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Found 45 results

  1. Hey guys , i m throwing this in the air , since jay 1 is our most active server and most of the time all slots are full. Why not having a "vip" or "donators" slot system? Let say we offer , 50 "donators" slot for a yearly cost of 30$ , thats 1500$ for servers fees . Theses slots give you acces over non "donators" by a bumping system (lets say according to slot numbers) . By having 50 slots you are assured to join server when you wish too I m awear it is not a perfect process by far , maby there is place for improvement in the big picture?! Also, the fact is we receiving less and less donation as the game is dying . We are (imo) the last ET stronghold . Soo maby we should take a look at cutting fees?! Cut the less used servers/games to minimize monthly paiements and keep =F|A= going on. As the community go down soo should be the service provided. Lately we made promotion on server asking for donation and a few regular realised the struggle was real but most just don t care until they try to log and find it s out of service. This won t last for long . We meet donation objectif last year due to big donators , we will probably meet this year objectif with the advertising of it but what about next year? And the year after???
  2. Video tutorial on how to connect - =F|A= servers directly from console - Creating because of master list hack going on. Server IP - Jay1- jay1.clan-fa.com:27960 Jay2- jay2.clan-fa.com:27960 Beginners #1- b1.clan-fa.com:27960 Hardcore - hc.clan-fa.com:27960 silent1 - silent1.clan-fa.com:27960 Beginners #2 - b2.clan-fa.com:27960 NQ1 - nq1.clan-fa.com:27960 NQ2 - nq2.clan-fa.com:27960 NQ3 - nq3.clan-fa.com:27960 ETPRO 1 - etpro1.clan-fa.com:27970 ETPRO 2 - etpro2.clan-fa.com:27970 ETPRO 3 - etpro3.clan-fa.com:27980 easytojay1.mp4
  3. Version 1.3b

    413 downloads

    The default 125Hz USB sample rate in Windows Vista and Windows 7 is not enough for today’s gamers and end-users. There are many USB sample rate patches out there, but none of them support Windows Vista and Windows 7, due to a new restricted driver signature enforcement feature. Now it is possible to use these patches. These patches and these tools have been well tested, but I am not taking responsibility for any damages! Use it at your own risk. 1. Download Driver Signature Enforcement Overrider. 2. Extract the file. 3. Run "dseob13b". Choose and execute "Test Mode". Wait a bit, then "exit". Now reboot your PC.. 4. You should notice and see a script "Mode test windows 7 version 7600" who appeared in the right down corner.. Don't worry we will be able to remove it at the end.. 5. Go in the HIDUSBF’s folder, right click on "HIDUSBF.inf" and choose to install. In the same folder run the "Setup.exe". 6. Click to enable "Filter On Device" at left down corner of the window and choose the poling rate (hertz) wanted. Be aware that a high value could slow your PC.. Recommended: 500 Hertz 7. Cick on "Install Device" and then close it with "Close". 8. Run again "dseob13b". This time choose and execute "Sign a File". Copy/past this: C:\Windows\System32\Drivers\HIDUSBF.sys (can be different if the OS is installed on an other disk with a different letter).. 9. Reboot again your PC. 10. Verify by using Mouse Rate or DirectInput Mouse Rate (attached below as mouserate.exe and dimr.exe) 11. If you would like to remove the test mode watermark, run "dseob13b" and choose "Watermark removal" to get the whole instructions. Extract and run "RemoveWatermark" corresponding to your OS (takes some time).. Reboot your PC.. Note: "dseob13b" requires administrative privileges (Run as administrator). That should do the trick. Remember! Use it at your own risk! Don't blame me if your motherboard explodes. But... I already tested it myself, with a lot of success, so you don't have any reason to worry about . If you would like to uninstall it, just right click on HIDUSBFU.inf, choose Install and disable test mode from "dseob13b". Supported OSes: -Windows Vista 32bit/64bit -Windows Server 2008 32bit/64bit -Windows 7 32bit/64bit source: http://www.ngohq.com...-vista-7-a.html
  4. Hey guys, just a few suggestions for changes I'd like to see on your Insurgency server; Enable mods, aside from sound mods working from the workshop upon inputing "snd_restart" in the console, visual mods don't work. And also if possible make it so when shooting a team mate by accident you don't just both die but take the damage you give to your own character. I've seen this done on other servers. Anyway that's all I got, regardless its a nice server and I get to play Tell on it a lot so I'm happy.
