Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google Sign In
  • Create Account

CheepHeep

CheepHeep's Photo

CheepHeep

Member Since 20 Nov 2013
ONLINE Last Active Today, 11:28 PM
****-

Silent1 Admins

06 December 2017 - 11:20 AM

A List of Admins you may find frequently on our ET Silent1 server. 

 

Administrators

N/A

 

Leaders

Redbaird

Raziel

Ang3l

 

Co-Leaders

 
Staff
 

 

Recruiting Team

 

 

ET Members

Lvl. 16

Tetsu (Lvl. 9)
 
Lvl. 15
 

Lvl. 14

 

Lvl. 12

 
 

Trial Members

Slay

Swissman

Fatal

Fresh

Aaaargh

Elcabron

KristalQueen

krazy

 

Hardcore Admins

06 December 2017 - 08:10 AM

A List of Admins you may find frequently on our ET Hardcore server. 

 

Administrators

N/A

 

Leaders

N/A

 

Co-Leaders

Chuckun

 
Staff

Redangel

 

Recruiting Team

Gengis

 

ET Members

Lvl. 16

Stryder

 

Lvl. 15

CheepHeep

 

Lvl. 14

assas1n

Peaceman

 

Lvl. 12

Kiba

emal

 

Trial Members

Cookiemonster

Slay

Swissman

KristalQueen

 

Hardcore - Rush Rule?

31 August 2017 - 07:52 PM

Hey guys,

 

I know the default stance on requesting change on our beloved Hardcore server is to say no without giving it proper thought but I'd like to request all of you to keep an open mind and try to consider this proposition for a few minutes and decide on what is best for the regulars playing there. We all want to have fun in the end.

 

Basically, on many occasions, more often than not, maps like Braundorf, Adlernest, Frostbite - a good majority of the main popular maps - end after 1-2 minutes because a single engineer slips through the axis' defence and ends the map. Most of the regulars generally whine afterwards, complaining about not being able to enjoy the map and quite frankly I share their frustration. When a map is voted, its with the intention that we get to play it. If its ends in 2mins for a 15-20minute map. Theres no way we get to experience the map. Plus, its a single engineer that "chooses" to end the map and i doubt everyone on the team would like that engineer to speak for them. Plus when rushing a map, the map will get played again more quickly and regulars will complain about playing the same maps over and over again - this is because it feels like they just played it. So if we played it properly, it would also reduce this kind of feeling because there will be a longer period of time before that map is available again. 2 birds in 1 stone.

 

I propose a short rush limit to counter these kinds of situations. A small enough time limit to allow us to get a good taste of the map but still allows the attacking team to progress and finish the map in a reasonably quick time if they want too. For me, i would pick 3 minutes. Now in these 3 minutes, the allied team can still progress the map - e.g. capturing flags/moving truck in to place/construciting - but they cant complete the final objective - e.g. transmitting documents/gold - until the 3 minutes is up. 

 

This is fair and I would recommend to consider slowly implementing this rule. There will be many who will wish to keep it as close to ETPro atmosphere/conditions as possible and this takes it away from that but the reality is, its not ETPro and there will be a few differences and I feel like if we all were a bit more lenient with minor modifications, we can increase the fun on the server because i feel most are hardwired to say no to any change on Hardcore.

 

**Down side is mainly for the admins as they will have to look out for people rushing. From my experience, most of the regulars there are cooperative and will most likely comply as im pretty sure they want to enjoy the map as well, so in the end, i doubt there'd be that much more effort for our admins.

 

Now again, id like to reiterate what i said earlier. This does not prevent allies from progressing map - they just arent able to complete the main objective - so if there are arguments saying allies are just going to sit there because they cant doing anything until the rush limit has expired, they will be deemed invalid.

 

Give it some thought, theres no rush to this (oh the irony). Please consider! Post your opinions. I've also attached a poll for a quick visual summary of the opinions on this matter.

 

Thanks!

 

P.S. I'd say that HC regulars opinions should hold more weight. I know there will be some posting their opinion on the matter but if you dont play there then Im not sure you have the know how to cast a valid opinion as you dont know the current arguments on the server that take place because of this. Post away anyway.


The Ultimate Discord Spam Thread!

22 June 2017 - 11:13 AM

Well well well....

 

This thread was bound to pop up sooner or later with the amount of Spam occurring on Discord. Partly my fault but its mostly for laughs. Annnnnyyywayyyyyy! If you have any funny screenshots from Discord, Post them here for all of us to see. I am hoping that more people will be inclined to join us on Discord once they witness the kind of mischief and nonsense we get up too!

 

Its a load of fun!

 

To start off with, heres a little verbal karaoke session from Raziel to Audreyyyyyyyyy that happened earlier today.

 

Attached File  Razhello1.PNG   53.73KB   20 downloadsAttached File  Razhello2.PNG   55.09KB   15 downloadsAttached File  Razhello3.PNG   51.88KB   13 downloadsAttached File  Razhello4.PNG   60.82KB   17 downloadsAttached File  Razhello5.PNG   53.75KB   16 downloadsAttached File  Razhello6.PNG   58.23KB   13 downloadsAttached File  RAzhello7.PNG   54.74KB   14 downloadsAttached File  Razhell8.PNG   50.17KB   13 downloadsAttached File  Razhell9.PNG   52.9KB   16 downloads

 

Go on nubs. Post away! All those funny bot replies and daft urban definitions! Its just too good.

 

P.S. Raz takes requests if u wanna hear him sing live xD

 

 

 

 


Discord for Dummies

21 June 2017 - 12:43 AM

This is the support topic for the tutorial Discord for Dummies.

Please post here if you have any questions or feedback.