Smileyyy Posted May 3, 2020 Author Share Posted May 3, 2020 2 hours ago, Nancy said: Very good map, its the same version we played with Cheep, Carb, you and me? Very nice map! A few more fixes. Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Ronn Posted May 3, 2020 Share Posted May 3, 2020 Nice work Smiley! 1 Quote Link to comment Share on other sites More sharing options...
Mad Doc Posted May 3, 2020 Share Posted May 3, 2020 Fantastic job! Bravo! 1 Quote Link to comment Share on other sites More sharing options...
Smileyyy Posted May 3, 2020 Author Share Posted May 3, 2020 Waypoints are now available! Thank you @Buckwild. Download here. 3 Quote Link to comment Share on other sites More sharing options...
Luki Posted May 3, 2020 Share Posted May 3, 2020 Looks good! PS: Happy Birthday @Smileyyy 1 1 Quote Link to comment Share on other sites More sharing options...
Corey Posted May 3, 2020 Share Posted May 3, 2020 Nice work smiley 🙂 1 Quote Link to comment Share on other sites More sharing options...
amovos Posted May 6, 2020 Share Posted May 6, 2020 Amazing job! 1 Quote Link to comment Share on other sites More sharing options...
Cocanation Posted May 6, 2020 Share Posted May 6, 2020 I played this map today and it seems great. Wunderbar! 1 Quote Link to comment Share on other sites More sharing options...
CabaL Posted May 6, 2020 Share Posted May 6, 2020 Fights more spread out on second phase which is so much more fun. However, the couple times I've seen it, tunnels has become vastly under used due to more forward spawn by allies. This allows axis to flank so much easier and giving allied mortar much less survivability and be a much larger pest in general. Granted mortar shouldn't be able to sit and have 50+ killsprees but that area seems to favor axis after CP is built. 1 Quote Link to comment Share on other sites More sharing options...
ETunKnow Posted May 6, 2020 Share Posted May 6, 2020 Amazing Job remaking that map 1 Quote Link to comment Share on other sites More sharing options...
zrong Posted May 10, 2020 Share Posted May 10, 2020 Hi Neither a fan of these type of remakes nor the map. But this time I'll have to make an exception. Your hard work paid off. Good stuff. Gongratz! My only concern is the brown shades, I guess will take time to get used to it. 1 1 Quote Link to comment Share on other sites More sharing options...
ZetaG0D Posted May 10, 2020 Share Posted May 10, 2020 Wow, good job! 1 1 Quote Link to comment Share on other sites More sharing options...
bLade. Posted May 10, 2020 Share Posted May 10, 2020 Great work Smiley. Have yet to try it myself, but I sure like the colours of the sky adds a whole new aesthetic to ET 1 1 Quote Link to comment Share on other sites More sharing options...
TechN9NE Posted May 11, 2020 Share Posted May 11, 2020 Awesome job on the remake Smiley!! 1 Quote Link to comment Share on other sites More sharing options...
Federicrit Posted May 11, 2020 Share Posted May 11, 2020 I played it a few times already and I'm loving it! The aesthetics are great, and the layout is very fun. Changing the spawnpoints made that the map can be played with fewer people now, wich is awesome. There are two things I have to say, though. 1. The tunnels are pretty much useless after allies build second cp. 2. The new spawnpoint areas (allies and axis) are a little bit small, generating some bodyblocking. But, I mean, map's excellent. Really good job! I give it a ten federicrits out of ten federicrits :3 3 1 Quote Link to comment Share on other sites More sharing options...
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