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ET Server Suggestion NQ #1 Map Suggestions


daredevil

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Would be nice to have some change on rotation, there is many comments (nearly daily in server regulars) at there is need for new maps. Many good proposals all ready above.

I have stated at they (players on server) need to post comments on forum but that seems too much for them to do. Players just go for other servers to play, which should not be happening of cause.

 

I was looking one map from lists, but I cant memory name for it. There is airfield and some versions have a lot of mist. 2 Small hangars 1 plane each.

 

That's what this topic is for. To all of you people suggesting maps: It would be very helpful if you could provide links to the maps (which you can find in our section here: http://fearless-assassins.com/files/category/4-maps/) so that noobs like me can check those out they don't know.

 

Please also comment on which maps to replace. You guys are online, you know the general opinion of our regulars. Voice them here.

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Current List:

MLB Temple Final 26m
Capuzzo Final 31m
Fuel Depot Final 16m
MLB Daybreak Final 39m
Secret Weapon Final 12m
Oil Kombinat Final 6m
Pirates Final 16m
Baserace Final 31m
Streets of Italy FP 2 21m
Password 2 1.2 5m
Dubrovnik Final 11m
Tankbuster 2.0.0 18m
Fueldump Desert (Fixed) 32m
Warbell Final 13m
Venice NE4 Final 24m
Airfield Assault FP 31m
Industry 2 Final 10m
Haunted Mansion Final 14m
Flame Guards War Zone_noID 57m
TC Base Final 8m
Special Delivery TE Final 17m
Supply Depot 2 Final 12m
Oasis Official 31m
Teuthonia Final 11m
Adlernest Final 9m
Braundorf Final 17m
Bremen Final 13m
Beach Invasion 1.1 7m
Frostbite Final 9m
Goldrush GALS Final 10m
Marrakech Streets 2 by Night Final 9m
Caen 2 Final 14m

 

Marked Bald to be changed. Missed 2 other maps, but I dont remember and lost those from notes. Is that enough or should there be more to be changed? Not sure what there should be instead.

Have many fade memory pictures on maps which are rarely seen but those would be nice to see (fex that airfield map which I dont remember)

 

I'll make proposal for replacing maps also (depending how many maps is okay to change)

 

Original maps (oasis, supply, braun etc) should be separated a bit cause those makes it feel like no rotation on those who jumps in for few maps to see if someting is changed.

 

But lets have some short debate (dont make it complicate) :D just to be prompt and clear listing to be provided for rotation change.

 

(IMHO: rotation not to be changed before nq3 game day) ;)

 

Masa_1964

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Current List:

 

MLB Temple Final 26m

Capuzzo Final 31m

Fuel Depot Final 16m

MLB Daybreak Final 39m

Secret Weapon Final 12m

Oil Kombinat Final 6m

Pirates Final 16m

Baserace Final 31m

Streets of Italy FP 2 21m

Password 2 1.2 5m

Dubrovnik Final 11m

Tankbuster 2.0.0 18m

Fueldump Desert (Fixed) 32m

Warbell Final 13m

Venice NE4 Final 24m

Airfield Assault FP 31m

Industry 2 Final 10m

Haunted Mansion Final 14m

Flame Guards War Zone_noID 57m

TC Base Final 8m

Special Delivery TE Final 17m

Supply Depot 2 Final 12m

Oasis Official 31m

Teuthonia Final 11m

Adlernest Final 9m

Braundorf Final 17m

Bremen Final 13m

Beach Invasion 1.1 7m

Frostbite Final 9m

Goldrush GALS Final 10m

Marrakech Streets 2 by Night Final 9m

Caen 2 Final 14m

 

Marked Bald to be changed. Missed 2 other maps, but I dont remember and lost those from notes. Is that enough or should there be more to be changed? Not sure what there should be instead.

Have many fade memory pictures on maps which are rarely seen but those would be nice to see (fex that airfield map which I dont remember)

 

I'll make proposal for replacing maps also (depending how many maps is okay to change)

 

Original maps (oasis, supply, braun etc) should be separated a bit cause those makes it feel like no rotation on those who jumps in for few maps to see if someting is changed.

 

But lets have some short debate (dont make it complicate) :D just to be prompt and clear listing to be provided for rotation change.

 

(IMHO: rotation not to be changed before nq3 game day) ;)

 

Masa_1964

 

Can we change:

Industry 2 for Transmitter http://fearless-assassins.com/files/file/1557-transmitter-final/

TC Base for Axis Lab http://fearless-assassins.com/files/file/85-axis-lab-final-axislab-finalpk3/

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  • 2 weeks later...

last night onserver a few players requested that the server's current map rotation would be changed  , tbh im also getting a little bored from everyday the same maps ;)

 

how are the plans going ? ive read the topic but i couldn't found out if and / or when they are going to be altered !

 

also i would like to remark thats it's annoying alot of ppl on the server that it crashes / reset everyday on the same time starting back again in the same map everyday ;):(

 

maybe an option tp grab a few from this HUGE index ?

http://activegamer.net/et/maps/

Edited by Carnage0313
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  • 2 weeks later...

 

In addition with the above, can we change 

Capuzzo airport for Glider (http://fearless-assassins.com/files/file/49-glider-302-glider-302pk3/)

 

This in light of the ongoing discussion to have some winter maps. 

 

Or change any maps in the current rotation for that matter.

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  • 3 weeks later...
  • 1 month later...
  • Administrators

New rotation - 

oasis, 0, 64,
supplydepot2, 0, 64,
sp_delivery_te, 0, 40,
sot_b2, 0, 44,
goldrush-gals, 0, 64,
venice_ne4, 16, 64,
caen2, 0, 40,
psl_koth, 0, 22,
warbell, 20, 40,
rochelle_b2, 0, 40,
sos_secret_weapon, 12, 32,
dubrovnik_final, 6, 34,
password2, 18, 40,
lighthouse2, 0, 30,
frostbite, 0, 45,
etdo6, 16, 64,
transmitter, 0, 32,
braundorf_final, 0, 34,
adlernest, 0, 40,
mlb_daybreak, 0, 22,
trmfght_beta2, 0, 64,
teuthonia_final, 0, 64,
pirates, 18, 45,
falcon2, 10, 44, 
tc_base, 6, 45,
flame-guards, 4, 26,
haunted_mansion, 4, 46,
cathedral_final, 0, 44,
airassfp1, 6, 40,
mlb_temple, 24, 40,
italyfp2, 12, 24,
etdo1, 24, 64,
radar, 0, 64,
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