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Posted
8 hours ago, captnconcrete said:

its been on our servers before...i know on jay2 it wasnt liked so much.

I remember a huge chokepoint near the final axis spawn and it was on a much smaller server than FA, I don't think it's playable in normal conditions...

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  • 2 weeks later...
  • ET Trial
Posted
On 8/26/2026 at 12:45 PM, COc0NuT said:

Yesterday bba had score -150 I think it's one of lowest scores i've seen here.

Just sayin'... 😅 

Soldiers Falling GIF

 

Its at -200 now. Tough I must say its not that much of a server killer, some people leave but a lot stay. But it is widely disliked indeed.

  • 100 1
Posted (edited)

We need to remove UJE 00 ASAP. 

Some players abuse of the ceremony side quest and some spend their time at the bar which breaks the rule 24 of our wiki being : 

  1. Team Play is required. Don't be useless when your team is losing or not able to advance in the map.

A good example of it are the recent incidents that happened between Lawliet, @boki, MikeHunt and filth pig (I'm also including the incident between me and Lawliet). I can also recall a day when the map went silent 3 times in a row, after some people repeatedly did the ceremony. Some players do get frustrated when such thing happen, as not hearing a thing for a whole minute (maybe 2, not sure) which can negatively impact the gaming experience of our regulars, admins and newbies. @SEpI was also there when that heppened and can agree with me.

 

I won't be very original with my map suggestion for the replacement, you probably guessed it after the amount of times I spammed it on this channel ! 😅

 

PS : it's Egypt. 😆

Edited by Armagedonyx
Correction
  • Like 2
Posted
1 hour ago, Armagedonyx said:

We need to remove UJE 00 ASAP. 

Some players abuse of the ceremony side quest and some spend their time at the bar which breaks the rule 24 of our wiki being : 

  1. Team Play is required. Don't be useless when your team is losing or not able to advance in the map.

A good example of it are the recent incidents that happened between Lawliet, @boki, MikeHunt and filth pig (I'm also including the incident between me and Lawliet). I can also recall a day when the map went silent 3 times in a row, after some people repeatedly did the ceremony. Some players do get frustrated when such thing happen, as not hearing a thing for a whole minute (maybe 2, not sure) which can negatively impact the gaming experience of our regulars, admins and newbies. @SEpI was also there when that heppened and can agree with me.

 

I won't be very original with my map suggestion for the replacement, you probably guessed it after the amount of times I spammed it on this channel ! 😅

 

PS : it's Egypt. 😆

My 2 cents on the topic since I was - rightfully so - prevented from commenting on the other thread:

I don't understand why the same people try to do the ceremony over and over again: it is not out of respect for a dead person that they do it, they don't like the map/are bored playing it and it's totally fine. Move to spec and wait till the map is over as many others do when they don't like the map. If one really likes the ceremony, they can host a private server and perform it there. I know it's a map feature but abusing it isn't cool for other people. It creates imbalance and a feeling of 2 games happening at once and uncertainty arises: is it okay for me to go there and kill the enemies? If I apply the same logic as mikehunt, killing enemies is part of every ET map so why would I refrain from doing so in this instance?  

 

Either completely forbid players to perform the ceremony at any moment or set a minimum of players so that the burden of a few players performing it isn't too heavy on the team and the flow of the game. If you have to replace it, I'll suggest once again INDUSTRY2. PLEASE.

Peace,

RASHOMON

  • Like 2
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  • 2 weeks later...
Posted (edited)

After being back to ET for 2 months or so Im a bit bored of the map pool, I think stuff like Braundorf doesnt fit the server its a 6v6 map, basically things that have two narrow entrances / bottle necks isnt fun in a big server, Delivery and Supply are too small , BBA Castle (this one is big but just not fun)

So remove:
-Braundorf

-Delivery

-Supply

-BBA Castle


Some suggestions from memory from back in the day:

 

Paris Bastille

Hydro dam

Venice

Cortex

UJE_Cathedral

Normandy Breakout

110_Factory

Mechatronics etdo

mlb_temple

Caen 4

Subway

V2 Base

TramFight

LA Rochelle

Snatch

Industry

Password

Dubrovnik

Great Pyramid

Edited by unii
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Posted
12 hours ago, unii said:

