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Found 19 results

  1. There are a lot of vsays. On jay3 at least that I know of There is the cvar /cg_novoicechats which disables their sound Is there a cvar to disable them from popping up on the chat line at the bottom middle? If there was a way to disable it from showing up, it would make it easier to read only the more important things in mainchat
  2. Here is a list of admins you may often find playing on our Jaymod 1/"F|A Recruiting XP Save" Server: Administrators N/A Leaders Unknown* Redbaird DJ Narug0 Ang3l Co-Leaders Docwarren United Blood iEpic Staff Leatherface Wolf Hecken Recruiting Team Panth3r Gengis ET Members Lvl. 16 Reallity LWVixen Masa_1964 Lvl. 15 EvilButters Casper Long Stavros Bell COFFIN Eazy Jor-el sMirb Syroox Force Lvl. 14 Vetter Df!ghter Buckwild Phoenix Boki Elf Achyan Bambi* GotOwned? Hodor MoNoXiDe Lvl. 12 Grizzly StyLz Gravemaker GermanKilla YorguS Grumpyoldm@n Squally oO? BonScott Neuro* Trial Members Pumuki HappyKillmore Akuma MintyHippo Osie Beedee Smiley Nerbil Click here for Hardcore Admins Click here for Silent1 Admins Click here for Jay3 Admins
  3. Hello again, I would like to thank the staff of the clan = F | A = for the attention to my other doubt that I had, and I am here again to ask just one more. I would like to know how and how I can put the music from wolfenstein's menu to play while downloading files on jaymod 2.2.0 server with enhacedmod 1.0.9? Thank you very much in advance!
  4. Hi guys, I'm currently configuring a JayMod 2.2.0 server but there are a few things I'd like to do, but I don't know how to, so I thought maybe you could help me. When I go on ETPro publics, the number of panzers/rifles/mines are dependant on the number of players connected to the server. Basically when 12 or less players are connected, panzers and rifles are disabled, and when it's 12+, only 1 panzer/rifle per team is allowed. The same goes for mines. The more players on the server, the more mines available for the engineers of each team. So basically I'd like to know if there is a way to have the same thing configured in JayMod 2.2.0, Also, on a JayMod server I was playing some time ago, there was a script/lua/whatever that allowed us to counter the panzer rockets by shooting at it! I thought it was cool, but I have no idea how to implement it. Also, I'd like to see some kind of punishment for "kamikaze" panzers who get kills by vaporizing themselves and the enemy every freaking time. If something could be implemented to deal with that, it would be cool too, tho I don't know if it exists, so thats why I'm asking. Thanks you for reading
  5. HI There guys, ive played on one of your jaymod servers for days and it was really fun , But however i actually wanted to know how did u guys tried adding that "Nextmap: (mapname)" pop up whenever the map ends? i thought it would only work in other mods other than jaymod tho. Can u guys tell me how if possible ?
  6. We have changed maps on jaymod 2 Enemy Territory server. Added: + Castle Attack + Special Delivery TE Removed: - Glider - Minas After 10 days their will be again new rotation. Feel free to suggest new maps till then.
  7. I noticed that we had a new player on server and he was below average flamer, but I noticed on /scores he had 60 kills approx. I specced him and saw his individual stats and it said he only got 11 kills. Why is that happening? Both SS where taken one afer another.
