sorry if not the right place but lately playing on beginners 2 im having a lot lags and fps drops im using an intel core i-5 9400f cpu @2.90ghz 16gb ram windows 10 home x64 edition nvidia g-force gtx 1660
my confgs 1
//Controls
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind Q "+leanleft"
bind E "+leanright"
bind SPACE "+moveup"
bind C "+movedown"
bind X "+prone"
bind SHIFT "+sprint"
bind CAPSLOCK "+speed"
bind F "+activate"
bind u "messagemode"
bind Y "messagemode2"
bind U "messagemode3"
bind V "mp_quickmessage"
bind TAB "+scores"
bind L "openlimbomenu"
bind G "+mapexpand"
bind ALT "+stats"
bind CTRL "+topshots"
bind MOUSE1 "+vstr AT1 AT2"
bind MOUSE2 "weapalt"
bind B "+zoom"
bind MOUSE4 "vstr SpawnTimer_ETPro"
bind MOUSE5 "kill;forcetapout"
bind R "+reload"
bind MWHEELUP "weapnext"
bind MWHEELDOWN "weapprev"
bind 1 "weaponbank 1;cg_drawgun 1;cg_autoreload 0"
bind 2 "weaponbank 2;cg_drawgun 1;cg_autoreload 1"
bind 3 "weaponbank 3;cg_drawgun 1;cg_autoreload 0"
bind 4 "weaponbank 4;cg_drawgun 1;cg_autoreload 0"
bind 5 "weaponbank 5;cg_drawgun 1;cg_autoreload 0"
bind 6 "weaponbank 6;cg_drawgun 1;cg_autoreload 0"
bind 7 "weaponbank 7;cg_drawgun 1;cg_autoreload 0"
bind HOME "mp_fireteamadmin"
bind F3 "ready"
bind F1 "vote yes"
bind F2 "vote no"
set AT2 "-attack; -sprint"
set AT1 "+attack; +sprint"
bind MOUSE1 "+vstr AT1 AT2"
bind O "teammenu"
bind P "classmenu
Question
oliveirapt
sorry if not the right place but lately playing on beginners 2 im having a lot lags and fps drops im using an intel core i-5 9400f cpu @2.90ghz 16gb ram windows 10 home x64 edition nvidia g-force gtx 1660
my confgs 1
//Controls
bind W "+forward"
bind S "+back"
bind A "+moveleft"
bind D "+moveright"
bind Q "+leanleft"
bind E "+leanright"
bind SPACE "+moveup"
bind C "+movedown"
bind X "+prone"
bind SHIFT "+sprint"
bind CAPSLOCK "+speed"
bind F "+activate"
bind u "messagemode"
bind Y "messagemode2"
bind U "messagemode3"
bind V "mp_quickmessage"
bind TAB "+scores"
bind L "openlimbomenu"
bind G "+mapexpand"
bind ALT "+stats"
bind CTRL "+topshots"
bind MOUSE1 "+vstr AT1 AT2"
bind MOUSE2 "weapalt"
bind B "+zoom"
bind MOUSE4 "vstr SpawnTimer_ETPro"
bind MOUSE5 "kill;forcetapout"
bind R "+reload"
bind MWHEELUP "weapnext"
bind MWHEELDOWN "weapprev"
bind 1 "weaponbank 1;cg_drawgun 1;cg_autoreload 0"
bind 2 "weaponbank 2;cg_drawgun 1;cg_autoreload 1"
bind 3 "weaponbank 3;cg_drawgun 1;cg_autoreload 0"
bind 4 "weaponbank 4;cg_drawgun 1;cg_autoreload 0"
bind 5 "weaponbank 5;cg_drawgun 1;cg_autoreload 0"
bind 6 "weaponbank 6;cg_drawgun 1;cg_autoreload 0"
bind 7 "weaponbank 7;cg_drawgun 1;cg_autoreload 0"
bind HOME "mp_fireteamadmin"
bind F3 "ready"
bind F1 "vote yes"
bind F2 "vote no"
set AT2 "-attack; -sprint"
set AT1 "+attack; +sprint"
