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  1. 157 downloads

    Download pk3 name: ExhumedDay.pk3 Map name: Exhumed.bsp ------------------------------------------------------------ Description: Have you ever wanted to do something, but didn't how? This was Hitler's problem. His fascination with the occult led him to the conclusion that the Egyptians were on the right track with their burial techniques...and he wanted to be on that train! What was the dilemma that he faced? He didn't have a ticket stubb...or more to the point, the mummification technique was a mystery to the Third Reiht. With this thought in mind, the German dictator sent his army to Egypt with orders to procur a mommy and transport it back to the Fatherland for research. The problem with secret plans is, they don't stay secret for very long...the Allies get wind of this expedition, and send their own forces to stop the Axis aggressor. The Germans have no idea the Allies are on their way to stop them, will this fact make a difference in the grand scheme of things? With Exhumed Day v1.0, you can expect: New Textures New Sounds New Models Refer to the readme for more information. ------------------------------------------------- Map Information ------------------------------------------------- Game : Return to Castle Wolfenstein: Enemy Territory Title : Exhumed Day Version 1.0 Filename : ExhumedDay.pk3 Map name for campaign : Exhumed Release date : 18.04.2007 ========================== Translated by Quebecois french: ========================== When Hitler dies he wants to be mummified. But the German Nazis don't know the mummification techniques. That's why Hitler sends his brigade ( Vehrmacht) in Egypt in order to steal a mummy and conduct research on it. The Allies are informed of this and have to stop Hitler from stealing the mummy. Only the "Vehrmacht" are not expecting to see the allies in Egypt in the middle of the desert. Will you be able outsmart the Egypt surprises? You have to take the mummy in the heart of the pyramid. ========= Original ========= Decription : - Berlin 1943 - Hitler pour sa mort veut se faire mommifier. Seulement les chercheurs du Reich ne conaissent pas les techniques de mommifications. C'est pour cela que le Führer décide d'envoyer une troupe de la Vehrmacht en Egypte afin d'y dérobé une mommie pour y faire des expériences sur celle-ci. Les alliés informé de cette opération du Reich, doivent impérativement empécher le vol de la mommie. Seulement la Vehrmacht ne s'attend pas à voir les alliés dans la même citée Egyptienne perdue au millieu du desert. Serez-vous capable de déjouez les surprises de la citée Egyptienne, vous devez prendre la mommie au coeur du tombeau sous la pyramide. Program : SD Radiant 1.4.0 Build time : 5 Mois Compile time : 10 Minutes Compile machine : AMD Athlon 64 FX-55 , 4 GO Ram Specific : Mettre hunkmegs 128 New Textures : Yes New Sounds : Yes New Models : Yes exhumed.gm exhumed.way exhumed_goals.gm
  2. 433 downloads

    Download pk3 name: ctf_pool_v2.pk3 Map name: ctf_pool_v2.bsp Author(s): Red (J.Le' Vesconte) -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Basic Information -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Author : Red (J.Le' Vesconte) Email address : redeyed@ntlworld.com Webpage : http://www.clanaod.us/www.clanofidiots.com -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Map Information -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Game : Return to Castle Wolfenstein: Enemy Territory Title : Ctf_pool_v2 Filename : ctf_pool_v2.pk3 Release date : 2005-01-14 Decription : Changes to V2 are more exits from spawns, 2 more moving balls Pictures of the command maps snaffer done for me on the wall, a jack daniels pool lamp shaed over the table , and a plane on a bombing run to cut down on the sniper on the shelfs Set on a giant pool table the allies and axis are after that gold!. Program : SDRadiant 1.40 Build time : around on off around 2 weeks Compile time : a couple of minutes Compile options : -meta -vis -light -fast -filter -samples 2 Compile machine : P4 3.2ghz 2048 ddr400 Installation : Extract the pk3 to your etmain folder, select it from the hostgame menu or bring down the console and type: map ctf_pool -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Textures -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- 28 new textures. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Special thanks to -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- big thanks to LOWLIFE!!!!!! for the scoreboard and script help thanks to lagging tom for more script help Thanks to heirpie for the idea, server testing and sourcing of textures Snaffer for his sweet command maps Turbo and pointy for the .roq video and me262 mdel Erik_tfn for his entity.def work aron for the taxi model And the idiot comunity where i live http://www.clanofidiots.com All the helpfull people @ SD forums Iffy, Redfella,surface gdconnect and many others for tuts etc.... Drakir for his prefabs And the mrs for putting up with me doing this shit all hours -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Copyright © 2005 John Le' Vesconte all rights reserved This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ctf_pool_v2 waypoints.rar ctf_pool_v2_goals.gm ctf_pool_v2.way ctf_pool_v2.gm
  3. 415 downloads

