - wolfmp/wolfsw/wolflms Author: masterkiller Version: Beta 4 ========================================================== **Build Info Editor(s) Used: Wolf Radiant1.4 and 1.5, photoshop, MilkShape 3D 1.8.4, Q3Map2Toolz, audiocity, ET_Model_Tool_v140 (5*) easygen Build time: 4 months. Pause time: more 8 months. Compile time: about 1 hour ========================================================== **Installation Extract le_lac.pk3 into your (wolfet)etmain directory. Host a game whit le_lac map or le_lac_campaign You can launch the game by tipping this command on the console game. map le_lac le_lac waypoints.rar
  23. 354 downloads

    Download pk3 name: mml_minastirith_fp3.pk3 Map name: mml_minastirith_fp3.bsp Author(s): [MML]Gerbil / zero.Gerbil Level info: Objectives are not marked properly in the limbo text, but Axis must fight their way to the top of the city, then steal the Palantir from the Tombs behind the city, and deliver it to the entrance of the Great Hall. First playable 3 changes: - Level 1 detail fleshed out - Level 2 gate area fleshed out - Certain choke points elsewhere have more cover / alternative routes - Allies can no longer get outside the city via dropping down the turrets. To make up for this... - The main City Gate starts open. This allows Allies to rush outside but only for the first few respawns - after this the gate closes. It should NOT be possible for Axis to run straight to the gate and run inside while it's still open - I have timed it to ensure this is not possible - More detail in the odd spot here and there (eg newer White Tower). mml_minastirith_fp3 waypoints.rar
  24. 493 downloads

    Download pk3 name: 1944_Nordwind2.pk3 Map name: 1944_nordwind2.bsp Author(s): +KOMMANDO+, Mateos Mateos has released a newer version of 1944 Nordwind called "1944 Nordwind 2". Description: The Axis are launching a surprise attack on allied forces. They are using a Jagdpanther to open the Truckyard Wall to allow an escape with the Allied gold! 1944_nordwind2 waypoints.rar
  25. 201 downloads

    Download pk3 name: eagles2_a6.pk3 Map name: eagles2_a6.bsp Author(s): Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus Map Info - Eagles 2 10mb ------------------------------------------------- This is a remake of Drakir's map Eagles1. It is based on the map source file release by Drakir in 2004. Some objectives have been changed from the original version and several have been added - please check objective list and command map for details. Architecture have been changed and some new strctures added, and game athmosphere is also changed by adjusting lightning and sound. Thanks to Drakir for releasing the map source for this map, I hope players will enjoy this remake but credits should still go Drakir for an excellent map idea and layout. ------------------------------------------------- Map Details ------------------------------------------------- Author : Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus Map Name : Eagles2 Alpha 6 BSP Name : eagles2_a5 Release date : 2007-03-11 Release type : Alpha/Playtest Gametime : 40 minutes (20+10+10) Suggested teams : 6 vs 6 Max players : 20 vs 20 (40 spawnslots) Gametypes : Objective,Campaign,Stopwatch Gameengine : Wolfenstein: Enemy Territory ------------------------------------------------- Map Objectives ------------------------------------------------- Allies: #. Destroy the Avalanche wall and the Side Tunnel to gain access to Werfen Village. #. Capture the Town Spawn Flag, this will force axis back to the castle. #. Dynamite the door to the tram station so allies can get access to the trams. This will also make the Town Spawn permanent. #. Take the trams up to Schloss Adler (Castle of eagles) and capture the Castle Spawn Flag. #. Steal the documents in the Castle main hall - first time allies steal them will make Castle Spawn permanent. #. Damage the Generator to open the library doors under the main hall, for alternative attack route. #. Bring the documents to the Bus Garage in the Werfen Village. #. Escort the bus to the airfield. #. Repair the bridge if the axis destroy it, so the bus can get into to the airfield. #. Destroy the airfield radio to secure the escape from the area - this is final objective. Axis: #. Delay the destruction of the Avalanche wall. #. Build the High guardtower to get better defence at the side tunnel. #. Make sure allies don't get the forward spawnflag in the village. #. Defend the forward spawn in the castle. #. Defend the documents in the main hall, make sure they dont bring them to the bus. #. Stop the allies from escorting the bus to the airfield - bus can be damaged with airstrikes and grenades. #. Destroy the bridge to prevent the bus from reaching the airfield. #. Defend the airfield radio at all cost - this is final objective. eagles2_a6_readme.txt eagles2_a6 waypoints.rar
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