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Map Scripts

Download map scripts and fixes for Enemy Territory.

71 files

  1. Fueldump "Pro" Script

    In addition to all etpro features and setting of the allied autospawn to the cp at spline 73, this script disables stage 2 of the east depot defenses. Thanks to 2/3Soul for the modified constructible code. Noobs can no longer build the east defenses, stage 2 with this script. Only stage 1 can be built. On the west side, both stages of depot defenses work normally. No more games spoiled by hyperactive noobs.

    123 downloads

    Submitted

  2. Railgun Fun IIb (includes 6 tower spawns)

    Same fixes as railgun plus Ragnar's tower spawns, but makes CP spawnable for Axis or Allies when built. Beta script!

    161 downloads

    Submitted

  3. Railgun Fun II

    Same fixes as railgun, but makes CP spawnable for Axis or Allies when built. Beta script!

    188 downloads

    Submitted

  4. Railgun Bugfix + 6 tower spawns + Axis CP spawn + 20 min time limit

    Railgun Bugfix + 6 tower spawns + Axis CP spawn + 20 min time limit

    134 downloads

    Submitted

  5. Railgun Bugfix + 6 tower spawns

    Railgun Bugfix + 6 tower spawns

    199 downloads

    Submitted

  6. Railgun Fun

    Same fixes as railgun, but makes CP spawnable for Axis and reduces map duration from 30 minutes to 20 minutes.

    117 downloads

    Submitted

  7. Railgun - Bugfix Only

    Players were using an exploit to hide inside of a watertank in the depot yard. The tank on ledge above the depot yard now has a solid playerclip inside it. The edge may seem a bit 'sticky' if you encroach on the fakebrush. A trigger_hurt lies inside to damage exploiters who exploit past the clip in etpub.

    99 downloads

    Submitted

  8. Et_beach - bugfix only

    Fixes south beach spawns, double/triple messages, many other minor fixes. Fixes wm_endround waitstate.

    116 downloads

    Submitted

  9. Et_beach

    Fixes south beach spawns, double/triple messages, adds supply bunker spawn for allies when CP is built, many other minor fixes. Fixes wm_endround waitstate.

    143 downloads

    Submitted

  10. Braundorf_b4

    Syd at GameArena developed this script to prevent 35 second allied-dynamite-plant-but-axis wins bug, fixed the same day I made a script for Fueldump that fixes the same kind of bug. This script also prevents you from dying if you fall into the tunnel from at a certain spot. I did not author this script, but I did survey the changes and it looks clean to me. Script is in use on Game Arena servers in Australia.

    123 downloads

    Submitted

  11. Heart of Gold b9

    While I'm at it, this script makes the last 1.9 seconds of HoG_b9 useful! Beta script!

    240 downloads

    Submitted

  12. Tramfight b2

    Fixes clipping exploit that allowed players to hide in a wall and spam their foes while unseen.

    124 downloads

    Submitted

  13. Supply - alternate script

    Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and removes new satchel/crane control exploit fix. Fixes wm_endround waitstate.Players will no longer bounce into invisible walls, but the satchel exploit is possible with this script! This version was requested by GA for competition and the desire to play with no playerclips in the passages.

    116 downloads

    Submitted

  14. Supply

    Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and offers new satchel/crane control exploit fix. Fixes wm_endround waitstate.

    125 downloads

    Submitted

  15. Battery

    Ouroboro brought a clipping error/exploit to my attention.
    It can be fixed by this script for a minimal amount of loss of shooting angle on the corner.

    121 downloads

    Submitted

  16. Supplydepot2 - alternate script

    Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and removes the satchel/crane control exploit fix. Fixes wm_endround waitstate. Players will no longer bounce into invisible walls, but the satchel exploit is possible with this script! This version was requested by GA for competition and the desire to play with no playerclips in the passages.

    169 downloads

    Submitted

  17. Supplydepot2

    Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and offers new satchel/crane control exploit fix. Fixes wm_endround waitstate.

    109 downloads

    Submitted

  18. Supplydepot - alternate script

    Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and removes the satchel/crane control exploit fix. Fixes wm_endround waitstate. Players will no longer bounce into invisible walls, but the satchel exploit is possible with this script! This version was requested by GA for competition and the desire to play with no playerclips in the passages.

    115 downloads

    Submitted

  19. Supplydepot

    Fixes spawn bug, gold bug, grenade/mortar over roof into stairwell exploit, disables troublesome music speakers and offers new satchel/crane control exploit fix. Fixes wm_endround waitstate.

    112 downloads

    Submitted

  20. Less Snow for Fueldump & Railgun - lesssnow_4_fdrg.zip

    pk3 Fix: z_less-snow_4_fd+rg.pk3
    This mod pack provides less snow on Fueldump and Railgun for better FPS.
     
    Changes:
     
    - Terrain and buildings with less snow
    - New trunks
    - Brighter barb wire
    - New doors in Fuel Dump
    - New pipe in Rail Gun
    - Removed snowflakes in Rail Gun
    - New loading screens for both maps

    278 downloads

    Updated

  21. Railgun Tower Spawn Map script Fix

    The zip contains enhanced mapscripts for Railgun, based on the ETPro 3.1.13 mapscripts.
     
    The mapscripts provide 2, 4 or 6 additional spawn positions at the upper level of the Tower near the Railgun.
    You can choose the number accordingly to server size and style of play.

    348 downloads

    Updated


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