Maps
Wolfenstein: Enemy Territory Maps for Downloads.
1008 files
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battleship and waypoints
By papywolf
About This File
Battleship map created by : =BO= Ganjaman. 01-okt-2009
he Battleship Scharnau from this map is loosly based on the german ww2 battleship Scharnhorst.
In ww2 this ship was almost always accompanied by it's sister ship the Gneisenau.
They became known as "the ugly sisters" although they were handsome ships to look at.
Thanks to =BO= Stealth' for the scripting assistance.
I have used several prefab brushes in this map.
Thanks. :
Forresthut prefab author unknown.( download from wolfmap.de )
Hovel also prefab author unknown.( download from wolfmap.de )
And I have made use of some original items from several of the original maps :
from Battery map the lighthouse and a bunker/tunnel entrance Thanks to their creator(/s).
from Goldrush map 3 houses which is now the harbour village Thanks to their creator(/s) too.
Also Thanks to ID-software and Splash-Damage for creating Enemy Territory.
This map is only for testing final map will come soon.
contact e-mail : johnny_b27@hotmail.com
This map was made with GTKRadiant 1.5 on win XP
compile pc info : AMD Phenom X4 Q9750 ( 2.4 GHz ) 4 GB ddr2 and a geforce GTX 260 with 896 MB.
// Axis Objective Descriptions
1 "Primary Objective:**Stop the Allies from opening the Engineroom Blast Doors."
2 "Primary Objective:**Protect Ship Engine One from Allied attempts at sabotage."
3 "Primary Objective:**Protect Ship Engine Two from Allied attempts at sabotage."
4 "Secondary Objective:**Defend the harbour wall."
5 "Secondary Objective:**Prevent the Allies from constructing the Assault Ramp."
6 "Secondary Objective:**Prevent the Allies from setting up a Command Post."
7 "Secondary Objective:**Set up a Command Post in the Battleship."
// Allied Objective Descriptions
1 "Primary Objective:**Open the Engineroom Blast-doors."
2 "Primary Objective:**Destroy Ship Engine one."
3 "Primary Objective:**Destroy Ship Engine two."
4 "Secondary Objective:**Destroy the Harbour Wall."
5 "Secondary Objective:**Construct the Assault Ramp."
6 "Secondary Objective:**Construct the Command Post."
7 "Secondary Objective:**Prevent the Axis from fortifying their position with a Command Post in the Battleship."
283 downloads
Submitted
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battlefield_of_nightmare and waypoints
By papywolf
About This File
2 styles for this map so 2 files arena
// Axis Objective Descriptions
1 "Primary Objective:**Defend our generator."
2 "Primary Objective:**Defend our forward spawn of inspection place."
3 "Primary Objective:**Stop the Allied construct the commnd post.*If constract it,destroy it."
4 "Primary Objective:**Defend our computer."
5 "Secondary Objective:**Stop the Allied build the assault ramp."
6 "Secondary Objective:**Defend the secret cave entrance."
7 "Secondary Objective:**Defend the cave entrance."
8 "Secondary Objective:**Defend the our depot entrances."
// Allied Objective Descriptions
1 "Primary Objective:**Destroy the Axis' generator."
2 "Primary Objective:**Capture the forward spawn of inspection place."
3 "Primary Objective:**Construct the command post and defend it."
4 "Primary Objective:**Destroy the Axis' computer."
5 "Secondary Objective:**Build the assault ramp and defend it."
6 "Secondary Objective:**Destroy the secret cave entrance."
7 "Secondary Objective:**Destroy the cave entrance."
8 "Secondary Objective:**Destroy the Axis' depot entrances."
286 downloads
Submitted
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Battle_Chess_Sniper and waypoints
By papywolf
Map made by [UJE]Niek
Lorenz presents his new sniper map, with a realy nice design of a complete chessboard with figures!
"This time the battle takes place on an ancient chessboard, the game was stopped because there was something wrong. As usual, the matter will be settled by the snipers."
