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ET Server Suggestion Jay1 map rotation suggestions


daredevil
Message added by daredevil

Format - 

Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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Current Map rotation:-

et_mor2_night_final,0,64,
supplydepot2,0,32,
fueldump,0,36,
sp_delivery_te,0,40,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,
etdo6,36,64,
goldrush-gals,0,64,
fa_temple,18, 44,
decay_b7,0,40,
UJE_xmas_factory,0,40,
braundorf_final,0,34,
teuthonia_final,0,48,
castleattack_b5, 34, 64,
warbell,30,64,
fa_italy_b3,0,64,
baserace,0,38,
river_port,0,64,
kerkyra,0,64,
northpole,0,36,
mml_minastirith_fp3,32,

 

Suggestion:-

Maps to be removed 

castleattack_b5, UJE_xmas_factory,north pole, Temple

 

Maps to Add

Frostbite= 

 

BBA0-beta2 =

Haunted Mansion= 

 

Daybreak= 

 

 

Edited by tipsy
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UJE_00 was an awesome map with no timeouts, action everywhere, not sure why it's not played anymore 😐

Daybreak is very big, I can snipe so I'm all for it 😁

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I love me some Castle Attack but yeah, I notice the Minas whines are starting

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  • 2 weeks later...

CastleAttack_b5 just caused everyone to crash and killed the server at approximately 2pm PST

Edited by bLade.
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On 1/21/2024 at 4:57 AM, RASHOMON said:

UJE_00 was an awesome map with no timeouts, action everywhere, not sure why it's not played anymore 😐

Daybreak is very big, I can snipe so I'm all for it 😁

It’s a fine map I enjoy it as well but I can see why people tire of it quickly. 
 

+1 for Frostbite and Daybreak though. 

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  • 2 weeks later...

Take out -> Replace with

 

Decay -> Snatch3 https://et.trackbase.net/map/24

North pole -> School https://et.trackbase.net/map/10

Uje_xmas -> Wacht am rhein https://et.trackbase.net/map/225

Adlernest -> TC Base https://et.trackbase.net/map/84

Minas -> MLB Daybreak https://et.trackbase.net/map/28

Special delivery -> Frostbite https://et.trackbase.net/map/83

Braundorf -> Transmitter https://et.trackbase.net/map/37

Italy -> Operation resurrection https://et.trackbase.net/map/164

Marrakech -> Haunted mansion https://et.trackbase.net/map/25

Oasis -> Beach https://et.trackbase.net/map/58

Castle attack -> Eagles2Ways https://et.trackbase.net/map/69

And add BBA back https://et.trackbase.net/map/60/

 

Also make pirates, baserace, fuel dump so they are played when there is more players on server.. so many good maps on server but they are only played when there are bots

 

 

Edited by Bunny
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Please consider adding this masterpiece of a map. Supports between servers with 40 to 50 players or more.

The objective is 

Spoiler

Scenario Late June 1944, France. An Allied convoy must pass through a small french town as part of the push east.

Their route takes them within range of ace tank commander SS-Obersturmfuehrer Michael Wittman in his Tiger tank.

 

Allied infantry must attempt to neutralize the Tiger as the vehicles pass though the town.

 

Axis infantry must support the Tiger as it tries to destroy the Allied motorized convoy.

 

Allied Victory Allies win if they escort 3 of the 5 convoy trucks to safety.

 

Axis Victory Axis win if the Tiger destroys 3 of the 5 convoy trucks.

 

Gameplay The Allies must escort their convoy, one truck at a time, safely through the village to safety. The Tiger will not hunt for a truck until it first moves from the allied spawn.

 

Only engineers can escort a truck (including Axis engineers, to prevent allies from playing a holdup

game and letting the timer expire without bringing out the next truck).

 

The Tiger tank moves independently, without player escort, and actively hunts the trucks. It is much

stronger than normal tanks, and can fire its main cannon at allied soldiers if the opportunity arises.

 

If the Tiger gets line of sight to a truck, is not at point-blank range and not prevented from firing (see below)

it will fire at and destroy the truck. The Tiger cannot fire behind it. A truck may find safety at a corner

because the Tiger may come across it at point-blank range and be forced to withhold fire and pass it by.

 

Allied Field Ops can send false radio signals to the Tiger ordering it not to fire at trucks.

 

Axis Field Ops can countermand the false radio signals.

 

Allies can destroy the radio mast. The Tiger will return to base and no further orders can be

issued to it until the mast is repaired. So it is an important allied tactic to first send the false orders.

 

Axis can deploy fuel into depressions in the road in the path of the trucks. Once ignited this

forms a temporary fire barrier to the trucks. But if they deliver the fuel too early to the roadside,

the allies may ignite it so that it burns out harmlessly.

 

When the truck advances sufficiently, an allied forward spawn flag becomes available. It is removed again

when the truck escapes or is destroyed. Also at this time, for 30 seconds, fast routes are available for the

allied players to get them back to the spawn (without having to self kill) ready for the next truck.

 

Each truck picks the route to follow (one of two) which is furthest from the tank's current position.

 

Is this objective too difficult for our players?

 

Also a fan of adding MLB Daybreak. 

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16 hours ago, Bunny said:

 

 

Also make pirates, baserace, fuel dump so they are played when there is more players on server.. so many good maps on server but they are only played when there are bots

 

 

 +1

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On 2/20/2024 at 10:10 PM, Bunny said:

Take out -> Replace with

 

Decay -> Snatch3 https://et.trackbase.net/map/24

North pole -> School https://et.trackbase.net/map/10

Uje_xmas -> Wacht am rhein https://et.trackbase.net/map/225

Adlernest -> TC Base https://et.trackbase.net/map/84

Minas -> MLB Daybreak https://et.trackbase.net/map/28

Special delivery -> Frostbite https://et.trackbase.net/map/83

Braundorf -> Transmitter https://et.trackbase.net/map/37

Italy -> Operation resurrection https://et.trackbase.net/map/164

Marrakech -> Haunted mansion https://et.trackbase.net/map/25

Oasis -> Beach https://et.trackbase.net/map/58

Castle attack -> Eagles2Ways https://et.trackbase.net/map/69

And add BBA back https://et.trackbase.net/map/60/

 

Also make pirates, baserace, fuel dump so they are played when there is more players on server.. so many good maps on server but they are only played when there are bots

 

 

Fa temple -> UJE_00 https://et.trackbase.net/map/54

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