bind MOUSE1 "+vstr AT1 AT2"
bind O "teammenu"
bind P "classmenu
//-----------------------------------------------
//cl_
seta cl_run 1
seta cl_doubletapdelay 0
seta cl_wwwDownload 1
seta cl_allowDownload 1
seta cl_autoupdate 0
seta cl_maxpackets 100
seta cl_packetdup 1
seta cl_snaps 30
seta cl_rate 25000
seta rate "45000"
//-----------------------------------------------
//cg_
seta cg_fov 105
seta cg_popupLimboMenu 1
seta cg_shadows 0
seta cg_autoaction 2
seta cg_marktime 0
seta cg_drawFireteamOverlay 1
seta cg_bobup 0
seta cg_bobpitch 0
seta cg_bobroll 0
seta cg_bobyaw 0
seta cg_runroll 0
seta cg_runpitch 0
seta cg_drawBuddies 1
seta cg_crosshairAlpha 1
seta cg_crosshairColor cyan
seta cg_crosshaircoloralt cyan
seta cg_drawIcons 1
seta cg_crosshairsize 50
seta cg_crosshairpulse 0
seta cg_novoicechats 1
seta cg_lagometer 1
seta cg_runpitch 0
seta cg_bloodflash 0
seta cg_showblood 0
seta cg_bloodtime 0 -
seta cg_bloodDamageBlend 0
seta cg_useScreenshotJPEG 1
seta cg_complaintPopup 0
seta cg_autoswitch 0
seta cg_drawGun 1
seta cg_drawCompass 1
seta cg_drawReinforcementTime 1
seta cg_crosshairHealth 0
seta cg_drawCrosshairNames 1
seta cg_wolfparticles 0
Seta cg_coronafardist 0
seta cg_coronas 0
seta cg_drawfps 1
seta cg_smokeparticles 0
seta cg_atmosphericeffects 0
seta cg_enableBreath 0
seta cg_teamChatHeight 8
seta cg_trailparticles 0
seta cg_muzzleflash 0
seta cg_shadows 0
seta cg_gibs 0
seta cg_bloodDamageBlend 0
seta cg_announcer 0
seta cg_weaponCycleDelay 150
//-----------------------------------------------
//r_
seta r_customwidth 1440
seta r_customheight 900
seta r_allowExtensions 1
seta r_ati_fsaa_samples 0
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR
seta r_ati_truform_tess 0
seta r_cacheshaders 1
seta r_clampToEdge 1
seta r_clear 0
seta r_colorbits 16
seta r_colorMipLevels 0
seta r_customaspect 0
seta r_depthbits 16
seta r_detailtextures 0
seta r_displayRefresh 60Hz
seta r_dlightBacks 1
seta r_drawSun 1
seta r_dynamiclight 0
seta r_ext_ATI_pntriangles 0
seta r_ext_compiled_vertex_array 1
seta r_ext_compressed_textures 0
seta r_ext_gamma_control 1
seta r_ext_multitexture 1
seta r_ext_NV_fog_dist 0
seta r_ext_texture_env_add 0
seta r_ext_texture_filter_anisotropic 0
seta r_facePlaneCull 1
seta r_fastsky 1
seta r_finish 0
seta r_flares 0
seta r_fullscreen 0
seta r_gamma "1.5"
seta r_glDriver opengl32
seta r_glIgnoreWicked3D 0
seta r_highQualityVideo 0
seta r_ignoreFastPath 0
seta r_ignoreGLErrors 1
seta r_ignorehwgamma 1
seta r_inGameVideo 0
seta r_intensity 1.5
seta r_lodbias -999
seta r_lodCurveError 250
seta r_lodscale 5
seta r_mapoverbrightbits
seta r_normallength 0.5
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV
seta r_oldMode ""
seta r_overBrightBits 1
seta r_picmip 3
seta r_picmip2 0