    Download pk3 name: forteresse_sado_final.pk3 Map name: forteresse_sado.bsp -------------------------------------------------------------------------- Description: The allies have to destroy the radio and the fuel depot. Axis have to prevent this. ----------------------- Forteresse Sado (Final) ----------------------- The allies have to destroy the radio and the fuel depot. Axis have to prevent this. Changes from Beta 1: -------------------- + Added missing textures + Added missing shaders + Reduced filesize + Translated description + Reworked command map forteresse_sado.gm forteresse_sado.way forteresse_sado_goals.gm
  4. 330 downloads

    Download pk3 name: canyonlake.pk3 Map name: canyonLake.bsp Description: Axis must protect the book from being telegraphed by the Allied forces. canyonlake_goals.gm canyonlake.gm canyonlake.way canyonLake.script
  5. Version Final

    870 downloads

    Download pk3 name: stnazaire_final.pk3 Map name: stnazaire.bsp The map is based on the real life scenario of the commando raid on the dry dock at St Nazaire (NW France), the dry dock was essential in the plans of the Axis forces to cut off the supply routes across the Atlantic. The sister ship of the Bismark the Tirpitz was the ship capable of doing this, but the only dry dock large enough to cope with the repairs of such a ship was St Nazaire. So in March 1942 the Allied forces came up with Operation Chariot a plan to disable the dry dock leaving the Tirpitz no safe haven. The Allied troops disguised the HMS Campbelltown as a German gun ship and sailed right up the estuary ramming the ship right into the front of the dry dock gates, the hull of the ship was filled with explosives on a delay fuse. Whilst the ship was firmly wedged into the "caisson" the troops raided the dock blowing up the winding equipment for the docks thus disabling it from use for some time. Allied Objectives. Spawn at either the Old Mole, the jetty or on board the HMS Campbelltown. Troops spawning at the Campbelltown should blow the harbour wall for easier access. The door to south winding house needs to be blown. The South winding equipment can then be blown. The forward spawn in the warehouse allows quicker route through. The north winding house door can be barricaded by the Axis troops (satchel destroyable). The north winding equipment can then be blown to win the game. The North dock gate is control by a lever on the Axis side of the dock, sneak across to open bridge allowing easier access to North winding house. Axis Objectives. Spawn at either the Harbour masters house, warehouse forward spawn point or Axis Garrison. Build the North winding house barricade. Defend the Winding equipment on both south and north. Defend the North dock gate controls. Defend the warehouse forward spawn point. There is a neutral command post for either team to control. stnazaire_final_readme.txt stnazaire waypoints.rar stnazaire.gm stnazaire.way stnazaire_goals.gm
  6. 339 downloads

    Download pk3 name: neuschwaben_final.pk3 Map name: neuschwaben_final.bsp Author(s): FischCommand MISSION: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". OBJECTIVES (AXIS): Primary objective: - Don't let the Allies destroy both Reichsflugscheiben! - Don't let the Allies steal the Secret Documents Secondary Objective: - Defend the Forward Spawn in stockroom/warehouse - Don't let the Allies destroy the Guard Wall for air duct - Don't let the Allies construct a Ladder/Elevator to Ground Zero - Construct a Guard Door for the lower Entry - Construct a Safe Door for Secret Documents - Don't let the Allies build a command post - Turn the valve to enable toxic water and destroy ladder to objective OBJECTIVES (ALLIES): Primary objective: - Destroy both Reichsflugscheiben of the Axis - Steal the Secret Documents of Reichsflugscheibe Secondary Objective: - Capture the Forward Spawn in stockroom/warehouse - Destroy the Guard Wall for air duct - Construct a Ladder/Elevator to Ground Zero - Destroy the Guard Door for the lower Entry - Destroy the Safe Door for Secret Documents - Construct a Command Post - Turn the valve to disable toxic water and build a ladder to objective neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm
  7. 557 downloads

