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232 downloads
-=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-=-Main info-=-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- Mapname: AL_Abbasi Version: 1.0.0 Gametype: Death match // Frag Mapmaker: 1869*_Flame a.k.a Dante Website: www.1869clan.tk NOTE: PLEASE DO NOT EDIT THIS MAP AND/OR PK3 WITHOUT PERMISSION!! - you can use any textures you like, most of them are from internet anyway -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-Installation.-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- -install on local machine: 1. Download the Al_Abbasi.pk3 file 2. Put the pk3 file into your "etmain" folder (usually can be found at: "C:\Program Files\Wolfenstein - Enemy Territory\etmain\") 3. start the game 4. open console with the ~ key (left from the 1 and up the TAB key) 5. type /g_gametype 2 (it will tell you it will be set on restart, DONT restart) 6. type /map Al_Abbasi 7. play! ==> NOTE: no bot support added. -install on a server: 1. Download the Al_Abbasi.pk3 file 2. Put the pk3 file into the "etmain" folder 3. if needed, add to your fastdownload server 4. add map "Al_Abbasi" to your maprotation.cfg (or other depending on mod) 6. (re)start server 7. play and have fun! -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-=-Objective-=-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- - none, becouse it is a Death match // Frag map just make loads of kills -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=Special Thanks!=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- 1. www.gs4you.de for my server -=-=-=-=--=-=-=-=--=-=-=-=- -=-=-=-=-=-Other-=-=-=-=-=- -=-=-=-=--=-=-=-=--=-=-=-=- - few new textures included - few models added - some sound also Frag map, no objectives. al_abbasi waypoints.rar- 2 reviews
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Version BETA 2
298 downloads
Download pk3 name: rfarm_b2.pk3 Map name: rfarm_b2.bsp Author(s): Antti "Seven_dc" Suuronen The axis forces are retreiving in Northern Finland and They have Their field office at the town called Rovaniemi. Finland freedom fighters are raiding the nearby farm and are trying to steal the Truck and Explosives that axis are keeping in the town. Axis will have their hands full defending the Explosives and the Truck. Allies must: 1. Steal the truck from axis farm 2. Escort the truck into and through the town 3. Steal the explosives into truck 4. Build command post rfarm_b2.way rfarm_b2.gm rfarm_b2.way rfarm_b2_goals.gm- 1 review
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116 downloads
Download pk3 name: field_hq_b4.pk3 Map name: field_hq_b4.bsp Allies Objectives: Blow Main Door Blow Side Door Build Field HQ (transmitter) Build CP for forward spawn 1 Steal Key Card and Secure at door controls Capture Forward Bunker to gain forward spawn 2 Steal the Documents and return them to the Field HQ (transmitter). Axis can build CP but gain no spawn. Field HQ can bestroyed with Satchel and Dyno. There are 3 doors that require axis uniform to enter. field_hq_b4 waypoints.rar field_hq_b4 waypoints 0.9.rar-
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182 downloads
Download pk3 name: ROP_River4.pk3 Map name: ROP_River.bsp Objectives (Allies): - Escort the tank - Construct the bridge - Blow the gates with the tank and construct the Command Post - Escort the tank to the next gate and blow it - Capture the garage spawn - Steal the documents - Transmit the documents at the CP rop_river waypoints.rar rop_river waypoints 0.9.rar-
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222 downloads
Download pk3 name: tankbuster_200.pk3 Map name: tankbuster.bsp Author(s): 2Bit Spring 1944, Italy. The Allies are finally advancing at the Gustav Line when an S.O.E. Intelligence report reveals a hidden reserve of Axis armour near Monte Cassino. The Allies must breach the depot heavy defences and destroy all the tanks stockpiled there before they can be used in an Axis counter offensive. The Allies must escort a truck laden with a massive bomb to the re-inforced main gate of the Axis tank depot. The bomb is detonated when the Allied Command Post is built. Once access has been obtained to the interior of the depot, the Allies must assault the tank garage and destroy the 8 jagdpanther tanks inside. Tanks destroyed cannot be repaired. tankbuster waypoints.rar tankbuster waypoints 0.9.rar- 1 review
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230 downloads