300 downloads
Submitted
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base47 and waypoints
By papywolf
Details
Pk3 file : base47.pk3 Objdata file : base47.pk3\maps\base47.objdata Map date : 2005-06-06 Gametypes : wolfmp wolfsw Raw map name : base47 Arena file : base47.pk3\scripts\base47.arena Date added : 2016-06-26
Description
At Base 47 everything is normal, the Axis are unaware of the Allied plans to attack the base tonight. A truck has broken down in the main access tunnel leaving the gate open. **Will Axis defend Base 47 or will Allies destroy the radar tower and steal the war documents?
At Base 47 everything is normal, the Axis are unaware of the Allied plans to attack the base tonight. A truck has broken down in the main access tunnel leaving the gate open. **Will Axis defend Base 47 or will Allies destroy the radar tower and steal the war documents?
Allies objectives
Primary Objective:**Steal the Secret War Documents and transmit them at the radio room. Primary Objective:**Destroy the Radar Tower in the Base. Secondary Objective:**Destroy the Sewer Door for an extra route into the base. Seconday Objective:**Construct the Command Post.
Axis objectives
Axis must defend the Radar tower and keep any secret war documents safe from the Allied attack!
Primary Objective:**Stop the Allied forces from stealing the Secret War Documents documents from the office. Primary Objective:**Prevent the Allies from destroying the Radar Tower. Secondary Objective:**Stop the Allied forces from detroying the Sewer Entrance Door. Secondary Objective:**Construct the Command Post.281 downloads
Submitted
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UM_Azteca_b4 and waypoints
By papywolf
Details
Pk3 file : UM_Azteca_b4.pk3 Objdata file : UM_Azteca_b4.pk3\maps\(UM)Azteca_b4.objdata Map date : 2005-11-17 Gametypes : wolfmp wolfsw wolflms Raw map name : (UM)Azteca_b4 Arena file : UM_Azteca_b4.pk3\scripts\(UM)Azteca_b4.arena Date added : 2016-06-26
Description
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Allies objectives
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Prevent the Raiders from opening the Serenity Lock. Prevent the Raiders from opening the Azteca Lock. Prevent the Raiders from opening the Duality Lock. Bring the Inca Key back to your spawn to win the match. Take the Maya Key to the Maya Lock to gain access to the Stool Room and increase Charge Settings. Take the Azteca Key to the Stool Lock to gain access to the Skull Room and increase Charge Settings. Take the Duality Key to the Skull Lock to gain access to the Inca Room and increase Charge Settings. Axis objectives
Each team have to find and use successively 3 keys to unlock the Inca Room, to bring the idol back to its spawn.
Take the Serenity Key to the Serenity Lock to gain access to the Azteca Room and increase Charge Settings. Take the Azteca Key to the Azteca Lock to gain access to the Duality Room and increase Charge Settings. Take the Duality Key to the Duality Lock to gain access to the Inca Room and increase Charge Settings. Bring the Inca Key back to your spawn to win the match. Prevent the Troopers from opening the Maya Lock. Prevent the Troopers from opening the Stool Lock. Prevent the Troopers from opening the Skull Lock.
281 downloads
Submitted
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barrocas_base_b8 and waypoints
By papywolf
About This File
"Axis are planning to use some gold to upgrade the communications and buy new supplies to their new base.**Allies must stop them at all costs.**Steal the gold and bring the truck out of the axis sight as fast as possible!"
axis "Protect the gold in the gun at all costs."
allied "Steal the gold from Barrocas Base, delivering them to the truck and run"
neutral "Allies must steal the gold, protected by the Axis team"312 downloads
Submitted
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Updated
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tm_lcity_b5.PK3 and waypoints
By papywolf
Prévisualisation About This File
Map by:
Varsovie@o2.pl / TOMPL , You can catch me on W33Dsmok3rs , mafiacrime , BBA and forum splashdamage
Site:
http://tompl.isgreat.org
Objective:
Axis -
1. Escape from jail and destroy main gate
2. Capture Forward spawn
3. Destroy Main church gate or window
3. Destroy objective under church in basement
Allies - defend gate, foward spawn, main door in church objective.
