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B2

Found 5 results

  1. Hello everyone, I am here today to announce the end of the original Oasis. However, this is not a day of mourning but a start of a new beginning, for a new Oasis has been birthed by the infamous @Smileyyy! After the many sleepless nights from the everlasting nightmares I have endured after being forced to play the dreaded Oasis that has plagued this Earth for the past two decades, I have set upon a journey to finally end the suffering so many of us have had to experience throughout our lives. NO MORE I SAY! This new map sparks the dawn of a new golden age! N
  2. =F|A= Oasis View File ///////////////////// // FA oasis // ///////////////////// B1 - Changed lighting. - Changed skybox. - Retextured garrison. - Retextured various brushes. - Added tons of clipping to smoothen movement. - Closed hole in wooden floor. - Added wooden planks for easier access near patched up wooden floor. - Removed wall West of flag to minimize blocking. - Removed various entities. - Added side gate at last stage. - Removed MG near flag. - Removed MG at garrison. - Moved boxes around near fla
  3. Smileyyy

    =F|A= Oasis

    Version b3

    141 downloads

    ///////////////////// // FA oasis // ///////////////////// B1 - Changed lighting. - Changed skybox. - Retextured garrison. - Retextured various brushes. - Added tons of clipping to smoothen movement. - Closed hole in wooden floor. - Added wooden planks for easier access near patched up wooden floor. - Removed wall West of flag to minimize blocking. - Removed various entities. - Added side gate at last stage. - Removed MG near flag. - Removed MG at garrison. - Moved boxes around near flag. - Removed and adjusted numerous brushes to smoothen mo
  4. Hi guys and girls, I just want to know if there is anything possible to make some maps more even and fun to play on the server silent1. It could be very good for the game and we maybe would have less mass quit when these maps are played. In nthe moment, people vote for these maps but then they want to get to the easy side of the map, the teams are getting uneven and there is frustration around players. Its fun to frag but its also fun to win maps. By anything possible, i mean change the spawn time or take another version of the map. (if you have other ideas, would be great to shar
  5. I personally don't mind this map and it is awesome for kd for axis but it often becomes a nightmare and a pure torture for allies -especially with strong players in axis. A lot of players dislike this map and disconnect if it gets voted. Some players just sit there (do nothing or tj the walls) and wait until time is over. So I was wondering if it would be a good idea to set 15 min time limit to blow the wall for allies and +extra 15 mins if/after wall is browned? It is 30 mins at the moment on HC. I believe time limit should alleviate general dissatisfaction with the map, + reduce the
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