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  1. qrzy

    ET Ingame Videos

    Hello. I know there is a topic called "Ingame Screenshots", however the name suggests it is rather not for in game recordings, that's why I decided to create completely new topic with all our recordings. First I will start with my "Wolf ET - Bloopers and unusual frags" compilation. It's amusing to see a compilation dedicated to random, weird and funny stuff and not only a frag showcase. I have a lot more bits of recordings and plan to create a series of these videos. Black textures or absurdly thick wires from trap mines are an effect of newer experimental renderer I struggled with. With old regular renderer everything looks normal. Please like and share 😄
  2. As always, happy to announce a new ET: Legacy update! After nearly a whole year, we've lived to see a round version number 2.82 Feel free to download at https://www.etlegacy.com/download (remember to use 32 bit version if you also play on other mods than Legacy) Full change-log: https://github.com/etlegacy/etlegacy/wiki/Changelog#2820---march-2024 Summary & gfx by @kemon:
  3. Hey everybody, I miss another topic here with show your gaming gear. So I thought I'd make a new one. So show here your game setup / pc / console or even mancave space where your are playing your favorite games: It's just for fun 😄
  4. Yesterday a new etl_supply version was released. You can get it here https://www.etlegacy.com/packages/etl_supply_depot_v13 Since it's one of the most popular ET maps, I thought you might be interested in this. Looks pretty different than the other one(s) we've seen. What do you think?
  5. I know someone in the past posted on the forum a short video how to get there but I can't find it. Anyone can help?
  6. -=HipKat=-

    ET Japan!

    This is a WW II-based game and WW II was fought on 2 fronts, in Europe and Japan. Has anyone ever made Japan campaign-based maps? I don't think I've ever seen any. Might be something to consider in place of always rotating old maps in and out of the various server rotations.
  7. Hi, I am having an issue after starting up the console. When I enter "/" on the prompt the console dissapears and I have to press "~" again to bring the console back up again. The console keeps on dissappearing that way until I enter a different character like "u". So when I click "u" and than delete "u" again I can enter "/" and the console won't dissapear. I can only than start complete the command I want to insert. Does anyone knows if and how this can be fixed?
  8. Hi guys, Hi have a interesting question.. If =F|A= had to assemble their best scrim team for like say pro competition, who would be selected based on their skills? Are pro scrim comps normally 6 v 6 ? (Tagged clan members only) Just curious to know.
  9. We all know that ET is the greatest game ever...... But how would feel about the idea of ET being released on unreal engine 5 graphics and all other game features stayed exactly the same. Would ET regain popular interest again? Your thoughts..... Thanks
  10. qrzy

