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Maps and it's issue - Info needed


daredevil

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On 10/25/2019 at 5:01 PM, Ins4ne said:

Yes.
Halfway through the map I realized that half of the axis bots are near the gate at the beginning, I couldn't get to this part of the map as a player. I tried transfer them between the teams but it did nothing because ther were stuck in another place. I also noticed that the Allies bots didn't shoot anyone. 

I was sure that I have a demo but unfortunately not.. If I encounter this problem again everything will be documented.

Can you tell me what mod this was played on

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Silent is pub based so it's not the mod most times NQ throws bugs

I know what your referring to bots standing outside at the pump saw that before system took a dump

 

this bug isn't map script related it's waypoint related Bots stuck checking switches from .gm will try to look into it more when I have completely reinstalled all files properly

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God mode of panzer in baserace , anyway to turn it off ?

https://www.mediafire.com/file/lr3gucmdvh7xysd/unlimited.dm_84/file

 

Warbell wj still possible https://www.mediafire.com/file/0cfv434m93ketkz/wj.dm_84/file , Elk did it and planted dynamite

 

Wj to bell mechanism and shoot through hole is possible https://www.mediafire.com/file/x6t50dqn6x5kcu8/bell.dm_84/file

 

Pirates Bug or new setting ? Confused https://www.mediafire.com/file/k4sx6c9fzbigv3p/bug.dm_84/file

 

https://app.mediafire.com/content/myfiles

 

 

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Daredevil has been working to block 'pit jumping' in Warbell.

Trickjumping through hole will be next fix if possible.

Enemy Territory is an old game with bugs...Thanks for reporting.

 

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2 hours ago, Buckwild said:

Daredevil has been working to block 'pit jumping' in Warbell.

Trickjumping through hole will be next fix if possible.

Enemy Territory is an old game with bugs...Thanks for reporting.

 

This has been fixed. Will push changes 

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 =F|A= BEGINNERS #2 XPS

 

First problem: the axis bots aren't moving forward the first gate on Minas Tirith. They're just running is circles, I'm not sure if the !gib cmd can help if it moves them forward to the next spawn.2019-10-13-205125-mml_minastirith_fp3.jpg.75c551b20bbcc511f867f32d9b83d44d.jpg

 

Second problem: axis bots are running in circles on ML_Egyptv2 at this gate and some of them are coming back to the generator, trying to close the gate and lower the water. Again, I'm not sure if !gib command if the map makes it further will help.2019-11-05-204458-egypt_v2.thumb.jpg.e65f18f7636b1da2d60f0034952f90f4.jpg

2019-11-05-204238-egypt_v2.thumb.jpg.aa398d1c496133115fc12615990ce588.jpg

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33 minutes ago, notellenPage said:

 =F|A= BEGINNERS #2 XPS

 

First problem: the axis bots aren't moving forward the first gate on Minas Tirith. They're just running is circles, I'm not sure if the !gib cmd can help if it moves them forward to the next spawn.

 

Second problem: axis bots are running in circles on ML_Egyptv2 at this gate and some of them are coming back to the generator, trying to close the gate and lower the water. Again, I'm not sure if !gib command if the map makes it further will help.

!gib won't help, bots need waypoints to add ..  @daredevil

 

Et beach need waypoints too, allies bots camping on the beach after the wall and door have been destroyed and flag captured.

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If bots at all are not moving, we can add waypoints and fix it. 

 

Of bots are not working well, someone needs to update waypoints. 

 

 

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  • 2 weeks later...

Silent-Hardcore

Edelberg-t1

 

 

This evening about 7:40pm EST. Nov. 15th, 2019, while in spec, I observed the allies captured the flag inside the building. However, the  flag capture was not acknowledged view narrators voice. The issue came after the door was blown by allies and the spawn pushed the allies back to the beginning spawn and not the flag spawn. Possible bug on this map.....

Silent-Hardcore

Sorry, was unable to locate where this belongs. 

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  • 2 months later...

If Axis Bots still go outside after gate dynamited on Jay1(mml_minastirith_fp3), Replace waypoints with these:

 

https://fearless-assassins.com/files/file/1905-omnibot-et-waypoints-for-mml_minastirith_fp3/

Edited by Buckwild
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On =F|A= Jay1(sw_oasis_b3), Bots linger outside Allies 2nd spawn......

Try replacing waypoints(all 3 files) on Jay1 with these:

https://fearless-assassins.com/files/file/1906-sw_oasis_b3-waypoints/

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  • 3 weeks later...

F|A RECRUITING XP SAVE:

etdo4 has no anti-rush and

 

F|A #2 XPSAVE FOREVER:

library has no anti-rush

Edited by Buckwild
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F|A RECRUITING XP SAVE

8.9.4.227:27960

ET server crashed at the end of mlb_daybreak

Feb 27th and had to be restarted.

Edited by Buckwild
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