Thanks:
- OSK clan - Old SChool Killaz for help
- =818=MickyP[MW] from Omnibot298 downloads
Updated
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tm_jungle_b2 and waypoints
By papywolf
Description:
(the readme file)
Island map where allies have to steal document and bring it to beach.
Axis have to defend document and middle capturable spawn point.
301 downloads
Updated
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thief city - thief_city.pk3 and waypoints
By papywolf
About This File:
thief_city.pk3 and waypoints
//Axis Objective Descriptions
1 "Primary Objective:**Steal the Gold and escape to the sewers!"
2 "Primary Objective:**Destroy the safe door!"
3 "Secondary Objective:**Destroy the safe wooden barrier!"
4 "Secondary Objective:**Destroy the North wall!"
5 "Secondary Objective:**Destroy the West wall!"
6 "Secondary Objective:**Build the command post"
// Allied Objective Descriptions
1 "Primary Objective:**Defend the Gold!"
2 "Primary Objective:**Defend the safe door!"
3 "Secondary Objective:**Build the safe wooden barrier"
4 "Secondary Objective:**Defend the North wall!"
5 "Secondary Objective:**Defend the West wall!"
6 "Secondary Objective:**Build the command post
330 downloads
Updated
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The Gauntlet and waypoints
By papywolf
About This File
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MAP NAME: The Gauntlet
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Allied Attack Version
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VERSION: First Playable
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Created For The |>B<|unker Gaming Community
Web Site: bunker.aaxxss.com
Other Severs are More Than Welcome to Host this Map on their Servers. (Please do not remove the Bunker Logos and Textures)
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NOTES:
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Feedback can be sent to Jecoliah_1@yahoo.com
Also feedback can be posted on the forums at http://bunker.aaxxss.com.
Direct link to the Map Areana section on Bunker Forums ---
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Basic Information
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Author : Jecoliah
Email address : Jecoliah_1@yahoo.com
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Map Information
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Game : Return to Castle Wolfenstein: Enemy Territory
Title : the_gauntlet
Filename : the_gauntlet.pk3
Version : 1.0
Release date : Jan 28 2011
Decription : Version First Playable
Program : SD Radiant 1.5.0.
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Objectives
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Allies Must Destroy the Axis Flak 88's to Clear the Way for the Convoy!
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Special thanks and Credits to:
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The |>B<|unker Gaming Community! Thanks for All the Years of a Great Gaming Environment!
Web Site: bunker.aaxxss.com
Detoeni for the Jeep and Halftrack and several other Models.
IndyJones for the Flak 88 Models and the Flags.
Also want to thank the guys over at Splashdamage.com for all the useful information located on their forums.
And last but certainly not least I.D. Software, Splash Damage and Activision for this Great Game and also for releasing and updating the GTK Radiant application which was used to create this map.
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Texture/Shader Notes:
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If authors wish to use textures or models from this level you must ensure you get the permission of the origional author first.
I changed the name of some textures so that my Shader Files would be used and therefore the name of the texture IS NOT a claim by myself as to the creation of the texture.
Several of the Textures are my own Custom textures or free textures that I modified. Also Some of the scripts and shaders I made myself.
Request to use any part of the Map or contents of the Pk3 file should be E-Mailed to Jecoliah_1@yahoo.com.
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Copyright © 2011
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Jecoliah
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR
WRITTEN PERMISSION.
Copyright Permissions.
ID, Activision & Splash Damage. Original game rights.
