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Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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Posted

Both Stalingrad and Eagles are fond memories from the early days (pre-2010), I vote in favor. Also like the idea of voting regularly here for new maps in addition to Jay1 mappool.

I don't think size of map should be used as argument as long as maps like Adlernest, Delivery and Beach are in rotation. And you can always put a capacity limit on it so that it doesn't come into rotation if server has 40+ players.

Posted

Increase the time limit for Resurrection to 40 min AND get rid of the min client of 40 please.

Increase the time limit for HydroDam to 1 hour ( it usually ends in 15 min)

  • Confused 1
Posted

1 hour Hydro Dam :')

 

9 out of 10 times that map is spawnraping one side.

  • Haha 1
  • 100 1
Posted (edited)
22 hours ago, Rhand said:

1 hour Hydro Dam :')

 

9 out of 10 times that map is spawnraping one side.

 

Re: Resurrection

Map wont start without min specified number of clients playing, Resurrection was at 40 its now at 38. Resurrection  map was made for ~12 people. 

 

I've played Resurrection Thousands of times, its one of the more balanced maps out there, its does take a bit to learn the map, but once learned its a lot of fun.  Many short cuts and jumps to get across the map quick. The Mapmaker (RivrStyx) used to play all the time. 

 

Re: Hydro

If your spawn camping on Hydro- just go ahead and grab them docs by the spawn your campin and get the job done! 

I've played Hydro a bit. And then some. I'd have to say its well balanced.

 

IT's A DUEL objective map.

 

So if your spawn camping just go ahead and win the game. 

Base Race is set so it never ends, if at a Tie.

HydroDam ends after 20 mins at a tie.

 

Edited by SlwFngrz
Posted
On 9/16/2020 at 6:05 PM, SlwFngrz said:

 

Re: Resurrection

Map wont start without min specified number of clients playing, Resurrection was at 40 its now at 38. Resurrection  map was made for ~12 people. 

 

I've played Resurrection Thousands of times, its one of the more balanced maps out there, its does take a bit to learn the map, but once learned its a lot of fun.  Many short cuts and jumps to get across the map quick. The Mapmaker (RivrStyx) used to play all the time. 

 

Re: Hydro

If your spawn camping on Hydro- just go ahead and grab them docs by the spawn your campin and get the job done! 

I've played Hydro a bit. And then some. I'd have to say its well balanced.

 

IT's A DUEL objective map.

 

So if your spawn camping just go ahead and win the game. 

Base Race is set so it never ends, if at a Tie.

HydroDam ends after 20 mins at a tie.

 

 

Baserace doesn't have 1 objective, it's a never ending map of taking home flags. Hydro dam is just 1 set (I think? I never play objective that map) of docs to secure.

Posted
3 hours ago, Rhand said:

 

Baserace doesn't have 1 objective, it's a never ending map of taking home flags. Hydro dam is just 1 set (I think? I never play objective that map) of docs to secure.

Dual objective, meaning Axis or Allies can win.

Posted
10 hours ago, SlwFngrz said:

Dual objective, meaning Axis or Allies can win.

 

Doesn't change the fact that the Ojective is vastly different on both maps.

Posted (edited)
11 hours ago, Rhand said:

 

Doesn't change the fact that the Ojective is vastly different on both maps.

 

5 hours ago, SlwFngrz said:

Your point?

My point is nobody likes helmsdeep and it should be removed from the rotation as fast as possible!

 

edit: I would have liked my own post but I can't 😦

Edited by Broham
Posted

Raiders - small ET map: Needs higher hunkmegs set,

So, It's not going to happen

 

  • Like 1
Posted
On 9/18/2020 at 6:47 PM, SlwFngrz said:

Your point?

 

Not sure what we are talking about anymore :)

 

However you started comparing Baserace and Hydrodam and my view is they are not comparable!

Posted
4 minutes ago, NippleSlip said:

Not sure if i said it here already but Fueldump and Oasis need to have anti-rush set.

Both maps have anti-rush

Posted (edited)

et_mor2_night_final, 0, 64

supplydepot2, 0, 40

caen2, 0, 40

am_hydro_dam, 28, 64

fueldump, 0, 34

sp_delivery_te, 0, 40

pirates, 0, 64

et_beach, 0, 64

fa_italy_b3, 0, 64,
fa_bremen_final, 0, 64,
adlernest, 0, 40,
etdo1, 26, 64,
capuzzo, 12, 64,
mlb_hotchkiss, 28, 54
fa_oasis_b3, 0, 64

bba0-beta2, 14, 64
teuthonia_final, 0, 44,
river_port, 0, 64,
venice_ne4, 0, 64,
etdo6, 36, 64,
goldrush-gals, 0, 64,
resurrection, 38, 64,
warbell, 0, 64,
fa_temple, 20, 44
decay_b5, 0, 40
mml_minastirith_fp3, 40, 64,
baserace, 0, 38
UJE_00, 30, 64
-----------------------------------------------------

new map suggestion

1)Haunted Mansion 

 

2) Raider is rejected by Buck

 

3) leningradbeta2 :- http://et.splatterladder.com/?mod=mapinfo&idx=4157

 

 

 

 

4) How is this map :- 

 

Edited by tipsy

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