-
Posts
25 -
Joined
-
Last visited
Everything posted by Rohambili
-
Using Jaymod, or silent mod, i get max gamestate chars exceded error almost half and 1/4 ways of the tanks... If you look into the mapscripts the tanks script section is insanly long compared to another mapscripts. I testing with 12 bots BTW. If i using the original nq_v1.2.9_3.pk3 File which dont removed the damn nq skins just changed/added the axis_win_flag.tga and the allies_win_flag.tga I cant finish the map so i get that error... nq_v1.2.9_3_noskin.pk3 -> This not been tested with custom skins yet, plus missing the helmets in the limbo menu(i just see this in ETLegacy Client when i get all the levels... mayb couse missing the officer hat?). ---> IF i add a custom skin at the map end get tha max chars thingy Im guessing if somehow can manage to disable on specific map to load specific pk3 files, would be a solution for this specific map... or outhers too...
- 4 replies
-
- Objective Map
- Large Map Size
- (and 4 more)
-
In nq_1.2.9xxxxxxxx.pk3 /models/mapobjects/cmarker/allies_wflag.skin AND axis_wflag.skin There is one line in a files cmarker_flag,ui/assets/portraits/axis_wflag cmarker_flag,ui/assets/portraits/allies_wflag In that folder is only lives axis_win_flag.jpg I searched in pk0.pk3 And in /models/mapobjects/cmarker/ Folder lives similar files... for example axis_crates.skin and axis crate.tga Guess what? I converted both the axis_win_flag.jpg and the allies_win_flag.jpg to TGA AND At the end, i see allies flag and i dont get Max_Gamestate_Chars_Exceeded Error at the end of map. Like before all the times.
- 4 replies
-
- Objective Map
- Large Map Size
- (and 4 more)
-
All the time at the end of the map, if i axis, and win after i heard the music after some seconds get Max_Gamestate_Chars_Exceeded Error No matter what, i removed all custom skins/medpacks etc thingy. Im on Noquarter 129. Any solution for this crap? BTW i constantly rcon /entitylist and 290 or more free entites before this happens... Removed the Skins from nq_v1.2.9_3.pk3 survieved one round for this map, Second round crashed at where the tank almost at second barrier... O.o What to remove from that file to survive all the time? Scripts? BTW This dont happens in n!tmod
- 4 replies
-
- Objective Map
- Large Map Size
- (and 4 more)
-
I remember this map... but not like this There is a good working mapscript for this or whatever? couse this map is a bullshit in this format... As i remember Axis first spawnpoint is the 2 room 1 on the ground level and one on the upstairs(not back in the complex), then if allies gets the flag they spawn there. And axis can get back the flag, and spawn there again... And that gate is have a dynamitable wall as well... so allies needs to destroy first... Maybe someone have that map? Or thats edited by someone who not published? Which i think is the case...
- 1 reply
-
- Objective Map
- Medium Map Size
- (and 4 more)
-
Thanks the answer, but i think that is related to ETLegacy... So i go back to et300. Its a Happy server now. Gives multiple maps that, and On Jaymod Gives that with basically a clean install without any map or skin or anything. ETL is crap for server.
- 4 replies
-
- Objective Map
- Medium Map Size
- (and 4 more)
-
This one is on Nq 1.29 give MAX_GAMESTATE CHARS exceeded warnings on server, and need to restart it...🤪 any solution?
- 4 replies
-
- Objective Map
- Medium Map Size
- (and 4 more)
-
Please someone have a working mapscript? I tryed in newest etlegacy server and latest nitmod, when axis captured the flag they are automaticaly spawn to there, but when alies get it, im not see the flag on the limbo menu, and noone spawn there automaticaly. Please help meh! Thank you!