    Download pk3 name: neuschwaben_final2.pk3 Map name: neuschwaben_final2.bsp Author(s): FischCommand -------------------------------------------------------------------------- Description: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". -------------------------------------------------------------------------- map: neuschwaben_final longname: Neuschwaben Final ------------------------------------------------------ Author : FischCommand Location : Germany E-mail : neuschwaben(_AT_)k-fisch.de Game : Wolfenstein - Enemy Territory (Multiplayer Map - {obj}) Screenshots : http://www.k-fisch.de/et/neuschwaben.html ------------------------------------------------------ 1. English Language: ------------------------------------------------------ STATUS: Final2 ------------------------------------------------------ BUG: Game balance: If Allies conquered the flag in stockroom/warehouse the Allies spawn forever in Cafeteria (Cantina) now. But Allies must defense the flag for one minute! Now somewhat more easily for the Allies Team. chg: Guard fence into air duct now destroyable made (only func_explosive) chg: Access rights for team doors (in both main spawns) changed. chg: The standard poison basins were strengthened in its effect something (before: -5 health points, now: -10 health points) ------------------------------------------------------ Briefing: 1946, North Norway: Briefly after end of war, a secret SS-Command fled consisting of former coworkers Werner von Braun's to North Norway and built an enormous, self-sufficient underground aircraft factory. The purpose was to manufacture newly developed "Reichsflugscheiben" which placed every other fighter or other missile equipped with completely new technology into the "shade". The new fuel of this so-called "Reichsflugscheibe", contained an up to then unknown chemical-toxic substance, those the missile on the 5-fold Speed of sound brought (Mach 5). A goal of the Allierten is it to infiltrate the SS-basis and that just finished and successfully tested prototypes of the "Reichsflugscheibe". Destroy both Reichsflugscheiben and STEAL the Secret Documents! The code name for this secret action reads "silver penguin". Axis: Primary objective: - Don't let the Allies destroy both Reichsflugscheiben! - Don't let the Allies steal the Secret Documents Secondary Objective: - Defend the Forward Spawn in stockroom/warehouse - Don't let the Allies destroy the Guard Wall for air duct - Don't let the Allies construct a Ladder/Elevator to Ground Zero - Construct a Guard Door for the lower Entry - Construct a Safe Door for Secret Documents - Don't let the Allies build a command post - Turn the valve to enable toxic water and destroy ladder to objective Allies: Primary objective: - Destroy both Reichsflugscheiben of the Axis - Steal the Secret Documents of Reichsflugscheibe Secondary Objective: - Capture the Forward Spawn in stockroom/warehouse - Destroy the Guard Wall for air duct - Construct a Ladder/Elevator to Ground Zero - Destroy the Guard Door for the lower Entry - Destroy the Safe Door for Secret Documents - Construct a Command Post - Turn the valve to disable toxic water and build a ladder to objective neuschwaben_final2 waypoints.rar neuschwaben_final2.gm neuschwaben_final2.way neuschwaben_final2_goals.gm
  8. Version BETA 2

    473 downloads

    Download pk3 name: rfarm_b2.pk3 Map name: rfarm_b2.bsp Author(s): Antti "Seven_dc" Suuronen The axis forces are retreiving in Northern Finland and They have Their field office at the town called Rovaniemi. Finland freedom fighters are raiding the nearby farm and are trying to steal the Truck and Explosives that axis are keeping in the town. Axis will have their hands full defending the Explosives and the Truck. Allies must: 1. Steal the truck from axis farm 2. Escort the truck into and through the town 3. Steal the explosives into truck 4. Build command post rfarm_2.way rfarm_b2.gm rfarm_b2.way rfarm_b2_goals.gm rfarm_b2.gm rfarm_b2.way rfarm_b2_goals.gm
  9. Version 1.1

    138 downloads

    Krobsdorf Castle, 1943. The Allies seek a set of secret documents hidden in the castle. To get them, they must repair the tram controls to advance up the mountain, break into the castle, and make it back to the village. Allied Objectives: Repair the Tram Controls Dynamite the Main Doors Dynamite the Side Door Escape with the Secret Documents Capture the Mountain Hut Construct the Command Post Axis Objectives: Stop the Allies from repairing the Tram Controls, or disable them Stop the Allies from dynamiting the Main Doors Stop the Allies from dynamiting the Side Door Stop the Allies from escaping with the Secret Documents Capture the Mountain Hut Construct the Command Post This map is a love-letter to the original mp_tram, with a new mechanic of the tram mechanism being constructable/destroyable. If the Axis can damage the controls while the Allies are on board, the only way is down... Full thanks and pre-amble in the readme. Designed for ET:Legacy, but works in vanilla ET. Supports all 64 plays, probably plays best with around 12 per team. Basic waypoint file included. PK3: v2_tram_01.pk3 BSP: v2_tram_01 Author: PPrefect (pprefect@proton.me, also lurking in the FA Discord) Version 1.0, Initial Release v2_tram_01.gm v2_tram_01.way v2_tram_01_goals.gm
  10. 210 downloads