After being back to ET for 2 months or so Im a bit bored of the map pool, I think stuff like Braundorf doesnt fit the server its a 6v6 map, basically things that have two narrow entrances / bottle necks isnt fun in a big server, Delivery and Supply are too small , BBA Castle (this one is big but just not fun)

So remove:
-Braundorf

-Delivery

-Supply

-BBA Castle


Some suggestions from memory from back in the day:

 

Paris Bastille

Hydro dam

Venice

Cortex

UJE_Cathedral

Normandy Breakout

110_Factory

Mechatronics etdo

mlb_temple

Caen 4

Subway

V2 Base

TramFight

LA Rochelle

Snatch

Industry

Password

Dubrovnik

Great Pyramid

I'm getting a little bored myself, I like most maps but they come back too often. I'm not sure why a lot of viable maps are suggested in this topic all the time but virtually none of them make it to the live server... Either this thread should be closed or active admins could take a little time to test out a couple of suggestions. Is it a matter of bots compatibility? (I know nothing in this domain) or just a lack of workforce? There are a lot of experienced people (including people who played on big servers before) suggesting maps that could bring some changes and that could be good for the server viability. There really should be more activity in here

  • Like 2
Posted (edited)
5 hours ago, RASHOMON said:

I'm getting a little bored myself, I like most maps but they come back too often. I'm not sure why a lot of viable maps are suggested in this topic all the time but virtually none of them make it to the live server... Either this thread should be closed or active admins could take a little time to test out a couple of suggestions. Is it a matter of bots compatibility? (I know nothing in this domain) or just a lack of workforce? There are a lot of experienced people (including people who played on big servers before) suggesting maps that could bring some changes and that could be good for the server viability. There really should be more activity in here

The repetitive map pool is part of what makes me bored of ET. I know that I can always go play on different servers that have different maps but doesn't matter anyway cuz most of the time, players vote for the same popular maps. It's like people can't be bothered to just discover maps they don't know well, so they just choose the one they are already acustomed with... 

 

@daredevil, @tipsy, can we get some new maps soon please ? And maybe actually add in the rotation the maps most suggested here ? 

Maybe we could also make a poll for map suggestions, as it would help us in identifying which maps are the most liked among the Jay 1 community.

Edited by Armagedonyx
  • Like 3
Posted (edited)
8 hours ago, RASHOMON said:

I'm getting a little bored myself, I like most maps but they come back too often. I'm not sure why a lot of viable maps are suggested in this topic all the time but virtually none of them make it to the live server... Either this thread should be closed or active admins could take a little time to test out a couple of suggestions. Is it a matter of bots compatibility? (I know nothing in this domain) or just a lack of workforce? There are a lot of experienced people (including people who played on big servers before) suggesting maps that could bring some changes and that could be good for the server viability. There really should be more activity in here

I just came back from the server after having played Bremen and Adlernest with teams of 20, i mean these are 6v6 maps. Then followed by Fuel Depot which the stage after the flag capture is also not suitable for a high player count. A lot of these maps can be replaced by the suggestions and it shouldn't be too hard, I scrolled through older posts and ppl more or less are suggesting to remove and add the same names. 

 

I know that u guys, admins, do a thankless job, Im aware we get to play a dead game thanks to you and it costs money but please take some of these suggestions.

 

Updating my list of maps to remove:

 

-Braundorf

-Delivery

-Supply

-BBA Castle

-Adlernest

-Fuel Depot

-Bremen

 

Suggestions:

 

Paris Bastille

Hydro dam

Venice

Cortex

UJE_Cathedral

Normandy Breakout

110_Factory

Mechatronics etdo

mlb_temple

Caen 4

Subway

V2 Base

TramFight

LA Rochelle

Snatch

Industry

Password

Dubrovnik

Great Pyramid

 

Edited by unii
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Posted (edited)

Lush and Mraw are mostly keeping up with updates regarding the jay1 map rotation. I will DM DD so we can make some changes to the current rotation. 

 

 

@mraw435   bruh, kindly test map so we can have some fkn "change"   egypt and 110_factory.  Thanks 😄 

Edited by tipsy
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Posted

I have sent new map rotation update to server owner. He seems busy for now. Hope to get rotation change soon. 

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Posted

Rotation should be updated in the next day or so. Will do my best to keep y’all updated. 

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