Leader Scarface Posted January 4, 2019 Leader Posted January 4, 2019 (edited) glitch et_mor2_night_final : (demo) https://scarface06.xyz/docs/wet/TonyMartial/040119/demo0030.dm_84 Edited January 4, 2019 by Scarface06 3 Quote
RASHOMON Posted January 10, 2019 Posted January 10, 2019 Hi there, There is a glitch on the et_beach map that allies snipers can take advantage of. When you are underwater, you can see through the water surface therefore you can spot an enemy while crouching then fire up quickly by standing up then crouching again while the enemy (the axis player) cannot see anything through the water surface. I've attached 2 screenshots so you can see for yourself. Thanks for taking care of the matter. Not sure if the glitch is fixable by editing the map file or simply by dissallowing the use of the glitch. Regards, RASHOMON 2 Quote
Leader Scarface Posted January 31, 2019 Leader Posted January 31, 2019 et_mor_pro Glitch : (demo) https://scarface06.xyz/docs/wet/other/310119/demo0198.dm_84 Reported by {PRZ}Nin3Teen 3 Quote
captnconcrete Posted February 4, 2019 Posted February 4, 2019 On 1/4/2019 at 6:03 PM, Scarface06 said: glitch et_mor2_night_final : (demo) https://scarface06.xyz/docs/wet/TonyMartial/040119/demo0030.dm_84 i would like to clarify me and rocket tested this still there.even bots cant find u..lol Quote
Ftwo Posted February 18, 2019 Posted February 18, 2019 Glitch report Teuthonia_Final Allies can jump over bank door "through" the upper part of it and steal gold crates even when the Tank hasn't been repaired at first place, not to mention past one barrier. Used by some regular player. I asked him to show how he did it. I showed it to @Gameplan as well as he was online too. 2 2 Quote
Smileyyy Posted February 18, 2019 Posted February 18, 2019 (edited) 38 minutes ago, Ftwo said: Glitch report Teuthonia_Final Allies can jump over bank door "through" the upper part of it and steal gold crates even when the Tank hasn't been repaired at first place, not to mention past one barrier. Used by some regular player. I asked him to show how he did it. I showed it to @Gameplan as well as he was online too. Did you take a demo by any chance? Thank you for reporting! EDIT: Nevermind, now that I read it again I know what glitch you mean. This is not allowed to use. Unfortuanatly it is not possible to fix. Edited February 18, 2019 by Smileyyy 3 Quote
Gameplan Posted February 19, 2019 Posted February 19, 2019 2 hours ago, Ftwo said: Glitch report Teuthonia_Final Allies can jump over bank door "through" the upper part of it and steal gold crates even when the Tank hasn't been repaired at first place, not to mention past one barrier. Used by some regular player. I asked him to show how he did it. I showed it to @Gameplan as well as he was online too. Confirmed. Executed the move also and double-jump with crouch gets someone in. Difficult to get back out, however, so defense may be able to make up the time, but have to leave the tank at the beginning of the map defenseless. 2 2 Quote
Jiren Posted February 19, 2019 Posted February 19, 2019 3 hours ago, Smileyyy said: Did you take a demo by any chance? 2019-02-18-181810-teuthonia_final.dm_84 Linux/ich. The player who sent her request to join F | A sent me this demo. 3 1 Quote
LinuX ich Posted February 19, 2019 Posted February 19, 2019 6 minutes ago, Jiren said: 2019-02-18-181810-teuthonia_final.dm_84 Linux/ich. The player who sent her request to join F | A sent me this demo. thank you for presenting my demo jiren, I had not contemplated that it was an open topic for all public, I thought it was the subject of solo = F | A = 2 Quote
Smileyyy Posted February 25, 2019 Posted February 25, 2019 On 1/11/2019 at 12:45 AM, RASHOMON said: Hi there, There is a glitch on the et_beach map that allies snipers can take advantage of. When you are underwater, you can see through the water surface therefore you can spot an enemy while crouching then fire up quickly by standing up then crouching again while the enemy (the axis player) cannot see anything through the water surface. I've attached 2 screenshots so you can see for yourself. Thanks for taking care of the matter. Not sure if the glitch is fixable by editing the map file or simply by dissallowing the use of the glitch. Regards, RASHOMON Thank you for reporting this RASHOMON, I looked into it and found out why they use this textures instead of a transparent one. I found out that behind the boats the terrain under the water becomes invisible. So if the water would be transparent you could see a huge area with no texture, which would be even worse unfortuanatly. 1 Quote
RockET Posted February 28, 2019 Posted February 28, 2019 On 2/4/2019 at 9:18 AM, captnconcrete said: i would like to clarify me and rocket tested this still there.even bots cant find u..lol Indeed it is!!! I was curious about it and tried it but would NEVER exploit for kills. It was an issue on PX server but of course no one knew how to fix maps. Quote
RendeL Posted March 2, 2019 Posted March 2, 2019 The fresh new Italy_b3, bots dont work there. Need waypoints. Server b2. 1 Quote
Smileyyy Posted March 2, 2019 Posted March 2, 2019 2 minutes ago, RendeL said: The fresh new Italy_b3, bots dont work there. Need waypoints. Server b2. Thanks Rendel, I believe @daredevil forgot to add em 1 Quote
Tukkonen Posted March 6, 2019 Posted March 6, 2019 (edited) Server b2 map daybreak. When axis skips objectives (tank phase was skipped) axis bots starts to kill themselfs. Somehow they get stuck on some waypoint or so. On this crappy video it'll show selfkills and from what spawn point they run to kill themselfs. Edited March 6, 2019 by Tukkonen trying to get youtube video showing :D 1 2 Quote
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