Download pk3 name: base55_b2.pk3 Map name: base55_b2.bsp -------------------------------------------------------------------------- Description: August 1943. The allied troops have found a secret Axis Base. It seems that some prototypes of V2 are inside this base. The task today is to penetrate into the base, steal the secret architect's plans of the V2. and the V2 Control must be destroyed. -------------------------------------------------------------------------- BASE 55 =================== Base55_b2 Base55 is an Enemy Territory Multiplayer Map. Supported Gametypes: Campaign, Objective, Stopwatch Mapname: base55_b2 Betaversion 2 Timelimit: 20 min Allies Target - Dynamite the Maingate. - Steal the secret docs. - Send the docs from the small radiostation - Destroy the V2 controlpanel with dynamite. - Destroy the Depot Defenses to get into the Control Bunker. - Dynamite the Sideentrance. - Destroy the Axis Command Post. - Build a Command Post. Axis Target - Defend the Maingate. - Defend the secret docs. - Stop the Allies before sending the docs - Prevent the Allies for destroying the V2 controlpanel. - Build the Depot Defenses to protect the Control Bunker. - Defend the Sideentrance. - Build a Command Post. - Destroy the Allied Command Post. Change to the previous version - Texturefitting - New V2 Model - more insurance coverage in axis base - vehicle depot spawn not longer secured by allies when maingate are destroy - changing some axis teamdoors to neutral doors - one more way out for the axis side - Ammo and Health Cabinet changed - New skybox - Hills are clipped To start the map on ET server put the line set d1 "set g_gametype 2; map base55_b2; set nextmap vstr d1" in your mapfile for obj mode base55.gm base55.way base55_goals.gm-
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334 downloads
Download pk3 name: steelplant2.pk3 Map name: steelplant2.bsp Author(s): Rikard "Drakir" Lindgren The mission is to steal and defend the Axis developed Prototype in the Steelplant. OBJECTIVES ALLIES: - blow up tunnel grid - steal Prototype - escape with Prototype - build command post AXIS - defend tunnel grid - protect Prototype - prevent escape - build command post steelplant2 waypoints.rar steelplant2.gm steelplant2.way steelplant2_goals.gm-
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Version Beta 1
155 downloads
Download pk3 name: drush_b1.pk3 Map name: drush.bsp mmysc has released his new map called D-Rush_b1. Briefing: "The Axis are guarding two Gold Crates in separate builings behind the city wall. The Allies must gain access to the other side by destroying the City Gate, then steal both Gold Crates and secure them to the truck near the cave entrance." drush.gm drush.way drush_goals.gm-
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263 downloads
Download pk3 name: crevasse_pe.pk3 Map name: crevasse_pe.bsp Author(s): Dersaidin Rating ENABLED for this map. Map Type: OBJ Map Size: Large Map Theme: Not Set Description: (the readme file) ======================================================= Crevasse PE (Public Edition) / Final ======================================================= Map for "Wolfenstein: Enemy Territory" ======================================================= Axis facility build into the rocky depths of a crevasse in Germany. Allies are attacking. Allied Objectives: ------------------ - Transmit the Axis Documents. - Steal the Keycard and use it to gain access to the Elevator Shafts. - Build the Command Post to gain a forward spawn. - Repair and fire the Anti-tank Gun to blow open the transmitter. Axis Objectives: ---------------- - Stop Allies from transmitting the Documents. - Defend the Keycard and stop the allies from using it to enter the Elevator Shafts. - Stop the Allies from repairing the Anti-Tank Gun and firing it. Spawntimes: ----------- Axis : 30 Allies: 20 ALSO LOOK IN PK3 FOR INCLUDED ETpro TRICKJUMPLINES !!! ------------------------------------------------------ Dersaidin included recored trickjumps (using ETpro trickjumplines) to show a couple of jumps, paths and things. Trickjumplines require a recent ETpro to use. See ETpro website or do /tjl_info for help. ======================================================= Changes compared to Crevasse Beta 3: ======================================================= + Added tracemap + Added missing textures + Removed all unnecessary files from the pk3 + Fixed spelling errors + Reworked command map + New levelshot + Anti-Tank Gun got a temperated skin (before: snow skin) + Better texture for Opel Blitz + Fake reflection for Opel Blitz windows + New textures and shader for water + Brighter texture for grass + More detailed texture for clouds + Other textures for camouflaged net, barrels, beds and trunk ======================================================= Credits: ======================================================= Dersaidin : Original author of Crevasse (Beta 3) Diego : Texture and shader for camouflaged net Sid & Etch : Finished this map for public gaming Wezelkrozum: Textures and shader for water ======================================================= Additional Information: ======================================================= Technically it's the same map as Crevasse Beta 3, we enhanced the map a few bricks for public servers. The bugged beta 3 is for "professional" wars, scrims, matches, etc... This fixed version is for public gaming. 🙂 HF & GG! BTW: If the original author of a map don't cares anymore about his work and lets his map in a bugged beta stage, then theres no reason for him to complain if others do his job. crevasse_pe waypoints.rar-
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Version Final
281 downloads
