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redfromsvn's Photo


Member Since 24 Jun 2017
OFFLINE Last Active Private

#794665 DOI 2 server suggestions

Posted by redfromsvn on 17 January 2018 - 02:48 PM

I'd like to see bots suppressing more. You barely see it in the game.

#790154 Day of Infamy BUY

Posted by redfromsvn on 15 December 2017 - 07:12 AM

Nice job! Please buy it everyone. I hope to see you on the server today!

#790133 Day of Infamy BUY

Posted by redfromsvn on 15 December 2017 - 03:50 AM

Welcome, it's a much better game than Insurgency.


The admin system hasn't been set up yet. But it should work the same as in Insurgency.


Unfortunately you can't play on the FA server right now because the game received an update yesterday and the server has not been updated yet.

#789659 Insurgency's Killer of the Month Award: December

Posted by redfromsvn on 11 December 2017 - 11:55 AM

Beat this, and red score was 10:10 , due to my low resolution screen it shows 10:1 .


=F|A= PvP Server




I confirm dying 10 times.  :lol:  

#788437 Removal of maps

Posted by redfromsvn on 03 December 2017 - 04:18 AM

fa-goldeneye_facility_coop checkpoint


Pointless shooting gallery that requires no skill whatsoever.


There are a bunch of imbalanced maps currently on the server, e.g. fa-allinclusive_coop_v6 checkpoint. The spawn points are totally messed up. 


What do you think?

#787315 Recruiting server as training server

Posted by redfromsvn on 22 November 2017 - 03:15 PM

That would be great and would really improve our skills, plus bring the players closer together.

#786648 Mod / Workshop recommendations

Posted by redfromsvn on 16 November 2017 - 08:54 AM

I wasn't really suggesting it for the server.

#786620 Mod / Workshop recommendations

Posted by redfromsvn on 16 November 2017 - 03:29 AM

any skins where i can differentiate my team with enemy team easily. link .


There's a mod that changes the Germans into Anime characters:




Also this mod by jballou which removes the custom skin colours:



#785986 What was your first mobile phone?

Posted by redfromsvn on 11 November 2017 - 04:38 AM

It was this thing



#785984 Day Of Infamy Suggestion

Posted by redfromsvn on 11 November 2017 - 04:25 AM


Here are the things I think might be good. We can implement these with config changes fairly easily.

  1. Increase supply to 20 points.
  2. Set it to Commonwealth vs Wehrmacht only.
  3. Increase bot difficulty to 2.
  4. Increase bot suppressing fire.
  5. Double the amount of bots.
  6. Increase round timers to double current value.
  7. Double time needed to capture points


All these sound great and would really encourage teamwork. In the meantime, it would really be great if someone could install the setting that randomly switches campaigns on the server, just so we wouldn't always be stuck with the Americans as it can get quite repetitive.

#783498 Day Of Infamy Suggestion

Posted by redfromsvn on 24 October 2017 - 01:43 AM

It wasnt a change , I think daredevil has cleared it twice and i have been clearing it always. I totally agree that consulting and listening to our DOI regulars is must and that is why i made this topic. Or else i wouldnt have, For me opinions of you guys are very important. Its not my server nor is someone individual and i would never make decisions just alone. It wasn't a decission i made nor i changed anything. 


Yes, we know that now, Karizmatic. But we didn't before. I realize you're not a native speaker, but your earlier post could not have been interpreted in any other way. I hope you can understand that we weren't trying to be annoying just for the sake of it.

#783435 Day Of Infamy Suggestion

Posted by redfromsvn on 23 October 2017 - 04:29 PM

Daredevil, what upset people the most was that we were under the impression that changes were being implemented without first consulting anyone or reaching a consensus. The only time someone publicly complained about the bot difficulty was AFTER Karizmatic had already made his post about the difficulty being "reduced to 1 so beginners can play easily". Others may have lodged their complaints privately, I don't know. But I really think that we DOI regulars deserve some transparency.

#783337 Day Of Infamy Suggestion

Posted by redfromsvn on 23 October 2017 - 04:05 AM

Yes, I remember you making a complaint about that. We were playing Dog Red, right? Sometimes the bots just make lucky shots, no different than in Insurgency with the SKS or the AKM. Also, it takes just one round from the MG to kill you and they have a pretty high firing range. It's not really hard to make headshots with any MG at a distance. Plus, it's kinda hard to tell where you got shot. You should try using the American MG the next time we play Entrenchment on Crete. If you deploy it on one of the windows on A you'll be engaging them from roughly the same distance as the Germans do on Dog Red. You'll see how easy it can be. My point is, don't worry too much.

#783289 Day Of Infamy Suggestion

Posted by redfromsvn on 22 October 2017 - 04:47 PM

I completely agree about the difficulty. They weren't "OP". I actually thought they were set to low difficulty before because we kept winning maps so quickly. The real reason, of course, was because we played as a TEAM. It's really disappointing to see changes like these being implemented all of a sudden.

#782542 Hellooo

Posted by redfromsvn on 17 October 2017 - 04:36 PM



Ahlan wa sahlan!