  5. I have tried everything and I can not get on the server. Reinstalled the game, worked on server cache. Every trick I could find online. Anyone have any ideas what I can do?
  6. It'd be amazing if the server tracked player stats. It is rare for coop servers to have this feature. If it was added, it could very well boost activity.
  7. hello everyone. I was wondering if the silent server is down again. it wont let m connect at all. it tells me awaiting connection and the timer keeps going up. this happended last time the server went down so I'm just wondering. please let me know if it did go down. thank you
  8. Hello there, its me once again after long time heh, I have a problem and its a command based on my server's enh_command.db and its called !rules command which created it by myself, So this !rules will show rules of the server on the left side of the screen(echo section) whenever u execute but it is shown Public, everyone can see it when u execute the command but how am i supposed to make it appropriately private? Take a look on the texts i made for it:- [command] command = rules desc = Displays the rules of the server exec = echo "^E{^71^E} ^1Cheats/Hacks ^7Are Not Allowed ^e.";echo "^e{^72^e} ^7Be ^1Respectful ^7and Have ^1Discipline ^7Towards Others ^e.";echo "^e{^73^e} ^7Dont ^1Abuse ^7Your Admin Commands ^e.";echo "^e{^73^e} ^7Only ^1English ^7In Main Chat ^e.";echo "^e{^74^e} ^7Walljumping ^7is ^1NOT ^7Allowed on Objective/Campaign Maps ^e.";echo "^e{^75^e} ^1SelfKilling ^7is ^1NOT ^7Allowed ^e.";echo "^e{^76^e} ^1TrickPlanting ^7is ^1NOT ^7Allowed in Objective/Campaign Maps ^e.";echo "^e{^77^e} ^7SpawnKilling ^7is ^2Allowed ^e.";echo "^e{^78^e} ^7XP Whoring is ^2Allowed ^e.";echo "^e{^79^e} ^7Smoke & Arty Spamming is ^1NOT ^7Allowed ^e.";echo "^e{^710^e} ^7Level Hungers/Hunters Are ^1NOT ^7Welcome ^1!";echo "^e{^711^e} ^1MultiSatchel ^7is ^1NOT ALLOWED ^e.";echo "^e*** ^7Thank You !, Enjoy Playing on Our Server and Have Fun ^e ! ***" levels = 0 1 2 3 4 5 6 7 8 9 10 40 60 100 999 ------------------------------------------------------------- Before instead of Echo, "cpm" was used but i erased cpm and instead of it i wrote echo so that it should be private but im not sure about it if it works.. after changing everything to echo, a problem occured This :- step 2 rule went down out of no where and first letter starts with cpm, i was like dafuq cuz theres not even a cpm letter written on this rule's config, ================= Answers n solutions will be appreciated !
  9. Hi daredevil once again!? Maybe you got an answer to this one too: Is it possible (and how) to push some preset useful key bindings from server to client, like exec on client? They should just enrich things like: call defined shrubbot commands on usually unused keys. I have only found that "forcecvar" and "sv_cvar" in "mapconfigs/default.cfg", wich does not even work for "r_gamma" for instance (eg. "forcevar r_gamma 1.3" or "sv_cvar r_gamma EQ 1.3"). It can be still changed through UI while other values hold like for "cg_crosshairHealth". I would like ensure the same load for everybody, no matter where he/she played before. Nevertheless i cant push something like "bind k kill" for convenience :´( Thank you man! 8) (You have restrictions on emoticon usage ? )
  10. Hello, i have got a question respective XPSave in silEnT mod 0.9.0, running on ET3.00 on Linux. The XP Save section in the silent.cfg reads like follows: //************************************************** // XP Save //************************************************** set g_XPSave 23 // Enable disable preferred style // Campaign like XP save for 6 maps with mapvoting gametype //set g_resetXPMapCount 6 set g_XPSaveMaxAge "30d" // keep KR and PRW saved for longer time // XP is reset after 30 days set g_XPSaveMaxAge_xp "30d" // for the XP XP saving overall works, but they are resetted when i "ctrl+c" or even clean shutdown "/rcon quit" the server and relaunch it. After relaunch and connect it still says xp saving has been loaded from x minutes ago, but they are 0; however KR settings recovered I tried to set different values to g_XPSave where the result was always the same. I thought it could be an invalidating database problem, so i set the following to the database section: //************************************************** // User Database, Shrubbot and Bans //************************************************** set g_dbDirectory "database" //set g_dbUserMaxAge "90d" set g_dbUserMaxAge "-1" I think all file permissions / ownership / paths should be correct and to recap it just stucks after restart... Thanks for any advice!