Download pk3 name: the_station_final.pk3 Map name: the_station.bsp Author(s): Magic Also attached: _the_station_textures.pk3 Its "Capture The Flag" - but its small and short spawn time - and you can't deliver the objective if the enemy got yours, and you can't secure your own flag if you got the enemy flag. This map could also fit well for 2vs2. A real hardcore head to head CTF map! _the_station_textures.pk3 the_station.way the_station_goals.gm- 1 review
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250 downloads
Download pk3 name: le_lac.pk3 Map name: le_lac.bsp Author(s): masterkiller -------------------------------------------------------------------------- Description: Allies need to steal the Axis boat first. Then escort the explosives to reach the prototype missile, then plant dynamite to blow it all up! ------------------------------------------------------ description Allied "Allies need to steal The Axis Ship then escort it to the Port Station with The Explosives. Allies Need to reach The Prototype Missile whit The Explosives then hold the countdown for 3 min before explosion." // Axis Objective Descriptions 1 "Primary Objective:**Dont let Allies stealing and escorting the Big Boat to the Port Station. Destroy it!." 2 "Primary Objective:**Dont let Allies loading the 4 explosives drop by the Plane on the Lighthouse Port to the Big Boat." 3 "Primary Objective:**Dont let Allies stealing the Gaz Tank then reaching the Canal Boat to the Port Station." 4 "Primary Objective:**Dont let Allies escorting the Canal Boat to the Beach. Destroy the Canal Boat to make Allies restart the Canal Boat run." 5 "Primary Objective:**Dont let Allies planting the 4 Explosives to the Secret Launcher Missiles.." 6 "Primary Objective:**Dont let Allies activating The Explosives then destroyed The Secret Launcher Missiles.." 7 "Secondary Objective:**Build and use the Anti-Boat Gun to destroy the Big Boat." 8 "Secondary Objective:**Dont let Allies desroying the Backdoor and Sidedoor.You can rebuild it!!" // Allied Objective Descriptions 1 "Primary Objective:**Steal and Escort the Big Boat to the Port Station." 2 "Primary Objective:**Load the 4 explosives drop by the Plane on to the Big Boat." 3 "Primary Objective:**Steal the Gaz Tank to start to build the Canal Boat on the Port Station." 4 "Primary Objective:**Contruct the Canal Boat. Escort and Protect the Canal Boat to the Beach!" 5 "Primary Objective:**Escort the 4 Explosives to the base of the Secret Launcher Missiles ." 6 "Primary Objective:**Activated The Explosives whit a small dyno to destroyed The Secret Launcher Missiles and finish your mission." 7 "Secondary Objective:**Destroy the Anti-Boat Gun.(you can use the rocket missile in the Copter)" 8 "Secondary Objective:**Destroy the BackDoor or Sidedoor side to open the Side Way to the Secret Launcher Missiles." ========================================================== **Map Info Title: Le Lac Filename: le_lac.bsp Game/mod: ET - wolfmp/wolfsw/wolflms Author: masterkiller Version: Beta 4 ========================================================== **Build Info Editor(s) Used: Wolf Radiant1.4 and 1.5, photoshop, MilkShape 3D 1.8.4, Q3Map2Toolz, audiocity, ET_Model_Tool_v140 (5*) easygen Build time: 4 months. Pause time: more 8 months. Compile time: about 1 hour ========================================================== **Installation Extract le_lac.pk3 into your (wolfet)etmain directory. Host a game whit le_lac map or le_lac_campaign You can launch the game by tipping this command on the console game. map le_lac le_lac waypoints.rar-
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657 downloads
Download pk3 name: mp_assault_etversion.pk3 Map name: here_mp_assault.bsp One of the best RTCW maps of all time, Assault takes place in an axis airfield. Featuring long, mid and short range fragging, as well as fun objective on both sides. here_mp_assault.gm here_mp_assault.way here_mp_assault_goals.gm- 1 review
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486 downloads
Download pk3 name: 1944_Nordwind2.pk3 Map name: 1944_nordwind2.bsp Author(s): +KOMMANDO+, Mateos Mateos has released a newer version of 1944 Nordwind called "1944 Nordwind 2". Description: The Axis are launching a surprise attack on allied forces. They are using a Jagdpanther to open the Truckyard Wall to allow an escape with the Allied gold! 1944_nordwind2 waypoints.rar- 1 review
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146 downloads
Download pk3 name: g0ldrush_b1.pk3 Map name: goldrushtest.bsp Author(s): Zer0Cool There are number of eggs in the map (in this case 20) which can be taken by both teams and have to be brought to the nests of the teams. After all 20 eggs have been taken 3 new spawn randomly. Every time when one of the 3 eggs is captured, a new one spawns, so there are always 3 eggs in the map till map ends. There can be taken up to 120 eggs per team atm. The team with the most eggs in the end wins. readme.txt goldrushtest.gm goldrushtest.way goldrushtest_goals.gm-
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193 downloads