seta r_primitives 2
seta r_railCoreWidth 1
seta r_railSegmentLength 16
seta r_railWidth 16
seta r_rmse 0.0
seta r_roundImagesDown 0
seta r_simpleMipMaps 0
seta r_smp 0
seta r_stencilbits 0
seta r_stereo 0
seta r_subdivisions 20
seta r_swapInterval 0
seta r_textureAnisotropy 16
seta r_texturebits 16
seta r_textureMode GL_LINEAR_MIPMAP_NEAREST
seta r_trisColor 1.0 1.0 1.0 1.0
seta r_uifullscreen 0
seta r_lobdias 0
seta r_roundImagesDown 1
seta r_subdivisions 1
seta r_showsky 0
seta r_fastsky 1
//-----------------------------------------------
//Misc
seta sensitivity "2.06"
Seta com_blood 0
seta m_pitch 0.022
seta com_maxfps 125
seta com_hunkmegs 128
seta lod_bias 2
seta s_khz 44
seta run_echo_run 1
seta com_soundMegs "128"
set com_zoneMegs "192"
//-----------------------------------------------
//b_
seta b_drawclock 1
seta b_althud 2
seta b_hudYoffset 10
seta b_althudflags 1
seta b_chatflags 1
seta b_fireteamalpha 1
seta b_drawranks 0
seta b_tracers 0
seta b_muzzleflash 0
seta b_backupcvars 0
seta b_realhead 1
seta b_popupTime 0
seta b_hitsounds 1
//-----------------------------------------------
2// (¸.•*´¯`*•> Client Game <¸.•*´¯`*•)
seta cg_announcer "1"
seta cg_atmosphericeffects "0"
seta cg_autoactivate "1"
seta cg_autoreload "0"
seta cg_autoswitch "0"
seta cg_blinktime "100"
seta cg_bloodDamageBlend "0"
seta cg_bloodFlash "0"
seta cg_bloodTime "0"
seta cg_bobpitch "0"
seta cg_bobroll "0"
seta cg_bobup "0"
seta cg_brassTime "0"
seta cg_cameraOrbitDelay "50"
seta cg_complaintPopUp "0"
seta cg_coronafardist "0"
seta cg_coronas "0"
seta cg_crosshaircolor "cyan"
seta cg_crosshairHealth "0"
seta cg_crosshairPulse "0"
seta cg_crosshairX "0"
seta cg_crosshairY "0
seta cg_currentSelectedPlayer "0"
seta cg_cursorHints "1"
seta cg_cycleAllWeaps "0"
seta cg_damagekick "0"
seta cg_deferPlayers "1"
seta cg_descriptiveText "1"
seta cg_draw3dIcons "0"
seta cg_drawAllWeaps "1"
seta cg_drawAmmoWarning "1"
seta cg_drawAttacker "0"
seta cg_drawCompass "1"
seta cg_drawCrosshairNames "1"
seta cg_drawCrosshairPickups "0"
seta cg_drawdamage "0"
seta cg_drawdamagekick "0"
seta cg_drawfallkick "0"
seta cg_drawFPS "1"
seta cg_drawFrags "1"
seta cg_drawGun "1"
seta cg_drawIcons "1"
seta cg_drawNotifyText "1"
seta cg_drawReinforcementTime "1"
seta cg_drawRewards "0"
seta cg_drawsmallpopupicons "1"
seta cg_drawSnapshot "0"
seta cg_drawSpreadScale "0"
seta cg_drawStatus "1"
seta cg_drawTimer "1"
seta cg_drawWeaponIconFlash "1"
seta cg_emptyswitch "1"
seta cg_errordecay "100"
seta cg_fallkick "0"
seta cg_fastSolids "1"
seta cg_footsteps "1"
seta cg_fov "105"
seta cg_gibs "0"
seta cg_hudFiles "ui/menus.txt"
seta cg_impactvibration "0"
seta cg_lagometer "1"
seta cg_marktime "0"
seta cg_muzzleFlash "0"
seta cg_noAmmoAutoSwitch "1"