    Download pk3 name: coast_b1.pk3 Map name: coast_b1.bsp Author(s): eiM (the readme file) ===================== =General information= ===================== Wolfenstein: Enemy Territory Custom multiplayer map Name: Coast Version: Beta1 Shortname: coast_b1 Release date: 15.12.2009 Teamsize: 5 vs 5 Map by: eiM ============ =Tools Used= ============ GTK Radiant 1.5RC1 & GTK Radiant 1.4 Q3Map2 2.5.16 Q3Map2 GUI Notepad Adobe Photoshop CS Enemy Territory coast_b1 waypoints.rar
  11. Version BETA 5

    387 downloads

    Download pk3 name: powcamp_b5.pk3 Map name: powcamp_b5.bsp Author(s): James "JAM" Meigs Description: The Allies have analyzed aerial recon photos and discovered the location of a notorious POW camp. A small Allied force is given the task of breaking into the camp to destroy it and liberate the prisoners from their captors. Objectives: Allies: 1: Fix and advance the tank to destroy the garison wall. 2: Build the Sola River bridge to move the tank across the river. 3: Steal the Main Camp Gate Key from the Commandant quarters 4: Take the key to the control tower to access the main POW camp. 5: Blow up the Execution Wall to gain access to the crematorium/Gas Chamber 6: Take the artillery shell from the gas chamber. 7: Throw the artillery shell into the oven to blow up the crematorium. Secondarily: A: Build the command post B: Capture the forward spawn flag in the main POW Camp. ? Build the assault ramp to have another way into the camp. ? Disable or destroy the gas controls E: Build the scaffold for another way into the crematorium F: Dyno the invasion barrier to have another path into crematorium Axis: 1: Prevent the Allies from escorting the Tank to the garrison wall. 2: Prevent the Sola river bridge from being built. 3: Protect the gate key from being stolen 4: Don not allow Allies to take the key to the control tower. 5: Protect the execution wall from being demolished. 6: Protect the artillery shell from being stolen. 7: Prevent allies from transporting the artillery shell to the crematorium oven. Secondarily: A: Build the command post B: Capture the forward spawn flag in the main POW Camp. ? Do not allow Allies to build the assault ramp. ? Build and maintain the gas controls E: Prevent the allies from building the scaffold F: Build and protect the invasion barrier to force allies south powcamp_b5 waypoints.rar
  12. 382 downloads

    Download pk3 name: hkf1v1_3.pk3 Map name: hkf1.bsp Description: Allied objectives 1 "Destroy the wall to gain access to the city" 2 "Steal the tank from the axis garage" 3 "Use the tank to breach the axis armory" 4 "Plant explosives from the armory on the three main bridge supports Axis objectives 1 "Prevent the allies from breaching the wall and entering the city" 2 "Prevent the allies from stealing the tank" 3 "Prevent the tank from reaching the armory!" 4 "Prevent the allies from planting explosives on the bridge" hkf1.gm hkf1.way hkf1_goals.gm
  13. Krobsdorf Tram Assault View File Krobsdorf Castle, 1943. The Allies seek a set of secret documents hidden in the castle. To get them, they must repair the tram controls to advance up the mountain, break into the castle, and make it back to the village. Allied Objectives: Repair the Tram Controls Dynamite the Main Doors Dynamite the Side Door Escape with the Secret Documents Capture the Mountain Hut Construct the Command Post Axis Objectives: Stop the Allies from repairing the Tram Controls, or disable them Stop the Allies from dynamiting the Main Doors Stop the Allies from dynamiting the Side Door Stop the Allies from escaping with the Secret Documents Capture the Mountain Hut Construct the Command Post This map is a love-letter to the original mp_tram, with a new mechanic of the tram mechanism being constructable/destroyable. If the Axis can damage the controls while the Allies are on board, the only way is down... Full thanks and pre-amble in the readme. Designed for ET:Legacy, but works in vanilla ET. Supports all 64 plays, probably plays best with around 12 per team. Basic waypoint file included. PK3: v2_tram_01.pk3 BSP: v2_tram_01 Author: PPrefect (pprefect@proton.me, also lurking in the FA Discord) Version 1.0, Initial Release v2_tram_01.gm v2_tram_01.way v2_tram_01_goals.gm Submitter PPrefect Submitted 04/22/25 Category Maps Map Type Objective Map Size Medium Large Map Theme Day Winter Attacking Team Allies Waypoints Yes Known Issues None  
  14. 618 downloads