    ET SFM support

    Question. Is there any tool that could allow me to import characters or maps from Wolfenstein ET (idTech 3 engine) into Source Filmmaker? There are some python scripts on github for converting files for Blender but I don't know how to use them (they look like libraries or some parts of an application and not an application itself). Blender could be another solution for animation. Third option could be a tool to create or modify demos where I could program characters and their behaviour and then record its playback in OBS. Do you have any other solutions or ideas?
  11. Hi ! I used many times the rifle and I notice that with smg, the accuracy is overwhelmingly good : I can touch an enemy and sometimes (it's very rare though) kill him even at very large range, but with the rifle (Garand M1 or Gewehr 43) it is a struggle to even touch the enemy while he is quite close or when I'm proned. Halp !
  12. I edited a compilation of clips from two of Clown's (https://crossfire.lol/user/1434/clown) streams from back in 2016 and uploaded it for safe keeping. When I saw them back then they was very helpful for me and taught me a lot so I figured I would put this narrowed down version here for anyone who could benefit from some of the information <|:^] Original versions can be watched at https://www.twitch.tv/clvvn P.S. If anybody still has that landmine file, please send it my way so I can reupload it and make it available!
  13. Many returning ET players ask this often: what are the differences between ETPro and Legacy mods? If you haven't known - Legacy has completely replaced ETPro as a competitive mod (and does good job as a mod for public servers). It would take many thread pages to explain all the fixes, adjustments, additions and cleanups that ETL devs have done over the years (and they don't stop!). I'll list some of them (written mostly by someone else) Leaning is visible for your opponent, especially if the player is too close to the corner. There's a high chance that movers - like truck and tank - will gib the player if they run over them when in prone or wounded state, instead of simply pushing them. Same goes for closing doors. Generally, it is unsafe to lay in the truck (with gold in it) if it is moving up a hill or turning. Physics are slightly different - players gain slightly more speed when jumping (you might need adjustment for some trickjumps) - the speed is lower than "pmove_fixed" 1, but higher than ETPro "b_fixedphysics". Hitboxes and hit registration in general should be superior to ETPro - some long time bugs and issues that are still present in ETPro were fixed). It is pretty much safe to play on sv_fps 40 instead of sv_fps 20 - the game is updated and updates are sent more frequently, which means - for instance - faster hitsound and lower ping (in big simplification, you can think about it the same way as about tickrate 64 vs 128 in CS:GO - in general, the game should feel better) You can play on Legacy mod with 2.60b ("vanilla") client or ET: Legacy client. ET: Legacy client has a built-in minimizer and in general is a lot more modern and far more superior than 2.60b client. Spawntime selector is no longer needed in Legacy mod. All you need to do is "bind YOURKEY resettimer". The correct time interval for given map will be selected automatically. ET: Legacy client has got widescreen support - meaning ETPro fov is not equal to Legacy fov. The allowed fov range in Legacy is 75-160 (extended to 120 in competitive configs) which corresponds to 106.26-120 ETPro fov. Visible explosions are forced - cg_wolfparticles CVAR was removed. However, the explosions has been reworked, no longer being an actual obstacle during game (can be compared to explosions in CS:GO or RTCW). Proning collisions are slightly different. Missile hitsounds are enabled - you will hear a hitsound when dealing damage with grenades, artillery, airstrike. Reviving is slightly easier (higher hitbox). Legacy doesn't support ETTV/gamestv. The shoutcaster feature has been reworked, being now far more superior to ETPro shoutcaster. It is possible to safely play on as many as 250 fps - com_maxfps CVAR is no longer limited to 125, as some framerate issues has been fixed. Development of Legacy mod might not be the fastest but is still ongoing compared to ETPro - which stopped 15 years ago. It is safe to say, that the ETPro's source code will never be made public and its development is dead. "dropobj" command has been added - you can now drop the obj without selfkilling. Some spawnpoints numbers are different in Legacy compared to ETPro. An example might be first stage goldrush spawnpoint to spawn back as Axis. Grenades and riflegrenades seem weaker on moving targets due to sv_fps 40 and therefore more accurate player position updates and more accurate explosion timings. Reworked HUDs: since the 2.81.0, ET: Legacy introduced a new way to fully customize all HUD components by using the in-game editor and using an extended json hud file. Need more? See ETLegacy Github page And the changelog: https://github.com/etlegacy/etlegacy/wiki/Changelog FA Legacy server on TrackBase: https://et.trackbase.net/server/48075
  14. qrzy

    ET FearLess?

    I miss this guy.
  15. Rengoku

    ET advice

    quesiton a gaming keyboard is really a game changing experience ? i am thinking of getting one , perhaps a Hyper X alloy or maybe a corsair k70 ?
  16. Glad here. I would like to hear a few estimates/guesses on how many stable fps I should get at 1080p, normal settings, with the following setup: - i5-7500 (3.4ghz - 3.8ghz turbo) - UHD Graphics 630 - 8gb ram - ssd I talked with prowler about it and he recommended one of those old desktops used for business that are 3-5 years old or so. I'm able to find great deals on them. $100 (or euro) for desktops with the above specs that used to sell for 700-800. Neat! I've also heard that ET runs mostly on CPU and not GPU? So how does a GPU still affect FPS in ET? I find it confusing.
  17. @yaku Sent me this video, if you use steam a lot or want to get the playercount of ET up on steam check the vid!
  18. yaku