END
296 downloads
Updated
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graverob_b1 and waypoints
By papywolf
map: graverob_b1 longname: Grave Robbery Beta1 Briefing: Allied: We must extract the Ank of AmunRah from an ancient tomb before the enemy can unleash its terrible power. Axis: We have unearthed an artifact of unimaginable power. Guard the Ank of AmunRah. Neutral: The Axis have uncovered an an ancient artifact of terrible power! The Allies must force their way into the deepest depths of an ancient tomb and steal the Ank of AmunRah before its power can be unleashed. Allies: Primary: - Steal the Ank - Take the Ank to the Escape Truck - Breach the Tomb Floor Secondary: - Destroy the Tunnel Grate - Establish a Command Post - Prevent the Axis from constructing a Command Post - Construct an Escape Ladder for a quick exit - Breach the Tomb Wall Axis: Primary: - Defend the Ank - Dont let the Allies secure the Ank at the Escape Truck - Defend the Tomb Floor Secondary: - Defend the Tunnel Grate - Prevent the Allies from establishing a Command Post - Set up a Command Post - Dont let the Allies build an Escape Ladder - Stop them from destroying the Tomb Wall293 downloads
Updated
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us_radar_b2 + waypoints
By papywolf
About This File
// Axis Objective Descriptions
1 "Primary Objective:** Destroy the US Radar"
2 "Primary Objective:** Destroy the US Radar base doors"
3 "Primary Objective:** Destroy the US Radar doors"
4 "Secondary Objective:** Build the water pump"
5 "Secondary Objective:** Capture the forward spawn"
6 "Secondary Objective:** Destroy the Allies command post"
7 "Secondary Objective:** Build the command post"
8 "Secondary Objective:** Destroy the Sealed Grid"
// Allied Objective Descriptions
1 "Primary Objective:** Defend the US Radar"
2 "Primary Objective:** Defend the US Radar base doors"
3 "Primary Objective:** Defend the US Radar doors"
4 "Secondary Objective:** Destroy the water pump"
5 "Secondary Objective:** Capture the forward spawn"
6 "Secondary Objective:** Build the command post"
7 "Secondary Objective:** Destroy the Axis command post"
8 "Secondary Objective:** Defend the Sealed Grid"296 downloads
Submitted
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[DarK]-Siege_BETA + waypoints
By papywolf
About This File
Description:
(the readme file)
Objectives:
Allies
-They have breached the east entrance! Rebuild it!
-East Entrance rebuilt!
-They have ruined our tank! A new one is on it's way!
-A new tank has arrived at the base! Move - and this time don't let them destroy it!
-Defend the Anti-Air-Cannons!
-Defend the West Anti-Air-Cannon!
-Defend the East Anti-Air-Cannon!
-They have destroyed the Anti-Air Cannons!
-They have destroyed the East Anti-Air Cannon!
-They have destroyed the West Anti-Air Cannon!
-Defend our Battle Plans at all costs!
-They have stolen our Battle Plans! Return them!
-They have dropped our Battle Plans! Return them!
-We have returned our Battle Plans!
-They have secured our Battle Plans!
-We are past the Anti-Tank cannons!
-They have rebuilt the North-Anti-Tank Cannon! Destroy it!
-They have rebuilt the South-Anti-Tank Cannon! Destroy it!
-They have captured the main entrance! Take it back!
-We have captured the main entrance!
-Capture the main entrance!
-Destroy the V-2's!
-We have destroyed the V2 instalation!
AXIS
-We have breached the east entrance!
-East Entrance rebuilt! Destroy it!
-We have ruined their tank!
-A new tank has arrived at the allied base! Empede it's approach!
-Destroy the Anti-Air-Cannons!
-Destroy the West Anti-Air-Cannon!
-Destroy the East Anti-Air-Cannon!
-We have destroyed the Anti-Air Cannons!
-We have destroyed the East Anti-Air Cannon!
-We have destroyed the West Anti-Air Cannon!
-Steal the allied Battle Plans at all costs!
-We have stolen their Battle Plans! Secure them!
-We have dropped their Battle Plans!
-They have returned their Battle Plans!
-We have secured their Battle Plans!
-They are past the Anti-Tank cannons! Schnell schnell!