-
-
- Objective Map
- Medium Map Size
- (and 4 more)
-
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
I think people runing same pc same os for long time... And have installed the old 2.55. Dont even know there is never version... I think couse i see on my server someone try to connect but cant... then check with old client and i cant 2... fixed and its ok now. But yeah not a lot players what i missd from 2.55 The regulars going to your server and etc 2. they dont play on His own country with almost zero ping. Hungarians... who understands. No convergence -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
That say nothing to me. To me runing 2.6b +et3.0 is smoother then etlegacy... that making some fps lags on server. the same map same mod same settings. and weird but that making some spikes on another server too when run:D ETLEGACY is trash. Bunkergaming server giving me same error when try to connect with 2.55. Try it with fresh installed ET in Vmware now. When tryed with Vmware give error on bunker i misd some official files... they dont deleted the bin pk3. But on that server what i linked there is no et3.0 runing. Maybe i just let go and happy with my 3 servers runing What is weird with older version NQ server get more joins. Anyway thanks for your time Black and Buck! -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
Blackwolf! I already have 3 servers runing with ET3.0 Yeah! The nq 1.2.9 readme says only et 2.6b supported. And if i try to use the retail version of 1.29.b6 like you wrote Blackwolf, with et3.0 does not even let connect with 2.55. But look at this server: 5.9.148.175:27030 That let me in with 2.55 client and does not spam anything (how the f?) couse when i try 1.27 or 1.25 does not remember, When i connect with 2.55 client i get a spam message like 30 seconds you playing with outdated et client update your game http:** dontknowhatsite,maybe trackbase.com/update So i run noquarter 1.23 that let all client in without any spam. -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
Masters! Is there any way to hack noquarter 1.29b6 to let join both 2.55 and 2.6b clients? I see one server which have it, but admin does not answer for my mail. -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
🙄😮 Dont have those folders. .etwolf is a hidden folder in the user dir with nothing in there. level.db map.db user.db is created in jaymod folder -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
Just dont work on Jaymod. Im on debian10 tryed with ETLegacy and 2.60b +ET3.0 Making fresh configfiles both.. Make single cfg and a cfg where one of them only basic ET things on it network and vote things, and include exec mycampaing.cfg and exec Jaymod.cfg which only have Jaymod related cvars. Nothing. No XPsave to bots in jaymod folder user.db dont have OMNIBOT Guids. If i try to shutdown server and add manually the Bots guids and names after a restart disapierd. (sorry for my bad english) Can i share the cfg? Maybee more eyes see more? -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
Wow Thank you! I find this noquarter readme but dont find how to modified the Wepons with mod ... Like the mg42 tripod mount and tank mounted version or the scoped k43 which is in the kar98.weap file. I try to give those weapons GibbingWeapon flag but i have no luck. I guess there is no underwater shoot options in jaymod. dont find in Manual -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
Thanks man! Happy New Year! Yeah! Configured 3 working server N!tmod, Noquarter, and Jaymod. Only Jay have problem with xpsave to bots. This is in my Nq and Jaymod Omnibot confs: [XP] Reset = 0 Max = 10000 In n!tmod reset is 1 and still xp saved. Still no idea for this. But who cares bots? 😄 V57 Any idea where can i download this file: https://wolfet.vexer.info/tweakable-server-side-weapontable-v1-00 Or Any idea how to modify Wepons on server in jaymod and maybe on NQ Need faster weapons and the sten overheating thing... On n!tmod have cvars for it. Or how can i google it? Couse if i ask google about weponscript giving me client script things... -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
Thank you for your reply. Does not work at all... tryed set 0 and -1 nope. just humans with etkeyguid have xpsave. I tryed to add manually bots guid to user.db when server was down. but nothing. after start the server and restarted again what i write on that userdb file is missing all the bots. Plus one weird thing i set to use throwing knifes with poison, but now looks like is malfunctioning... that cvar. i try to set just the throwing knife and still nothing. maybe enhmod doing something weird? -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
forcecvarex: Maximal forcecvarex reached. Becouse i added some hacks cvar to the list to force off... Any idea how to add the bots to have xp save? manualy edit and add the 0000000000000000000000 GUID and [BOT]Names to user.db and set level, or just one entry with the 0000000000000000000000 GUID? 😄 Wrong i runed in console the game and i find OMNIBOT0200000000000000000000000 is the guid now i can do anything 😄 -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