    ET 3on3 Cup

    The Ev!L Cup for Kids Who Can't Shoot Good and Who Wanna Learn to Do Other Stuff Good Too Sunday 17th September 2023 Team registration by 16th September 11PM CET Team confirmation of playing required by 17th September 6PM CET 1st Round Draw at 6:30PM CET First round to begin straight after draw Type: 3v3 One Day Tournament Format: Knockout Single-elimination tournament, teams play best of 5 maps per round. (Could be reduced to 3 in early rounds depending on number of signups to facilitate finishing in 1 evening, with Bo5 for the semi final/finals) There is no seeding, the fixtures in each round being determined by a random draw No map bans allowed Teams have 4 maps picks each (any maps can be chosen apart from the map which is the decider for that round) Coin toss for first map pick, of which they have to attack first on Pick then alternate for 4 maps unless after 2 maps one team is 2-0 up, then the zero win team chooses the 3rd map The 5th map/decider will be fixed each round Eligibility: Open to all players Maps: All maps that are in rotation on Ev!L 3v3 gathers Team Stipulations: Only 3 players per registered team Players can only register for one team To try and make a fun fair competition, only one player who is of private gather level is allowed per team. Otherwise, any combination of players is allowed. No subs once the tournament has started. If a player can't play for whatever reason after that, that team forfeits and is out of competition Definition of Private Gather Level: They currently are playing or have ever played or been allowed to play in the private gathers Players who are of that level who have not played or applied to play in the private gathers will be considered as part of this group (if said players try to register as part of a team we will seek the opinion high level players in the community to vote on if they have attained such a skill level) Players who did not pass their trial in private gathers are exempt Team Registration: Please register all teams with @ASBO Teams will then be listed for everyone to see We have no doubt that the definition of who is a premium player will cause no drama and it will be smooth sailing with zero complaints, troubles or woes caused by it However if you do disagree with a team that has been registered, please make a ticket for the admin team to review and deal with, please note that any comments made within these tickets will have to be shared outside of the admin team also; so please take that into acount when writing them More info: https://link.fearless-assassins.com/evil-squad or with: @EinsGurke @ASBO
  19. Is covert ops a war criminal which is gulity of perfidy ?
  20. Hello everyone, You have every right to be angry with me. I am also angry with myself. I couldn't control myself for a while. I've had booze. And I was a bit surprised and angry at the responses I got after my Re apply. If you guys want to kick or ban me i get it i totally deserve it. Still, I shouldn't have done that! Not at all to you @rMks and @GHARIB So my apologies again. you guys just wanted to help me. my reaction was so bad and of limit so I'll keep quiet for a while. I still love FA and hope to continue playing there. But I won't say much out of respect. I know I was wrong. So for everyone I'm sorry. I'll behave, it wasn't nice of me i know that. i wish i could turn back time. Thank you in advance for your understanding(i hope) Kind Regards Justice.
  21. A while ago, I created this website: https://ratemyhud.com/ It's a place where people can share they custom HUDs generated by Legacy HUD editor. I thought you might want to check what it's capable of, even if you don't play on Legacy (yet ). You can read a bit more on /about page. You can test the HUD editor on our ETL server (etl.clan-fa.com:27950), in Options > View > HUD Editor. Each HUD on the page can be downloaded. I hope it's gonna interests some of you at least!