    Download pk3 name: mml_helmsdeep_b4.pk3 Map name: mml_helmsdeep_b4.bsp Author(s): [MML]Gerbil / zero.Gerbil Axis must infiltrate the Fort and destroy the exit tunnel to prevent Allied reinforcements mml_helmsdeep_b4 waypoints.rar mml_helmsdeep_b4.gm mml_helmsdeep_b4.way mml_helmsdeep_b4_goals.gm
  15. 869 downloads

    Download pk3 name: goldendunk_a2.pk3 Map name: goldendunk_a2.bsp You can play basket while you play wolfenstein enemy territory. Its other fun map goldendunk_a2 waypoints.rar goldendunk_a2.gm goldendunk_a2.vis goldendunk_a2.way
  16. 637 downloads

    Download pk3 name: subway.pk3 Map name: subway.bsp Author(s): Rowan Drew aka 'aussieAllie' Objective: While on the retreat the Axis have planted dynamite in an key african city subway which threatens to destroy its foundations. The Allies have to remove the dynamite threat and detonate the explosives safely before valuable resources are detroyed. The dynamite planted contains tapped circuits and disarming them will only trigger the blast. subway waypoints.rar subway.gm subway.way subway_goals.gm
  17. 815 downloads

    Download pk3 name: mlb_daybreak.pk3 Map name: mlb_daybreak.bsp Level info: Axis have to prevent Allies from launching the rocket. First they have to repair and escort the tank through 2 tank barriers to the main gates. Then they have to blow the generator, dam gates and rocket bay gates. They have to steal the pass card to unlock the armory, deliver 5 dynamites to the detonator and activate the detonator to destroy the rocket. Axis can build a spawn and CP once they have passed the main gates. Allies have to prevent Axis from completing their objective. They can build 2 tank barriers to slow Axis down, build the CP and destroy the spawn Axis built. Allies: Don't let axis fight their way across the battle field. They must not get away with blowing up the rocket. Primary: - Don't let axis repair & rob the tank - Don't let the tank blow the main gate - Stop Axis from building a forward spawn - Protect the storage gate generator - Protect the dam access gate - Defend the rocket base entrance gate - Don't let Axis get the keycard - Don't let Axis place charges at the rocket Axis: Get hold of a damaged tank, repair it as use it to blast the main entrance of the Allied Fortress. Then infiltrate, get the keycard and get the 5 charges to the rocket to blow it up. mlb_daybreak waypoints.rar mlb_daybreak.gm mlb_daybreak.way mlb_daybreak_goals.gm
  18. 372 downloads

    Download pk3 name: bloody_omaha_b2.pk3 Map name: bloody_omaha_b2.bsp The Allies have landed on Omaha beach, the objective is to take over the area. By taking out the two Flak88 guns at the top of the beach they will be able to clear the path for armor. Another true WWII map bloody_omaha_b2 waypoints.rar bloody_omaha_b2.gm bloody_omaha_b2.way bloody_omaha_b2_goals.gm
  19. 242 downloads

    Download pk3 name: pha_horus.pk3 Map name: pha_horus.bsp Author(s): FIESLING/RiFFLeR Allied Objectives : 1- Capture the Forward Spawn. 2- Construct the Command Post. 3- Destroy the Pyramid Entrances. 4- Destroy the Tunnel Sealing and Entrance. 5- Steal the Obelisk and Secure it in the truck 6- Escort the Truck. Axis Objective : Prevent Allied from doing all this. MAPPER'S NOTE : This map is FPS Efficient everywhere. It has been heavily tested during 2 months on a 24 slots server. The gameplay is very balanced and the map is a lot of fun. you will not have time to get bored. Engineers and Covert ops are the most useful classes. Try it and you will not be disappointed. pha_horus waypoints.rar pha_horus.gm pha_horus.way pha_horus_goals.gm
  20. 320 downloads

