Popular Post TomekKromek Posted February 6 Popular Post Posted February 6 Some changes. As always, if there is something 'not yes' let me know. OUT: airassault_fp1.pk3 etl_ice_v12.pk3 parisbastille_b3.pk3 password2_v12.pk3 stalingrad.pk3 IN: capuzzo_final.pk3 et_mor2_night_final.pk3 lighthouse2.pk3 mlb_carnage.pk3 mlb_d_day.pk3 mlb_hotchkiss.pk3 pha_horus.pk3 river_port_b1.pk3 siwa_teuthonia.pk3 v2base_te.pk3 CURRENT ROTATION: Spoiler Warbell.pk3 adlernest.pk3 braundorf_b4.pk3 breakout2_140.pk3 caen2.pk3 capuzzo_final.pk3 et_mor2_night_final.pk3 fa_bremen_final.pk3 fa_italy_b3_fixed.pk3 frostbite.pk3 goldrush-gals.pk3 industry2_final.pk3 karsiah_te2.pk3 library_b3.pk3 lighthouse2.pk3 mlb_carnage.pk3 mlb_d_day.pk3 mlb_hotchkiss.pk3 pha_horus.pk3 pirates.pk3 praetoria_m2.pk3 railgun_eu_b2.pk3 river_port_b1.pk3 school_fa.pk3 siwa_teuthonia.pk3 sp_delivery_te.pk3 supply_pro.pk3 sw_oasis_b3.pk3 teuthonia_final.pk3 v2base_te.pk3 venice.pk3 10 1 1 Quote
yaku Posted February 11 Posted February 11 Suggestion for Breakout2: after tank reaches the courtyard flag stays in Allies hands. 2 Quote
TomekKromek Posted March 4 Posted March 4 (edited) Map changes for March. If something isn't working as it should let me know. Note: 1. Yes, etl_sp_delivery with double jump. If it will be really bad then it will be replaced. 2. Flag on 1944_beach is bugged, I know, just want to understand how it works and maybe fix it if possible. 3. If the reception of etdo1 and etdo2 maps is positive, then I will add etdo3, etdo4, etdo5, etdo6 too. STAY: adlernest.pk3 caen2.pk3 capuzzo_final.pk3 et_mor2_night_final.pk3 fa_bremen_final.pk3 goldrush-gals.pk3 industry2_final.pk3 karsiah_te2.pk3 pirates.pk3 river_port_b1.pk3 supply_pro.pk3 teuthonia_final.pk3 venice.pk3 siwa_teuthonia.pk3 OUT: -lighthouse2.pk3 -mlb_carnage.pk3 -mlb_d_day.pk3 -mlb_hotchkiss.pk3 -pha_horus.pk3 -railgun_eu_b2.pk3 -sp_delivery_te.pk3 -frostbite.pk3 -braundorf_b4.pk3 -breakout2_140.pk3 -praetoria_m2.pk3 -school_fa.pk3 -library_b3.pk3 -sw_oasis_b3.pk3 -Warbell.pk3 -v2base_te.pk3 -fa_italy_b3_fixed.pk3 IN: 1944_beach.pk3 ET_Tower_b27j.pk3 breakout_371.pk3 dubrovnik_final_1104.pk3 et_beach.pk3 etdo_f2.pk3 (etdo1, etdo2 - enabled; etdo3, etdo4, etdo5, etdo6, etdotj - disabled) etl_braundorf_v2.pk3 etl_frostbite_v17.pk3 etl_sp_delivery_v5.pk3 fa_2tanks_b1.pk3 fa_oasis_b3.pk3 kha_ran_than_vs.pk3 kolding.pk3 trmfght_beta2.pk3 Current rotation: Spoiler adlernest.pk3 caen2.pk3 capuzzo_final.pk3 et_mor2_night_final.pk3 fa_bremen_final.pk3 goldrush-gals.pk3 industry2_final.pk3 karsiah_te2.pk3 pirates.pk3 river_port_b1.pk3 supply_pro.pk3 teuthonia_final.pk3 venice.pk3 1944_beach.pk3 ET_Tower_b27j.pk3 breakout_371.pk3 dubrovnik_final_1104.pk3 et_beach.pk3 etdo_f2.pk3 (etdo1, etdo2 - enabled; etdo3, etdo4, etdo5, etdo6, etdotj - disabled) etl_braundorf_v2.pk3 etl_frostbite_v17.pk3 etl_sp_delivery_v5.pk3 fa_2tanks_b1.pk3 fa_oasis_b3.pk3 kha_ran_than_vs.pk3 kolding.pk3 trmfght_beta2.pk3 siwa_teuthonia.pk3 Edited March 4 by TomekKromek 4 1 Quote
Masa_1964 Posted March 4 Posted March 4 Just a propose. marketgarden mountain assault One I try to find is map where is buildings in four corners and mountain in centre, there is caves also. mountain is not high. Played it very long time ago (08-09) but cant find it. Maybe some does remember it? 1 Quote
TomekKromek Posted March 4 Posted March 4 5 minutes ago, Masa_1964 said: One I try to find is map where is buildings in four corners and mountain in centre, there is caves also. mountain is not high. Played it very long time ago (08-09) but cant find it. Maybe some does remember it? The mountain split the map into two parts? Quote