  8. Ok, this first step is very easy for you, Ladies and Gentlemen, who know every map But by this way, you could be the next to share us a strange weird pic of were you can be as a spec ( roof on adlernest is not allowed as a player...I'll give you yellow card if I see you there). Ok, I begin simply ------>
  9. Since few days back I'm having connection issues in Jaymod1, yellow and red spikes in Lag-o-meter and even server kicks me out, also my ping is better than before (90-120 in HC and 160-195 Jaymod1) but I dont know why if my ping is better why Jay1 show me the Connection Interrupted text, Im adding stuff and you can help me out to find the issue behind this, there are 2 short demos and how I lag in Jay1, I expect you can seen my problem, thank you in advance. 100 packages |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | No response from host - 1 | 100 | 99 | 6 | 13 | 160 | 11 | | 10.0.56.58 - 0 | 104 | 104 | 7 | 17 | 437 | 13 | | 10.0.56.58 - 0 | 104 | 104 | 10 | 114 | 487 | 116 | | pe-gdl.megared.net.mx - 3 | 96 | 94 | 0 | 181 | 312 | 181 | | 10.3.0.1 - 1 | 100 | 99 | 81 | 114 | 500 | 111 | | 201-174-24-209.transtelco.net - 0 | 104 | 104 | 83 | 116 | 473 | 121 | | 201-174-0-94.transtelco.net - 3 | 96 | 94 | 197 | 231 | 500 | 240 | | ae2-117.dal33.ip4.gtt.net - 1 | 100 | 99 | 157 | 198 | 508 | 199 | | xe-5-0-0.chi12.ip4.gtt.net - 1 | 100 | 99 | 162 | 190 | 500 | 205 | | gtt-gw.ip4.gtt.net - 1 | 100 | 99 | 180 | 224 | 548 | 226 | | ae4-52.cr1.ord1.us.as4436.gtt.net - 3 | 96 | 94 | 185 | 210 | 401 | 211 | | tge8-1.ar2.ord1.us.scnet.net - 0 | 104 | 104 | 145 | 179 | 505 | 180 | | 8.9.4.227 - 3 | 96 | 94 | 179 | 219 | 266 | 224 | |________________________________________________|______|______|______|______|______|______| 200 packages |------------------------------------------------------------------------------------------| | WinMTR statistics | | Host - % | Sent | Recv | Best | Avrg | Wrst | Last | |------------------------------------------------|------|------|------|------|------|------| | No response from host - 4 | 201 | 193 | 5 | 14 | 128 | 14 | | 10.0.56.58 - 4 | 201 | 193 | 6 | 15 | 126 | 13 | | 10.2.56.196 - 4 | 205 | 198 | 95 | 114 | 185 | 120 | | 10.2.56.196 - 8 | 181 | 168 | 118 | 178 | 239 | 181 | | 10.3.0.1 - 5 | 197 | 188 | 93 | 112 | 199 | 120 | | 10.3.0.1 - 5 | 197 | 188 | 91 | 113 | 189 | 128 | | 201-174-0-94.transtelco.net - 5 | 197 | 188 | 186 | 230 | 308 | 233 | | 201-174-0-94.transtelco.net - 4 | 201 | 193 | 161 | 195 | 333 | 205 | | xe-8-3-0.chi12.ip4.gtt.net - 5 | 197 | 188 | 165 | 201 | 310 | 200 | | xe-8-3-0.chi12.ip4.gtt.net - 5 | 197 | 188 | 191 | 221 | 301 | 228 | | ae4-52.cr1.ord1.us.as4436.gtt.net - 4 | 201 | 193 | 182 | 206 | 258 | 217 | | ae4-52.cr1.ord1.us.as4436.gtt.net - 4 | 201 | 193 | 148 | 176 | 493 | 182 | | 8.9.4.227 - 6 | 193 | 183 | 184 | 219 | 321 | 221 | |________________________________________________|______|______|______|______|______|______| demos.rar
  10. Heya, I'm having a very aggravating problem... none of the changes I make to memory allocations save. Doesn't matter if I do it in console, edit my config, or change the shortcut. I get this issues like this: What pissed me off the most, was upon doing a /vid_restart to check the settings, my soundmegs went to 256, while being latched to 128, and the hunk and zone megs, were at their sh*t defaults of 24/56. Any suggestions besides burning my ET configs?
