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Punitron

Regular User
  • Content Count

    5
  • Joined

  • Last visited

Community Reputation

67 Getting Better

3 Followers

About Punitron

Contact Methods

  • Discord
    Bobekk#5178
  • Occupation
    No just visiting

Profile Information

  • Alias
    Punizaurus/tron,inup
  • Server
    Jay1
  • Gender
    Male
  • SL
    45954937
  • TB
    4468525
  • Location
    Proland

Recent Profile Visitors

662 profile views
  1. Punitron

    ET Server Suggestion Jay1 map rotation suggestions

    +Pantherbase https://et.trackbase.net/map/176/ +airfield assault https://et.trackbase.net/map/112/ +the port b1 https://et.trackbase.net/map/903/ -ET Beach -FA Oasis -FA Bremen
  2. Punitron

    ET Server Suggestion NQ #1 Map Suggestions

    Hmmm... Maybe add: Castle CTF Beta 2(working very good on jay1) or DS_Bunkers Erdenberg Library Change TC Base to MP_AlienBase(more obj on alienbase version) Airfield Assault Remove: Karsiah TE Marrackech Streets Night Paris Bastille Tankbuster TC Base
  3. Punitron

    ET Server Suggestion NQ #1 Map Suggestions

    Adding maps which never be voted , no point :S , ppl will still vote same maps so for me it pointless to add some maps until there is no rotation system,which working perfectly at jay1 i could only give some suggestions: Radar dj off/lower g_doublejumpheight Bremen dj off/lower g_doublejumpheight Library dj off/lower g_doublejumpheight Braundorf dj off/lower g_doublejumpheight Frost dj off/lower g_doublejumpheight just few cents
  4. Punitron

    ET NQ #1 NQ hitboxes

    Yeah that could be this i've heard also that Linux and Windows are different hitscan. I don't think changing server to linux would kill it we could try it maybe with some ppl at NQ2/FuN etc.
  5. How about limit medic hp to 140 ? Is it possible on jaymod ?
  6. Punitron

    ET NQ #1 NQ hitboxes

    I've thinking about one thing, is that possible to copy hitboxes from Jaymod and transfer it into NQ mod , I've meet many ppl who was saying that nq hitboxes are pretty shit and jaymod hitboxes for now are one of the most accurate . Uploaded a picture of jaymod and nq hitboxes. Jaymod hitboxes was taken from Mod docs , NQ one was made with g_realhead 1. So i just asking about possibility to create a hybrid of NQ and Jaymod
  7. Dunno i think it's possible but via Weapon Scripting in NQ, Also mortar isn't weapon that you need to shoot Every 1-2 seconds, mortar allways should be combined with enemy spawntime(timing) and location where you shooting. Just few cents.
  8. Punitron

    ET Server Suggestion Jay1 map rotation suggestions

    Maps Out: fa_oasis_b3, 0, 64 bba0-beta2, 14, 64 Fueldump Maps In: Fueldump Revenge https://et.trackbase.net/map/5689/ Frost 2 Final https://et.trackbase.net/map/403/ Rabenhorst https://et.trackbase.net/map/143/
  9. I whined so hard many times about that on NQ1 when i've seen a player QrQ who take flamethrower and was teleporting across map. But no response, on jay1 there also some players who i think rather taking advantage from high ping and lagging, like ppl who lag and running with the best thing called Poison Knife when they jumping and lagging being unhitable. Dunno what to do , for me members should put them to spec and pm or talk with them to fix ping/lag. my few cents
  10. I love disabled FF, because when teammate with PF shoots im still alive and opponent is dead and gibbed xDDDD
  11. Punitron

    Website Server stats

    bots should be deleted from stats.
  12. Punitron

    ET Jay #1 20 000 000XP

    5 years xDDDDDDDD, 2,5 year afk waiting for panzer
  13. Dunno maybe its placebo for me but on Linux NQ Server Host its feeling better
  14. Scores are off ?? :DDDDD. Now serious most of time same players trying to changing teams to balance it, most of regulars just don't care about because they like to sitting a stacked team. Some people just love to play only one team , Already told that members should using !put command more to balance teams via regulars, members should keep changing team at end,first move regulars then members move. Also you should look for it more general, now you looking only for scores, members should watch also for map progression,quality of players etc. Imo its allways same for you playing 8vs7 or 7vs
  15. Punitron

    ET Server Suggestion Jay1 map rotation suggestions

    Map is good, Axis seems stuck on 1st tank barrier where showing dynamite icon but you can destroy it by Satchel
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