ZaZa Posted March 4 Posted March 4 1 hour ago, Masa_1964 said: Just a propose. marketgarden mountain assault One I try to find is map where is buildings in four corners and mountain in centre, there is caves also. mountain is not high. Played it very long time ago (08-09) but cant find it. Maybe some does remember it? Isn't that a mountain assault? If i remember correct it is pretty similar with caves under the water? 3 hours ago, TomekKromek said: kha_ran_than_vs.pk3 Is that an other version of carentan? Propositions: How about Decay b5 https://et.trackbase.net/map/7912/ El Kef i think it was already on the server https://et.trackbase.net/map/19/ 1 Quote
TomekKromek Posted March 4 Posted March 4 14 minutes ago, ZaZa said: Is that an other version of carentan? I wasn't aware of that! Tomorrow I will exchange it with carentan because of better lightning. kha_ran_than_vs is some kind of vietnam version. 1 Quote
Masa_1964 Posted March 4 Posted March 4 There was no water, rather big map (much bigger than base race but similar formation). I tryed to search it from map pools but did not find it. Quote
Raziel Posted March 4 Posted March 4 4 hours ago, Masa_1964 said: Just a propose. marketgarden I vividly remember putting that map on rotation way back in the day and it just didn't work. Laggy, buggy, more or less unplayable. 1 2 1 Quote
RetroLeaves Posted March 8 Posted March 8 Yo, @TomekKromek. Let's race some bases. I'm ready for the pain again. 1 1 1 Quote
*ConQuerY* Posted March 8 Posted March 8 (edited) I do really Like the new Rotation.. I would also like to suggest https://et.trackbase.net/map/147/ ROP River , interesting map. https://et.trackbase.net/map/47/ Old school Subway , https://et.trackbase.net/map/155/ Legendary Fata Morgana 😃 Would be nice to see some of them in Rotation. ConQ Edited March 8 by *ConQuerY* 1 Quote
Xiahou Dun Posted March 8 Posted March 8 Anything but Fata Morgana, pls. Don't kill the server again with this map. 1 3 Quote
RetroLeaves Posted March 10 Posted March 10 Thanks for putting in Carentan. Hadn't played it before, but I had fun with it. Also, it has good 'let opponent come in spawn with flamer', which is a requisite on NQ1 :P. 1 Quote
TomekKromek Posted April 2 Posted April 2 (edited) Changes since the last post. In square brackets, the range of players when a given map will be available for voting. If something doesn't work or the range of a map should be changed, let me know. OUT: kolding.pk3 et_carentan.pk3 siwa_teuthonia.pk3 fa_2tanks_b1.pk3 etdo_f2.pk3 ET_Tower_b27j.pk3 breakout_371.pk3 1944_beach.pk3 supply_pro.pk3 dubrovnik_final_1104.pk3 etl_sp_delivery_v5.pk3 IN: etl_supply_v14_b.pk3 mml_helmsdeep_b4.pk3 - [20, 64] subway.pk3 over_the_top_fixed.pk3 - [20, 64] sp_delivery_te.pk3 el_kef_final.pk3 decay_b7.pk3 school_fa.pk3 sw_oasis_b3.pk3 sos_secret_weapon.pk3 baserace.pk3 Current rotation: Spoiler adlernest.pk3 caen2.pk3 capuzzo_final.pk3 et_mor2_night_final.pk3 fa_bremen_final.pk3 goldrush-gals.pk3 industry2_final.pk3 karsiah_te2.pk3 pirates.pk3 river_port_b1.pk3 teuthonia_final.pk3 venice.pk3 et_beach.pk3 etl_braundorf_v2.pk3 etl_frostbite_v17.pk3 fa_oasis_b3.pk3 trmfght_beta2.pk3 etl_supply_v14_bpk3 mml_helmsdeep_b4.pk3 subway.pk3 over_the_top_fixed.pk3 sp_delivery_te.pk3 el_kef_final.pk3 decay_b7.pk3 school_fa.pk3 sw_oasis_b3.pk3 sos_secret_weapon.pk3 baserace.pk3 Edited April 3 by TomekKromek 3 2 1 1 Quote
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