  11. Hello =F|A= peeps.. I have been playing a bit on one of yours server (Fun1 i think) and was thinking... does there exist a dedicated sniper server at your clan?? i can't find one on my own so know i ask.. Regards Jonas
  12. As spotted by Eurogamer, Daybreak (formerly Sony Online Entertainment) has announced an imminent experiment in which Everquest 2 players who break the game rules will be banished to a "prison server" forever. This server, Drunder, will receive no customer service support and, naturally, will be full of players who like to cheat, so it's unlikely to be a particularly pleasant place to play. However, players will be able to use the petition system to ask to join the server, though once an account goes to Drunder it can't return. Apparently, the customer service staff have been asking for this kind for thing for years, but Daybreak stresses it's an experiment. They'll start to see results when they launch the server later this week. S: http://www.pcgamer.com/
  13. Just wanted to post a fresh topic pertaining to the status of COD4 #3 and any lag issues, or re-boot requests. I may be way off as to doing such here. But, since I couldn't readily/easily find a place to report the current lag on the Beginners server, I thought I'd add a topic for the next guy to find and add-on to... 7/29/15 @7pm lag with constant connection interruptions, may need a server reboot I leave for a trip tomorrow, so I'll see yall on Monday ...
  14. Hi. I am playing daily on the HARDCORE server and I'd like to request Fueldump to be added as a map! Regards
  15. I was wondering what the average server online time was. Beginners 1 has been online for nearly 40 days and i can feel that, its not that good to play anymore stuttering and lagging. I own a new PC and normally i have a ping around 50 and it sholdnt be that bad to play. So whats the average online times of the other servers u all play and do they get restarted regularly? When i checked jay2 few days ago it was online for like 3 days..
  16. Hey guys ! I was just looking where to discuss in the forums, and i didnt find anything hahahaha so i just wanted to make a new topic with u guys, to know u more, tell me wich is is ur favorita FlA server in Enemy Territory, what do u think of the clan and their members, and if u have fun with the fellas, love you guys, just want to know more about u guys in the forums and in ET, anyways u can discuss about, and if u haved play with me, tell me what do u think about me or what i have to get better in the game. See you later in the Recruiting server -Laloking360-
  17. Hey guys, here laloking360 again, i think you guys should change maps or put new ones in the FlA Recruiting xpsave Jaymod server, im actually get bord of the actual maps ( that doesnt mean im not playing in ur server, of course not, i love playing with u guys ) its just an opinion, it would be amazing, like some of the original maps, but some custom maps too, i remember i used to play in a map that was like a Big House and the two teams were like toys, sort of a toy story house, i used to love that map i dont remember the name, but it would be amazing u put in on the server and another maps too. Im at work right now, but i dont have any homework, so i will be in 2 hours back in the server playing with u guys ! Bye, see you later kicking some asses :* -Laloking360- Feel free to give me ur opinion (Picture soon) lol
  18. We are proud to announce our first official community teamspeak server. Server IP: ts.clan-fa.com:4666 Old vent IP: vent.clan-fa.com:4666 will be closed tomorrow. If you don't have teamspeak, you can download it from here: http://www.teamspeak.com/?page=downloads You can also download Android or iOS version for your smartphone. Members password will be provided through forum PM in 2 or 3 days.