seta cg_noTaunt "0"
seta cg_noVoiceChats "1"
seta cg_noVoiceText "0"
seta cg_popupLimboMenu "0"
seta cg_predictItems "0"
seta cg_printObjectiveInfo "1"
seta cg_quickMessageAlt "1"
seta cg_railTrailTime "0"
seta cg_recoilPitch "0"
seta cg_runpitch "0"
seta cg_runroll "0"
seta cg_selectedPlayer "2"
seta cg_selectedPlayerName "<=TM=>^2oli^3vei^1ra[pt]"
seta cg_shadows "0"
seta cg_showblood "0"
seta cg_simpleItems "0"
seta cg_stereoSeparation "0.4"
seta cg_teamChatHeight "3"
seta cg_teamChatsOnly "0"
seta cg_teamChatTime "9999"
seta cg_uselessNostalgia "0"
seta cg_useScreenshotJPEG "1"
seta cg_useWeapsForZoom "1"
seta cg_viewsize "100"
seta cg_weaponCycleDelay "0"
seta cg_wolfparticles "0"
seta cg_zoomDefaultBinoc "45"
seta cg_zoomDefaultFG "55"
seta cg_zoomDefaultSniper "55"
seta cg_zoomDefaultSnooper "40"
seta cg_zoomfov "40"
seta cg_zoomStepBinoc "3"
seta cg_zoomStepFG "10"
seta cg_zoomstepsniper "10"
seta cg_zoomStepSnooper "5"
// (¸.•*´¯`*•> Bani ETpro <¸.•*´¯`*•)
seta b_althud "2"
seta b_althudflags "0"
seta b_antilag "1"
seta b_antiwarp "1"
seta b_backupcvars "0"
seta b_bannertime "0"
seta b_chatFlags "0"
seta b_chatsounds "0"
seta b_descriptiveTextscale "0.6"
seta b_drawPromotions "0"
seta b_drawRewards "0"
seta b_drawspeed "0"
seta b_fireteamlatchedclass "1"
seta b_fixedphysics "1"
seta b_fixedphysicsfps "125"
seta b_goatsound "1"
seta b_hitsounds "1"
seta b_hudyoffset "0"
seta b_mapzoom "3"
seta b_muzzleflash "0"
seta b_numpopups "6"
seta b_optimizedprediciton "1"
seta b_popupfadetime "0"
seta b_popupstaytime "5000"
seta b_speedinterval "0"
seta b_speedunit "0"
seta b_tracers "0"
seta b_votetextscale "0.6"
// (¸.•*´¯`*•> Mouse <¸.•*´¯`*•)
seta m_pitch "0.0151"
seta m_yaw "0.022"
seta m_filter "0"
seta m_forward "0.22"
seta m_side "0.22"
// (¸.•*´¯`*•> Renderer <¸.•*´¯`*•)
seta r_allowsoftwaregl "0"
seta r_ati_fsaa_samples "0"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_NEAREST"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_NEAREST"
seta r_ati_truform_tess "0"
seta r_clamptoedge "0"
seta r_clear "1"
seta r_colorbits "0"
seta r_CompressModels "1"
seta r_depthbits "0"
seta r_detailtexture "0"
seta r_detailtextures "0"
seta r_displayrefresh "0"
seta r_drawfoliage "0"
seta r_drawsun "0"
seta r_dynamiclight "0"
seta r_ext_ATI_pntriangles "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_NV_fog_dist "0"
seta r_ext_texture_env_add "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "0"
seta r_flares "0"
seta r_fullscreen "1"
seta r_gamma "2"
seta r_glDriver "opengl32"
seta r_glIgnoreWicked3D "0"
seta r_highqualityvideo "1"
seta r_ignorefastpath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_ingamevideo "0"
seta r_intensity "2"
seta r_loadbias "2"
seta r_lodbias "2"
seta r_lodcurveerror "100"
