SuperNewNewbie Posted September 9, 2021 Share Posted September 9, 2021 3 hours ago, Buckwild said: fa_oasis_b3 has no anti-rush on F|A RECRUITING XP SAVE decay_b7 also has no anti-rush, Bot ended map before 5 Minutes please add sos Secret Weapon Quote Link to comment Share on other sites More sharing options...
Buckwild Posted September 9, 2021 Share Posted September 9, 2021 sos_secret_weapon is on Jay1. It's set for only a few players though 1 Quote Link to comment Share on other sites More sharing options...
SuperNewNewbie Posted September 10, 2021 Share Posted September 10, 2021 (edited) 3 hours ago, Buckwild said: sos_secret_weapon is on Jay1. It's set for only a few players though but still get rushed so easily, sometime is less than 2 mins Edited September 10, 2021 by SuperNewNewbie 1 Quote Link to comment Share on other sites More sharing options...
Buckwild Posted September 10, 2021 Share Posted September 10, 2021 sos_secret_weapon needs anti-rush on Jay1? Quote Link to comment Share on other sites More sharing options...
SuperNewNewbie Posted September 10, 2021 Share Posted September 10, 2021 (edited) Yes, sercet weapon obj unable to steal it until 9 minutes left (5 minutes left if this map in Jay2) Edited September 10, 2021 by SuperNewNewbie Quote Link to comment Share on other sites More sharing options...
Buckwild Posted September 10, 2021 Share Posted September 10, 2021 That seems ok with adrenaline... Quote Link to comment Share on other sites More sharing options...
thepositiveguy Posted September 11, 2021 Share Posted September 11, 2021 Hello. I just played on a map called "School" which was added quite recently, on the Silent1. It seems that if you play as covert ops for allies and you change your clothes , as axis, you still cant't open any of the doors at the entrance of the school and on the first floor, where it's a tunnel created for them in order to get much quicker to the truck, to stop the allies from stealing the objective. Quote Link to comment Share on other sites More sharing options...
Buckwild Posted September 16, 2021 Share Posted September 16, 2021 (edited) fa-oasis can be walljumped and two guns dynamited(there's no anti-rush), Replace with sw_oasis_b3: I think Daredevil has anti-rush for one gun? Edited September 16, 2021 by Buckwild 1 Quote Link to comment Share on other sites More sharing options...
SuperNewNewbie Posted September 16, 2021 Share Posted September 16, 2021 2 hours ago, Buckwild said: fa-oasis can be walljumped and two guns dynamited(there's no anti-rush), Replace with sw_oasis_b3: I think Daredevil has anti-rush for one gun? sw oasis have anti rush on both gun BTW about eagle_2way_b3, please add anti-rush on hangar door Quote Link to comment Share on other sites More sharing options...
mraw435 Posted November 22, 2021 Share Posted November 22, 2021 (edited) On Italy - these two sound files were not working on my end. Noticed it when jeep got past the 2 ramps - not sure if this is just an issue from my end. 🥸 Edited November 22, 2021 by mraw435 said Venice initially Quote Link to comment Share on other sites More sharing options...
DeKing Posted November 23, 2021 Share Posted November 23, 2021 22 hours ago, mraw435 said: On Italy - these two sound files were not working on my end. Noticed it when jeep got past the 2 ramps - not sure if this is just an issue from my end. 🥸 That was good before? I think it come more from you than from the map. I have lot of sound error with Legacy too I see that you are on 2.60b, Which server that was? Jay1 ? Quote Link to comment Share on other sites More sharing options...
mraw435 Posted November 23, 2021 Share Posted November 23, 2021 35 minutes ago, DeKing said: That was good before? I think it come more from you than from the map. I have lot of sound error with Legacy too I see that you are on 2.60b, Which server that was? Jay1 ? Jay1 and still on good ole' 2.60b! Not a big deal I have just never seen these sound errors before so wanted to post here in case it wasn't just me. Gonna try to manually move files into my ET folder and see if the issue persists. 1 Quote Link to comment Share on other sites More sharing options...
Leader RedBaird Posted November 26, 2021 Leader Share Posted November 26, 2021 On 11/23/2021 at 1:32 PM, mraw435 said: never seen these sound errors before I believe that FA has removed some sound wav-files from some of the map-files that are auto-downloaded. The BBA-CTF map comes to mind immediately. I think that that might be done to reduce the size of the downloads so that the players can get them and start playing more quickly, OR to reduce their size on the file-distribution server. There could be other reasons, too. 😄 If you get the files from other sources, then the FA servers may treat them as if they were cheat-hacked or corrupted and refuse to use them. Quote Link to comment Share on other sites More sharing options...
mehmet Posted December 15, 2021 Share Posted December 15, 2021 I don't know if it has been reported before but there is a problem with the radar map on the bg2 server. I died under the bridge, when the medic needle me, I fell under the asphalt. Although I couldn't go very far, I killed many people. Nobody could see me because I was under the asphalt. I don't use any cheats 2 3 1 Quote Link to comment Share on other sites More sharing options...
CabaL Posted December 15, 2021 Share Posted December 15, 2021 3 minutes ago, mehmet said: I don't know if it has been reported before but there is a problem with the radar map on the bg2 server. I died under the bridge, when the medic needle me, I fell under the asphalt. Although I couldn't go very far, I killed many people. Nobody could see me because I was under the asphalt. I don't use any cheats Interesting bug indeed however if you're under the map like this, you're expected to /kill. 1 3 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.