  19. Hey so as many of you have noticed, our Call of Duty 4 Beginners server (108.61.21.94:28934) is currently down. We are experiencing some technically difficulties that we hope to resolve soon but it will likely take a day or two to figure out the exact problem. We are sorry for any inconvenience and we hope that everyone works with us to get this problem solved. We will keep you updated on our progress on the situation as it unfolds. Side note: Also expect some down time on other servers (in both ET/COD) or other situations on other servers as we try to figure out this problem.
  20. server issue using the domain
  21. I got a message that said I can't use the server because my version was too new (after I finally remembered my old password.) Is there a way to go back to an older version or change settings to join? I'd like to check it out.
  22. As requested by Daredevil: What would you like to see if =F|A= were to host a DayZ server? Please use the following form to explain your choise: What I'd like to see the server run (standalone/mod): Reason why I'd like to see this: Possible pro's: Possible con's: For example (and my entry) What I'd like to see the server run (standalone/mod): DayZ: Mod - Epoch Reason why I'd like to see this: This is currently the most popular version of DayZ as I am aware of, and played this for quite some time and had tons of fun playing it. Possible pro's: Possibility of lots of players as this is the most popular version thus far. General gist of the mod is easy to understand and not hard to master if you know how to play basic DayZ. Possible con's: As this is one of the most popular mods for DayZ currently it also means there are a lot of servers that run it currently, and could make it difficult to get a decent player base and thus would require some input from members/friends and etc to get the server running. might prove more difficult to set up as it is highly advised to add some custom locations and maybe events to the rotation in the server to make it stand out from other Epoch servers. I'm looking forward to seeing what you all would like to see if this is going to happen
  23. Hello Assassins, Just a heads up that the Minecraft server has been down for the past half hour (It is now 13:15:37 GMT). Hope nothing is broken. Cheers, SSG
  24. I have played many times on Silent server, but never got this warning before and I tried to look it up on the forum but I haven't been able to find any related topic. Server: FUN1 "Server: Weapon firing temporally disabled due entity overflow" Question: Is this the server preventing me from overflowing by disabling my firing ? (I could move, but not fire) (I think the answer is yes, but I am not 100% sure and there is no existing topic, so now there is one for the future)
  25. Ok I've come to a conclusion to spare a few dimes to try out the modded server. I will aim to start the server in the beginning of September after my matriculations'. Here are the specs I'm aiming for: VPN Server 10/10Mb network 2GB Dedicated RAM SSD Host still pending I will firstly aim for 2 months. After that, the community (in other words you) have the right to decide if it'll continue to exist by providing funds (or not). I will aim for cheapest option possible. Server should hold up to ~28 players simultaneously. It'll be open to the public and advertised on minecraftforum.net. As the mod pack I've been thinking of Feed the Beast which is hugely popular amongst many players. It consists of a wide variety of mods. Check out the mod site for more info. The mod pack selection is not confirmed yet, so you have your chance to affect. I will provide info on this topic from here on. As editing the first post will become unavailable, more info will be scattered across the thread. Feel free to discuss, suggest etc. -FinZeroX a.k.a FinnishSaint

About Us

We are glad you decided to stop by our website and servers. At Fearless Assassins Gaming Community (=F|A=) we strive to bring you the best gaming experience possible. With helpful admins, custom maps and good server regulars your gaming experience should be grand! We love to have fun by playing online games especially W:ET, Call of Duty Series, Counter Strike: Series, Minecraft, Insurgency, DOI, TF2 & Battlefield Series and if you like to do same then join us! Here, you can make worldwide friends while enjoying the game. Anyone from any race and country speaking any language can join our Discord and gaming servers. We have clan members from US, Canada, Europe, Sri Lanka, India, Japan, Australia, Brazil, UK, Austria, Poland, Finland and many other countries. It doesn't matter how much good you are in the game or how much good English you speak. We believe in making new friends from all over the world. If you want to have fun and want to make new friends join up our gaming servers and our VoIP servers any day and at any time. .

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