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  1. 1555 downloads

    Download pk3 name: baserace.pk3 Map name: baserace.bsp Description: Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins! baserace waypoints.ra baserace.gm baserace.way baserace_goals.gm
  2. Version Final

    297 downloads

    Download pk3 name: the_station_final.pk3 Map name: the_station.bsp Author(s): Magic Also attached: _the_station_textures.pk3 Its "Capture The Flag" - but its small and short spawn time - and you can't deliver the objective if the enemy got yours, and you can't secure your own flag if you got the enemy flag. This map could also fit well for 2vs2. A real hardcore head to head CTF map! _the_station_textures.pk3 the_station.way the_station_goals.gm
  3. 158 downloads

    Download pk3 name: g0ldrush_b1.pk3 Map name: goldrushtest.bsp Author(s): Zer0Cool There are number of eggs in the map (in this case 20) which can be taken by both teams and have to be brought to the nests of the teams. After all 20 eggs have been taken 3 new spawn randomly. Every time when one of the 3 eggs is captured, a new one spawns, so there are always 3 eggs in the map till map ends. There can be taken up to 120 eggs per team atm. The team with the most eggs in the end wins. readme.txt goldrushtest.gm goldrushtest.way goldrushtest_goals.gm
  4. 344 downloads

    Download pk3 name: baserace_desert.pk3 Map name: baserace_desert.bsp Desert version of the original baserace map. Features a secret room. Known issue: The mini-map is unusable if bba0-beta2.pk3 is in the server's ETMain folder. baserace_desert waypoints.rar baserace_desert.gm baserace_desert.way baserace_desert_goals.gm
  5. 223 downloads

    Download pk3 name: baserace_b3c.pk3 Map name: baserace_b3c.bsp ***DESCRIPTION*** Its a race, to build your base! Steal Construction Materials from your enemy's base and secure them at the various 'Capture Pads' located in your team's base. Different capture pads correspond to different base constructions and upgrades, so be sure to think about where you secure your Construction Materials. Capture Pads can be used multiple times to upgrade constructions. Also, constructions can be 'synergized' by completing combinations of other constructions. The first team to complete all 40 constructions / upgrades or have the most completed when the timer runs out wins! ***CHANGES*** -FPS Increase -Winter Theme -Atmosphere Effects Note: Small missing texture. baserace_b3c waypoints.rar baserace_b3c.gm baserace_b3c.way baserace_b3c_goals.gm
  6. 323 downloads

    Download pk3 name: ctf_poola.pk3 Map name: ctf_poola.bsp Author(s): Saigo -------------------------------------------------------------------------- Description: This map is for CTF game type lovers. I created this one, because of the lack of CTF maps in Enemy Territory community. CTF game type let's you get the maximum fun out of it when you are playing with your friends, because it's doesn't need superior tax and is easy to learn even for people, who are not that familiar with enemy territory. Best to play 2on2 and 3on3 but I would say that 1on1 is a lot of fun too, because give a little bit more juice to the fragging flavor. If you liked Silly CTF or CTF well, you probably enjoy this map too. -------------------------------------------------------------------------- This map is created to create more fun for ET players and give something back to the community. You may use the file as long as you wont publish it with your name and ask for the credit this way. Best play of this map is 2on2 and 3on3 although 1on1 is fun as well. Best spawntime is 15 seconds. ctf_poola waypoints.rar
  7. 160 downloads

    Download pk3 name: basket_panzer.pk3 Map name: basket_panzer.bsp "It is the victory of the team which got more scores." Allies objectives: Dunk as many objective as possible. Prevent Axis from scoring! Axis objectives: Dunk as many objective as possible. Prevent Allies from scoring! Could copy waypoints from golden dunk, rename them and see if that works? basket_panzer.gm basket_panzer.way
  8. Version Beta 1

