~Sumiko Posted June 7, 2014 Posted June 7, 2014 The title kind of says it all. I would like to see the Flamethrower inflict damage to the person using it if he/she is in the flames. Would this be possible without FF? And would anyone (Leaders/Silent#1 regulars) agree? Too often I see a player who uses the flamethrower completely disregard the fact that flames are bouncing back at them. They just run thru their own flames while chasing enemies when in fact they should already be cooked to death themselves. A Panzer will vaporize him/herself if a shot is fired too close to someone or something. An engie takes damage from his/her own land/tripmines. Nades/r-nades/mortar/etc all also inflect damage to the person using it. But a Flamethrower takes no damage from his/her own flames. Why? Anyway, just a thought I had earlier, what do you guys think? 4 Quote
Xernicus Posted June 7, 2014 Posted June 7, 2014 +1 on this.Per the wiki: XP Whoring It's allowed. Make sure you are not blocking the way of your team. Exception: If you will go in one corner with flamer and ammo to increase your SL rating you will be banned. Be a man and play fair to get your rating. I personally don't care for rating but I have seen many young kids take SL as their only motive to play ET. Quote
BadRonald Posted June 7, 2014 Posted June 7, 2014 Definitely +1 to this, as it only makes sense; nades do self damage, as does dyno and satchel; it only makes sense for flamers to self-damage. Quote
TwstR Posted June 7, 2014 Posted June 7, 2014 Yep, I was wondering why this wasn't the case already +1 Quote
Shadow! Posted June 7, 2014 Posted June 7, 2014 Big + 1 sucks when your trying to knife them and they're surrounded by wall of flame that doesn't damage them. Also not sure if this is pertinent but I have had flames jump to me by touching a teammate that is on fire and shooting the flamer while he stands in his flames. 1 Quote
meow Posted June 7, 2014 Posted June 7, 2014 +1111111111111111111!!!! i had no idea they weren't getting burned haha. No wonder they all looked like invincible Charizards!!! Quote
CheepHeep Posted June 8, 2014 Posted June 8, 2014 +1 to this too. I definitely agree. Nice suggestion mate. Quote
Maximo Decimo Posted June 9, 2014 Posted June 9, 2014 I have mixing feelings. Would be a good idea inflict damage to flamers but they are like pandas, almost extint in game. Only few maps really worth play as flamer like supplydepot, beerrun, etc. Other hand, the run like crazy flaming the room without any regret. Also, many times medics can survive to the flamers, making me think i would be nice increase a bit the flame damage, but at the same time, inflict some damage to users. I dont know id this last is possible but those are my thoughts. 3 Quote
excedo Posted June 10, 2014 Posted June 10, 2014 (edited) I have mixing feelings. Would be a good idea inflict damage to flamers but they are like pandas, almost extint in game. Only few maps really worth play as flamer like supplydepot, beerrun, etc. Other hand, the run like crazy flaming the room without any regret. Also, many times medics can survive to the flamers, making me think i would be nice increase a bit the flame damage, but at the same time, inflict some damage to users. I dont know id this last is possible but those are my thoughts. This. Yet it could be a good idea, give it the same system as on Jaymod. Edited June 10, 2014 by mOtafied~ Quote
MosesIsComingLookBusy Posted July 8, 2014 Posted July 8, 2014 (edited) I agree Maximo Decimo I have mixing feelings. Would be a good idea inflict damage to flamers but they are like pandas, almost extint in game. Only few maps really worth play as flamer like supplydepot, beerrun, etc. Other hand, the run like crazy flaming the room without any regret. Also, many times medics can survive to the flamers, making me think i would be nice increase a bit the flame damage, but at the same time, inflict some damage to users. I dont know id this last is possible but those are my thoughts. but most important thing, self inflict damage from flamer. Or just remove flamer since everytime, friend or foe, everytime my pants catch fire my fps drops down to 3 frames per second...so yeah...(know it will not happen, just wishfull thinking) Edited July 8, 2014 by MosesIsComingLookBusy Quote
Sykotic Posted August 25, 2014 Posted August 25, 2014 I think this would definitely help on Special Delivery when 1 Flamer and a Field Op can defend the controls without ever dying. I would see the flamer almost make the room seem to be on fire where no one on allies can enter the room. Quote
sET Posted August 25, 2014 Posted August 25, 2014 (edited) Yeah +1 Edited August 25, 2014 by sET Quote
Night Hunter Posted August 28, 2014 Posted August 28, 2014 Noo dont do this to me what i will do when im on axis and il have the flamethrower nooo! hahaha its joking guys........No im agree with all feedbacks we need do something about this Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.