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Posted
  On 4/17/2024 at 5:19 AM, tipsy said:

in hydro dam bots will cause problems + no anti rush is another issue. 

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what problems?

 

and you are talking about rushing hydro dam? Is it possible? 😮

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Posted (edited)
  On 4/17/2024 at 7:00 AM, TomekKromek said:


what problems?

 

and you are talking about rushing hydro dam? Is it possible? 😮

Expand  

It's possible,

The biggest issue with Hydro is losing the flag and spending the entire map stuck, not able to get it back or keep it because all the spawn exits are so well-guarded, which is how rushing is possible. If you can't get out of spawn, then say goodbye to the gold.

It would be a great frag/objective map if the flags couldn't be lost once you captured them

Edited by -=HipKat=-
Posted
  On 4/17/2024 at 10:11 AM, -=HipKat=- said:

It's possible,

The biggest issue with Hydro is losing the flag and spending the entire map stuck, not able to get it back or keep it because all the spawn exits are so well-guarded, which is how rushing is possible. If you can't get out of spawn, then say goodbye to the gold.

It would be a great frag/objective map if the flags couldn't be lost once you captured them

Expand  

Also idiots triggering the yelling sound again and again...  "Aaaaaaaaaaaaaaahhhhh! Aaaaaaaaaaaaaaahhhhh! Aaaaaaaaaaaaaaahhhhh! Aaaaaaaaaaaaaaahhhhh!"

Posted
  On 4/18/2024 at 8:38 AM, RASHOMON said:

Also idiots triggering the yelling sound again and again...  "Aaaaaaaaaaaaaaahhhhh! Aaaaaaaaaaaaaaahhhhh! Aaaaaaaaaaaaaaahhhhh! Aaaaaaaaaaaaaaahhhhh!"

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A trick that may help with unwanted sounds in ET that I use a lot.

 

/bind mouse3 s_stop

 

Thanks to this, if someone activates a voice/sound that irritates you, you can stop its playback. 

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  • 1 month later...
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Posted (edited)

I'm sorry, I don't have anything new to offer in their place, but etdo (whichever one it is that the Allies start on the cliff over the pool to the back entrance), River Port and Kerkyra are SO played out. 

Other than the classics that never come out, I think these might be some of the oldest in rotation. 

Personally, I'd like to see Egypt come back as one option

 

Any chance of taking some of the other suggestions above and using them to replace these for a while?

Edited by -=HipKat=-
  • 2 weeks later...
Posted
  On 6/6/2024 at 12:17 AM, daredevil said:
et_mor2_night_final,0,64,
supplydepot2,0,32,
sp_delivery_te,0,40,
fueldump,0,36,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,
etl_beach,0,32,
etdo6,36,64,
goldrush-gals,0,64,
decay_b7,0,40,
braundorf_final,0,34,
teuthonia_final,0,48,
castleattack_b5,34,64,
warbell,30,64,
fa_italy_b3,0,64,
river_port,0,64,
kerkyra,0,64,
bba0-beta2,14,64,
oasi,0,32,
sw_cathedral_b7, 0, 32,

 

Apologies for late updates. 

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Can’t wait to frag on some new maps! Thanks @daredevil🍻

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Posted
  On 6/6/2024 at 12:17 AM, daredevil said:
et_mor2_night_final,0,64,
supplydepot2,0,32,
sp_delivery_te,0,40,
fueldump,0,36,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,
etl_beach,0,32,
etdo6,36,64,
goldrush-gals,0,64,
decay_b7,0,40,
braundorf_final,0,34,
teuthonia_final,0,48,
castleattack_b5,34,64,
warbell,30,64,
fa_italy_b3,0,64,
river_port,0,64,
kerkyra,0,64,
bba0-beta2,14,64,
oasi,0,32,
sw_cathedral_b7, 0, 32,

 

Apologies for late updates. 

Expand  

Excelentes maps, thanks @daredevil we'll have fum!

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Posted
  On 6/6/2024 at 11:59 AM, Daddy said:

Excelentes maps, thanks @daredevil we'll have fum!

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  On 6/6/2024 at 12:17 AM, daredevil said:
et_mor2_night_final,0,64,
supplydepot2,0,32,
sp_delivery_te,0,40,
fueldump,0,36,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,
etl_beach,0,32,
etdo6,36,64,
goldrush-gals,0,64,
decay_b7,0,40,
braundorf_final,0,34,
teuthonia_final,0,48,
castleattack_b5,34,64,
warbell,30,64,
fa_italy_b3,0,64,
river_port,0,64,
kerkyra,0,64,
bba0-beta2,14,64,
oasi,0,32,
sw_cathedral_b7, 0, 32,

 

Apologies for late updates. 

Expand  

no anti rush for etl_beach ?
just wondering if its needed or not, just on server now and it seems very fast ppl grab objective alrdy.

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Posted

Thanks for new maps but particularly for adding BBA. 

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Posted
  On 6/6/2024 at 2:38 PM, Evil said:

 

no anti rush for etl_beach ?
just wondering if its needed or not, just on server now and it seems very fast ppl grab objective alrdy.

Expand  

 

Ok - we need to update anti-rush for this.  

 

@TomekKromek let's connect. I will share the steps (long pending ask). I only want 2 folks managing this. Since u are familiar with map scripting, u would be perfect candidate and u had asked in past as well.  

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Posted
  On 6/6/2024 at 12:17 AM, daredevil said:
et_mor2_night_final,0,64,
supplydepot2,0,32,
sp_delivery_te,0,40,
fueldump,0,36,
pirates,0,40,
capuzzo,12,64,
fa_bremen_final,0,40,
adlernest,0,40,
etdo1,26,64,
fa_oasis_b3,0,64,
venice_ne4,0,64,
etl_beach,0,32,
etdo6,36,64,
goldrush-gals,0,64,
decay_b7,0,40,
braundorf_final,0,34,
teuthonia_final,0,48,
castleattack_b5,34,64,
warbell,30,64,
fa_italy_b3,0,64,
river_port,0,64,
kerkyra,0,64,
bba0-beta2,14,64,
oasi,0,32,
sw_cathedral_b7, 0, 32,

 

Apologies for late updates. 

Expand  

Am i blind or why this looks exactly the same rotation we've had for long time now?

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Posted

Dont forget,there is 3 maps ,wich you can enjoy with bawts

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Posted
  On 6/6/2024 at 7:27 PM, Johnwick said:

Dont forget,there is 3 maps ,wich you can enjoy with bawts

Expand  

 

Clarify.. not following your message. Why just 3? Every map is omni supported ;) 

 

  On 6/6/2024 at 7:00 PM, Bunny said:

Am i blind or why this looks exactly the same rotation we've had for long time now?

Expand  

 

You need glasses. We don't ever change more then 30% of maps together. :) Feel free to create new one and will pick new one from it.  It's not like we have 50 good different maps ... in ET which works for everyone. 😄 

 

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