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ET Server Suggestion Jay1 map rotation suggestions


daredevil
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Format - 

Add Map -> Map name  + URL to download the map - if not in our download section, upload and share URL.
Remove map -> Map name

 

Can provide multiple add/remove maps in same post.

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Proposed map rotation:

 

supplydepot2, 0, 40,
et_mor_pro, 16, 64,
supergoldrush_final, 0, 64,
graverob_b1, 0, 44,
mlb_temple, 22, 48,
bba0-beta2, 24, 64,
venice_ne4, 16, 64,
etdo6, 18, 64,
sp_delivery_te, 0, 40,
pirates, 0, 40,
haunted_mansion, 12, 40,
frostbite, 0, 44,
capuzzo, 20, 52,
et_beach, 0, 44, 
warbell, 20, 50,
graverob_b1, 0, 64,
bremen_final, 0, 40,
adlernest, 0, 40,
etdo1, 0, 64,
etdo_pipelinerefinery, 0, 64
fueldump_uvf, 0, 50,
mml_minastirith_fp3, 30, 64,
UJE_00, 0, 50,
radar_summer, 0, 44,
teuthonia_final, 14, 44,
sp_delivery_te, 0, 36,
voilegarde_b3, 0, 42,
mp_theriver_2nd, 0, 44,
goldrush, 0, 64,
trmfght_beta2, 10, 48,
mlb_hotchkiss, 0, 64,
axislab_final, 12, 48,
etdo5 16, 50,
glider, 20, 64,
castleattack_b5, 30, 64,
missile_b3, 0, 44,
rochelle_b2,0, 50,
mml_helmsdeep_b4,0, 50,

 

Remove/replace ETDo1 and ETDo5, no need to be there 3 times and Goldrush. Super Grush will be a great replacement. So many new passages and doorway s and secret rooms to explore

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I would also like to suggest ruins its a new map we also had it in jay3 and it was very nice and liked map only at the time we didnt had waypoints
+ its huge so relatively good for jay1 and almost everyone that made here a suggestion suggested that map

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Resurrection is great, doN'T DO IT.

I don't see Ressurection. I think that's a map people like

Hmm, this map has -voting result.

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Proposed map rotation:

 


railgun, 0, 50,

supplydepot2, 0, 40,

et_mor_pro, 16, 64,

supergoldrush_final, 0, 64,

graverob_b1, 0, 44,

mlb_temple, 22, 48,

bba0-beta2, 24, 64,

venice_ne4, 16, 64,

etdo6, 18, 64,

sp_delivery_te, 0, 40,

pirates, 0, 40,

haunted_mansion, 12, 40,

frostbite, 0, 44,

capuzzo, 20, 52,

et_beach, 0, 44, 

warbell, 20, 50,

bremen_final, 0, 40,

adlernest, 0, 40,

etdo1, 0, 64,

etdo_pipelinerefinery, 0, 64

fueldump_uvf, 0, 50,

mml_minastirith_fp3, 30, 64,

radar_summer, 0, 44,

teuthonia_final, 14, 44,

resurrection, 24, 50,

voilegarde_b3, 0, 42,

mp_theriver_2nd, 0, 44,

trmfght_beta2, 10, 48,

ruins23, 30, 64,

axislab_final, 12, 48,

etdo5 16, 50,

glider, 20, 64,

castleattack_b5, 30, 64,

missile_b3, 0, 44,

rochelle_b2,0, 50,

mml_helmsdeep_b4,0, 50,

Edited by Unknown
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Hmm, this map has -voting result.

Wow, I'm surprised because the servers seems to get more people when it comes on, seems to and I never see people complain about it. It's a really cool map. I STILL find places on it I never saw before.

 

What's the differences between etdo1, etdo5 and etdo6?

Edited by -=HipKat=-
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Proposed map rotation:

 

graverob_b1, 0, 44,
 
graverob_b1, 0, 64,

 

Proposed map rotation:

 
 
graverob_b1, 0, 44,

 

I'm very happy to see the new proposed map rotationlist! I'm excited about it!!

 

But i see one little mistake, You deleted the map graverob_b1, 0, 64, instead of graverob_b1, 0, 44, This map is huge and therefore easy to play with 0, 64, players

 

Keep up the good work!

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What's the differences between etdo1, etdo5 and etdo6?

 

Here is your answer (this are all the etdo maps):

Etdo1 = Fuel Depot final - http://et.splatterladder.com/?mod=mapinfo&idx=647

Etdo2 = Radar Laboratory final - http://et.splatterladder.com/?mod=mapinfo&idx=648

Etdo3 = Launch Facility final - http://et.splatterladder.com/?mod=mapinfo&idx=649

Etdo4 = Mechatronics final - http://et.splatterladder.com/?mod=mapinfo&idx=6434

Etdo5 = Pipeline Refinery final - http://et.splatterladder.com/?mod=mapinfo&idx=651

Etdo6 = Oil Kombinat final - http://et.splatterladder.com/?mod=mapinfo&idx=652

ETdotj = ETDO Trick Jumps final - http://et.splatterladder.com/?mod=mapinfo&idx=2178

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Proposed map rotation:

 


railgun, 0, 50,

supplydepot2, 0, 40,

et_mor_pro, 16, 64,

supergoldrush_final, 0, 64,

graverob_b1, 0, 64,

mlb_temple, 22, 48,

bba0-beta2, 24, 64,

venice_ne4, 16, 64,

etdo6, 18, 64,

sp_delivery_te, 0, 40,

pirates, 0, 40,

haunted_mansion, 12, 40,

frostbite, 0, 44,

capuzzo, 20, 52,

et_beach, 0, 44, 

warbell, 20, 50,

bremen_final, 0, 40,

adlernest, 0, 40,

etdo1, 0, 64,

fueldump_uvf, 0, 50,

mml_minastirith_fp3, 30, 64,

radar_summer, 0, 44,

teuthonia_final, 14, 44,

resurrection, 24, 50,

voilegarde_b3, 0, 42,

mp_theriver_2nd, 0, 44,

trmfght_beta2, 10, 48,

ruins23, 30, 64,

axislab_final, 12, 48,

etdo5 16, 50,

glider, 20, 64,

castleattack_b5, 30, 64,

missile_b3, 0, 44,

rochelle_b2,0, 50,

mml_helmsdeep_b4,0, 50,

Edited by Unknown
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Etdo5 = Pipeline Refinery final - http://et.splatterladder.com/?mod=mapinfo&idx=651

etdo_pipelinerefinery, 0, 64

etdo5 16, 50,

Isn't it the same map twice or there's some specific difference between them? (Considering that the player criteria is not the same for both)

Edited by Hecken
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Isn't it the same map twice or there's some specific difference between them? (Considering that the player criteria is not the same for both)

 

Yup, my bad. Edited map rotation.

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  • WhiteWidow changed the title to JAYMODE 1 MAPS ROTATION SUGGESTION

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