    184 downloads

    Download pk3 name: ctf_face_b1.pk3 Map name: ctf_face_b1.bsp Author(s): UTR Team: ==Troy==, Broloi, Flippy ~~/////////////////////////////// // CTF_FACE_B1 README FILE // /////////////////////////////// Basic Information ----------------- ~~ Map makers: The UTR-team: - ==Troy== / !TROY - Broloi / (THC)KingBroloi - Flippy / reT!reD.Nick Email: - UTR team: UTR.Mapping@gmail.com ---------------------------------------- Map Information --------------- Game: Wolfenstein - Enemy Territory Mods: Any mod currently popular (etmain, etpro, etpub, etc) Title: CTF_Face (b1) (^1C^7T^4F^3_^2Face^3_b1) Filename: ctf_face_b1.pk3 BSP Name: ctf_face_b1.bsp Version: beta 1 Release date: 27-05-2007 Players: Up to about 20 for optimized play (max 64, 32 per team). Spawntimes: 15 seconds Round time: 20 minutes Installation: Clients: Place the file 'ctf_face_b1.pk3' inside your etmain folder. Server admins: Place the file 'ctf_face_b1.pk3' inside your server's etmain folder. Load the map by using "/map ctf_face_b1" --------------------------------------------- Map Description --------------- + This map is a remake of 'CTF-Face' from the original Unreal Tournament game. It features fully functional Capture The Flag style of play and a realtime scoreboard on the compass. It does not require any additional mods and will work under all currently popular mods. (etpro, etpub, etmain etc) --------------------------------------------- Objectives ---------- 1. Capture the opposing team's flag and bring it back to your own! The first team to reach a score of 4 wins the map. At expiration of roundtime, the team which is ahead wins the map. A draw is possible. ---------------------------------------------- Bug Fixes in Beta1 --------- * Fixed the flag bug, where the flag is being returned, but never respawns. (IMPORTANT) * Fixed some texture bugs. + Gravity changed to 500 by default + Fire is coloured accordingly to the colour of the team + Teleporters are now animated + Sound and light added to teleport activation event. ----------------------------------------------- Word of thanks -------------- Special thanks to: - TopSun: For creating the original flag models. - RayBan: For his work on the CTF script and his compass scoreboard. Also edited the flag models. - SplashDamage forum: For it's always helpful members. www.splashdamage.com/forums - theXclamation clan: For testing the map, suggesting improvements, providing several textures and giving overall motivation. www.thexclamation.com Also thanks to chester, pokeybit, and several good tutorials including the 2BIT mapping tutorial (http://www.pythononline.co.uk/et/tutorial.htm) ----------------------------------------------- Compass scoreboard ------------------ If you wish to use the compass scoreboard, you are free to do so. Note that you need to include the following files in your PK3 file for it to work: - scripts/compass_scoreboard.shader - gfx/2d/numbers/ (entire directory) - gfx/2d/scoreboard/ (entire directory) The scoreboard does not use any mods and can be used in any mod that is currently popular (etpro, etpub etc.) It works by simply changing the texture of the compass using a script command. For more information visit www.splashdamage.org/forums and search for 'compass scoreboard'. ------------------------------------------------ Copyright © 2007 This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR WRITTEN PERMISSION. You may USE the script and compass scoreboard for your own map, as long as you give credit to the original author (RayBan) ctf-face-fp1 waypoints.rar
  9. Version final

    163 downloads

    Download pk3 name: ctf_well.pk3 Map name: ctf_well.bsp Author(s): Trash Small capture the flag map for Enemy Territory readme.txt
  10. 172 downloads

    Download pk3 name: falx_ctf_village_b2.pk3 Map name: falx_ctf_village_b2.bsp Author(s): Predator and Bivif pred4to5 published the Beta 2 version of his ET map FalX CTF Village Capture the flag race, a supremacy race. Secure more flags than your enemy! Omnibot support included! Allies: Steal the enemy flag! Defend your own flag! Axis: Steal the enemy flag! Defend your own flag! Round time: 20 minutes falx_ctf_village_b2_Readme.txt falx_ctf_village_b2 waypoints.zip
  11. 143 downloads

    Download pk3 name: euro2012.pk3 Map name: euro2012.bsp Author(s): lordvirus Lordvirus published his newer version "Euro2012" of the map Euro2008 ( by master killer) Description: Euromap is a soccer game, 10 goals per team or higher scoreboard wins when times is up. Respawn is 5 sec +10 sec if opposite team construct CP. No airstrike on goal and antyspawnkilling. If a team reach 5 goals the underdog team have new respawn at goallines and other team too. Map got new graphics relased for this championship, new grass, barells and pictures on board
  12. 113 downloads

    Download pk3 name: UJE_pool_panzer.pk3 Map name: ctf_pool_v2.bsp Author(s): Red (J.Le' Vesconte) It's Do or Die , take the other teams gold before they take yours!! Allies objective: - Steal the gold crates. - Prevent axis from stealing the gold crates. Axis objective: - Steal the gold crates. - Prevent allies from stealing the gold crates.
  13. 120 downloads