-We have rebuilt the North-Anti-Tank Cannon!
-We have rebuilt the South-Anti-Tank Cannon!
-Rebuild the North-Anti-Tank Cannon!
-Rebuild the South-Anti-Tank Cannon!
-They have captured the main entrance! Take it back!
-We have captured the main entrance!
-Capture the main entrance!
-Protect the V-2's!
-They have destroyed the V2 instalation!277 downloads
Updated
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op_tower_night- and waypoints
By papywolf
Filenames: op_tower_night.pk3
Version: Night
BSP name: op_tower_night
Author: Old-Owl
Created: 18-07-2012
Last revision: July 2012
E-Mail: oldowl1@gmail.com
Homepage: www.dark-alchemy.com
Description:
(the readme file)
Allied "You have to search the secret technical manuals and transmit them through the axis radio placed in the bunker"
Axis : "Stop the allies from stealing and transmitting the manuals" wm_mapdescription neutral "Allies have to search and transmit the secret technical manuals through a radio, fight their way to reach the top axis tower where are the manuals"
Allied objectives
1 "Primary Objective:
Destroy the tower gate."
2 "Primary Objective:
Destroy the tunnel gate."
3 "Primary Objective:
Contruct the assault ladder."
4 "Primary Objective:
Reach the top of the water tower and steal the secret manuals."
5 "Primary Objective:
Transmit the secret manuals through the bunker radio."
6 "Secondary Objective:
Construct the command post"
7 "Secondary Objective:
Capture the advanced spawn flag"
8 "Secondary Objective:
Contruct the assault ramp to gain a secondary way to the objective"
Axis objectives
1 "Primary Objective:
Don't let allies to breach the gate."
2 "Primary Objective:
Dont let allies to destroy the tunnel gate.."
3 "Primary Objective:
Allies want try to construct the assault ladder. Stop them."
4 "Primary Objective:
Stop the allies from stealing the secret manuals."
5 "Primary Objective:
Dont let allies transmit the manuals through the bunker radio."
6 "Secondary Objective:
Construct the command post"
7 "Secondary Objective:
Capture the advanced spawn flag"
8 "Secondary Objective:
Prevent allies to contruct assault ramp"
298 downloads
Updated
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UJE_superhero_sniper_b3 + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_superhero_Sniper_b3--
This snipermap is set in a comicbook style map. It looks like a comic because of the cel shading. 2 city's competing against eachother for business Let's see who wins
xtra features in this map are:
* Celshading
* Lot's of sounds
* Some girl models walking and dancing in the map
* You can undress them by pushing the button
* 1 way crossing ability
Hope everyone likes the map and that it wil bring great fun
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More [UJE] maps:
You can see the info about our other maps on our website
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[UJE]Clan site www.ujeclan.com
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290 downloads
Updated
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UJE_flat_sniper_2020 + waypoints
By papywolf
Map made by [UJE]Niek
Well another map is done. UJE_flat_sniper i named it , this map is made pure for fun. 2 high and i mean super high buildings standing against eachother . Again its a snipermap there's a way to cross again for fun play , you can jump from a 100 stores building and try to land in the water or you can try to jump on de trampoline. The way up or down can be done by a elevator who was made by [UJE]C he made the elevator in i think an hour hahah. Fine tuning took al little bit longer , the elevator makes the map i think. I'The map is now Final .a darker sky is added and some stuff is ajusted for making the map nicer. Well the map is the most played of all snipermaps on our server so it must be good. I hope with all the improvements the map is better. Here are some screenshots.
Well ,you see some helicopters on top of the roof you can sniper off and you see how high the building is Here are some screenshots of the down level were you can cross. There can be lot's of fun fights down there hihi. that was the intension . Lots of nice fights were down here.
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More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
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Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
288 downloads
Updated
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[UJE]Vulcano Escape + waypoints
By papywolf
Map made by [UJE]HappY
--NEW [UJE] MAP-- --[UJE]Vulcano Escape --
[UJE]Vulcano escape
The Axis are stuck between two vulcanos that are about to erupt, they need to get away from there before they do!
