Hi. I just built a new computer that, thanks to the wonderful chip shortage, currently has no video card in it. The CPU has an iGPU in it so I should be able to run this game fine I think. But I always could be wrong.
I last built a PC in 2016 and I remember having a hell of a time getting ET up and running on it (I had Windows 10 on that PC, same as the new PC). Unfortunately, I flushed the memory of what I did to get it to work. I also had a video card in my 2016 build, so I might not necessarily need to do the same thing.
The build -
Anyway, I installed 2.60b off of our own forums here and after installing was greeted with -
First I tried simply copying the "etmain" and "silent" folders from the ET on my 2016 build over the fresh install onto the ET on my new PC. No dice.
A search of "GLW_StartOpenGL() - could not load OpenGL subsystem" on the forums here leads to a handful of many years old threads with people having the same problem. The most common response involved resetting/reinstalling/tinkering with the video card, so that's out.
The next most common response was to tinker with the config resolution settings. This gave me Vietnam flashbacks of some of the things I tried to do in vain while trying to get ET running on my 2016 build 6 years ago. My new PC is on the same monitor running at the same resolution, so copying my old config to the new build should have fixed this problem if that was the issue. I'm already at [seta r_mode "-1"] with the resolution set in the config as the same resolution that worked on my other build. Also running as administrator changes nothing.
So instead of giving myself the headache that I know I would get by pressing on, I thought I'd create a 2022 edition of the OpenGL help thread and see if anyone has any ideas. Thanks.