    Download pk3 name: ctf_maat_final.pk3 Map name: ctf_maat_final.bsp Author(s): cyburk Maat Final is a CTF (Capture The Flag) map - Both teams must take 4 flags to win. If the time should have passed, the team wins with most flags. Map type: Fun / Map time: 30 minutes / Respawn Time: 5 Seconds both teams. ctf_maat_final waypoints.rar
  14. 127 downloads

    Download pk3 name: bulldog_150.pk3 Map name: bulldog.bsp Author(s): 2Bit --------------------------------------------------------------- Description: Description The entire action centres on the race to deliver 6 gold crates into your team's vaults. Engineers are not necessary: there are no dynamitable objectives and nothing to build. This is a manic romp and not to be taken seriously. GOLD CRATES ----------- Grab each of your 6 gold crates one at a time and deliver them to the vault. Allied crates from the East cages must go into the West vault, and vice-versa. Similarly for the Axis crates in the North cages to the South vault and vice-versa. Arrows shown in team colours (Allies=blue Axis=red) guide the way for the current objective. FLAGS ----- There are four flag poles. They are NOT forward spawn points: instead they function like a Command Post. Each flag captured improves your team's Charge speed: 0 flags = no bonus 1 flag = small bonus 2 flags = same bonus as a Command Post, plus Cov Op landmine warnings are transmitted 3 flags = decent bonus 4 flags = great bonus STARS ----- Stars will drop to the ground from time to time. Grab them before they disappear to be granted power-ups and bonuses. Notable powerups are: Expressway - 1 star required. This provides a launch pad from the spawn point to the opposite side of the map. Handy when the next objective is over there. Sleigh pad - 5 stars required. This provides a jump pad (located at the snowman) up to the flying sleigh. The pad operates only when the sleigh is overhead. When ridden, the sleigh will launch dual panzer strikes at the enemy base. bulldog waypoints.rar
  15. Version (Beta 1)

    138 downloads

    Download pk3 name: ctf_maat_b1.pk3 Map name: ctf_maat_b1.bsp Author(s): cyburk ---------------------------------------------------------------------------------------- It's a CTF map where both teams have to capture up to 4 flags to win the game. When the time runs up the team with more captured flags wins. In case of a draw the game ends draw. ---------------------------------------------------------------------------------------- Maat Custom Enemy Territory Map. Axis Respawn Time: 15 sec Allied Respawn Time: 15 sec Match Time: 25 Minutes Filesize: 6,9 MB Both Teams are Attacking Story: Deep in the Egypt Desert stands the Tempel of Maat where the Gods hold the Papyrus of the Future. Since the Future is not written yet there are two Papyrus Documents with two versions of the Future! One with the victorious Future for the Allies and one victorious for the Axis! The Team who transmitts the Documents first will prevail over the other.
  16. Version B1

    208 downloads

    Download pk3 name: mario_ET_b1.pk3 Map name: mario_et_b1.bsp Map Walkthrough: http://www.youtube.com/watch?v=QRdK9v4vXdw mario_et waypoints.rar
  17. 129 downloads

    Download pk3 name: nfl_b2.pk3 Map name: nfl_b2.bsp Author(s): masterkiller(QC) NFL map wET nfl_b2 waypoints.rar
  18. 252 downloads

    Download pk3 name: mp_sillyctf.pk3 Map name: mp_sillyctf.bsp Author(s): Lanz The aim for this map has been to create a fast fun map and not spend time on inventing a new look, it has a classic base feel over it and has been inspired from mp_ctfmultidemo, has a lot of good and fun action for 1on1 play. This map however is aimed for a higher player count, 3 per side is great fun but works well with 2on2 also. So here it is, Silly CTF, Best played without air strikes, artillery strikes and panzerfausts. mp_sillyctf waypoints.rar
  19. 325 downloads

    Download pk3 name: Fata_Morgana.pk3 Map name: Fata_Morgana.bsp ***Allied "Steal the axis flags and protect yours. Win by scoring 10 points." ***Axis "Steal the allied flags and protect yours. Win by scoring 10 points." ***Neutral "Allies and Axis are trying to steal eachothers flags. They must score 10 points to win." fata_morgana waypoints.rar
  20. 237 downloads

    Download pk3 name: ctf_metro_b1.pk3 Map name: ctf_metro_b1.bsp Author(s): Qualmi -------------------------------------------------------------------------- Description: The Metro God is thirsty for a tremendous amount of Cola. The team which brings him 3 tubs of Cola first will gain his love and victory!
  21. 291 downloads

