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ET Server Suggestion Jay1 map rotation suggestions


daredevil
Message added by daredevil

Format - 

Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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Current rotation is getting kinda old, hoping to see some new maps!

 

Remove:

Warbell

Marrakech Streets 2 by Night Final

FA Italy

Capuzzo Airport

Oil Kombinat

Pirates

 

Add:

The River II

Alanbrooke v1

Mountain Pass Beta 4

Western Beta 2

Glider

Frost 2 Final

Normandy Breakout

Paris Bastille

 

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  • 2 weeks later...

All maps tested. Runs smoothly even on my 8 year old laptop with new cfg.

 

+Dubrovnik https://et.trackbase.net/map/18/

+River II Redux https://et.trackbase.net/map/351/

+Frost 2 https://et.trackbase.net/map/403/

+D-Rush https://et.trackbase.net/map/6367/

+Airstrip 2 https://et.trackbase.net/map/171/

+FA 2 Tanks

 

Waypoints by Buckwild for FA 2 Tanks

 

 

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  • 2 weeks later...
On 1/13/2021 at 5:54 AM, CabaL said:

All maps tested. Runs smoothly even on my 8 year old laptop with new cfg.

 

+Dubrovnik https://et.trackbase.net/map/18/

+River II Redux https://et.trackbase.net/map/351/

+Frost 2 https://et.trackbase.net/map/403/

+D-Rush https://et.trackbase.net/map/6367/

+Airstrip 2 https://et.trackbase.net/map/171/

+FA 2 Tanks

 

Waypoints by Buckwild for FA 2 Tanks

 

 

UP ,need update for maps ,everytime when i connect its terrible river port and warbell .... fuhhh

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+Industry2 0,60 https://et.trackbase.net/map/57

+Over the Top 0,48 (ran smoothly at max population, but lower max population might be better to start, can adjust later) https://et.trackbase.net/map/130

+AE Wizerness 0,40 (same as OverTheTop) https://et.trackbase.net/map/121

 

All maps perform solidly in 54 player testing. OverTheTop had occasional max entity lag hits but this didnt lag as bad as FA Bremen does.

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6 hours ago, RASHOMON said:

Yay Industry2! Thanks for giving it a chance!!

 

Not in rotation yet. Just adding maps to potentially be added with recommended populations. I dont make final decisions 😄

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22 hours ago, CabaL said:

 

Not in rotation yet. Just adding maps to potentially be added with recommended populations. I dont make final decisions 😄

Nooooooo day ruined, disappointment immesurable, etc. 😆

Edited by RASHOMON
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  • 3 weeks later...

All maps have been tested. Can be played in a full jay1 server.

 

+Nod Temple (could be fun for a few weeks, omnibot waypoints are in the downloadable files in link if needed) https://fearless-assassins.com/files/file/2200-nod_temple-v11/

 

+Rockeyes Beta 2 https://fearless-assassins.com/files/file/1835-rockeyes-beta-2-rockeyhttpsfearless-assassinscomfilesfile1835-rockeyes-beta-2-rockeyes_b2pk3es_b2pk3/

 

+Temple of Dal. Fun map but need to keep an eye on final objective. There is a trick jump to reach it before "legit access" https://et.trackbase.net/map/267/

 

+Facility 31 https://et.trackbase.net/map/142

 

+Missile Beta4 https://et.trackbase.net/map/5730

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  • 2 weeks later...
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Market Garden? Assuming there is waypoints for the bots? I know it's been on here before maybe give it another try? Big map for busy server is my thought. 

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Suggestions for larger maps playable on Jay1:

 

+Millennium Falcon

Nice big map with plenty of opportunities for sniping or close quarters combat. Objective is difficult but achievable with teamwork or stealth.

https://fearless-assassins.com/files/file/187-millenium-falcon-final-falcon2pk3-and-waypoints/

 

+The Holy Grail

A medium sized map that can accommodate up to maybe twelve people per team. Objectives are pretty straight-forward and doable with teamwork.

https://fearless-assassins.com/files/file/114-the-holy-grail-final-vio_grail_finalpk3-and-waypoints/

 

+Steel Plant

Nice big map with both outdoor and indoor combat and an interesting factory setting.

https://fearless-assassins.com/files/file/126-steelplant2-steelplant2pk3-and-waypoints/

 

 

- Caen 2

Very difficult for offense to win and sometimes never advances beyond the battle for the spawn flag. The beginning of the map is much too small for a full jay1 server.

 

- Eagles 2 Ways

Unbalanced map with lots of opportunities to bypass objectives. A cool map that is poorly executed. Could be fixed as per my post in the map issues thread but I'm not holding my breath.

https://fearless-assassins.com/forums/topic/49410-maps-and-its-issue-info-needed/?do=findComment&comment=940241&_rid=26223

 

- Capuzzo

Overly large map with a slow start that is heavily stacked against the offense. Has a negative voting score and causes people to leave or go spec.

Edited by Halibut
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