Download pk3 name: eagles2_a6.pk3 Map name: eagles2_a6.bsp Author(s): Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus Map Info - Eagles 2 10mb ------------------------------------------------- This is a remake of Drakir's map Eagles1. It is based on the map source file release by Drakir in 2004. Some objectives have been changed from the original version and several have been added - please check objective list and command map for details. Architecture have been changed and some new strctures added, and game athmosphere is also changed by adjusting lightning and sound. Thanks to Drakir for releasing the map source for this map, I hope players will enjoy this remake but credits should still go Drakir for an excellent map idea and layout. ------------------------------------------------- Map Details ------------------------------------------------- Author : Rikard "Drakir" Lindgren / Eagles2 remake by Scrupus Map Name : Eagles2 Alpha 6 BSP Name : eagles2_a5 Release date : 2007-03-11 Release type : Alpha/Playtest Gametime : 40 minutes (20+10+10) Suggested teams : 6 vs 6 Max players : 20 vs 20 (40 spawnslots) Gametypes : Objective,Campaign,Stopwatch Gameengine : Wolfenstein: Enemy Territory ------------------------------------------------- Map Objectives ------------------------------------------------- Allies: #. Destroy the Avalanche wall and the Side Tunnel to gain access to Werfen Village. #. Capture the Town Spawn Flag, this will force axis back to the castle. #. Dynamite the door to the tram station so allies can get access to the trams. This will also make the Town Spawn permanent. #. Take the trams up to Schloss Adler (Castle of eagles) and capture the Castle Spawn Flag. #. Steal the documents in the Castle main hall - first time allies steal them will make Castle Spawn permanent. #. Damage the Generator to open the library doors under the main hall, for alternative attack route. #. Bring the documents to the Bus Garage in the Werfen Village. #. Escort the bus to the airfield. #. Repair the bridge if the axis destroy it, so the bus can get into to the airfield. #. Destroy the airfield radio to secure the escape from the area - this is final objective. Axis: #. Delay the destruction of the Avalanche wall. #. Build the High guardtower to get better defence at the side tunnel. #. Make sure allies don't get the forward spawnflag in the village. #. Defend the forward spawn in the castle. #. Defend the documents in the main hall, make sure they dont bring them to the bus. #. Stop the allies from escorting the bus to the airfield - bus can be damaged with airstrikes and grenades. #. Destroy the bridge to prevent the bus from reaching the airfield. #. Defend the airfield radio at all cost - this is final objective. eagles2_a6_readme.txt eagles2_a6 waypoints.rar- 1 review
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175 downloads
Download pk3 name: xposed_ndt.pk3 Map name: xposed.bsp Author(s): SteelRat, Ringa & Capitan Last night Axis forces bombed a small Belgian town after an Allied attack to conquer it. Axis managed to hold the town but a team of Allies are still trapped in the town, and their only way out is to steal a tank and drive through the bombed city. Changes: with non destructible tank smaller file size (from 9.33 down to 7.34 MB) 25 min mission time 18-18 sec respawn time (allies CP give 15 sec respawn time for allies) voice announce changes xposed_ndt.gm xposed_ndt.way xposed_ndt_goals.gm- 1 review
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264 downloads
Download pk3 name: UJE_convoy_final.pk3 Map name: UJE_convoy_final.bsp Author(s): [UJE]Niek The axis are escorting a convoy (the tank with 3 trucks) from the airport through a town to the faith factory. If they make it they get alot of faith for winning the war against the allies troops. Axis objective: *Escort the convoy to the factory *Blow up 3 baricades *Sachel the side door *Fix commandpost Allied objective: *stop the axis convoy *Build baricades *Build the side door *Build commandpost uje_convoy_final_waypoints.zip- 2 reviews
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293 downloads
Download pk3 name: aci_mor_mod1.pk3 Map name: aci_mor_mod1.bsp Author(s): Fix Important: This map has been updated to fix (clip) seem leaks in the two pillars near the tank ramp, clip the overhead section on the town side of the front gate, added wm_set_round_timelimit in script, and re-named et_mor files to aci_mor_mod1 for co-existence. {STS103} DC9 CAN. Description : Allied intelligence has learned of the existence of Operation Hitlers Beard, a top secret project that the Axis top minds have been working on. If the Allied command could get there hands on the information contained within these files it would help them plan for a swifter and more decisive victory in the entire North Africa campaign. The Allies have put together a small strike force to attempt to break through the Axis defenses and steal the documents they are guarding. Needless to say, the Axis soldiers can not allow this to happen, and must defend the town at all costs. Objectives : Allies; 1, Escort the tank passed the barrier 2, Escort the tank to the town gate and destroy them 3, Destroy the entrance to the laboratory and get the document case 4, Take the documents back out through the gate to a waiting truck : Axis; 1, Don't let the tank get passed the barrier 2, Stop the Allies from destroying the town gate 3, Guard the laboratory entrance 4, Don't let the Allies escape with the document case- 2 reviews
