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Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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Posted

Thanks for working on this, Unknown. 

 

I agree with Hecken - could we try adding Ruins? As Buck posted, there are waypoints available.

Posted

 

Proposed map rotation:

 

supplydepot2, 0, 40,
et_mor_pro, 16, 64,
supergoldrush_final, 0, 64,
graverob_b1, 0, 44,
mlb_temple, 22, 48,
bba0-beta2, 24, 64,
venice_ne4, 16, 64,
etdo6, 18, 64,
sp_delivery_te, 0, 40,
pirates, 0, 40,
haunted_mansion, 12, 40,
frostbite, 0, 44,
capuzzo, 20, 52,
et_beach, 0, 44, 
warbell, 20, 50,
graverob_b1, 0, 64,
bremen_final, 0, 40,
adlernest, 0, 40,
etdo1, 0, 64,
etdo_pipelinerefinery, 0, 64
fueldump_uvf, 0, 50,
mml_minastirith_fp3, 30, 64,
UJE_00, 0, 50,
radar_summer, 0, 44,
teuthonia_final, 14, 44,
sp_delivery_te, 0, 36,
voilegarde_b3, 0, 42,
mp_theriver_2nd, 0, 44,
goldrush, 0, 64,
trmfght_beta2, 10, 48,
mlb_hotchkiss, 0, 64,
axislab_final, 12, 48,
etdo5 16, 50,
glider, 20, 64,
castleattack_b5, 30, 64,
missile_b3, 0, 44,
rochelle_b2,0, 50,
mml_helmsdeep_b4,0, 50,

 

Remove/replace ETDo1 and ETDo5, no need to be there 3 times and Goldrush. Super Grush will be a great replacement. So many new passages and doorway s and secret rooms to explore

Posted

I would also like to suggest ruins its a new map we also had it in jay3 and it was very nice and liked map only at the time we didnt had waypoints
+ its huge so relatively good for jay1 and almost everyone that made here a suggestion suggested that map

Posted

Will re check it. Keep suggesting.

  • Like 1
Posted

I don't see Ressurection. I think that's a map people like

Posted

Resurrection is great, doN'T DO IT.

  • Like 1
Posted

Resurrection is great, doN'T DO IT.

I don't see Ressurection. I think that's a map people like

Hmm, this map has -voting result.

Posted (edited)
Proposed map rotation:

 


railgun, 0, 50,

supplydepot2, 0, 40,

et_mor_pro, 16, 64,

supergoldrush_final, 0, 64,

graverob_b1, 0, 44,

mlb_temple, 22, 48,

bba0-beta2, 24, 64,

venice_ne4, 16, 64,

etdo6, 18, 64,

sp_delivery_te, 0, 40,

pirates, 0, 40,

haunted_mansion, 12, 40,

frostbite, 0, 44,

capuzzo, 20, 52,

et_beach, 0, 44, 

warbell, 20, 50,

bremen_final, 0, 40,

adlernest, 0, 40,

etdo1, 0, 64,

etdo_pipelinerefinery, 0, 64

fueldump_uvf, 0, 50,

mml_minastirith_fp3, 30, 64,

radar_summer, 0, 44,

teuthonia_final, 14, 44,

resurrection, 24, 50,

voilegarde_b3, 0, 42,

mp_theriver_2nd, 0, 44,

trmfght_beta2, 10, 48,

ruins23, 30, 64,

axislab_final, 12, 48,

etdo5 16, 50,

glider, 20, 64,

castleattack_b5, 30, 64,

missile_b3, 0, 44,

rochelle_b2,0, 50,

mml_helmsdeep_b4,0, 50,

Edited by Unknown
Posted (edited)

Hmm, this map has -voting result.

Wow, I'm surprised because the servers seems to get more people when it comes on, seems to and I never see people complain about it. It's a really cool map. I STILL find places on it I never saw before.

 

What's the differences between etdo1, etdo5 and etdo6?

Edited by -=HipKat=-
Posted

Proposed map rotation:

 

graverob_b1, 0, 44,
 
graverob_b1, 0, 64,

 

Proposed map rotation:

 
 
graverob_b1, 0, 44,

 

I'm very happy to see the new proposed map rotationlist! I'm excited about it!!

 

But i see one little mistake, You deleted the map graverob_b1, 0, 64, instead of graverob_b1, 0, 44, This map is huge and therefore easy to play with 0, 64, players

 

Keep up the good work!

  • Like 1
Posted

What's the differences between etdo1, etdo5 and etdo6?

 

Here is your answer (this are all the etdo maps):

Etdo1 = Fuel Depot final - http://et.splatterladder.com/?mod=mapinfo&idx=647

Etdo2 = Radar Laboratory final - http://et.splatterladder.com/?mod=mapinfo&idx=648

Etdo3 = Launch Facility final - http://et.splatterladder.com/?mod=mapinfo&idx=649

Etdo4 = Mechatronics final - http://et.splatterladder.com/?mod=mapinfo&idx=6434

Etdo5 = Pipeline Refinery final - http://et.splatterladder.com/?mod=mapinfo&idx=651

Etdo6 = Oil Kombinat final - http://et.splatterladder.com/?mod=mapinfo&idx=652

ETdotj = ETDO Trick Jumps final - http://et.splatterladder.com/?mod=mapinfo&idx=2178

Posted (edited)
Proposed map rotation:

 


railgun, 0, 50,

supplydepot2, 0, 40,

et_mor_pro, 16, 64,

supergoldrush_final, 0, 64,

graverob_b1, 0, 64,

mlb_temple, 22, 48,

bba0-beta2, 24, 64,

venice_ne4, 16, 64,

etdo6, 18, 64,

sp_delivery_te, 0, 40,

pirates, 0, 40,

haunted_mansion, 12, 40,

frostbite, 0, 44,

capuzzo, 20, 52,

et_beach, 0, 44, 

warbell, 20, 50,

bremen_final, 0, 40,

adlernest, 0, 40,

etdo1, 0, 64,

fueldump_uvf, 0, 50,

mml_minastirith_fp3, 30, 64,

radar_summer, 0, 44,

teuthonia_final, 14, 44,

resurrection, 24, 50,

voilegarde_b3, 0, 42,

mp_theriver_2nd, 0, 44,

trmfght_beta2, 10, 48,

ruins23, 30, 64,

axislab_final, 12, 48,

etdo5 16, 50,

glider, 20, 64,

castleattack_b5, 30, 64,

missile_b3, 0, 44,

rochelle_b2,0, 50,

mml_helmsdeep_b4,0, 50,

Edited by Unknown
  • Like 3
Posted (edited)

Etdo5 = Pipeline Refinery final - http://et.splatterladder.com/?mod=mapinfo&idx=651

etdo_pipelinerefinery, 0, 64

etdo5 16, 50,

Isn't it the same map twice or there's some specific difference between them? (Considering that the player criteria is not the same for both)

Edited by Hecken
  • Like 1
Posted

 

Isn't it the same map twice or there's some specific difference between them? (Considering that the player criteria is not the same for both)

 

Yup, my bad. Edited map rotation.

  • Like 1

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