Administrators daredevil Posted May 28, 2019 Author Administrators Posted May 28, 2019 1 hour ago, CabaL said: Is that the new map pool? I'm seeing some maps that had significant amount of down votes still in the pool. Can you please share which one? We took out most of the -ve ones. Eventually each map gets -ve in ET. Their are less then 20 maps which can stay +ve rating for more then 2 months. Eventually people get bored and start doing -ve. They do down vote not because map is bad sometimes but they do it because they want map to be gone. I am in the process of auto renaming map votes each month. So that way i can see fresh votes for each month rather the accumulation which doesn't help anyone. 1 Quote
*Rail* Posted May 28, 2019 Posted May 28, 2019 There are so many cool maps out there, one of my all time fav is Haunted house, lots of fun Quote
Administrators daredevil Posted June 25, 2019 Author Administrators Posted June 25, 2019 supplydepot2, 0, 64, teuthonia_final, 0, 64, capuzzo, 12, 64, venice_ne4, 8, 64, sp_delivery_te, 0, 64, snatch3, 0, 36, caen2, 0, 64, fa_bremen_final, 0, 64, et_beach, 0, 64, Al_Abbasi, 0, 24, braundorf_final, 0, 32, goldrush, 0, 60, adlernest, 0, 40, frostbite, 0, 32, et_mor2_night_final, 0, 64, etdo1, 11, 64, password2, 0, 40, pirates, 0, 54, fa_italy_b1, 0, 64, sw_oasis_b3, 0, 64, axislab_final, 12, 28, subway, 32, 64, sw_cathedral_b7, 12, 64, flame-guards, 16, 64, mlb_daybreak, 20, 40, beerrun_b7a, 0, 36, sos_secret_weapon, 0, 36, school, 0, 64, tc_base, 0, 44, supply_pro, 0, 64, goldrush-gals, 0, 64, bba0-beta2, 24, 64, rommel_final, 26, 64, 110_factory, 24, 64, purefrag, 0, 24, stargate will be added before Saturday! Mostly on Friday. 2 Quote
Barn!e Posted September 23, 2019 Posted September 23, 2019 Hi, just a comment on beerrun the anti rush gives allies 2 minutes to secure the last barrel...its a little short Quote
Barn!e Posted September 26, 2019 Posted September 26, 2019 (edited) Hi anyone that would like to see a map thats not in rotation let me know via here. Planning to talk to regulars and make the campaign this weekend live sometime next week. Current maps are below. supplydepot2, 0, 64, teuthonia_final, 6, 64, capuzzo, 12, 64, venice_ne4, 0, 64, sp_delivery_te, 0, 64, snatch3, 6, 64, caen2, 0, 64, fa_bremen_final, 0, 64, et_beach, 0, 64, braundorf_final, 0, 64, goldrush, 0, 60, adlernest, 0, 64, frostbite, 0, 64, et_mor2_night_final, 4, 64, password2, 0, 64, pirates, 0, 64, fa_italy_b1, 6, 64, sw_oasis_b3, 0, 64, axislab_final, 8, 64, subway, 12, 64, sw_cathedral_b7, 20, 64, flame-guards, 12, 64, mlb_daybreak, 12, 64, beerrun_b7a, 8, 64, sos_secret_weapon, 0, 64, school, 8, 64, tc_base, 8, 64, supply_pro, 0, 64, goldrush-gals, 0, 64, bba0-beta2, 8, 64, rommel_final, 8, 64, 110_factory, 8, 64, purefrag, 0, 16, Maps im thinking about adding to replace least voted maps in the above are Townsquare, Railgun, Wolfsrudel, 2Tanks, Minas and the original Oasis as the bots are stuck on SW version Edited September 26, 2019 by Barn!e 1 Quote
D..X Posted September 26, 2019 Posted September 26, 2019 On 9/23/2019 at 8:36 AM, Barn!e said: Hi, just a comment on beerrun the anti rush gives allies 2 minutes to secure the last barrel...its a little short @daredevil Quote
Barn!e Posted September 26, 2019 Posted September 26, 2019 15 minutes ago, D..X said: @daredevil Its at -2 so will probably change it out 1 Quote
D..X Posted September 26, 2019 Posted September 26, 2019 Just now, Barn!e said: Its at -2 so will probably change it out good plan at least till we can get the anti rush time increased Quote