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558 downloads
Download pk3 name: castleattack_b5.pk3 Map name: castleattack_b5.bsp Author(s): []v[] Objectives : ALLIES : ****** - Destroy the first tank barrier. - Destroy the entrance to the castle. - Use the tank to destroy the memorial. - Capture the radio parts. - capture the secret documents. - capture the forward spawn. - Build the command Post. AXIS : **** - Build the first tank barrier. - Build the second tank barrier. - Defend the memorial in the castle. - Defend the radio parts. - Defend the secret documents. - Defend the forward spawn. - Build the command Post. Changes since b3 : - Updated Command Map - Altered terrain and alphamap - Reduced file sizes and removed waste - Fixed Memorial CM marker now disappears when its destroyed. - Fixed unclipped curve at bunker gate. - New tunnel from bunker to castle turrets. - Extra passage in dungeon. - Dynomitable wall in dungeon. - Better access to roof and terrain all round. castleattack_b5 waypoints.rar- 1 review
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454 downloads
Download pk3 name: karsiah_te2.pk3 Map name: Karsiah_te2.bsp Author(s): Henri 'Nenquel' Karhula Objective: The Axis Forces have built up a base in the Center of Karsiah. They also have their Main Base there. The Allied Forces have the Mission to steal all Secret Axis Documents and transmit them to overrun the Axis Forces in the South. karsiah_te2.rar karsiah_te2.gm karsiah_te2.way karsiah_te2_goals.gm- 1 comment
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261 downloads
Download pk3 name: fliegerhorst_2.pk3 Map name: fliegerhorst_2.bsp Author(s): Rikard "Drakir" Lindgren -------------------------------------------------------------------------- Description: 1945, Southern Germany. Axis forces have developed a very poison gas that they plan on releasing over the enemy by air. Allied forces have found the hiding place and secured the gas, but can they hold it. Safest way to be sure is to destroy the airplane that the Axis forces are planing to use for the gas release. ------------------------------------------------- Info! ------------------------------------------------- #. This map has taken me forever to make, at least it feels that way. After 2 BETAs and what I thought was the FINAL release and many helpful testers I am hoping this will be the last. The map has taking its course of redoing the objectives so many times during the development that I almost forgot what I first thought of when starting on this map. I am almost sad that i have to leave this baby and go on to making another map, I really enjoyed working on this map. This is also the first time I do some Voice Over by myself for a map, and I'll think you'll enjoy the "News" where I am talking a bit about the objectives. Have fun, cya next time it's time for a map to be tested! ------------------------------------------------- Special thanks and Credits to: ------------------------------------------------- Enra, for testing, server and hosting my website. Sock at SD forums for great info. And offcourse everyone who gave me great feedback and testing, specially thanks to SmeTskE! I would also like to say that most of the textures are made by me. There are 156 new textures provided in the .pk3 file. In there´s 30 textures that I have borrowed from Iikka "Fingers" Keranen. fliegerhorst_2.gm fliegerhorst_2.way fliegerhorst_2_goals.gm-
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About Us
We are glad you decided to stop by our website and servers. At Fearless Assassins Gaming Community (=F|A=) we strive to bring you the best gaming experience possible. With helpful admins, custom maps and good server regulars your gaming experience should be grand! We love to have fun by playing online games especially W:ET, Call of Duty Series, Counter Strike: Series, Minecraft, Insurgency, DOI, Sandstorm, RUST, Team Fortress Series & Battlefield Series and if you like to do same then join us! Here, you can make worldwide friends while enjoying the game. Anyone from any race and country speaking any language can join our Discord and gaming servers. We have clan members from US, Canada, Europe, Sri Lanka, India, Japan, Australia, Brazil, UK, Austria, Poland, Finland, Turkey, Russia, Germany and many other countries. It doesn't matter how much good you are in the game or how much good English you speak. We believe in making new friends from all over the world. If you want to have fun and want to make new friends join up our gaming servers and our VoIP servers any day and at any time. At =F|A= we are all players first and then admins when someone needs our help or support on server.