I heard about it. i think about open pak0 to just find the weapon settings... and make a script How about the forcecvarfile.cfg to jaymod folder? I placed in that cfg but looks like dont do anything forcecvarex snaps IN 10 40 forcecvarex cg_fov IN 90 120 forcecvarex r_ambientScale EQ 0.5 forcecvarex rate IN 2400 80000 forcecvarex cl_maxpackets IN 15 125 forcecvarex cl_packetdup IN 0 1 forcecvarex r_colorMipLevels EQ 0 forcecvarex r_drawentities EQ 1 forcecvarex r_drawworld EQ 1 forcecvarex r_lightmap EQ 0 forcecvarex r_showmodelbounds EQ 0 forcecvarex r_picmip IN 0 3 forcecvarex r_picmip2 IN 0 3 forcecvarex r_primitives IN 0 2 forcecvarex cl_freelook EQ 1 forcecvarex r_wolffog EQ 1 forcecvarex cl_pitchspeed EQ 0 forcecvarex cl_yawspeed IN 0 140 forcecvarex cl_timenudge EQ 0 forcecvarex r_zfar EQ 0 forcecvarex com_maxfps IN 40 166 forcecvarex r_showtris EQ 0 forcecvarex r_znear EQ 3 forcecvarex cg_bobup IN 0 0.005 forcecvarex r_overbrightbits IN 0 4 forcecvarex r_mapoverbrightbits IN 0 4 forcecvarex cg_shadows IN 0 1 forcecvarex r_allowextensions EQ 1 I still can set timenudge to -15 but i set to EQual to 0. If i do !nextmap still -15. or i can set rate 90000 ... but i have maxed to 80000 -
just commented out in script file aircaft not coming:) placed script to mapscript folder and all things is fine, no crash 👌
- 3 replies
-
- Objective Map
- Medium Map Size
- (and 5 more)
-
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
That was simple user error. 😄 Bytheway any more usefull info like how to configure antirush thing? Looks like not easy thing couse cordinats and radius thing in the file, and the console add_antirush help thing is not so much:( Why dont see this complex thing in readme? Can i disable sten and mg overheating? I can give mortar 50 ammo and 25 throwing knife ... Maybe if i open pak0.pk3 in ETmain i can figure out what cvar need to give in ModEnhConfig.xml ? Need more info this thing! Pls anyone using this? -
activate the function !v and display the remaining xp
Rohambili replied to Kinder's topic in ET Support
Tryed with ETLegacy 2.76 looks like not working Tryed ET3.00 as well nothing. Im on Debian 10 latest. Do i need any cvar to my main cfg to activate this mod? -
I tryed it ... now im on n!tmod. I set correctly the g_mapScriptDirectory in nitmod cfg, but that skin still does not showed in ressurection map. I tryed the ressurection_final.pk3 and resurrection_fixed.pk3 does not do anything still the default skins showed on that map. I tryed to find peyote but no email or anything. Here skin realted things on that script: //got the Idea from mlb maps, which have replaced some shaders.. remapshader "models/players/hud/eye03" "bunker1/hud/eye031" 0 remapshader "models/players/hud/axis_cvops" "bunker1/hud/axis_cvops1" 0 remapshader "models/players/hud/axis_engineer" "bunker1/hud/axis_engineer1" 0 remapshader "models/players/hud/axis_field" "bunker1/hud/axis_field1" 0 remapshader "models/players/hud/axis_medic" "bunker1/hud/axis_medic1" 0 remapshader "models/players/hud/axis_soldier" "bunker1/hud/axis_soldier1" 0 remapshader "models/players/temperate/axis/body01" "bunker1/temperate/axis/body011" 0 remapshader "models/players/temperate/axis/engineer/acc/backpack" "bunker1/temperate/axis/engineer/acc/backpack1" 0 remapshader "models/players/temperate/axis/fieldops/acc/backpack" "bunker1/temperate/axis/fieldops/acc/backpack1" 0 remapshader "models/players/temperate/axis/soldier/acc/backpack" "bunker1/temperate/axis/soldier/acc/backpack1" 0 remapshaderflush I finaly figured out how its work this is in the .script file, all rows at end with 0 is commented out, means it disabled. need to delete all 0-s from the line end, and its working. This is the solution.
-
Hey Hello! Where to need to place the resurrection.script file? readme say place into the mapscripts folder... Where? ET Root folder? etmain? shrubet? And what is the name of that folder? maps? or mapscripts like readme sayd? I run shrubet server.
About Us
We are glad you decided to stop by our website and servers. At Fearless Assassins Gaming Community (=F|A=) we strive to bring you the best gaming experience possible. With helpful admins, custom maps and good server regulars your gaming experience should be grand! We love to have fun by playing online games especially W:ET, Call of Duty Series, Counter Strike: Series, Minecraft, Insurgency, DOI, Sandstorm, RUST, Team Fortress Series & Battlefield Series and if you like to do same then join us! Here, you can make worldwide friends while enjoying the game. Anyone from any race and country speaking any language can join our Discord and gaming servers. We have clan members from US, Canada, Europe, Sri Lanka, India, Japan, Australia, Brazil, UK, Austria, Poland, Finland, Turkey, Russia, Germany and many other countries. It doesn't matter how much good you are in the game or how much good English you speak. We believe in making new friends from all over the world. If you want to have fun and want to make new friends join up our gaming servers and our VoIP servers any day and at any time. At =F|A= we are all players first and then admins when someone needs our help or support on server.