  22. I thought it would be fun and interesting if everyone took a picture of their setup and described what kind of gear they are using. I will go first. Laptop: ASUS TUF Gaming. i5 processor @ 2.3 Ghz, Geforce GTX 1060. Runs ET at 125 FPS (stable). Monitor: AOC 24G2U/BK runs at 120 Hz, 1920 x 1080 (native resolution). V-sync, G-sync disabled. https://pcmonitors.info/reviews/aoc-24g2u-24g2/ Mouse: Mastermouse MM-711 at 1000 Hz, 500 DPI, 6/11 (win sens). https://www.techpowerup.com/review/cooler-master-mm711/ Keyboard: Random Logitech 10 € membrane keyboard. Headphones: Koss Sparkplug. https://www.koss.com/headphones/earbuds-in-ear-headphones/sparkplug Mousepad: Allsop Raidrop Gigapad XL. I've had this since 2003 I think. http://users.kymp.net/feuer/mousepads/mousepads05.html And here is a picture of it all: https://drive.google.com/file/d/1Ge46OkbUilnoBVpYVOoBC2OKb-6tnRzz/view?usp=sharing
  23. Official twitch channel in case you want to catch any of the games www.twitch.tv/devetlegacy not sure what counts as advertising on this forum so i wont post much more; but many things on crossfire if people are interested
  24. Hey gals and fellas been thinking of doing something like this for a while now. Just a simple guide for applicants who are new to admin commands. It might help unexperienced peeps or some that are hesitant on utilizing tools given in dire situations when encountering events on our servers when admins are either present or absent. below is a list of some commands that applicants will have an can utilize to get you started. For now this is just for Silent Mod applicants. Sorry Jaymod 😁 SCORES One thing to keep in mind is keeping track of scores. Scores are a key factor to getting recognized when applying or during an applicant phase. Push tab to see scores between both teams A good example of this is a team not advancing as pictured above or one team is down a number of players than the other team. Moving yourself to a team that needs it is ideal but sometimes it's not enough. A simple command to get things straighten as well is the teams command. For example type in the chat or console !teams1 or !teams2 this will call out to even teams!! For applicants encountering troubled players here is a procedure to get in the habit of taking action. /Players – Displays a list of players on the server with their team, ID, name and connection settings such as rate and max packets. type /players in the console to see a list of players in the server. to get to console push ` on your keyboard to bring up console After typing /players you will then see a list of ID's that will distinguish each player in said sever, For Example. This is probably one of the most useful console commands starting out when learning to be and becoming an admin. The basis for most admin command you utilize will be attributed to /Players **ADMIN COMMANDS** Some useful admin commands for lvl5 applicants that you can utilize to your advantage if trouble pops up when you're all alone and need to take action. !afk !warn !kick say a player is AFK in spawn on Beach just standing around or in spawn, lets use cloud9 for example, type in the console or in chat !afk ID# (enter) after 30 seconds of not moving the player will be put into spec. Example !afk 24 Cloud8 are you AFK? please confirm - you have 30 seconds to reply! Say the player is causing trouble? type in the console or in chat !warn ID# (reason) you have to have a reason in order for your warn to stick. Example !warn 24 stop whining or !warn 24 Trolling Say the warn needed to be Removed? !dewarn ID# (to remove warn you need to add a number for it to stick and for the warn to be removed) Example !dewarn 24 1 warn found for Cloud9 reason: stop whining (by: person) !dewarn 24 1 Say you needed to Kick a player? Of all the Things on heaven and earth the player is mouthing slurs and just being a nuisance. !Kick ID# (you need a reason to kick the player) Example !Kick 24 take a break **note you can only warn, dewarn or kick someone the same level as you or below it does not work for a level that is above you** As Always whenever you encounter a troubled player, whether insulting or trolling or just being a pain in the ass.. screenshot screenshot screenshot. always have you're proof! If things are going too fast during an encounter take a deep breath and push ` to open up the console. You will be able to see previous messages, chats and logs, the console knows all! once you find your proof you can type /screenshot and hit enter. et will save a screenshot in your Silent folder Screenshots A screenshot takes a picture of what you’re seeing on screen. By default these are stored in the Screenshots folder of their respective mod. By default F11 will take a screenshot. Below are some other ways