    Download pk3 name: italyremake_tnt.pk3 Map name: italyremake_tnt.bsp Author(s): TNT|*Cinco Other issues: Can get out of bounds near Axis spawn by double jumping onto rock and over a wall. TNT|*Cinco has released a new version of the map Streets of Italy -New Spawn Allies - Acces to new areas spawn Allies -New Location of the CommandPost -Acces new areas spawn Axis Changing the final tour Jeep Thanks for the original map IndyJones, Pazur and Isbowhten. Italy Remake TNT changelog.txt italyremake_tnt waypoints.rar italyremake_tnt.gm italyremake_tnt.way italyremake_tnt_goals.gm
  21. 238 downloads

    Download pk3 name: dday_nw.pk3 Map name: dday_nw.bsp Author(s): NightWulf D-Day Assault Beta1 by NightWulf This enemy territory map is et beach invasion with 2 objectives, Instead of one. You take Them to truck near command Post added outside base. Inside is labyrinth of passages leading to objectives. Much harder than et_beach to win, Where You take objective up stairs to transmitter. Download and unzip(right-click and choose extract all), move pk3 file to etmain folder. Start Enemy Territory, Open ET console(Press ~), Type: /map dday_nw [Press Enter]. dday_nw waypoints.rar
  22. 376 downloads

    Download pk3 name: ge_temple_v2a.pk3 Map name: ge_temple_v2a.bsp Primary objective Axis: defend the Chimpokomon lunchbox (crate of gold) Secondary objectives Axis: defend the Tunnel Barrier build the command post defend the forward flag Primary objectives Allies: steal the Chimpokomon lunchbox (crate of gold) and return it to the Sarcophagus Secondary objectives Allies: destroy the Tunnel Barrier build a command post capture the forward flag ge_temple_v2a waypoints.rar ge_temple_v2a.gm ge_temple_v2a.way ge_temple_v2a_goals.gm
  23. 745 downloads

    Download pk3 name: low_tram.pk3 Map name: low_tram.bsp Author(s): LowLife - Lefty - Heirpie Description: Allied objectives: Break into the Outpost Supply Room Retrieve the Radio Codes Booklet Send message from Radio Transmitter using the Radio Codes Secure the Village Tram Tower Destroy the Lower Access Door to gain entry to the Outpost engine room Destroy the Castle Basement Door to gain entry to the Castle basement Build the Outpost Bridge Build the Castle Bridge Axis objectives: Defend the door to the Outpost Supply Room Prevent the Allies from retrieving the Radio Codes Booklet Stop the Allies before they use the Radio Transmitter Secure the Village Tram Tower Defend the Lower Outpost Access Door Defend the Castle Basement Door Dont let them build the Outpost Bridge Dont let them build the Castle Bridge low_tram waypoints.rar low_tram.gm low_tram.way low_tram_goals.gm
  24. 695 downloads

    Download pk3 name: pirates.pk3 Map name: pirates.bsp Author(s): FireFly Background Story: The caribbean, June 1943 The Axis are guarding two gold crates inside an old pirate ship. The Allies must gain access to the seaport, Steal both crates from the pirate ship and secure them at the escape truck. Axis Objectives: The Old City: Defend our Spawn at the Old City. The Main Entrance: Defend the Main entrance from being breached. The Side Entrance: Defend the Side entrance from being breached. The Gold Crates: Stop the Allies from stealing both Gold Crates from the Pirate Ship. The Command Post: Prevent the Allies from establishing a Command Post. The Command Post: Establish a Command Post. Allied Objectives: The Old City: Capture the Old City. The Main Entrance: Destroy the Main entrance. The Side Entrance: Destroy the Side entrance. The Gold Crates: Steal Both Gold Crates from the Pirate Ship and secure them at the Escape Truck. The Command Post: Establish a Command Post. The Command Post: Prevent the Axis from establishing a Command Post. pirates waypoints.rar pirates.gm pirates.way pirates_goals.gm
  25. 1962 downloads

    Download pk3 name: baserace.pk3 Map name: baserace.bsp Description: Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins! baserace waypoints.ra baserace.gm baserace.way baserace_goals.gm
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