>WES< Granny Posted January 29, 2013 Posted January 29, 2013 btw .... great idea making a map- pool Dubrovnik Snatch Industry Over the Top Pretoria Mission 1 Pretoria Mission 2 Breakout la Rochelle Tankbuster Sands of Time MLB Bayraid Rhineland Bridge 2 Battle_of_Wolken_3_b4 Quote
JayC Posted January 29, 2013 Posted January 29, 2013 Hydrodam Haunted Mansion Caen2 Secret Weapon Special Delivery Streets of Italy Warbell Helmsdeep Baserace Castle Attack School 2Tanks All are playable on Jay1 and Jay2, so I guess they are playable on every server. ps. Would be nice to add UJE VIP to mappool, but I dont know if it's playable on a 50+ slot server. 1 Quote
advaita Posted January 29, 2013 Posted January 29, 2013 (edited) How about these, I have enjoyed playing most of them(I like maps with hidden secrets, paths and shortcuts ) 1. Goldrush - GA 2.Baserace (most under rated map, if you know the synergy bonuses and construct the base accordingly you will have the most fun) 3.MLB Egypt 4.Bremen 5.Eagles2ways 6.Nachtenbruch 7.PHA chateau 8.Radar summer 9.Rhine bridge and 10.SOS secret weapon NNachteinbruch Edited January 29, 2013 by goofy Quote
Pickle_Pete Posted January 29, 2013 Posted January 29, 2013 Don't add cathedral ... It's a meatgrind once the gate is destroyed (on crowded server) I would categorize that as unplayable (same goes for goldrush if the Allies rush the tank, but that doesn't happen that often) It was on BBA for the longest time last year. It's not a bad map. There's more than one way to get the objective, and many camping spots for both teams to be considered an evenly matched map. Quote
Jefke Posted January 29, 2013 Posted January 29, 2013 It was on BBA for the longest time last year. It's not a bad map. There's more than one way to get the objective, and many camping spots for both teams to be considered an evenly matched map. there are 2 ways to get the objective both are terrible choke points It's been taken down on NQ 1, because of it being a meatgrind (well, if I remember Pepper saying that => long time ago) Quote
Pickle_Pete Posted January 29, 2013 Posted January 29, 2013 there are 2 ways to get the objective both are terrible choke points It's been taken down on NQ 1, because of it being a meatgrind (well, if I remember Pepper saying that => long time ago) I wouldn't class it as a meatgrind compared to many other maps that only support a single path to the objective. It just depends on the players. Quote
Buckwild Posted January 30, 2013 Posted January 30, 2013 (edited) __BRIDGES__ breakout2 capuzzo_b1 castleattack_b5 cluedo cortex_who ctf_pool_v2 dday_nw eagles_2ways_b3 escape2 etsbay facility31_b1 missile_b4 rommel_ga slide_map_b2 (fun) sot_b2 the_moskeeB1 the_port_b1 trmfght_beta2 vesuvius Edited January 30, 2013 by Buckwild Quote
Speedy* Posted January 30, 2013 Posted January 30, 2013 I play on Prime Squadron sometimes, and they have a script which activates a map pool with big maps when there are much people on the server, and a map pool when there are not many players on the server with small, short maps. maybe an idea for FA? Quote
Administrators daredevil Posted January 30, 2013 Author Administrators Posted January 30, 2013 I play on Prime Squadron sometimes, and they have a script which activates a map pool with big maps when there are much people on the server, and a map pool when there are not many players on the server with small, short maps. maybe an idea for FA? That would actually require executing config no? Quote
vke Posted January 30, 2013 Posted January 30, 2013 MLB Hotchkiss Erdenberg Heart of Gold UFO Supply_pro sos_secretweapon Industry Quote
PiNoY Posted January 30, 2013 Posted January 30, 2013 That would actually require executing config no? if need be, willing to provide extra assistance on server-side shell scripting, or cron jobs, reading/parsing config file/database via shell, etc.. I can simulate shell scripts at my end anyway. if number of players are determined from flat file or database, if its worth it, suggesting maybe there is a way to load/execute a different set of maps based on number of bots or number of players? or maybe based on server time? Quote
Clan Friend SunLight Posted January 30, 2013 Clan Friend Posted January 30, 2013 I play on Prime Squadron sometimes, and they have a script which activates a map pool with big maps when there are much people on the server, and a map pool when there are not many players on the server with small, short maps. maybe an idea for FA? That would actually require executing config no? I had something like that on my clan's etpro public, using a lua script But maybe it can be made in some other ways, (for mods without lua support), like Pinoy said Quote
Foreigner Posted January 30, 2013 Posted January 30, 2013 Adlernest Bremen Streets of Italy Missile_B3 SW_Goldrush_TE Special Delivery TE Supply Depot TC_Base ET_Ice Frostbite ET_Beach Radar Hydro Dam Caen 2 Subway SOS_Secret_Weapon Dubrovnik Venice Pirates Marrakech Warbell Snatch 3 V2_Base Axis Lab SW_Battery? SW_Oasis Password 2 MLB Temple Millennium Falcon Tramfight Reactor X-Posed Industry 2 Haunted Mansion 2Tanks MLB Daybreak Beerrun Glider Tankbuster Minas Tirith Steel Plant Fuel Depot D-Rush Oil Raid Rhine 2 Helmsdeep Castle Attack Baserace (for some servers) MLB Egypt Alchemy Castle Quote
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