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Dest!Ny's Photo


Member Since 21 Jan 2011
OFFLINE Last Active Today, 06:24 PM

#792238 Which crosshair do you use?

Posted by Dest!Ny on 30 December 2017 - 04:26 PM

Sens and fov have nothing to do with eachother, your periferal view hardly changes. So everyone should just get ued to using 1 sensitivity even if they use multiple fovs

#792121 Which crosshair do you use?

Posted by Dest!Ny on 30 December 2017 - 03:46 AM

Inb4 banned for name script ://///////

#791431 Which crosshair do you use?

Posted by Dest!Ny on 24 December 2017 - 05:54 AM

Small dot with health depletion reader



#791430 What song are you listening right now? - Part 6

Posted by Dest!Ny on 24 December 2017 - 05:53 AM



#791107 FA2 and Beg1

Posted by Dest!Ny on 22 December 2017 - 07:50 AM

Shameless bump

#790686 Disable Poison Knife Yes/No?

Posted by Dest!Ny on 19 December 2017 - 02:20 AM

Alright... well seeing how everything I post in suggestions you either change the subject on or try to argue with me, let's try to stay professional and not attack each other. I try to understand what you're saying, but you get really aggressive and argumentative. Seriously. Nobody cares about making a big drama fest over a discussion. But arguments and throwing insults are going to start getting topics locked. And then you achieved nothing. So calm down and help out if you want to. I'm fine with a conversation and even a debate, but arguing and insulting... no.
The links you provided actually hurt your argument from the founders side:

And a truncated quote:


Only remark that was pointed at you directly was 'a bit of a blockhead' the rest was more pointed at your post rather than you as a person. Im not trying to have a fight with you or anyone but if you come with arguments that seem so biased then I just want to point out exactly what I think about it without mincing words. I know my argumentation comes across as aggressive, and I know I should work on that if I want people to respect the sentences I write. So Im sorry, honestly.



About your quotes, if founders were positive about the suggestiosn then we wouldnt be here discussing it once again would we? I at least didnt expect to get anything positive from those topics. I just noted them to point out your remark didnt make any sense, nor was it well researched. 


I think dare's response is actually helping my side more than your side tho. He is saying he wants to run the server the way the players want it, not how he necessarily wants it. And the poll is pointing out exactly what the players want.




Anyways, please forgive my rudeness and judge your opinion on my arguments, not my tone :) 

#790680 Disable Poison Knife Yes/No?

Posted by Dest!Ny on 19 December 2017 - 01:46 AM

I'd tend to disagree. We've had these settings forever now, and it's only now that the topics are coming in. (Like 8-9 years of thrown knives allowed... and just now people dislike them.) I've never seen a complaint or a poll like this the five years I've been here.

The vote you're seeing is skewed because the majority of the people that don't care or do like the poison knifes don't really care about a poll. They want to game. I see at least 30% of Jay2 and Jay3 players using poison thrown knifes, and another 15% asking how to bind throw knife key.


I say don't change it. We risk alienating players. if you can't stand thrown knives, we have others without knife throwing enabled. Silent 1 and HC are the ones that immediately come to mind. Not sure about B2 or NQ servers.

/shrug, I like poison knives and I'm not gonna vote.

PS: You can always ask for a medic. :)


There are already multiple topics created about poison kives over the years: Topic 1 Topic 2 Topic 3 Topic 4 Topic 5 Topic 6. Also stating "and just now people dislike them" is obviously pretty dumb, you can see people complaining about it on server every day when it gets too crazy. Then you point out that the poll is skewed because people that dont care didnt vote, so please tell me why you would depend your decision based on people that dont care either way. People who want to keep it and saw the topic must have voted, so the only other option is that there are many people on server that like poison knives but arent on forum but of course the other side is also true, there will be just as many people on server but no on forums who want the knives away.


From my experience Id say your percentages are way off on jay3 when I play it has never been a knifing fest and believe me, if 30% (+15%) of people were using it it WOULD be a knifing fest. So please come with honest and realistic percentages instead of basing your 'data' on your own bias. 


Also your comment about liking poison knives but not going to vote only shows youre a bit of a blockhead, trying to push your own argument about people not voting. Its stupid honestly.





3/10 arguments mate

#790157 FA2 and Beg1

Posted by Dest!Ny on 15 December 2017 - 04:29 AM


#790155 Jay1 map rotation suggestions

Posted by Dest!Ny on 15 December 2017 - 04:18 AM

Though it's a contradiction, but the ladders and stairs are not the part..... Even when I know the ladder trick I loved the map, playing in the stairs... And it's totally false that ppl can't build the ladder .... I myself constructed it so many times... Tough is to take the obj in a cooridnated manner...
Allied strength decreases when half of the team is at ladder and the other half at stairs..... Plus the axis mg is a pain in the ass.... And unfortunately I don't know why I can't even see any allied mg below.... Keeping any allied mg with panzer and flamer even only half team is there will give an easy win....
It's not that the map is choked we just can't play it co-ordinately....


I have already said this many times but dont try to find a causation between how hard a map is to win for either side and how good a map is. Both teams play unco√∂rdinated because they dont care about obj, and they are absolutely right to do so. if 20/25 players on allies dont care about obj but just want a fun map and the 5 ppl on allies that DO care manage to finish the map after a horrible 25 minutes of terror then can you say that on average allies were happy with the map? 


This mindset wont do the mappool any good and I would advice anyone to stop thinking like this

#790148 Jay1 map rotation suggestions

Posted by Dest!Ny on 15 December 2017 - 03:30 AM

I agree on this part... Though I love the map... I see it's getting constantly rejected by people....
But since 4 new maps are added so let's see :P
May be for next time we can remove it


think the problem with for example graverob is that on axis its an alright map but on allies its a disaster, and there are definitely more maps like that or the other way around. The problem with such maps is that the 'fun side' will very often get stacked either by ppl joining that team or by people from the opponent team leaving.


I for example dont like bridges but I can admit that its a good map and very balanced for both teams so I wouldnt want it removed because balanced maps are unfortunately pretty rare 

#790147 Bots on servers and EU servers

Posted by Dest!Ny on 15 December 2017 - 03:22 AM

I think they gave B2 a lot of bots for people who like to play against them (its called beginners after all). I think jay1 could actually loose some bots. You are definitely right that most of the time there are no bots on jay1 anyways, but I think there should be way less on hours hwere there arent many people on. Right now for example there are 14 people playing, and still there are 11 bots. Thats way over the top imo. By lowering the ammount of bots you MIGHT ACTUALLY be able to get more people online on off hours because they dont have to avoid bots

#790047 current map rotations (sticky topic)

Posted by Dest!Ny on 14 December 2017 - 06:08 AM

If you want to get the correct rotations you should ask the persons that controll them. If you dont need any other info than what is already available on forum then what is the point of creating a topic like this?

#789897 War bro

Posted by Dest!Ny on 12 December 2017 - 11:24 PM

might be avi as back up :^)


Posted by Dest!Ny on 10 December 2017 - 11:18 PM


#789250 Limited rnades/garand/k43 for engineers

Posted by Dest!Ny on 08 December 2017 - 05:29 AM

Isn't there a way of limiting number of rnades to 1 per team but then increasing it when the number of players increase to lets say, 3 per team, on a full server?

 yea, that should be possible, you could even ONLY limit the grenade launcher but not the garand itself if people wanna shoot with that thing despite it having no rnades