seta r_lodscale "4"
seta r_lowMemTextureSize "0"
seta r_mapOverBrightBits "2"
seta r_mode "4"
seta r_nocull "0"
seta r_nocurves "0"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "3"
seta r_picmip "3"
seta r_picmip2 "1"
seta r_rmse "0"
seta r_roundImagesDown "2"
seta r_showtris "0"
seta r_simpleMipMaps "0"
seta r_smp "0"
seta r_subdivisions "999"
seta r_texturebits "0"
seta r_textureMode "GL_NEAREST_MIPMAP_NEAREST"
seta r_uifullscreen "1"
seta r_vertexlight "1"
// (¸.•*´¯`*•> Common <¸.•*´¯`*•)
seta com_blood "0"
seta com_hunkMegs "256"
seta com_introplayed "0"
seta com_maxfps "125"
seta com_recommended "1"
seta com_recommendedSet "1"
seta com_soundMegs "32"
seta com_watchdog "60"
seta com_watchdog_cmd ""
seta com_zoneMegs "32"
// (¸.•*´¯`*•> User Interface <¸.•*´¯`*•)
seta ui_autoredirect "0"
seta ui_browserGameType "0"
seta ui_browserMaster "0"
seta ui_browserShowAntilag "0"
seta ui_browserShowEmptyOrFull "0"
seta ui_browserShowFriendlyFire "0"
seta ui_browserShowMaxlives "0"
seta ui_browserShowPunkBuster "0"
seta ui_browserShowTeamBalanced "0"
seta ui_browserSortKey "4"
seta ui_campaignIndex "0"
seta ui_ctf_capturelimit "8"
seta ui_ctf_friendly "0"
seta ui_ctf_timelimit "30"
seta ui_currentCampaign "0"
seta ui_currentCampaignCompleted "0"
seta ui_currentMap "0"
seta ui_currentNetCampaign "0"
seta ui_currentNetMap "0"
seta ui_dedicated "0"
seta ui_ffa_fraglimit "20"
seta ui_ffa_timelimit "0"
seta ui_gametype "3"
seta ui_glCustom "4"
seta ui_handedness "0"
seta ui_joinGametype "-1"
seta ui_mapIndex "0"
seta ui_master "0"
seta ui_menuFiles "ui/menus.txt"
seta ui_netGametype "4"
seta ui_netSource "1"
seta ui_profile_mousePitch "0"
seta ui_r_colorbits "0"
seta ui_r_depthbits "0"
seta ui_r_detailtextures "0"
seta ui_r_dynamiclight "0"
seta ui_r_ext_compressed_textures "1"
seta ui_r_gamma "1.3"
seta ui_r_lodbias "2"
seta ui_r_mode "6"
seta ui_r_picmip "3"
seta ui_r_subdivisions "999"
seta ui_r_texturebits "0"
seta ui_r_texturemode "GL_NEAREST_MIPMAP_NEAREST"
seta ui_rate "25000"
seta ui_sensitivity "1.29"
seta ui_serverStatusTimeOut "7000"
seta ui_showtooltips "0"
seta ui_team_fraglimit "0"
seta ui_team_friendly "1"
seta ui_team_timelimit "20"
seta ui_teamArenaFirstRun "1"
i never had this problem on your server but any help will be great ths and keep the good work
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RendeL
K3rmit
@oliveira pt Files are: etkey... i'ts in your etmain folder, where all maps are.. Silent.dat...you'll find it in your Silent folder
Hitch
I used to have lag spikes when playing on full screen, but they seem to have been solved when @K3rmit gave me a new config file. He should be able to help you.
64 answers to this question
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