Axis must escort the tank, open the gate, build the bridge, and get away with the truck before there out of time!
Allies must prefent all of this!
Mapmaker: [UJE]HappY
Special thanks for helping a lot with scripting to [UJE]C.
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More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
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Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
292 downloads
Updated
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UJE trainstation b4 + waypoints
By papywolf
Map made by [UJE]Niek
--UJE trainstation b4 --
The Allies must blow up the entrance of a large Building
to get acces to the Trainstation.
In the Trainstation are 2 anti tank guns ready for transport to
Siwa Oasis where the axis can use it for theire fortress.
Axis have to prevent the Allies for blowing up the guns.
Allies objective:
*Destroy the main entrance
*Destroy both Anti Tank Guns.
Axis objective
*Defend the main entrance
*Defend the Anti Tank Guns
*Build the 2 Barricades
Here some screenshots how the map looks
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More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
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305 downloads
Updated
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UJE the lab b5 + waypoints
By papywolf
Map made by [UJE]Niek
--UJE the lab b5 --
Intel found a secret base in the French Alps ,
Allies have to destroy the Rocket stationed there then
they have to gain acces to the Secret base and search
some trainparts to fix the train and escape
Allied objective
* Destroy the Rocket
* Destroy the Entrance to the Base
* Take the Trainparts and bring them to the Train
* Escape with the train
Axis objective
* Prevent the Allies from destroying the Rocket
* Prevent the Allies from blowing the Entrance to the Base
* Prevent the Allies taking the parts to the Train
* Prevent the Allies from escaping with the train
Here some screenshots how the map looks
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More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
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277 downloads
Updated
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UJE_attic_Panzer + waypoints
By papywolf
Map made by [UJE]Niek
Panzerwar on the attic what more do you want ?
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More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
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Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
275 downloads
Updated
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UJE_toyshop_sniper + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_toyshop_sniper --
Pretend yourself in a toyshop but this time you may use
the guns for real.
The only thing is that you are very little like a mouse.
There is a way to cross but it's not easy ,you have to use the stairs.
Have alot of fun.
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More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
http://www.ujeclan.com
262 downloads
Updated
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UJE_cathedral + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_cathedral --
This is an axis attack map,
The axis want a rematch so they are trying to recapture the church
They will use a tank to scare the allied forces off
Hope in this version of cathedral the church grounds will be played more
Axis Objective
* Escort the tank
* Destroy the bariers
Allied Objective
* Stop the tank
* Prevent the axis from destroying the bariers
Here some screenshots how the map looks
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More [UJE] maps:
To many maps made by uje to put in here so you can see our maps
at our website.
-----------------------------------------------------------------
Please take your time to post on our forum for any questions
[UJE]Clan site
285 downloads
Updated
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UJE_xmas_warehouse + waypoints
By papywolf
Map made by [UJE]Niek
Don't let axis fight their way across the battlefield.
They must not get away with blowing up the rocket !!!!!
Axis Objective
* Blow up the gate
* Destroy the missile
Allied Objective
* Prevent the axis from opening destroying the missile
Here some screenshots how the map looks
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More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
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274 downloads
Updated
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UJE_final_battle + waypoints
By papywolf
Map made by [UJE]Niek
--UJE_final_battle --
The Axis have lost the war! Stop the final battalion of axis soldiers that are trying to get through the Alps.
Prevent them from refueling and constructing bridges to get to their final destination.
Axis Objective
* Escort the tank to the boat
* Steal the fuel
* Destroy the bariers
* Build the bridges
Allied Objective
* Prevent the axis to flee with the tank
Here some screenshots how the map looks
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More [UJE] maps:
You can see the info about our other maps on our website
-----------------------------------------------------------------
[UJE]Clan site www.ujeclan.com
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281 downloads
Updated
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