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ET Server Suggestion Jay1 map rotation suggestions


daredevil
Message added by daredevil

Format - 

Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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On 3/20/2022 at 12:45 PM, Valk said:

Transmitter out and Subway Final in. Also how often does the map rotation have an overhaul?

 

New list. Remind to change map after 5 days. 

 

et_mor2_night_final,0,64,
supplydepot2,0,40,
fueldump,0,36,
sp_delivery_te,0,40,
pirates,0,64,
et_beach,0,64,
fa_italy_b3,0,64,
fa_bremen_final,0,40,
adlernest,0,40,
mlb_hotchkiss, 28, 54,
etdo1,26,64,
fa_oasis_b3,0,64,
bba0-beta2,14,64,
river_port,0,64,
venice_ne4,0,64,
etdo6,36,64,
goldrush-gals,0,64,
mlb_carnage,0,64,
fa_temple,18, 44,
decay_b7,0,40,
baserace,0,38,
warbell,30,64,
kerkyra,0,64,
UJE_00,30,64,
radar,0,30,
subway,0,64,

 

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47 minutes ago, daredevil said:

 

New list. Remind to change map after 5 days. 

 

et_mor2_night_final,0,64,
supplydepot2,0,40,
fueldump,0,36,
sp_delivery_te,0,40,
pirates,0,64,
et_beach,0,64,
fa_italy_b3,0,64,
fa_bremen_final,0,40,
adlernest,0,40,
mlb_hotchkiss, 28, 54,
etdo1,26,64,
fa_oasis_b3,0,64,
bba0-beta2,14,64,
river_port,0,64,
venice_ne4,0,64,
etdo6,36,64,
goldrush-gals,0,64,
mlb_carnage,0,64,
fa_temple,18, 44,
decay_b7,0,40,
baserace,0,38,
warbell,30,64,
kerkyra,0,64,
UJE_00,30,64,
radar,0,30,
subway,0,64,

 

request add back Capuzzo (12, 64,)

 

take place before Oasis

 

may be add back Tankbuster too (12, 40,)

Edited by SuperNewNewbie
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Not sure about everyone else but the slightly smaller maps are a pain to play when the server is heavily populated.

 

-Adlernest out -Minas Tirith in (I know this map has been on the server in the past, but it's a large map for a populated server).

-Supply Depot out -2Hide CAL in (I don't have any links for this map, apart from the one on Trackbase, so I'll copy it here; [et.trackbase.net] » Map details for map: 2Hide CAL r1

Edited by Valk
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2 minutes ago, Valk said:

Not sure about everyone else but the slightly smaller maps are a pain to play when the server is heavily populated.

-Adlernest out -Minas Tirith in (I know this map has been on the server in the past, but it's a large map for a populated server).

-Supply Depot out -2Hide CAL in (I don't have any links for this map, apart from the one on Trackbase, so I'll copy it here; [et.trackbase.net] » Map details for map: 2Hide CAL r1

Both those maps are already limited so they don't appear when the server is full (if I'm not mistaken). Also both maps are some of the best in the game in my worthless opinion.

 

I'd really like to see Warbell out and I'm sure im not the only one.

 

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1 minute ago, CptQwark said:

Both those maps are already limited so they don't appear when the server is full (if I'm not mistaken). Also both maps are some of the best in the game in my worthless opinion.

 

I'd really like to see Warbell out and I'm sure im not the only one.

 

I was thinking about Warbell also, and could have a map to replace it.

 

[et.trackbase.net] » Map details for map: Canyon 3 Final

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Could we please have Supply Depot removed from the server, literally every time this map is played, it's always the Axis pinned in spawn with gas, arty, MG42, Mortar's, and Panzer's. It isn't fun at all and something that's ruined by walljumping to camp the Axis spawn.

 

My suggestion would be replace Supply Depot with F|A Egypt or 1944 Beach

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10 minutes ago, Valk said:

Could we please have Supply Depot removed from the server, literally every time this map is played, it's always the Axis pinned in spawn with gas, arty, MG42, Mortar's, and Panzer's. It isn't fun at all and something that's ruined by walljumping to camp the Axis spawn.

 

My suggestion would be replace Supply Depot with F|A Egypt or 1944 Beach

prolly not . gunna happen . they should be able to fix map so u cant wall jump .

Edited by captnconcrete
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9 minutes ago, captnconcrete said:

prolly not . gunna happen . they should be able to fix map so u cant wall jump .

Well I firstly think that this size of a map is ridiculous on jay1, too small, just like Adlernest. But if it won't be removed, then fixing the walljumping would be ideal, and on all other maps also.

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2 hours ago, Valk said:

Well I firstly think that this size of a map is ridiculous on jay1, too small, just like Adlernest. But if it won't be removed, then fixing the walljumping would be ideal, and on all other maps also.

this case is same as Warbell actually

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On 4/7/2022 at 8:06 AM, captnconcrete said:

prolly not . gunna happen . they should be able to fix map so u cant wall jump .

 

On 4/7/2022 at 7:56 AM, Valk said:

Could we please have Supply Depot removed from the server, literally every time this map is played, it's always the Axis pinned in spawn with gas, arty, MG42, Mortar's, and Panzer's. It isn't fun at all and something that's ruined by walljumping to camp the Axis spawn.

 

My suggestion would be replace Supply Depot with F|A Egypt or 1944 Beach

 

As captin said - we will check with walljump. But jay2 would be fine touch with it's new maps. I suggest checking that out when you get chance. 

On 4/4/2022 at 12:13 PM, Sir Blue Oyster said:

Add:

 

Minas Tirith

 

Remove:

 

Subway

 

This will be done tomorrow. 

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3 hours ago, daredevil said:

 

 

As captin said - we will check with walljump. But jay2 would be fine touch with it's new maps. I suggest checking that out when you get chance. 

 

This will be done tomorrow. 

I suggest to add Industry2 or Capuzzo instead 

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