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ET Server Suggestion Jay1 map rotation suggestions


daredevil
Message added by daredevil

Format - 

Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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On 4/4/2020 at 4:44 PM, Broham said:

 

 

 

 

 

 

 

No to Fata Morgana - when it was on Jay 2 it was  100% a server killer

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On 4/4/2020 at 2:44 PM, Broham said:

 

 

 

I'm down to see tower. I love both sides offense maps.

 

 

1 hour ago, Bobekk said:

- thehouse

+ MP Base ZE Alienz (https://et.trackbase.net/map/35/)

TC Base bit too small, too chokepointy of a map for Jay1

 

Havent played house yet..... @daredevil can we see the player limit raised a little bit more?

 

 

 

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On 4/3/2020 at 6:28 PM, Meshuggah said:

TheHouse, 0, 64,

 

49 minutes ago, CabaL said:

Havent played house yet..... @daredevil can we see the player limit raised a little bit more?

 

Regarding the house, a few days ago it came up when the server population was low, and it grew to a 22v22 without any issue. I too am in favour of raising the player limit for this map.

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Yes, rushers11 is small map and walljumping to objective or ending map before 5 Minutes not allowed.

It seems unsuitable for Jay1.

Maybe Leningrad

rx6qbty.png

https://fearless-assassins.com/files/file/367-leningrad-leningrad_b2pk3/

Waypoints in Omnibot

Edited by Buckwild
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Can we finally get some bigger maps than maps created for 6vs6 ? Playing 25 vs 25 ET_Beach Supply or School its just madness, most of us are in lockdown because CoVid19 and i don't see any fun in playing small maps with 50 players on server. I know you had to check some maps,test it maybe but feeling like it takes a 2 weeks to change atleast one map in rotation.

 

Edited by Punitron
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13 hours ago, Bobekk said:

Can we finally get some bigger maps than maps created for 6vs6 ? Playing 25 vs 25 ET_Beach Supply or School its just madness, most of us are in lockdown because CoVid19 and i don't see any fun in playing small maps with 50 players on server. I know you had to check some maps,test it maybe but feeling like it takes a 2 weeks to change atleast one map in rotation.

 

We had tried all the maps which you had suggested - 70% where rejected and remaining 30% are on server rotation already or where in previous change. Not complaining just saying.

 

https://fearless-assassins.com/topic/112250-share-your-preferred-10-maps-per-post/?do=findComment&comment=899647

 

On 4/10/2020 at 5:22 PM, Meshuggah said:

Rushers11 need clipping in the fuel depot  Wall cause u can double jump it and finish the map in 1 minute before the tank gets there and blows it

Please share the screenshot - where so we can fix it. I added for time being but can create patch tomorrow. 

 

 

On 4/2/2020 at 3:03 PM, SlwFngrz said:

***Lower autorush to 5 mins, @10mins its a camp fest :)

For some maps reduced to 6 mins but mostly none at 10 anymore. Defending team is 70% lazy anyways. 

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1 hour ago, daredevil said:

We had tried all the maps which you had suggested - 70% where rejected and remaining 30% are on server rotation already or where in previous change. Not complaining just saying.

 

Someone have really bad map taste 😂😂😂😂

V1 Rocket - https://et.trackbase.net/map/179/

Over the Top - https://et.trackbase.net/map/130/

 

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