of taking some with examples. /Autoscreenshot – This functions the same as F11 and saves a jpeg file with a name like ‘2011-01-26-161741-et_beach.jpg. The format is: YYYY-MM-DD-HHMMSS-Mapname.jpg. /Screenshotjpeg TestFolder/TestSS – Saves a jpeg image named TestSS in \Wolfenstein – Enemy Territory\Mod\Screenshots\TestFolder. If no name is given it’ll be saved as shot0000, shot0001 etc. /screenshot Test – Saves a .tga file named Test in the screenshots folder. If no name is given it’ll be saved as shot0000, shot0001 etc. your alternate for txt proof Condumps Say you need a log of the recent chat and or player? type in the Console /condump Example /condump dumped console to txt /Condump cloud9.txt dumped console txt to cloud9.txt This will dump the last logged chat text into a notepad or wordpad file that you will be able to find in your silent folder under .txt or if you save it under a name for example cloud9.txt Condumps A condump saves all text that is currently visible in the console directly into a file. This is very useful for copying stuff like finger information over to the forums. If you add ‘.txt’ to the end of the condump name, the file will become a txt file and can be opened with Notepad. If you forget to add the ‘.txt’ to the end then Notepad won’t separate the lines properly, this can be fixed by using a program such as Notepad++ or Wordpad. By default a condump is saved in the base mod folder of the server you are playing on. For instance, if you’re playing on Jay1, the condump is saved in the Jaymod folder (\Wolfenstein – Enemy Territory\Jaymod). You can change this by putting the name of a folder and a forward slash before the name of your file, examples are given below. /Condump Jay1/ETPlayerA.txt – Saves a txt file named ETPlayerA in a folder called Jay1 (\Wolfenstein – Enemy Territory\Jaymod\Jay1). /Condump ABC – Saves a file with no extension named ABC in the mod folder of the server you’re on at the time. You can also do a demo Say you need to Follow a player or record info? type in console type /Follow ID# (you will then be following said player) Example /Follow 24 Then type in the console /record to start recording demo after what you needed is done type /stoprecord to end demo you will then find your demos under your silent folder under silent>demos Demos A demo is a .dm_84 file (or .dm_82 for ET 2.55) that saves the movement of all players that are on the server when you’re recording. You can press F12 to start a demo or use one of the commands below. /Autorecord – This functions the same as F12 and records a demo with a name like '2011-01-26-161741-et_beach.dm_84'. The format is: YYYY-MM-DD-HHMMSS-Mapname.dm_84. /Record TestDemo – Records a demo with the name TestDemo. You’ll find this in the demos folder of the mod you are playing on at the time of recording. /Demo TestDemo – Opens a demo with the name TestDemo. You must choose the right mod when you launch ET to view it. Make sure you don’t use this instead of the Record command or you’ll disconnect from the server. As always don't be afraid to take action and step in. We're all in this together. this guide is just to help you get started, talk to fellow members don't be afraid to reach out to higher level's if you have questions. and remember the golden rule. Our Golden Rule Sometimes you can solve a situation with ease, but you may find that you’ll need to use certain commands when dealing with troublemakers. With that in mind, remember this: If a problem can be resolved with a verbal warning, why use any commands? If a problem can be resolved with a warning command, why mute? If it can be resolved with a mute, why kick? If an issue can be resolved with a kick, why ban? We encourage our admins to try to speak with people before issuing commands, especially if they aren't repeat offenders. Everyone can sometimes get lost in the moment or have bad days with things happening in real life, so on many occasions establishing contact with the person to reason with them is the better solution and also helps develop a mutual respect. This also ensures nobody's ego gets hurt as commands like !warn, !mute, !kick which can be seen by everyone can often agitate the player more - especially if they believe its unjust and extreme, so we always try to use them as a last resort.
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