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ET Server Suggestion Jay1 map rotation suggestions


daredevil
Message added by daredevil

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Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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I vaguely remember playing a map called El_Kev (https://et.trackbase.net/map/154)

I don't recall if it's any good, just asking for feedback of people knowing it more than me (it has a goldrush vibe-theme)

 

Another one is V2 Base, it's fun but there might be easy spawnkilling from the attacking side, don't really recall either :F) Maybe for low population?: https://et.trackbase.net/map/116/

 

Unknown map running on muppet server atm: 2Hide CAL r1 : https://et.trackbase.net/map/477/

It says it's large so...

 

Paris Bastille is fun iirc:https://et.trackbase.net/map/67/

 

Just a few ones on top of my head, tell me what you think of them.

Edited by RASHOMON
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4 hours ago, RASHOMON said:

V2 Base

This map was in rotation in NQ1 and its a complete shitfest. The first stage is fine but after the allies capture the courtyard this map becomes unplayable even with 6 v 6. Allies has two entrances to the underground complex. One is small hatch and the other is small door. Both can easily be defended by 1-2 axis. This will become booring really fast with almost no action. The other maps I have also played and can be fun, depending on player count. But yeah V2 Base is one of the worst I've seen

 

 

 

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On 4/18/2023 at 9:20 PM, HarryAimpotter said:

This map was in rotation in NQ1 and its a complete shitfest. The first stage is fine but after the allies capture the courtyard this map becomes unplayable even with 6 v 6. Allies has two entrances to the underground complex. One is small hatch and the other is small door. Both can easily be defended by 1-2 axis. This will become booring really fast with almost no action. The other maps I have also played and can be fun, depending on player count. But yeah V2 Base is one of the worst I've seen

 

 

 

Yea that's what I was afraid of...

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  • 3 weeks later...
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On 4/25/2023 at 11:32 AM, Buckwild said:

fueldump on Jay1 needs mapscript to block dump area for double-jump to Final Objective.

 

I thought we had it? We have 5 min no rush protection.. is that not working? OR U are saying block double jump even after 5 mins? 

On 4/26/2023 at 4:34 AM, SuperNewNewbie said:

Hydro Dam

I had this removed few days back.

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fa can add this map on the list

https://www.gamefront.com/games/wolfenstein-enemy-territory/file/el-kef-3

 

probably this map is a disaster for the server

they can put ctf face for only kills map too, most of the jay1 people only wants to kill or camp xd, no interest on doing the map

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  • 2 weeks later...

Hi all,

 

i'm a regular on the ET Recruiting server, and i'd like to make some map suggestions (dunno if it's the right place).

- Helmsdeep_a2

      This is the first released maps which was highly popular back in the days; the later versions (b4, etc.) are reported buggy by several accounts, but a2 was fully playable and fun (b4 just added some graphic changes and scripts, the overall change is not only not needed, it lowers the quality of the map).

      It can definitively hosts 20v20 players and features 3 different stages: 1. the assault of the axis on the citadel 2. the axis inside the citadel 3. the battle in the caves. 

     Orientation: very easy for a new comer to understand

- Saberpeak

     Beautiful open-area cove; 2 stages: 1. allies drive the boat to port gate 2. battle inside the submarine port; Large so 20v20 ok

     Orientation: pretty straightforward

- MLB Egypt

     It's basically very similar to MLB Temple, with the same Egyptian ambience.

     4 stages: 1. the boat through the Nile 2. the battle inside the temple compound 3. first part of the pyramid 4. gold crate rush and escape

     Large so 20v20 ok

     Orientation: the many dynamites and scripts (the floodgate, the pyramid gun and ammo) and the sheer size of the map are definitively challenging for new comers; I think its safe to say it's an epic map.

- Frankfurt_b1

     Very nice map in classical German architecture; it proposes its own sounds (very refreshing)

     Large enough for 20v20, orientation: medium difficulty

     3 stages: 1. Allies escort the tank 2. The objective rush 3. the truck escape.

      

My two cents ++

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16 hours ago, Lagging Noob said:

Hi all,

 

i'm a regular on the ET Recruiting server, and i'd like to make some map suggestions (dunno if it's the right place).

- Helmsdeep_a2

      This is the first released maps which was highly popular back in the days; the later versions (b4, etc.) are reported buggy by several accounts, but a2 was fully playable and fun (b4 just added some graphic changes and scripts, the overall change is not only not needed, it lowers the quality of the map).

      It can definitively hosts 20v20 players and features 3 different stages: 1. the assault of the axis on the citadel 2. the axis inside the citadel 3. the battle in the caves. 

     Orientation: very easy for a new comer to understand

- Saberpeak

     Beautiful open-area cove; 2 stages: 1. allies drive the boat to port gate 2. battle inside the submarine port; Large so 20v20 ok

     Orientation: pretty straightforward

- MLB Egypt

     It's basically very similar to MLB Temple, with the same Egyptian ambience.

     4 stages: 1. the boat through the Nile 2. the battle inside the temple compound 3. first part of the pyramid 4. gold crate rush and escape

     Large so 20v20 ok

     Orientation: the many dynamites and scripts (the floodgate, the pyramid gun and ammo) and the sheer size of the map are definitively challenging for new comers; I think its safe to say it's an epic map.

- Frankfurt_b1

     Very nice map in classical German architecture; it proposes its own sounds (very refreshing)

     Large enough for 20v20, orientation: medium difficulty

     3 stages: 1. Allies escort the tank 2. The objective rush 3. the truck escape.

      

My two cents ++

 

Helms Deep and Sabrepeak have had rotations and not been popular with most people, although I agree - two great maps.

Egypt has also been on the server but it HAS been a long time. Could be a g good one to bring back

 

Edited by -=HipKat=-
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On 5/23/2023 at 5:05 PM, -=HipKat=- said:

 

Helms Deep and Sabrepeak have had rotations and not been popular with most people, although I agree - two great maps.

Egypt has also been on the server but it HAS been a long time. Could be a g good one to bring back

 

Be advise, Saberpeak Main Entrance can be Trickjump on it. Admin should take care of this to prevent them for dyno the Submarine 

Edited by SuperNewNewbie
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2 minutes ago, SuperNewNewbie said:

Be advise, Saberpeak Main Entrance can be Trickjump on it. Admin should take care of this to prevent them for dyno the Submarine 

You know what I do like about that map? It’s awesome if you like being a sniper.  Which I do, and both teams have good sniper points where do you not only have a good view of the opponents but you have to be very skilled with hiding

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