  11. File Name: sageone.cfg File Submitter: sageone File Submitted: 16 Jul 2014 File Category: Player Configs don't eat yellow snow Click here to download this file
  12. sageone

    my cfg

    Been playing wolfet for years. Ran the SMP server way back (home to 999 clan). Got BF and COD and I hardly play it because Wolfet is the shit hands down It's hard to find some good servers these days so I appreciate that I can rely on a couple good ones here. I know there's lots of people with competition scripts etc and those who could use em due to high pings etc. Figured I would share mine. Its a script I built to work with both ETpro and Jaymod. to run, open console and type, exec sageone sageone.cfg
  13. 477 downloads

    don't eat yellow snow
  14. I have a problem with setting a key for private messages. I made my own config file a few days ago and I love it! But the problem is that i can't find the right bind to set private message to a key (like you can do in the jaymod settings). Can anybody help me with this? Thank you in advance!
  15. hello guys i need a little bit help i searching fo a spawntimer to the opposing team! what I've found so far seems very complicated you have to set everything manually after each new map also there is for every map a cfg I was wondering if there gives not any simpler way maybe someone who's knows it or can make an tutorial about it! I would be delighted to see if it's go easier Greetings Play
  16. stalingrad map http://returntocastl...talingrad;24484 Funny map (Axis scientist are developing a new weapon called the "venom cannon". A prototype of this weapon was hidden inside a church in a small spanish village. Now allied forces must obtain this prototype.... ) http://splatterladde...apinfo&idx=3064 Super Goldrush ( better goldrush with 2 gold to steal and much more ) http://splatterladde...apinfo&idx=1685 Remove Minas Thirit and add Helms Klamm (The Axis forces, in their desperate search for power to stop the inevitable Allied onslaught, have been working on the ability to travel in time. The Allies, learning of these plans, create a force to storm and capture the Axis laboratories where the research is being done. Unfortunately, the Allies attack during a crucial experiment, and the resulting fighting causes an uncontrollable surge in the equipment, throwing everyone in the immediate area back in time! Appearing six thousand years ago, in a history that was only thought to be mythical, both sides now have a new battleground to continue their war in. Allies must defend Helms Deep, keeping safe the means of travelling back to the modern day, while preventing Axis from dominating this new land and altering the future completely.) http://splatterladde...apinfo&idx=2766 Funny pac-man map ( Allies and Axis start on each their side of the playfield. the objective is in the center, a simple flagpole. the team that is holding the flag when the time has run out, is the victorous. the flag is complete with teleporters and powerups (giving ammo and HP). ) http://splatterladde...mapinfo&idx=346 Would be happy if a admin maybe check if a map of the suggestet one may fit you ) Would be great! greetings
  17. Hi there! I've been thinking lately, how about changing killing spree system a bit? I used to play on a server that had it modificated back in the day. Basicly, spree from 0 to 20 would remain the same, but God like would be set to 35 and Wicked sick to 50. Screenshots are 3 years old though (or more). Awaiting your feedback.
  18. I have again updated map rotation based on time as discussed before. Peak time rotation (From 8 AM EST TImezone) +Special Delivery TE + Marrakesh final +SW Oasis B3 +Warbell +Supplydepot 2 +Castleattack B5 +ETD01 +venice +ETD06 +Goldrush Off peak time rotation: (From 11.00 PM EST Timezone) +Special Delivery TE +Fueldump + Marrakesh final +Supplydepot 2 +Frostbite +Caen2 +venice +Bremen Final +Goldrush +SW Oasis B3 If everything works fine, we will add time based rotation on other servers including COD4. We will adjust off peak time for weekends. That being said we are planning to start one new silEnT mod server Euro based which would be of 30-40 slots at max. We will roll out couple of new things at that time. If you like our servers I strongly suggest to 'donate' so that you and every ET player can enjoy. We are short of donations and you can see the donation bar on forums itself. Thanks!
  19. Hello I've got another problem, In Jaymod i turned on Alternate fire, but now i can't use some keys. How to reset it? thanks
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