    Download pk3 name: t_spookyb2.pk3 Map name: t_spookyb2.bsp -------------------------------------------------------------------------- Description: It's in the stormy dark hours of the night and evil is afoot. Both sides find themselves locked in mortal combat for the three rings of power. Three are for the good of all mankind and the other three are for its doom. The axis seek the three rings of doom to plunge the world into the abyss of evil. They already have stolen the three rings of good. Only the Allies stand in the way of the evil Axis thirst for evil. Will evil prevail? -------------------------------------------------------------------------- Oct 23 04' BETA 2 RELEASE: HAPPY HALLOWEEN! Wow! Ok, so here it is! There are an enormous amount of changes that have taken place in this deathmatch map. Many new custom models and some new hidden suprises as well! Hence the size of the file has grown to 12 megs! No new screenshots are being released as they would be spoilers to the changes in this map. Download the map to see the changes- sheeesh! LOL CHANGES: All new custom water texture. (I hated the original) This one I think is very cool. I'm proud of this one. New custom textures. Many new custom md3 models. I love to 3d model. New custom mixed sound files added. New atmosphere. New buildings added. New modifications to detail brushes and _gridsize to smooth out the flow. Your average "better fix this stuff". Please keep in mind that this is still a beta version of this map. So, if you see something- let me know. There are some minor scripting glitches that don't appear to be effecting anything in the map. This will be fixed later onto the next version after the Holiday. Also, can someone give me a quick 101 class on animating md3 files in ET? Like the simple rotate function. I'm in the rounds of creating ase files, but I don't have the time to impliment these files yet. Storyline: It's in the stormy dark hours of the night and evil is afoot. Both sides find themselves locked in mortal combat for the three rings of power. Three are for the good of all mankind and the other three are for its doom. The axis seek the three rings of doom to plunge the world into the abyss of evil. They already have stolen the three rings of good. Only the Allies stand in the way of the evil Axis thirst for evil. Will evil prevail? Type of map: ENEMY TERRITORY--> Multiplayer three objective deathmatch map(Both sides) - Medium size Whoever gets all three ring objectives first - wins. This is the objective of both sides Objectives: 1. Secure your Stronghold 2. Construct your invasion bridge 3. Steel the three rings! 4. Secue your three rings first! t_spookyb2 waypoints.rar
  22. 235 downloads

    Download pk3 name: casinorun_v12.pk3 Map name: casinorun.bsp Author(s): von Sternschubser -------------------------------------------------------------------------- Description: the objective of this map is to Steal the Gold and run! casinorun waypoints.rar
  23. 217 downloads

    Download pk3 name: energie_v11.pk3 Map name: energie.bsp Author(s): von Sternschubser -------------------------------------------------------------------------- Description: There are strange experiences with Crystals in a secret Lab. Find it and use them for your Team! energie waypoints.rar
  24. 369 downloads

    Download pk3 name: darji2.pk3 Map name: darji2.bsp Author(s): Kent "Loffy" Lofgren ***DESCRIPTION*** Darji is a capture-the-flag map. It has 2 bases: One Axis and one Allied. The bases are identical, with each having 7 flags and a goal-zone. The goal-zone is a truck. The objective for you and your team-members is simple: Run into the enemies base, steal one of their flags and bring it all the way back home to your goal-zone. Place it in your goal-zone by jumping into the Truck whilst holding the flag. Your team will get 1 point for each enemy flag it places into your truck. It is only possible to steal one enemy flag at a time. You and your team-members cannot steal 2 or more at the same time. Furthermore your truck will become ''invisible''whenever the enemy steals one of your flags, which means you cannot score points as long as the enemy has one of your flags. The team which has captured the most flags, when the time limit is hit, wins the game. The game is a draw if the score is equal (0-0, 1-1 etc.) at full time. If a team captures all 7 flags, before the time limit is hit, the game will stop and that team becomes the winner. darji2 waypoints.rar
  25. 312 downloads

    Download pk3 name: closer.pk3 Map name: closer.bsp Author(s): Ray "theMaker" Jensen ------------------------------------------------ Title : Closer Filename : closer.pk3 Date : 2009.01.01 Map File : closer.bsp Script File : closer.script Release Date : 2009.06.01 Gametype : Objective, SW, Campaign Maximum Players : 32 Recommended Players : 12 closer.way
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