PhoeniXx Posted September 26, 2019 Posted September 26, 2019 (edited) 3 hours ago, Barn!e said: Hi anyone that would like to see a map thats not in rotation let me know via here. Planning to talk to regulars and make the campaign this weekend live sometime next week. Current maps are below. supplydepot2, 0, 64, teuthonia_final, 6, 64, capuzzo, 12, 64, venice_ne4, 0, 64, sp_delivery_te, 0, 64, snatch3, 6, 64, caen2, 0, 64, fa_bremen_final, 0, 64, et_beach, 0, 64, braundorf_final, 0, 64, goldrush, 0, 60, adlernest, 0, 64, frostbite, 0, 64, et_mor2_night_final, 4, 64, password2, 0, 64, pirates, 0, 64, fa_italy_b1, 6, 64, sw_oasis_b3, 0, 64, axislab_final, 8, 64, subway, 12, 64, sw_cathedral_b7, 20, 64, flame-guards, 12, 64, mlb_daybreak, 12, 64, beerrun_b7a, 8, 64, sos_secret_weapon, 0, 64, school, 8, 64, tc_base, 8, 64, supply_pro, 0, 64, goldrush-gals, 0, 64, bba0-beta2, 8, 64, rommel_final, 8, 64, 110_factory, 8, 64, purefrag, 0, 16, Maps im thinking about adding to replace least voted maps in the above are Townsquare, Railgun, Wolfsrudel, 2Tanks, Minas and the original Oasis as the bots are stuck on SW version Just a tip dont add big maps just yet... Its not filled so maps like minas won't work atm Dont add minas Good maps are - oasis, 2tanks and wolfsrudel Remove - Daybreak, goldrush and cathedral Edited September 26, 2019 by PhoeniXx Quote
Senior Member Vindstot Posted September 26, 2019 Senior Member Posted September 26, 2019 Remove supple depot? That was always a pillar map afaik . Are you sure it's that bad at the moment? Quote
PhoeniXx Posted September 26, 2019 Posted September 26, 2019 23 minutes ago, Vindstot said: Remove supple depot? That was always a pillar map afaik . Are you sure it's that bad at the moment? We have 2.... Or maybe we keep both supply depot since its people favorite and remove goldrush Quote
Senior Member Vindstot Posted September 26, 2019 Senior Member Posted September 26, 2019 1 hour ago, PhoeniXx said: We have 2.... Or maybe we keep both supply depot since its people favorite and remove goldrush Ah yea, you meant remove one of the 2. Ppl asked me some times ago to remove one. I think keep the pro (where truck can be damaged), and remove the other one. Maybe I misremember. Is there also 2 Goldrushes? In Barnies list I see 2. Addig Smileys improved version might be a good idea 😛 Quote
D..X Posted September 26, 2019 Posted September 26, 2019 there always should be a version of goldrush on our servers its a popular map either gals or the original imo 3 Quote
Barn!e Posted September 29, 2019 Posted September 29, 2019 (edited) supplydepot2, 0, 64, teuthonia_final, 6, 64, capuzzo, 18, 64, venice_ne4, 0, 64, sp_delivery_te, 0, 64, snatch3, 6, 64, caen2, 0, 64, 2tanks, 6, 64, et_beach, 0, 64, braundorf_final, 0, 64, goldrush, 0, 60, adlernest, 0, 64, frostbite, 0, 64, et_mor2_night_final, 4, 64, pirates, 0, 64, transmitter, 8, 64, oasis, 0, 64, axislab_final, 8, 64, subway, 12, 64, mlb_daybreak, 16, 64, beerrun_b7a, 8, 64, sos_secret_weapon, 0, 64, school, 8, 64, tc_base, 8, 64, supply_pro, 8, 64, goldrush-gals, 0, 64, bba0-beta2, 8, 64, rommel_final, 4, 64, 110_factory, 18, 64, townsquare_final, 0, 18, railgun, 0, 64, as minimum players was quite high I dont have much voting stats for a lot of the maps changed in the last time. I would like to run this temp cycle to see what the regulars think and then change the least liked out. to:- Edited September 29, 2019 by Barn!e 1 Quote
Barn!e Posted September 29, 2019 Posted September 29, 2019 (edited) This is the planned rotation, adding oasis if we can fix bots and a couple or 3 FA maps goldrush, 0, 60, supplydepot2, 0, 64, teuthonia_final, 6, 64, sp_delivery_te, 0, 64, venice_ne4, 8, 64, snatch3, 8, 64, mlb_egypt2, 14, 64, 2tanks, 8, 64, et_beach, 0, 64, capuzzo, 18, 64, braundorf_final, 0, 64, adlernest, 0, 64, caen2, 0, 64, et_mor2_night_final, 6, 64, frostbite, 0, 64, pirates, 0, 64, transmitter, 12, 64, mlb_daybreak, 18, 64, axislab_final, 8, 64, sos_secret_weapon, 0, 64, subway, 12, 64, school, 0, 64, goldrush-gals, 8, 64, bba0-beta2, 12, 64, falcon2, 8, 64, desertrats, 8, 64, bremen_final, 0, 64, karsiah_te2, 0, 64, railgun, 8, 64, mlb_temple, 12, 64, wolfsrudel3_final, 8, 64, StarGate_1945, 8, 64, warbell, 0, 64, Edited September 29, 2019 by Barn!e 1 Quote
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